mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-19 01:13:25 +00:00
ae3a0be92e
integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
255 lines
12 KiB
LLVM
255 lines
12 KiB
LLVM
; RUN: llvm-as < %s | llc -mtriple=powerpc-apple-darwin
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%struct.CGLDI = type { %struct.cgli*, i32, i32, i32, i32, i32, i8*, i32, void (%struct.CGLSI*, i32, %struct.CGLDI*)*, i8*, %struct.vv_t }
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%struct.cgli = type { i32, %struct.cgli*, void (%struct.cgli*, i8*, i8*, i32, i32, i32, i32, i32, i32, i32, i32)*, i32, i8*, i8*, i8*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, float, i8*, i32*, %struct._cgro*, %struct._cgro*, float, float, float, float, i32, i8*, float, i8*, [16 x i32] }
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%struct.CGLSI = type { %struct.cgli*, i32, i8*, i8*, i32, i32, i8*, void (%struct.cgli*, i8*, i8*, i32, i32, i32, i32, i32, i32, i32, i32)*, %struct.vv_t, %struct.vv_t, %struct.xx_t* }
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%struct._cgro = type opaque
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%struct.xx_t = type { [3 x %struct.vv_t], [2 x %struct.vv_t], [2 x [3 x i8*]] }
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%struct.vv_t = type { <16 x i8> }
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@llvm.used = appending global [1 x i8*] [ i8* bitcast (void (%struct.CGLSI*, i32, %struct.CGLDI*)* @lb to i8*) ], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
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define void @lb(%struct.CGLSI* %src, i32 %n, %struct.CGLDI* %dst) nounwind {
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entry:
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%0 = load i32* null, align 4 ; <i32> [#uses=1]
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%1 = icmp sgt i32 %0, 0 ; <i1> [#uses=1]
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br i1 %1, label %bb.nph4945, label %return
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bb.nph4945: ; preds = %entry
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%2 = bitcast [2 x %struct.vv_t]* null to i64* ; <i64*> [#uses=6]
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%3 = getelementptr [2 x i64]* null, i32 0, i32 1 ; <i64*> [#uses=6]
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%4 = bitcast %struct.vv_t* null to i64* ; <i64*> [#uses=5]
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%5 = getelementptr [2 x i64]* null, i32 0, i32 1 ; <i64*> [#uses=3]
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br label %bb2326
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bb2217: ; preds = %bb2326
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%6 = or i64 0, 0 ; <i64> [#uses=2]
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%7 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%8 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%9 = getelementptr float* null, i32 2 ; <float*> [#uses=1]
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%10 = load float* %9, align 4 ; <float> [#uses=1]
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%11 = getelementptr float* null, i32 3 ; <float*> [#uses=1]
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%12 = load float* %11, align 4 ; <float> [#uses=1]
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%13 = fmul float %10, 6.553500e+04 ; <float> [#uses=1]
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%14 = fadd float %13, 5.000000e-01 ; <float> [#uses=1]
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%15 = fmul float %12, 6.553500e+04 ; <float> [#uses=1]
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%16 = fadd float %15, 5.000000e-01 ; <float> [#uses=3]
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%17 = fcmp olt float %14, 0.000000e+00 ; <i1> [#uses=0]
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%18 = fcmp olt float %16, 0.000000e+00 ; <i1> [#uses=1]
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br i1 %18, label %bb2265, label %bb2262
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bb2262: ; preds = %bb2217
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%19 = fcmp ogt float %16, 6.553500e+04 ; <i1> [#uses=1]
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br i1 %19, label %bb2264, label %bb2265
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bb2264: ; preds = %bb2262
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br label %bb2265
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bb2265: ; preds = %bb2264, %bb2262, %bb2217
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%f3596.0 = phi float [ 6.553500e+04, %bb2264 ], [ 0.000000e+00, %bb2217 ], [ %16, %bb2262 ] ; <float> [#uses=1]
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%20 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%21 = fptosi float %f3596.0 to i32 ; <i32> [#uses=1]
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%22 = zext i32 %7 to i64 ; <i64> [#uses=1]
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%23 = shl i64 %22, 48 ; <i64> [#uses=1]
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%24 = zext i32 %8 to i64 ; <i64> [#uses=1]
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%25 = shl i64 %24, 32 ; <i64> [#uses=1]
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%26 = sext i32 %20 to i64 ; <i64> [#uses=1]
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%27 = shl i64 %26, 16 ; <i64> [#uses=1]
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%28 = sext i32 %21 to i64 ; <i64> [#uses=1]
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%29 = or i64 %25, %23 ; <i64> [#uses=1]
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%30 = or i64 %29, %27 ; <i64> [#uses=1]
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%31 = or i64 %30, %28 ; <i64> [#uses=2]
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%32 = shl i64 %6, 48 ; <i64> [#uses=1]
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%33 = shl i64 %31, 32 ; <i64> [#uses=1]
