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81a0382181
When a live interval is being spilled, rather than creating short, non-spillable intervals for every def / use, split the interval at BB boundaries. That is, for every BB where the live interval is defined or used, create a new interval that covers all the defs and uses in the BB. This is designed to eliminate one common problem: multiple reloads of the same value in a single basic block. Note, it does *not* decrease the number of spills since no copies are inserted so the split intervals are *connected* through spill and reloads (or rematerialization). The newly created intervals can be spilled again, in that case, since it does not span multiple basic blocks, it's spilled in the usual manner. However, it can reuse the same stack slot as the previously split interval. This is currently controlled by -split-intervals-at-bb. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44198 91177308-0d34-0410-b5e6-96231b3b80d8
316 lines
13 KiB
C++
316 lines
13 KiB
C++
//===-- llvm/CodeGen/LiveVariables.h - Live Variable Analysis ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LiveVariable analysis pass. For each machine
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// instruction in the function, this pass calculates the set of registers that
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// are immediately dead after the instruction (i.e., the instruction calculates
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// the value, but it is never used) and the set of registers that are used by
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// the instruction, but are never used after the instruction (i.e., they are
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// killed).
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//
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// This class computes live variables using are sparse implementation based on
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// the machine code SSA form. This class computes live variable information for
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// each virtual and _register allocatable_ physical register in a function. It
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// uses the dominance properties of SSA form to efficiently compute live
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// variables for virtual registers, and assumes that physical registers are only
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// live within a single basic block (allowing it to do a single local analysis
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// to resolve physical register lifetimes in each basic block). If a physical
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// register is not register allocatable, it is not tracked. This is useful for
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// things like the stack pointer and condition codes.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_LIVEVARIABLES_H
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#define LLVM_CODEGEN_LIVEVARIABLES_H
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include <map>
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namespace llvm {
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class MRegisterInfo;
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class LiveVariables : public MachineFunctionPass {
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public:
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static char ID; // Pass identification, replacement for typeid
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LiveVariables() : MachineFunctionPass((intptr_t)&ID) {}
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/// VarInfo - This represents the regions where a virtual register is live in
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/// the program. We represent this with three different pieces of
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/// information: the instruction that uniquely defines the value, the set of
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/// blocks the instruction is live into and live out of, and the set of
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/// non-phi instructions that are the last users of the value.
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///
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/// In the common case where a value is defined and killed in the same block,
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/// DefInst is the defining inst, there is one killing instruction, and
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/// AliveBlocks is empty.
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///
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/// Otherwise, the value is live out of the block. If the value is live
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/// across any blocks, these blocks are listed in AliveBlocks. Blocks where
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/// the liveness range ends are not included in AliveBlocks, instead being
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/// captured by the Kills set. In these blocks, the value is live into the
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/// block (unless the value is defined and killed in the same block) and lives
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/// until the specified instruction. Note that there cannot ever be a value
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/// whose Kills set contains two instructions from the same basic block.
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///
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/// PHI nodes complicate things a bit. If a PHI node is the last user of a
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/// value in one of its predecessor blocks, it is not listed in the kills set,
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/// but does include the predecessor block in the AliveBlocks set (unless that
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/// block also defines the value). This leads to the (perfectly sensical)
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/// situation where a value is defined in a block, and the last use is a phi
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/// node in the successor. In this case, DefInst will be the defining
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/// instruction, AliveBlocks is empty (the value is not live across any
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/// blocks) and Kills is empty (phi nodes are not included). This is sensical
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/// because the value must be live to the end of the block, but is not live in
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/// any successor blocks.
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struct VarInfo {
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/// DefInst - The machine instruction that defines this register.
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///
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MachineInstr *DefInst;
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/// AliveBlocks - Set of blocks of which this value is alive completely
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/// through. This is a bit set which uses the basic block number as an
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/// index.
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///
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BitVector AliveBlocks;
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/// UsedBlocks - Set of blocks of which this value is actually used. This
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/// is a bit set which uses the basic block number as an index.
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BitVector UsedBlocks;
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/// NumUses - Number of uses of this register across the entire function.
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///
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unsigned NumUses;
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/// Kills - List of MachineInstruction's which are the last use of this
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/// virtual register (kill it) in their basic block.
