llvm-6502/include/llvm/Support/BlockFrequency.h
Jakob Stoklund Olesen 74d2a3e1a0 Remove floating point computations form SpillPlacement.cpp.
Patch by Benjamin Kramer!

Use the BlockFrequency class instead of floats in the Hopfield network
computations. This rescales the node Bias field from a [-2;2] float
range to two block frequencies BiasN and BiasP pulling in opposite
directions. This construct has a more predictable behavior when block
frequencies saturate.

The per-node scaling factors are no longer necessary, assuming the block
frequencies around a bundle are consistent.

This patch can cause the register allocator to make different spilling
decisions. The differences should be small.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185393 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-01 23:19:39 +00:00

84 lines
2.5 KiB
C++

//===-------- BlockFrequency.h - Block Frequency Wrapper --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements Block Frequency class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_BLOCKFREQUENCY_H
#define LLVM_SUPPORT_BLOCKFREQUENCY_H
#include "llvm/Support/DataTypes.h"
namespace llvm {
class raw_ostream;
class BranchProbability;
// This class represents Block Frequency as a 64-bit value.
class BlockFrequency {
uint64_t Frequency;
static const int64_t ENTRY_FREQ = 1 << 14;
// Scale frequency by N/D, saturating on overflow.
void scale(uint32_t N, uint32_t D);
public:
BlockFrequency(uint64_t Freq = 0) : Frequency(Freq) { }
/// \brief Returns the frequency of the entry block of the function.
static uint64_t getEntryFrequency() { return ENTRY_FREQ; }
/// \brief Returns the maximum possible prequency, the saturation value.
static uint64_t getMaxFrequency() { return -1ULL; }
/// \brief Returns the frequency as a fixpoint number scaled by the entry
/// frequency.
uint64_t getFrequency() const { return Frequency; }
/// \brief Multiplies with a branch probability. The computation will never
/// overflow.
BlockFrequency &operator*=(const BranchProbability &Prob);
const BlockFrequency operator*(const BranchProbability &Prob) const;
/// \brief Divide by a non-zero branch probability using saturating
/// arithmetic.
BlockFrequency &operator/=(const BranchProbability &Prob);
BlockFrequency operator/(const BranchProbability &Prob) const;
/// \brief Adds another block frequency using saturating arithmetic.
BlockFrequency &operator+=(const BlockFrequency &Freq);
const BlockFrequency operator+(const BlockFrequency &Freq) const;
bool operator<(const BlockFrequency &RHS) const {
return Frequency < RHS.Frequency;
}
bool operator<=(const BlockFrequency &RHS) const {
return Frequency <= RHS.Frequency;
}
bool operator>(const BlockFrequency &RHS) const {
return Frequency > RHS.Frequency;
}
bool operator>=(const BlockFrequency &RHS) const {
return Frequency >= RHS.Frequency;
}
void print(raw_ostream &OS) const;
};
raw_ostream &operator<<(raw_ostream &OS, const BlockFrequency &Freq);
}
#endif