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%34 = and i64 %33, 281470681743360 ; <i64> [#uses=1]
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store i64 %6, i64* %2, align 16
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store i64 %31, i64* %3, align 8
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%35 = getelementptr i8* null, i32 0 ; <i8*> [#uses=1]
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%36 = bitcast i8* %35 to float* ; <float*> [#uses=4]
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%37 = load float* %36, align 4 ; <float> [#uses=1]
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%38 = getelementptr float* %36, i32 1 ; <float*> [#uses=1]
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%39 = load float* %38, align 4 ; <float> [#uses=1]
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%40 = fmul float %37, 6.553500e+04 ; <float> [#uses=1]
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%41 = fadd float %40, 5.000000e-01 ; <float> [#uses=1]
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%42 = fmul float %39, 6.553500e+04 ; <float> [#uses=1]
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%43 = fadd float %42, 5.000000e-01 ; <float> [#uses=3]
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%44 = fcmp olt float %41, 0.000000e+00 ; <i1> [#uses=0]
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%45 = fcmp olt float %43, 0.000000e+00 ; <i1> [#uses=1]
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br i1 %45, label %bb2277, label %bb2274
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bb2274: ; preds = %bb2265
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%46 = fcmp ogt float %43, 6.553500e+04 ; <i1> [#uses=0]
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br label %bb2277
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bb2277: ; preds = %bb2274, %bb2265
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%f1582.0 = phi float [ 0.000000e+00, %bb2265 ], [ %43, %bb2274 ] ; <float> [#uses=1]
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%47 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%48 = fptosi float %f1582.0 to i32 ; <i32> [#uses=1]
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%49 = getelementptr float* %36, i32 2 ; <float*> [#uses=1]
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%50 = load float* %49, align 4 ; <float> [#uses=1]
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%51 = getelementptr float* %36, i32 3 ; <float*> [#uses=1]
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%52 = load float* %51, align 4 ; <float> [#uses=1]
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%53 = fmul float %50, 6.553500e+04 ; <float> [#uses=1]
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%54 = fadd float %53, 5.000000e-01 ; <float> [#uses=1]
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%55 = fmul float %52, 6.553500e+04 ; <float> [#uses=1]
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%56 = fadd float %55, 5.000000e-01 ; <float> [#uses=1]
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%57 = fcmp olt float %54, 0.000000e+00 ; <i1> [#uses=0]
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%58 = fcmp olt float %56, 0.000000e+00 ; <i1> [#uses=0]
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%59 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%60 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%61 = zext i32 %47 to i64 ; <i64> [#uses=1]
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%62 = shl i64 %61, 48 ; <i64> [#uses=1]
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%63 = zext i32 %48 to i64 ; <i64> [#uses=1]
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%64 = shl i64 %63, 32 ; <i64> [#uses=1]
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%65 = sext i32 %59 to i64 ; <i64> [#uses=1]
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%66 = shl i64 %65, 16 ; <i64> [#uses=1]
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%67 = sext i32 %60 to i64 ; <i64> [#uses=1]
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%68 = or i64 %64, %62 ; <i64> [#uses=1]
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%69 = or i64 %68, %66 ; <i64> [#uses=1]
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%70 = or i64 %69, %67 ; <i64> [#uses=2]
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%71 = getelementptr i8* null, i32 0 ; <i8*> [#uses=1]
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%72 = bitcast i8* %71 to float* ; <float*> [#uses=4]
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%73 = load float* %72, align 4 ; <float> [#uses=1]
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%74 = getelementptr float* %72, i32 1 ; <float*> [#uses=1]
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%75 = load float* %74, align 4 ; <float> [#uses=1]
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%76 = fmul float %73, 6.553500e+04 ; <float> [#uses=1]
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%77 = fadd float %76, 5.000000e-01 ; <float> [#uses=3]
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%78 = fmul float %75, 6.553500e+04 ; <float> [#uses=1]
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%79 = fadd float %78, 5.000000e-01 ; <float> [#uses=1]
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%80 = fcmp olt float %77, 0.000000e+00 ; <i1> [#uses=1]
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br i1 %80, label %bb2295, label %bb2292
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bb2292: ; preds = %bb2277
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%81 = fcmp ogt float %77, 6.553500e+04 ; <i1> [#uses=1]
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br i1 %81, label %bb2294, label %bb2295
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bb2294: ; preds = %bb2292
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br label %bb2295
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bb2295: ; preds = %bb2294, %bb2292, %bb2277
