mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-08-30 05:29:47 +00:00
When tryEvict() is looking for a cheaper register in the allocation order, skip the tail of too expensive registers when possible. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172281 91177308-0d34-0410-b5e6-96231b3b80d8
86 lines
2.6 KiB
C++
86 lines
2.6 KiB
C++
//===-- llvm/CodeGen/AllocationOrder.h - Allocation Order -*- C++ -*-------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements an allocation order for virtual registers.
|
|
//
|
|
// The preferred allocation order for a virtual register depends on allocation
|
|
// hints and target hooks. The AllocationOrder class encapsulates all of that.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_ALLOCATIONORDER_H
|
|
#define LLVM_CODEGEN_ALLOCATIONORDER_H
|
|
|
|
#include "llvm/ADT/ArrayRef.h"
|
|
#include "llvm/MC/MCRegisterInfo.h"
|
|
|
|
namespace llvm {
|
|
|
|
class RegisterClassInfo;
|
|
class VirtRegMap;
|
|
|
|
class AllocationOrder {
|
|
SmallVector<MCPhysReg, 16> Hints;
|
|
ArrayRef<MCPhysReg> Order;
|
|
int Pos;
|
|
|
|
public:
|
|
/// Create a new AllocationOrder for VirtReg.
|
|
/// @param VirtReg Virtual register to allocate for.
|
|
/// @param VRM Virtual register map for function.
|
|
/// @param RegClassInfo Information about reserved and allocatable registers.
|
|
AllocationOrder(unsigned VirtReg,
|
|
const VirtRegMap &VRM,
|
|
const RegisterClassInfo &RegClassInfo);
|
|
|
|
/// Get the allocation order without reordered hints.
|
|
ArrayRef<MCPhysReg> getOrder() const { return Order; }
|
|
|
|
/// Return the next physical register in the allocation order, or 0.
|
|
/// It is safe to call next() again after it returned 0, it will keep
|
|
/// returning 0 until rewind() is called.
|
|
unsigned next() {
|
|
if (Pos < 0)
|
|
return Hints.end()[Pos++];
|
|
while (Pos < int(Order.size())) {
|
|
unsigned Reg = Order[Pos++];
|
|
if (!isHint(Reg))
|
|
return Reg;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/// As next(), but allow duplicates to be returned, and stop before the
|
|
/// Limit'th register in the RegisterClassInfo allocation order.
|
|
///
|
|
/// This can produce more than Limit registers if there are hints.
|
|
unsigned nextWithDups(unsigned Limit) {
|
|
if (Pos < 0)
|
|
return Hints.end()[Pos++];
|
|
if (Pos < int(Limit))
|
|
return Order[Pos++];
|
|
return 0;
|
|
}
|
|
|
|
/// Start over from the beginning.
|
|
void rewind() { Pos = -int(Hints.size()); }
|
|
|
|
/// Return true if the last register returned from next() was a preferred register.
|
|
bool isHint() const { return Pos <= 0; }
|
|
|
|
/// Return true if PhysReg is a preferred register.
|
|
bool isHint(unsigned PhysReg) const {
|
|
return std::find(Hints.begin(), Hints.end(), PhysReg) != Hints.end();
|
|
}
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif
|