llvm-6502/tools/bugpoint/bugpoint.cpp
Chandler Carruth 0b8c9a80f2 Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-02 11:36:10 +00:00

211 lines
6.6 KiB
C++

//===- bugpoint.cpp - The LLVM Bugpoint utility ---------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This program is an automated compiler debugger tool. It is used to narrow
// down miscompilations and crash problems to a specific pass in the compiler,
// and the specific Module or Function input that is causing the problem.
//
//===----------------------------------------------------------------------===//
#include "BugDriver.h"
#include "ToolRunner.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/LinkAllPasses.h"
#include "llvm/LinkAllVMCore.h"
#include "llvm/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/PassNameParser.h"
#include "llvm/Support/PluginLoader.h"
#include "llvm/Support/PrettyStackTrace.h"
#include "llvm/Support/Process.h"
#include "llvm/Support/Signals.h"
#include "llvm/Support/Valgrind.h"
#include "llvm/Transforms/IPO/PassManagerBuilder.h"
//Enable this macro to debug bugpoint itself.
//#define DEBUG_BUGPOINT 1
using namespace llvm;
static cl::opt<bool>
FindBugs("find-bugs", cl::desc("Run many different optimization sequences "
"on program to find bugs"), cl::init(false));
static cl::list<std::string>
InputFilenames(cl::Positional, cl::OneOrMore,
cl::desc("<input llvm ll/bc files>"));
static cl::opt<unsigned>
TimeoutValue("timeout", cl::init(300), cl::value_desc("seconds"),
cl::desc("Number of seconds program is allowed to run before it "
"is killed (default is 300s), 0 disables timeout"));
static cl::opt<int>
MemoryLimit("mlimit", cl::init(-1), cl::value_desc("MBytes"),
cl::desc("Maximum amount of memory to use. 0 disables check."
" Defaults to 100MB (800MB under valgrind)."));
static cl::opt<bool>
UseValgrind("enable-valgrind",
cl::desc("Run optimizations through valgrind"));
// The AnalysesList is automatically populated with registered Passes by the
// PassNameParser.
//
static cl::list<const PassInfo*, bool, PassNameParser>
PassList(cl::desc("Passes available:"), cl::ZeroOrMore);
static cl::opt<bool>
StandardCompileOpts("std-compile-opts",
cl::desc("Include the standard compile time optimizations"));
static cl::opt<bool>
StandardLinkOpts("std-link-opts",
cl::desc("Include the standard link time optimizations"));
static cl::opt<bool>
OptLevelO1("O1",
cl::desc("Optimization level 1. Similar to llvm-gcc -O1"));
static cl::opt<bool>
OptLevelO2("O2",
cl::desc("Optimization level 2. Similar to llvm-gcc -O2"));
static cl::opt<bool>
OptLevelO3("O3",
cl::desc("Optimization level 3. Similar to llvm-gcc -O3"));
static cl::opt<std::string>
OverrideTriple("mtriple", cl::desc("Override target triple for module"));
/// BugpointIsInterrupted - Set to true when the user presses ctrl-c.
bool llvm::BugpointIsInterrupted = false;
#ifndef DEBUG_BUGPOINT
static void BugpointInterruptFunction() {
BugpointIsInterrupted = true;
}
#endif
// Hack to capture a pass list.
namespace {
class AddToDriver : public FunctionPassManager {
BugDriver &D;
public:
AddToDriver(BugDriver &_D) : FunctionPassManager(0), D(_D) {}
virtual void add(Pass *P) {
const void *ID = P->getPassID();
const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(ID);
D.addPass(PI->getPassArgument());
}
};
}
int main(int argc, char **argv) {
#ifndef DEBUG_BUGPOINT
llvm::sys::PrintStackTraceOnErrorSignal();
llvm::PrettyStackTraceProgram X(argc, argv);
llvm_shutdown_obj Y; // Call llvm_shutdown() on exit.
#endif
// Initialize passes
PassRegistry &Registry = *PassRegistry::getPassRegistry();
initializeCore(Registry);
initializeScalarOpts(Registry);
initializeVectorization(Registry);
initializeIPO(Registry);
initializeAnalysis(Registry);
initializeIPA(Registry);
initializeTransformUtils(Registry);
initializeInstCombine(Registry);
initializeInstrumentation(Registry);
initializeTarget(Registry);
cl::ParseCommandLineOptions(argc, argv,
"LLVM automatic testcase reducer. See\nhttp://"
"llvm.org/cmds/bugpoint.html"
" for more information.\n");
#ifndef DEBUG_BUGPOINT
sys::SetInterruptFunction(BugpointInterruptFunction);
#endif
LLVMContext& Context = getGlobalContext();
// If we have an override, set it and then track the triple we want Modules
// to use.
if (!OverrideTriple.empty()) {
TargetTriple.setTriple(Triple::normalize(OverrideTriple));
outs() << "Override triple set to '" << TargetTriple.getTriple() << "'\n";
}
if (MemoryLimit < 0) {
// Set the default MemoryLimit. Be sure to update the flag's description if
// you change this.
if (sys::RunningOnValgrind() || UseValgrind)
MemoryLimit = 800;
else
MemoryLimit = 100;
}
BugDriver D(argv[0], FindBugs, TimeoutValue, MemoryLimit,
UseValgrind, Context);
if (D.addSources(InputFilenames)) return 1;
AddToDriver PM(D);
if (StandardCompileOpts) {
PassManagerBuilder Builder;
Builder.OptLevel = 3;
Builder.Inliner = createFunctionInliningPass();
Builder.populateModulePassManager(PM);
}
if (StandardLinkOpts) {
PassManagerBuilder Builder;
Builder.populateLTOPassManager(PM, /*Internalize=*/true,
/*RunInliner=*/true);
}
if (OptLevelO1 || OptLevelO2 || OptLevelO3) {
PassManagerBuilder Builder;
if (OptLevelO1)
Builder.Inliner = createAlwaysInlinerPass();
else if (OptLevelO2)
Builder.Inliner = createFunctionInliningPass(225);
else
Builder.Inliner = createFunctionInliningPass(275);
// Note that although clang/llvm-gcc use two separate passmanagers
// here, it shouldn't normally make a difference.
Builder.populateFunctionPassManager(PM);
Builder.populateModulePassManager(PM);
}
for (std::vector<const PassInfo*>::iterator I = PassList.begin(),
E = PassList.end();
I != E; ++I) {
const PassInfo* PI = *I;
D.addPass(PI->getPassArgument());
}
// Bugpoint has the ability of generating a plethora of core files, so to
// avoid filling up the disk, we prevent it
#ifndef DEBUG_BUGPOINT
sys::Process::PreventCoreFiles();
#endif
std::string Error;
bool Failure = D.run(Error);
if (!Error.empty()) {
errs() << Error;
return 1;
}
return Failure;
}