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%f0569.0 = phi float [ 6.553500e+04, %bb2294 ], [ 0.000000e+00, %bb2277 ], [ %77, %bb2292 ] ; <float> [#uses=1]
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%82 = fcmp olt float %79, 0.000000e+00 ; <i1> [#uses=0]
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%83 = fptosi float %f0569.0 to i32 ; <i32> [#uses=1]
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%84 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%85 = getelementptr float* %72, i32 2 ; <float*> [#uses=1]
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%86 = load float* %85, align 4 ; <float> [#uses=1]
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%87 = getelementptr float* %72, i32 3 ; <float*> [#uses=1]
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%88 = load float* %87, align 4 ; <float> [#uses=1]
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%89 = fmul float %86, 6.553500e+04 ; <float> [#uses=1]
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%90 = fadd float %89, 5.000000e-01 ; <float> [#uses=1]
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%91 = fmul float %88, 6.553500e+04 ; <float> [#uses=1]
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%92 = fadd float %91, 5.000000e-01 ; <float> [#uses=1]
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%93 = fcmp olt float %90, 0.000000e+00 ; <i1> [#uses=0]
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%94 = fcmp olt float %92, 0.000000e+00 ; <i1> [#uses=0]
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%95 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%96 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
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%97 = zext i32 %83 to i64 ; <i64> [#uses=1]
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%98 = shl i64 %97, 48 ; <i64> [#uses=1]
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%99 = zext i32 %84 to i64 ; <i64> [#uses=1]
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%100 = shl i64 %99, 32 ; <i64> [#uses=1]
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%101 = sext i32 %95 to i64 ; <i64> [#uses=1]
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%102 = shl i64 %101, 16 ; <i64> [#uses=1]
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%103 = sext i32 %96 to i64 ; <i64> [#uses=1]
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%104 = or i64 %100, %98 ; <i64> [#uses=1]
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%105 = or i64 %104, %102 ; <i64> [#uses=1]
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%106 = or i64 %105, %103 ; <i64> [#uses=2]
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%107 = shl i64 %70, 16 ; <i64> [#uses=1]
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%108 = and i64 %107, 4294901760 ; <i64> [#uses=1]
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%109 = and i64 %106, 65535 ; <i64> [#uses=1]
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%110 = or i64 %34, %32 ; <i64> [#uses=1]
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%111 = or i64 %110, %108 ; <i64> [#uses=1]
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%112 = or i64 %111, %109 ; <i64> [#uses=1]
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store i64 %70, i64* %4, align 16
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store i64 %106, i64* %5, align 8
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%113 = icmp eq i64 %112, 0 ; <i1> [#uses=1]
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br i1 %113, label %bb2325, label %bb2315
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bb2315: ; preds = %bb2295
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%114 = icmp eq %struct.xx_t* %159, null ; <i1> [#uses=1]
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br i1 %114, label %bb2318, label %bb2317
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bb2317: ; preds = %bb2315
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%115 = load i64* %2, align 16 ; <i64> [#uses=1]
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%116 = call i32 (...)* @_u16a_cm( i64 %115, %struct.xx_t* %159, double 0.000000e+00, double 1.047551e+06 ) nounwind ; <i32> [#uses=1]
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%117 = sext i32 %116 to i64 ; <i64> [#uses=1]
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store i64 %117, i64* %2, align 16
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%118 = load i64* %3, align 8 ; <i64> [#uses=1]
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%119 = call i32 (...)* @_u16a_cm( i64 %118, %struct.xx_t* %159, double 0.000000e+00, double 1.047551e+06 ) nounwind ; <i32> [#uses=1]
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%120 = sext i32 %119 to i64 ; <i64> [#uses=1]
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store i64 %120, i64* %3, align 8
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%121 = load i64* %4, align 16 ; <i64> [#uses=1]
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%122 = call i32 (...)* @_u16a_cm( i64 %121, %struct.xx_t* %159, double 0.000000e+00, double 1.047551e+06 ) nounwind ; <i32> [#uses=1]
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%123 = sext i32 %122 to i64 ; <i64> [#uses=1]
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store i64 %123, i64* %4, align 16
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%124 = load i64* %5, align 8 ; <i64> [#uses=1]
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%125 = call i32 (...)* @_u16a_cm( i64 %124, %struct.xx_t* %159, double 0.000000e+00, double 1.047551e+06 ) nounwind ; <i32> [#uses=0]
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unreachable
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bb2318: ; preds = %bb2315
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%126 = getelementptr %struct.CGLSI* %src, i32 %indvar5021, i32 8 ; <%struct.vv_t*> [#uses=1]
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%127 = bitcast %struct.vv_t* %126 to i64* ; <i64*> [#uses=1]
