mirror of
https://github.com/c64scene-ar/llvm-6502.git
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DAGcombine's ability to find reasons to remove truncates when they were not needed. Consequently, the CellSPU backend would produce correct, but _really slow and horrible_, code. Replaced with instruction sequences that do the equivalent truncation in SPUInstrInfo.td. - Re-examine how unaligned loads and stores work. Generated unaligned load code has been tested on the CellSPU hardware; see the i32operations.c and i64operations.c in CodeGen/CellSPU/useful-harnesses. (While they may be toy test code, it does prove that some real world code does compile correctly.) - Fix truncating stores in bug 3193 (note: unpack_df.ll will still make llc fault because i64 ult is not yet implemented.) - Added i64 eq and neq for setcc and select/setcc; started new instruction information file for them in SPU64InstrInfo.td. Additional i64 operations should be added to this file and not to SPUInstrInfo.td. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61447 91177308-0d34-0410-b5e6-96231b3b80d8
152 lines
4.6 KiB
LLVM
152 lines
4.6 KiB
LLVM
; RUN: llvm-as -o - %s | llc -march=cellspu > %t1.s
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; RUN: grep {stqd.*0(\$3)} %t1.s | count 4
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; RUN: grep {stqd.*16(\$3)} %t1.s | count 4
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; RUN: grep 16256 %t1.s | count 2
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; RUN: grep 16384 %t1.s | count 1
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; RUN: grep 771 %t1.s | count 4
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; RUN: grep 515 %t1.s | count 2
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; RUN: grep 1799 %t1.s | count 2
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; RUN: grep 1543 %t1.s | count 5
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; RUN: grep 1029 %t1.s | count 3
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; RUN: grep {shli.*, 4} %t1.s | count 4
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; RUN: grep stqx %t1.s | count 4
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; RUN: grep ilhu %t1.s | count 11
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; RUN: grep iohl %t1.s | count 8
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; RUN: grep shufb %t1.s | count 15
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; RUN: grep frds %t1.s | count 1
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; ModuleID = 'stores.bc'
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target datalayout = "E-p:32:32:128-f64:64:128-f32:32:128-i64:32:128-i32:32:128-i16:16:128-i8:8:128-i1:8:128-a0:0:128-v128:128:128-s0:128:128"
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target triple = "spu"
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define void @store_v16i8_1(<16 x i8>* %a) nounwind {
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entry:
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store <16 x i8> < i8 1, i8 2, i8 1, i8 1, i8 1, i8 2, i8 1, i8 1, i8 1, i8 2, i8 1, i8 1, i8 1, i8 2, i8 1, i8 1 >, <16 x i8>* %a
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ret void
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}
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define void @store_v16i8_2(<16 x i8>* %a) nounwind {
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entry:
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%arrayidx = getelementptr <16 x i8>* %a, i32 1
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store <16 x i8> < i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2 >, <16 x i8>* %arrayidx
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ret void
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}
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define void @store_v16i8_3(<16 x i8>* %a, i32 %i) nounwind {
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entry:
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%arrayidx = getelementptr <16 x i8>* %a, i32 %i
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store <16 x i8> < i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1 >, <16 x i8>* %arrayidx
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ret void
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}
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define void @store_v8i16_1(<8 x i16>* %a) nounwind {
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entry:
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store <8 x i16> < i16 1, i16 2, i16 1, i16 1, i16 1, i16 2, i16 1, i16 1 >, <8 x i16>* %a
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ret void
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}
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define void @store_v8i16_2(<8 x i16>* %a) nounwind {
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entry:
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%arrayidx = getelementptr <8 x i16>* %a, i16 1
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store <8 x i16> < i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2 >, <8 x i16>* %arrayidx
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ret void
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}
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define void @store_v8i16_3(<8 x i16>* %a, i32 %i) nounwind {
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entry:
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%arrayidx = getelementptr <8 x i16>* %a, i32 %i
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store <8 x i16> < i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1 >, <8 x i16>* %arrayidx
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ret void
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}
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define void @store_v4i32_1(<4 x i32>* %a) nounwind {
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entry:
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store <4 x i32> < i32 1, i32 2, i32 1, i32 1 >, <4 x i32>* %a
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ret void
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}
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define void @store_v4i32_2(<4 x i32>* %a) nounwind {
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entry:
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%arrayidx = getelementptr <4 x i32>* %a, i32 1
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store <4 x i32> < i32 2, i32 2, i32 2, i32 2 >, <4 x i32>* %arrayidx
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ret void
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}
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define void @store_v4i32_3(<4 x i32>* %a, i32 %i) nounwind {
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entry:
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%arrayidx = getelementptr <4 x i32>* %a, i32 %i
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store <4 x i32> < i32 1, i32 1, i32 1, i32 1 >, <4 x i32>* %arrayidx
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ret void
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}
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define void @store_v4f32_1(<4 x float>* %a) nounwind {
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entry:
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store <4 x float> < float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 >, <4 x float>* %a
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ret void
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}
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define void @store_v4f32_2(<4 x float>* %a) nounwind {
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entry:
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%arrayidx = getelementptr <4 x float>* %a, i32 1
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store <4 x float> < float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00 >, <4 x float>* %arrayidx
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ret void
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}
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define void @store_v4f32_3(<4 x float>* %a, i32 %i) nounwind {
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entry:
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%arrayidx = getelementptr <4 x float>* %a, i32 %i
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store <4 x float> < float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 >, <4 x float>* %arrayidx
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ret void
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}
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; Test truncating stores:
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define zeroext i8 @tstore_i16_i8(i16 signext %val, i8* %dest) nounwind {
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entry:
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%conv = trunc i16 %val to i8
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store i8 %conv, i8* %dest
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ret i8 %conv
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}
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define zeroext i8 @tstore_i32_i8(i32 %val, i8* %dest) nounwind {
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entry:
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%conv = trunc i32 %val to i8
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store i8 %conv, i8* %dest
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ret i8 %conv
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}
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define signext i16 @tstore_i32_i16(i32 %val, i16* %dest) nounwind {
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entry:
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%conv = trunc i32 %val to i16
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store i16 %conv, i16* %dest
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ret i16 %conv
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}
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define zeroext i8 @tstore_i64_i8(i64 %val, i8* %dest) nounwind {
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entry:
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%conv = trunc i64 %val to i8
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store i8 %conv, i8* %dest
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ret i8 %conv
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}
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define signext i16 @tstore_i64_i16(i64 %val, i16* %dest) nounwind {
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entry:
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%conv = trunc i64 %val to i16
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store i16 %conv, i16* %dest
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ret i16 %conv
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}
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define i32 @tstore_i64_i32(i64 %val, i32* %dest) nounwind {
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entry:
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%conv = trunc i64 %val to i32
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store i32 %conv, i32* %dest
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ret i32 %conv
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}
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define float @tstore_f64_f32(double %val, float* %dest) nounwind {
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entry:
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%conv = fptrunc double %val to float
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store float %conv, float* %dest
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ret float %conv
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}
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