llvm-6502/test/CodeGen/AArch64/floatdp_1source.ll
Tim Northover 72062f5744 Add AArch64 as an experimental target.
This patch adds support for AArch64 (ARM's 64-bit architecture) to
LLVM in the "experimental" category. Currently, it won't be built
unless requested explicitly.

This initial commit should have support for:
    + Assembly of all scalar (i.e. non-NEON, non-Crypto) instructions
      (except the late addition CRC instructions).
    + CodeGen features required for C++03 and C99.
    + Compilation for the "small" memory model: code+static data <
      4GB.
    + Absolute and position-independent code.
    + GNU-style (i.e. "__thread") TLS.
    + Debugging information.

The principal omission, currently, is performance tuning.

This patch excludes the NEON support also reviewed due to an outbreak of
batshit insanity in our legal department. That will be committed soon bringing
the changes to precisely what has been approved.

Further reviews would be gratefully received.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174054 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-31 12:12:40 +00:00

139 lines
4.1 KiB
LLVM

; RUN: llc -verify-machineinstrs < %s -march=aarch64 | FileCheck %s
@varhalf = global half 0.0
@varfloat = global float 0.0
@vardouble = global double 0.0
declare float @fabsf(float) readonly
declare double @fabs(double) readonly
declare float @llvm.sqrt.f32(float %Val)
declare double @llvm.sqrt.f64(double %Val)
declare float @ceilf(float) readonly
declare double @ceil(double) readonly
declare float @floorf(float) readonly
declare double @floor(double) readonly
declare float @truncf(float) readonly
declare double @trunc(double) readonly
declare float @rintf(float) readonly
declare double @rint(double) readonly
declare float @nearbyintf(float) readonly
declare double @nearbyint(double) readonly
define void @simple_float() {
; CHECK: simple_float:
%val1 = load volatile float* @varfloat
%valabs = call float @fabsf(float %val1)
store volatile float %valabs, float* @varfloat
; CHECK: fabs {{s[0-9]+}}, {{s[0-9]+}}
%valneg = fsub float -0.0, %val1
store volatile float %valneg, float* @varfloat
; CHECK: fneg {{s[0-9]+}}, {{s[0-9]+}}
%valsqrt = call float @llvm.sqrt.f32(float %val1)
store volatile float %valsqrt, float* @varfloat
; CHECK: fsqrt {{s[0-9]+}}, {{s[0-9]+}}
%valceil = call float @ceilf(float %val1)
store volatile float %valceil, float* @varfloat
; CHECK: frintp {{s[0-9]+}}, {{s[0-9]+}}
%valfloor = call float @floorf(float %val1)
store volatile float %valfloor, float* @varfloat
; CHECK: frintm {{s[0-9]+}}, {{s[0-9]+}}
%valtrunc = call float @truncf(float %val1)
store volatile float %valtrunc, float* @varfloat
; CHECK: frintz {{s[0-9]+}}, {{s[0-9]+}}
%valrint = call float @rintf(float %val1)
store volatile float %valrint, float* @varfloat
; CHECK: frintx {{s[0-9]+}}, {{s[0-9]+}}
%valnearbyint = call float @nearbyintf(float %val1)
store volatile float %valnearbyint, float* @varfloat
; CHECK: frinti {{s[0-9]+}}, {{s[0-9]+}}
ret void
}
define void @simple_double() {
; CHECK: simple_double:
%val1 = load volatile double* @vardouble
%valabs = call double @fabs(double %val1)
store volatile double %valabs, double* @vardouble
; CHECK: fabs {{d[0-9]+}}, {{d[0-9]+}}
%valneg = fsub double -0.0, %val1
store volatile double %valneg, double* @vardouble
; CHECK: fneg {{d[0-9]+}}, {{d[0-9]+}}
%valsqrt = call double @llvm.sqrt.f64(double %val1)
store volatile double %valsqrt, double* @vardouble
; CHECK: fsqrt {{d[0-9]+}}, {{d[0-9]+}}
%valceil = call double @ceil(double %val1)
store volatile double %valceil, double* @vardouble
; CHECK: frintp {{d[0-9]+}}, {{d[0-9]+}}
%valfloor = call double @floor(double %val1)
store volatile double %valfloor, double* @vardouble
; CHECK: frintm {{d[0-9]+}}, {{d[0-9]+}}
%valtrunc = call double @trunc(double %val1)
store volatile double %valtrunc, double* @vardouble
; CHECK: frintz {{d[0-9]+}}, {{d[0-9]+}}
%valrint = call double @rint(double %val1)
store volatile double %valrint, double* @vardouble
; CHECK: frintx {{d[0-9]+}}, {{d[0-9]+}}
%valnearbyint = call double @nearbyint(double %val1)
store volatile double %valnearbyint, double* @vardouble
; CHECK: frinti {{d[0-9]+}}, {{d[0-9]+}}
ret void
}
define void @converts() {
; CHECK: converts:
%val16 = load volatile half* @varhalf
%val32 = load volatile float* @varfloat
%val64 = load volatile double* @vardouble
%val16to32 = fpext half %val16 to float
store volatile float %val16to32, float* @varfloat
; CHECK: fcvt {{s[0-9]+}}, {{h[0-9]+}}
%val16to64 = fpext half %val16 to double
store volatile double %val16to64, double* @vardouble
; CHECK: fcvt {{d[0-9]+}}, {{h[0-9]+}}
%val32to16 = fptrunc float %val32 to half
store volatile half %val32to16, half* @varhalf
; CHECK: fcvt {{h[0-9]+}}, {{s[0-9]+}}
%val32to64 = fpext float %val32 to double
store volatile double %val32to64, double* @vardouble
; CHECK: fcvt {{d[0-9]+}}, {{s[0-9]+}}
%val64to16 = fptrunc double %val64 to half
store volatile half %val64to16, half* @varhalf
; CHECK: fcvt {{h[0-9]+}}, {{d[0-9]+}}
%val64to32 = fptrunc double %val64 to float
store volatile float %val64to32, float* @varfloat
; CHECK: fcvt {{s[0-9]+}}, {{d[0-9]+}}
ret void
}