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https://github.com/c64scene-ar/llvm-6502.git
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eb1d74e0c8
Remove && from the end of the lines to prevent tests from throwing run lines into the background. Also, clean up places where the same command is run multiple times by using a temporary file. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36142 91177308-0d34-0410-b5e6-96231b3b80d8
25 lines
731 B
LLVM
25 lines
731 B
LLVM
; RUN: llvm-as < %s | llc -march=ppc32
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; RUN: llvm-as < %s | llc -march=ppc64
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; Test two things: 1) that a frameidx can be rewritten in an inline asm
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; 2) that inline asms can handle reg+imm addr modes.
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%struct.A = type { i32, i32 }
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define void @test1() {
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entry:
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%Out = alloca %struct.A, align 4 ; <%struct.A*> [#uses=1]
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%tmp2 = getelementptr %struct.A* %Out, i32 0, i32 1
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%tmp5 = call i32 asm "lwbrx $0, $1", "=r,m"(i32* %tmp2 )
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ret void
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}
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define void @test2() {
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entry:
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%Out = alloca %struct.A, align 4 ; <%struct.A*> [#uses=1]
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%tmp2 = getelementptr %struct.A* %Out, i32 0, i32 0 ; <i32*> [#uses=1]
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%tmp5 = call i32 asm "lwbrx $0, $2, $1", "=r,r,bO,m"( i8* null, i32 0, i32* %tmp2 ) ; <i32> [#uses=0]
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ret void
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}
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