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%128 = load i64* %127, align 8 ; <i64> [#uses=1]
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%129 = trunc i64 %128 to i32 ; <i32> [#uses=4]
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%130 = load i64* %2, align 16 ; <i64> [#uses=1]
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%131 = call i32 (...)* @_u16_ff( i64 %130, i32 %129 ) nounwind ; <i32> [#uses=1]
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%132 = sext i32 %131 to i64 ; <i64> [#uses=1]
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store i64 %132, i64* %2, align 16
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%133 = load i64* %3, align 8 ; <i64> [#uses=1]
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%134 = call i32 (...)* @_u16_ff( i64 %133, i32 %129 ) nounwind ; <i32> [#uses=1]
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%135 = sext i32 %134 to i64 ; <i64> [#uses=1]
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store i64 %135, i64* %3, align 8
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%136 = load i64* %4, align 16 ; <i64> [#uses=1]
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%137 = call i32 (...)* @_u16_ff( i64 %136, i32 %129 ) nounwind ; <i32> [#uses=1]
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%138 = sext i32 %137 to i64 ; <i64> [#uses=1]
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store i64 %138, i64* %4, align 16
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%139 = load i64* %5, align 8 ; <i64> [#uses=1]
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%140 = call i32 (...)* @_u16_ff( i64 %139, i32 %129 ) nounwind ; <i32> [#uses=0]
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unreachable
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bb2319: ; preds = %bb2326
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%141 = getelementptr %struct.CGLSI* %src, i32 %indvar5021, i32 2 ; <i8**> [#uses=1]
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%142 = load i8** %141, align 4 ; <i8*> [#uses=4]
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%143 = getelementptr i8* %142, i32 0 ; <i8*> [#uses=1]
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%144 = call i32 (...)* @_u16_sf32( double 0.000000e+00, double 6.553500e+04, double 5.000000e-01, i8* %143 ) nounwind ; <i32> [#uses=1]
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%145 = sext i32 %144 to i64 ; <i64> [#uses=2]
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%146 = getelementptr i8* %142, i32 0 ; <i8*> [#uses=1]
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%147 = call i32 (...)* @_u16_sf32( double 0.000000e+00, double 6.553500e+04, double 5.000000e-01, i8* %146 ) nounwind ; <i32> [#uses=1]
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%148 = sext i32 %147 to i64 ; <i64> [#uses=2]
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%149 = shl i64 %145, 48 ; <i64> [#uses=0]
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%150 = shl i64 %148, 32 ; <i64> [#uses=1]
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%151 = and i64 %150, 281470681743360 ; <i64> [#uses=0]
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store i64 %145, i64* %2, align 16
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store i64 %148, i64* %3, align 8
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%152 = getelementptr i8* %142, i32 0 ; <i8*> [#uses=1]
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%153 = call i32 (...)* @_u16_sf32( double 0.000000e+00, double 6.553500e+04, double 5.000000e-01, i8* %152 ) nounwind ; <i32> [#uses=1]
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%154 = sext i32 %153 to i64 ; <i64> [#uses=0]
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%155 = getelementptr i8* %142, i32 0 ; <i8*> [#uses=1]
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%156 = call i32 (...)* @_u16_sf32( double 0.000000e+00, double 6.553500e+04, double 5.000000e-01, i8* %155 ) nounwind ; <i32> [#uses=0]
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unreachable
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bb2325: ; preds = %bb2326, %bb2295
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%indvar.next5145 = add i32 %indvar5021, 1 ; <i32> [#uses=1]
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br label %bb2326
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bb2326: ; preds = %bb2325, %bb.nph4945
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%indvar5021 = phi i32 [ 0, %bb.nph4945 ], [ %indvar.next5145, %bb2325 ] ; <i32> [#uses=6]
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%157 = icmp slt i32 %indvar5021, %n ; <i1> [#uses=0]
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%158 = getelementptr %struct.CGLSI* %src, i32 %indvar5021, i32 10 ; <%struct.xx_t**> [#uses=1]
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%159 = load %struct.xx_t** %158, align 4 ; <%struct.xx_t*> [#uses=5]
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%160 = getelementptr %struct.CGLSI* %src, i32 %indvar5021, i32 1 ; <i32*> [#uses=1]
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%161 = load i32* %160, align 4 ; <i32> [#uses=1]
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%162 = and i32 %161, 255 ; <i32> [#uses=1]
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switch i32 %162, label %bb2325 [
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i32 59, label %bb2217
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i32 60, label %bb2319
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]
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return: ; preds = %entry
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ret void
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}
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declare i32 @_u16_ff(...)
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declare i32 @_u16a_cm(...)
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declare i32 @_u16_sf32(...)
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