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https://github.com/c64scene-ar/llvm-6502.git
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dc89f87d52
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2043 91177308-0d34-0410-b5e6-96231b3b80d8
186 lines
6.7 KiB
C++
186 lines
6.7 KiB
C++
//===- CallGraph.cpp - Build a Module's call graph ------------------------===//
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//
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// This interface is used to build and manipulate a call graph, which is a very
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// useful tool for interprocedural optimization.
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//
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// Every method in a module is represented as a node in the call graph. The
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// callgraph node keeps track of which methods the are called by the method
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// corresponding to the node.
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//
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// A call graph will contain nodes where the method that they correspond to is
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// null. This 'external' node is used to represent control flow that is not
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// represented (or analyzable) in the module. As such, the external node will
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// have edges to methods with the following properties:
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// 1. All methods in the module without internal linkage, since they could
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// be called by methods outside of the our analysis capability.
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// 2. All methods whose address is used for something more than a direct call,
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// for example being stored into a memory location. Since they may be
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// called by an unknown caller later, they must be tracked as such.
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//
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// Similarly, methods have a call edge to the external node iff:
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// 1. The method is external, reflecting the fact that they could call
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// anything without internal linkage or that has its address taken.
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// 2. The method contains an indirect method call.
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//
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// As an extension in the future, there may be multiple nodes with a null
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// method. These will be used when we can prove (through pointer analysis) that
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// an indirect call site can call only a specific set of methods.
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//
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// Because of these properties, the CallGraph captures a conservative superset
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// of all of the caller-callee relationships, which is useful for
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// transformations.
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//
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// The CallGraph class also attempts to figure out what the root of the
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// CallGraph is, which is currently does by looking for a method named 'main'.
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// If no method named 'main' is found, the external node is used as the entry
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// node, reflecting the fact that any method without internal linkage could
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// be called into (which is common for libraries).
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Module.h"
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#include "llvm/Function.h"
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#include "llvm/iOther.h"
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#include "llvm/iTerminators.h"
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#include "Support/STLExtras.h"
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#include <algorithm>
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#include <iostream>
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AnalysisID CallGraph::ID(AnalysisID::create<CallGraph>());
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// getNodeFor - Return the node for the specified method or create one if it
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// does not already exist.
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//
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CallGraphNode *CallGraph::getNodeFor(Function *F) {
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CallGraphNode *&CGN = MethodMap[F];
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if (CGN) return CGN;
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assert((!F || F->getParent() == Mod) && "Function not in current module!");
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return CGN = new CallGraphNode(F);
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}
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// addToCallGraph - Add a method to the call graph, and link the node to all of
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// the methods that it calls.
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//
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void CallGraph::addToCallGraph(Function *M) {
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CallGraphNode *Node = getNodeFor(M);
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// If this method has external linkage,
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if (!M->hasInternalLinkage()) {
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ExternalNode->addCalledMethod(Node);
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// Found the entry point?
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if (M->getName() == "main") {
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if (Root)
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Root = ExternalNode; // Found multiple external mains? Don't pick one.
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else
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Root = Node; // Found a main, keep track of it!
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}
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} else if (M->isExternal()) { // Not defined in this xlation unit?
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Node->addCalledMethod(ExternalNode); // It could call anything...
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}
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// Loop over all of the users of the method... looking for callers...
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//
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for (Value::use_iterator I = M->use_begin(), E = M->use_end(); I != E; ++I) {
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User *U = *I;
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if (CallInst *CI = dyn_cast<CallInst>(U))
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getNodeFor(CI->getParent()->getParent())->addCalledMethod(Node);
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else if (InvokeInst *II = dyn_cast<InvokeInst>(U))
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getNodeFor(II->getParent()->getParent())->addCalledMethod(Node);
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else // Can't classify the user!
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ExternalNode->addCalledMethod(Node);
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}
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// Look for an indirect method call...
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for (Function::iterator BBI = M->begin(), BBE = M->end(); BBI != BBE; ++BBI) {
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BasicBlock *BB = *BBI;
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for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE; ++II){
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Instruction *I = *II;
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if (CallInst *CI = dyn_cast<CallInst>(I)) {
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if (CI->getCalledFunction() == 0)
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Node->addCalledMethod(ExternalNode);
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} else if (InvokeInst *II = dyn_cast<InvokeInst>(I)) {
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if (II->getCalledFunction() == 0)
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Node->addCalledMethod(ExternalNode);
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}
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}
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}
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}
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bool CallGraph::run(Module *TheModule) {
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destroy();
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Mod = TheModule;
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ExternalNode = getNodeFor(0);
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Root = 0;
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// Add every method to the call graph...
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for_each(Mod->begin(), Mod->end(), bind_obj(this,&CallGraph::addToCallGraph));
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// If we didn't find a main method, use the external call graph node
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if (Root == 0) Root = ExternalNode;
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return false;
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}
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void CallGraph::destroy() {
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for (MethodMapTy::iterator I = MethodMap.begin(), E = MethodMap.end();
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I != E; ++I)
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delete I->second;
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MethodMap.clear();
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}
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void WriteToOutput(const CallGraphNode *CGN, std::ostream &o) {
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if (CGN->getMethod())
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o << "Call graph node for method: '" << CGN->getMethod()->getName() <<"'\n";
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else
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o << "Call graph node null method:\n";
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for (unsigned i = 0; i < CGN->size(); ++i)
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if ((*CGN)[i]->getMethod())
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o << " Calls method '" << (*CGN)[i]->getMethod()->getName() << "'\n";
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else
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o << " Calls external node\n";
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o << "\n";
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}
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void WriteToOutput(const CallGraph &CG, std::ostream &o) {
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for (CallGraph::const_iterator I = CG.begin(), E = CG.end(); I != E; ++I)
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o << I->second;
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}
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//===----------------------------------------------------------------------===//
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// Implementations of public modification methods
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//
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// Methods to keep a call graph up to date with a method that has been
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// modified
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//
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void CallGraph::addMethodToModule(Function *Meth) {
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assert(0 && "not implemented");
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abort();
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}
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// removeMethodFromModule - Unlink the method from this module, returning it.
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// Because this removes the method from the module, the call graph node is
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// destroyed. This is only valid if the method does not call any other
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// methods (ie, there are no edges in it's CGN). The easiest way to do this
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// is to dropAllReferences before calling this.
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//
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Function *CallGraph::removeMethodFromModule(CallGraphNode *CGN) {
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assert(CGN->CalledMethods.empty() && "Cannot remove method from call graph"
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" if it references other methods!");
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Function *M = CGN->getMethod(); // Get the function for the call graph node
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delete CGN; // Delete the call graph node for this func
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MethodMap.erase(M); // Remove the call graph node from the map
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Mod->getFunctionList().remove(M);
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return M;
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}
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