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https://github.com/c64scene-ar/llvm-6502.git
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d04a8d4b33
Sooooo many of these had incorrect or strange main module includes. I have manually inspected all of these, and fixed the main module include to be the nearest plausible thing I could find. If you own or care about any of these source files, I encourage you to take some time and check that these edits were sensible. I can't have broken anything (I strictly added headers, and reordered them, never removed), but they may not be the headers you'd really like to identify as containing the API being implemented. Many forward declarations and missing includes were added to a header files to allow them to parse cleanly when included first. The main module rule does in fact have its merits. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
205 lines
6.4 KiB
C++
205 lines
6.4 KiB
C++
//===-- LiveIntervalUnion.cpp - Live interval union data structure --------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// LiveIntervalUnion represents a coalesced set of live intervals. This may be
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// used during coalescing to represent a congruence class, or during register
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// allocation to model liveness of a physical register.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "regalloc"
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#include "llvm/CodeGen/LiveIntervalUnion.h"
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#include "llvm/ADT/SparseBitVector.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <algorithm>
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using namespace llvm;
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// Merge a LiveInterval's segments. Guarantee no overlaps.
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void LiveIntervalUnion::unify(LiveInterval &VirtReg) {
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if (VirtReg.empty())
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return;
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++Tag;
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// Insert each of the virtual register's live segments into the map.
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LiveInterval::iterator RegPos = VirtReg.begin();
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LiveInterval::iterator RegEnd = VirtReg.end();
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SegmentIter SegPos = Segments.find(RegPos->start);
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while (SegPos.valid()) {
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SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
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if (++RegPos == RegEnd)
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return;
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SegPos.advanceTo(RegPos->start);
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}
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// We have reached the end of Segments, so it is no longer necessary to search
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// for the insertion position.
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// It is faster to insert the end first.
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--RegEnd;
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SegPos.insert(RegEnd->start, RegEnd->end, &VirtReg);
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for (; RegPos != RegEnd; ++RegPos, ++SegPos)
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SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
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}
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// Remove a live virtual register's segments from this union.
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void LiveIntervalUnion::extract(LiveInterval &VirtReg) {
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if (VirtReg.empty())
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return;
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++Tag;
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// Remove each of the virtual register's live segments from the map.
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LiveInterval::iterator RegPos = VirtReg.begin();
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LiveInterval::iterator RegEnd = VirtReg.end();
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SegmentIter SegPos = Segments.find(RegPos->start);
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for (;;) {
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assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
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SegPos.erase();
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if (!SegPos.valid())
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return;
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// Skip all segments that may have been coalesced.
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RegPos = VirtReg.advanceTo(RegPos, SegPos.start());
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if (RegPos == RegEnd)
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return;
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SegPos.advanceTo(RegPos->start);
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}
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}
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void
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LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const {
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if (empty()) {
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OS << " empty\n";
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return;
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}
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for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) {
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OS << " [" << SI.start() << ' ' << SI.stop() << "):"
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<< PrintReg(SI.value()->reg, TRI);
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}
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OS << '\n';
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}
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#ifndef NDEBUG
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// Verify the live intervals in this union and add them to the visited set.
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void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
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for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI)
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VisitedVRegs.set(SI.value()->reg);
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}
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#endif //!NDEBUG
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// Scan the vector of interfering virtual registers in this union. Assume it's
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// quite small.
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bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
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SmallVectorImpl<LiveInterval*>::const_iterator I =
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std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg);
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return I != InterferingVRegs.end();
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}
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// Collect virtual registers in this union that interfere with this
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// query's live virtual register.
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//
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// The query state is one of:
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//
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// 1. CheckedFirstInterference == false: Iterators are uninitialized.
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// 2. SeenAllInterferences == true: InterferingVRegs complete, iterators unused.
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// 3. Iterators left at the last seen intersection.
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//
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unsigned LiveIntervalUnion::Query::
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collectInterferingVRegs(unsigned MaxInterferingRegs) {
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// Fast path return if we already have the desired information.
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if (SeenAllInterferences || InterferingVRegs.size() >= MaxInterferingRegs)
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return InterferingVRegs.size();
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// Set up iterators on the first call.
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if (!CheckedFirstInterference) {
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CheckedFirstInterference = true;
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// Quickly skip interference check for empty sets.
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if (VirtReg->empty() || LiveUnion->empty()) {
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SeenAllInterferences = true;
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return 0;
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}
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// In most cases, the union will start before VirtReg.
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VirtRegI = VirtReg->begin();
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LiveUnionI.setMap(LiveUnion->getMap());
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LiveUnionI.find(VirtRegI->start);
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}
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LiveInterval::iterator VirtRegEnd = VirtReg->end();
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LiveInterval *RecentReg = 0;
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while (LiveUnionI.valid()) {
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assert(VirtRegI != VirtRegEnd && "Reached end of VirtReg");
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// Check for overlapping interference.
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while (VirtRegI->start < LiveUnionI.stop() &&
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VirtRegI->end > LiveUnionI.start()) {
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// This is an overlap, record the interfering register.
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LiveInterval *VReg = LiveUnionI.value();
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if (VReg != RecentReg && !isSeenInterference(VReg)) {
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RecentReg = VReg;
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InterferingVRegs.push_back(VReg);
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if (InterferingVRegs.size() >= MaxInterferingRegs)
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return InterferingVRegs.size();
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}
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// This LiveUnion segment is no longer interesting.
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if (!(++LiveUnionI).valid()) {
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SeenAllInterferences = true;
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return InterferingVRegs.size();
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}
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}
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// The iterators are now not overlapping, LiveUnionI has been advanced
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// beyond VirtRegI.
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assert(VirtRegI->end <= LiveUnionI.start() && "Expected non-overlap");
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// Advance the iterator that ends first.
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VirtRegI = VirtReg->advanceTo(VirtRegI, LiveUnionI.start());
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if (VirtRegI == VirtRegEnd)
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break;
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// Detect overlap, handle above.
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if (VirtRegI->start < LiveUnionI.stop())
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continue;
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// Still not overlapping. Catch up LiveUnionI.
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LiveUnionI.advanceTo(VirtRegI->start);
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}
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SeenAllInterferences = true;
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return InterferingVRegs.size();
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}
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void LiveIntervalUnion::Array::init(LiveIntervalUnion::Allocator &Alloc,
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unsigned NSize) {
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// Reuse existing allocation.
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if (NSize == Size)
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return;
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clear();
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Size = NSize;
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LIUs = static_cast<LiveIntervalUnion*>(
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malloc(sizeof(LiveIntervalUnion)*NSize));
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for (unsigned i = 0; i != Size; ++i)
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new(LIUs + i) LiveIntervalUnion(Alloc);
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}
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void LiveIntervalUnion::Array::clear() {
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if (!LIUs)
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return;
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for (unsigned i = 0; i != Size; ++i)
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LIUs[i].~LiveIntervalUnion();
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free(LIUs);
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Size = 0;
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LIUs = 0;
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}
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