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https://github.com/c64scene-ar/llvm-6502.git
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a41f50dea8
* Renamed getOpcode to getOpcodeName * Changed getOpcodeName to return a const char * instead of string * Added a getOpcode method to replace getInstType * Changed code to use getOpcode instead of getInstType git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152 91177308-0d34-0410-b5e6-96231b3b80d8
167 lines
5.8 KiB
C++
167 lines
5.8 KiB
C++
//===-- llvm/iTerminators.h - Termintator instruction nodes ------*- C++ -*--=//
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//
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// This file contains the declarations for all the subclasses of the
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// Instruction class, which is itself defined in the Instruction.h file. In
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// between these definitions and the Instruction class are classes that expose
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// the SSA properties of each instruction, and that form the SSA graph.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ITERMINATORS_H
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#define LLVM_ITERMINATORS_H
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#include "llvm/InstrTypes.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/ConstPoolVals.h"
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//===----------------------------------------------------------------------===//
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// Classes to represent Basic Block "Terminator" instructions
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//===----------------------------------------------------------------------===//
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//===---------------------------------------------------------------------------
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// ReturnInst - Return a value (possibly void), from a method. Execution does
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// not continue in this method any longer.
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//
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class ReturnInst : public TerminatorInst {
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ReturnInst(const ReturnInst &RI) : TerminatorInst(Instruction::Ret) {
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if (RI.Operands.size()) {
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assert(RI.Operands.size() == 1 && "Return insn can only have 1 operand!");
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Operands.reserve(1);
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Operands.push_back(Use(RI.Operands[0], this));
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}
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}
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public:
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ReturnInst(Value *RetVal = 0) : TerminatorInst(Instruction::Ret) {
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if (RetVal) {
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Operands.reserve(1);
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Operands.push_back(Use(RetVal, this));
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}
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}
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virtual Instruction *clone() const { return new ReturnInst(*this); }
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virtual const char *getOpcodeName() const { return "ret"; }
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inline const Value *getReturnValue() const {
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return Operands.size() ? Operands[0] : 0;
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}
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inline Value *getReturnValue() {
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return Operands.size() ? Operands[0] : 0;
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}
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// Additionally, they must provide a method to get at the successors of this
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// terminator instruction. If 'idx' is out of range, a null pointer shall be
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// returned.
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//
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virtual const BasicBlock *getSuccessor(unsigned idx) const { return 0; }
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virtual unsigned getNumSuccessors() const { return 0; }
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};
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//===---------------------------------------------------------------------------
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// BranchInst - Conditional or Unconditional Branch instruction.
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//
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class BranchInst : public TerminatorInst {
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BranchInst(const BranchInst &BI);
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public:
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// If cond = null, then is an unconditional br...
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BranchInst(BasicBlock *IfTrue, BasicBlock *IfFalse = 0, Value *cond = 0);
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virtual Instruction *clone() const { return new BranchInst(*this); }
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inline bool isUnconditional() const {
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return Operands.size() == 1;
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}
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inline const Value *getCondition() const {
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return isUnconditional() ? 0 : Operands[2];
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}
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inline Value *getCondition() {
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return isUnconditional() ? 0 : Operands[2];
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}
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virtual const char *getOpcodeName() const { return "br"; }
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// setUnconditionalDest - Change the current branch to an unconditional branch
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// targeting the specified block.
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//
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void setUnconditionalDest(BasicBlock *Dest) {
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if (Operands.size() == 3)
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Operands.erase(Operands.begin()+1, Operands.end());
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Operands[0] = Dest;
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}
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// Additionally, they must provide a method to get at the successors of this
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// terminator instruction.
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//
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virtual const BasicBlock *getSuccessor(unsigned i) const {
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return (i == 0) ? Operands[0]->castBasicBlockAsserting() :
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((i == 1 && Operands.size() > 1)
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? Operands[1]->castBasicBlockAsserting() : 0);
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}
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inline BasicBlock *getSuccessor(unsigned idx) {
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return (BasicBlock*)((const BranchInst *)this)->getSuccessor(idx);
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}
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virtual unsigned getNumSuccessors() const { return 1+!isUnconditional(); }
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};
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//===---------------------------------------------------------------------------
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// SwitchInst - Multiway switch
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//
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class SwitchInst : public TerminatorInst {
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// Operand[0] = Value to switch on
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// Operand[1] = Default basic block destination
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// Operand[2n ] = Value to match
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// Operand[2n+1] = BasicBlock to go to on match
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SwitchInst(const SwitchInst &RI);
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public:
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SwitchInst(Value *Value, BasicBlock *Default);
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virtual Instruction *clone() const { return new SwitchInst(*this); }
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// Accessor Methods for Switch stmt
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//
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inline const Value *getCondition() const { return Operands[0]; }
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inline Value *getCondition() { return Operands[0]; }
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inline const BasicBlock *getDefaultDest() const {
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return Operands[1]->castBasicBlockAsserting();
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}
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inline BasicBlock *getDefaultDest() {
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return Operands[1]->castBasicBlockAsserting();
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}
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void dest_push_back(ConstPoolVal *OnVal, BasicBlock *Dest);
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virtual const char *getOpcodeName() const { return "switch"; }
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// Additionally, they must provide a method to get at the successors of this
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// terminator instruction. If 'idx' is out of range, a null pointer shall be
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// returned.
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//
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virtual const BasicBlock *getSuccessor(unsigned idx) const {
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if (idx >= Operands.size()/2) return 0;
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return Operands[idx*2+1]->castBasicBlockAsserting();
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}
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inline BasicBlock *getSuccessor(unsigned idx) {
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if (idx >= Operands.size()/2) return 0;
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return Operands[idx*2+1]->castBasicBlockAsserting();
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}
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// getSuccessorValue - Return the value associated with the specified
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// successor. WARNING: This does not gracefully accept idx's out of range!
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inline const ConstPoolVal *getSuccessorValue(unsigned idx) const {
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assert(idx < getNumSuccessors() && "Successor # out of range!");
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return Operands[idx*2]->castConstantAsserting();
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}
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inline ConstPoolVal *getSuccessorValue(unsigned idx) {
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assert(idx < getNumSuccessors() && "Successor # out of range!");
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return Operands[idx*2]->castConstantAsserting();
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}
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virtual unsigned getNumSuccessors() const { return Operands.size()/2; }
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};
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#endif
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