mirror of
https://github.com/c64scene-ar/llvm-6502.git
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29f94c7201
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
75 lines
3.6 KiB
ArmAsm
75 lines
3.6 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//------------------------------------------------------------------------------
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// Vector Integer Halving Add (Signed)
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//------------------------------------------------------------------------------
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shadd v0.8b, v1.8b, v2.8b
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shadd v0.16b, v1.16b, v2.16b
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shadd v0.4h, v1.4h, v2.4h
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shadd v0.8h, v1.8h, v2.8h
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shadd v0.2s, v1.2s, v2.2s
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shadd v0.4s, v1.4s, v2.4s
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// CHECK: shadd v0.8b, v1.8b, v2.8b // encoding: [0x20,0x04,0x22,0x0e]
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// CHECK: shadd v0.16b, v1.16b, v2.16b // encoding: [0x20,0x04,0x22,0x4e]
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// CHECK: shadd v0.4h, v1.4h, v2.4h // encoding: [0x20,0x04,0x62,0x0e]
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// CHECK: shadd v0.8h, v1.8h, v2.8h // encoding: [0x20,0x04,0x62,0x4e]
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// CHECK: shadd v0.2s, v1.2s, v2.2s // encoding: [0x20,0x04,0xa2,0x0e]
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// CHECK: shadd v0.4s, v1.4s, v2.4s // encoding: [0x20,0x04,0xa2,0x4e]
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//------------------------------------------------------------------------------
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// Vector Integer Halving Add (Unsigned)
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//------------------------------------------------------------------------------
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uhadd v0.8b, v1.8b, v2.8b
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uhadd v0.16b, v1.16b, v2.16b
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uhadd v0.4h, v1.4h, v2.4h
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uhadd v0.8h, v1.8h, v2.8h
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uhadd v0.2s, v1.2s, v2.2s
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uhadd v0.4s, v1.4s, v2.4s
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// CHECK: uhadd v0.8b, v1.8b, v2.8b // encoding: [0x20,0x04,0x22,0x2e]
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// CHECK: uhadd v0.16b, v1.16b, v2.16b // encoding: [0x20,0x04,0x22,0x6e]
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// CHECK: uhadd v0.4h, v1.4h, v2.4h // encoding: [0x20,0x04,0x62,0x2e]
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// CHECK: uhadd v0.8h, v1.8h, v2.8h // encoding: [0x20,0x04,0x62,0x6e]
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// CHECK: uhadd v0.2s, v1.2s, v2.2s // encoding: [0x20,0x04,0xa2,0x2e]
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// CHECK: uhadd v0.4s, v1.4s, v2.4s // encoding: [0x20,0x04,0xa2,0x6e]
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//------------------------------------------------------------------------------
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// Vector Integer Halving Sub (Signed)
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//------------------------------------------------------------------------------
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shsub v0.8b, v1.8b, v2.8b
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shsub v0.16b, v1.16b, v2.16b
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shsub v0.4h, v1.4h, v2.4h
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shsub v0.8h, v1.8h, v2.8h
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shsub v0.2s, v1.2s, v2.2s
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shsub v0.4s, v1.4s, v2.4s
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// CHECK: shsub v0.8b, v1.8b, v2.8b // encoding: [0x20,0x24,0x22,0x0e]
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// CHECK: shsub v0.16b, v1.16b, v2.16b // encoding: [0x20,0x24,0x22,0x4e]
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// CHECK: shsub v0.4h, v1.4h, v2.4h // encoding: [0x20,0x24,0x62,0x0e]
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// CHECK: shsub v0.8h, v1.8h, v2.8h // encoding: [0x20,0x24,0x62,0x4e]
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// CHECK: shsub v0.2s, v1.2s, v2.2s // encoding: [0x20,0x24,0xa2,0x0e]
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// CHECK: shsub v0.4s, v1.4s, v2.4s // encoding: [0x20,0x24,0xa2,0x4e]
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//------------------------------------------------------------------------------
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// Vector Integer Halving Sub (Unsigned)
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//------------------------------------------------------------------------------
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uhsub v0.8b, v1.8b, v2.8b
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uhsub v0.16b, v1.16b, v2.16b
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uhsub v0.4h, v1.4h, v2.4h
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uhsub v0.8h, v1.8h, v2.8h
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uhsub v0.2s, v1.2s, v2.2s
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uhsub v0.4s, v1.4s, v2.4s
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// CHECK: uhsub v0.8b, v1.8b, v2.8b // encoding: [0x20,0x24,0x22,0x2e]
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// CHECK: uhsub v0.16b, v1.16b, v2.16b // encoding: [0x20,0x24,0x22,0x6e]
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// CHECK: uhsub v0.4h, v1.4h, v2.4h // encoding: [0x20,0x24,0x62,0x2e]
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// CHECK: uhsub v0.8h, v1.8h, v2.8h // encoding: [0x20,0x24,0x62,0x6e]
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// CHECK: uhsub v0.2s, v1.2s, v2.2s // encoding: [0x20,0x24,0xa2,0x2e]
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// CHECK: uhsub v0.4s, v1.4s, v2.4s // encoding: [0x20,0x24,0xa2,0x6e]
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