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///
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std::vector<MachineInstr*> Kills;
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VarInfo() : DefInst(0), NumUses(0) {}
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/// removeKill - Delete a kill corresponding to the specified
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/// machine instruction. Returns true if there was a kill
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/// corresponding to this instruction, false otherwise.
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bool removeKill(MachineInstr *MI) {
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for (std::vector<MachineInstr*>::iterator i = Kills.begin(),
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e = Kills.end(); i != e; ++i)
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if (*i == MI) {
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Kills.erase(i);
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return true;
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}
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return false;
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}
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void dump() const;
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};
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private:
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/// VirtRegInfo - This list is a mapping from virtual register number to
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/// variable information. FirstVirtualRegister is subtracted from the virtual
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/// register number before indexing into this list.
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///
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std::vector<VarInfo> VirtRegInfo;
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/// ReservedRegisters - This vector keeps track of which registers
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/// are reserved register which are not allocatable by the target machine.
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/// We can not track liveness for values that are in this set.
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///
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BitVector ReservedRegisters;
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private: // Intermediate data structures
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MachineFunction *MF;
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const MRegisterInfo *RegInfo;
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// PhysRegInfo - Keep track of which instruction was the last def/use of a
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// physical register. This is a purely local property, because all physical
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// register references as presumed dead across basic blocks.
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MachineInstr **PhysRegInfo;
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// PhysRegUsed - Keep track whether the physical register has been used after
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// its last definition. This is local property.
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bool *PhysRegUsed;
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// PhysRegPartUse - Keep track of which instruction was the last partial use
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// of a physical register (e.g. on X86 a def of EAX followed by a use of AX).
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// This is a purely local property.
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MachineInstr **PhysRegPartUse;
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// PhysRegPartDef - Keep track of a list of instructions which "partially"
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// defined the physical register (e.g. on X86 AX partially defines EAX).
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// These are turned into use/mod/write if there is a use of the register
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// later in the same block. This is local property.
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SmallVector<MachineInstr*, 4> *PhysRegPartDef;
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SmallVector<unsigned, 4> *PHIVarInfo;
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void addRegisterKills(unsigned Reg, MachineInstr *MI,
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SmallSet<unsigned, 4> &SubKills);
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/// HandlePhysRegKill - Add kills of Reg and its sub-registers to the
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/// uses. Pay special attention to the sub-register uses which may come below
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/// the last use of the whole register.
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bool HandlePhysRegKill(unsigned Reg, MachineInstr *MI,
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SmallSet<unsigned, 4> &SubKills);
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bool HandlePhysRegKill(unsigned Reg, MachineInstr *MI);
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void HandlePhysRegUse(unsigned Reg, MachineInstr *MI);
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void HandlePhysRegDef(unsigned Reg, MachineInstr *MI);
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/// analyzePHINodes - Gather information about the PHI nodes in here. In
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/// particular, we want to map the variable information of a virtual
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/// register which is used in a PHI node. We map that to the BB the vreg
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/// is coming from.
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void analyzePHINodes(const MachineFunction& Fn);
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public:
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virtual bool runOnMachineFunction(MachineFunction &MF);
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/// KillsRegister - Return true if the specified instruction kills the
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/// specified register.
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bool KillsRegister(MachineInstr *MI, unsigned Reg) const;
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/// RegisterDefIsDead - Return true if the specified instruction defines the
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/// specified register, but that definition is dead.
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bool RegisterDefIsDead(MachineInstr *MI, unsigned Reg) const;
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/// ModifiesRegister - Return true if the specified instruction modifies the
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/// specified register.
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bool ModifiesRegister(MachineInstr *MI, unsigned Reg) const;
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//===--------------------------------------------------------------------===//
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// API to update live variable information
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/// instructionChanged - When the address of an instruction changes, this
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/// method should be called so that live variables can update its internal
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/// data structures. This removes the records for OldMI, transfering them to
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/// the records for NewMI.
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void instructionChanged(MachineInstr *OldMI, MachineInstr *NewMI);
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/// transferKillDeadInfo - Similar to instructionChanged except it does not
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/// update live variables internal data structures.
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static void transferKillDeadInfo(MachineInstr *OldMI, MachineInstr *NewMI,
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const MRegisterInfo *RegInfo);
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/// addRegisterKilled - We have determined MI kills a register. Look for the
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/// operand that uses it and mark it as IsKill. If AddIfNotFound is true,
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/// add a implicit operand if it's not found. Returns true if the operand
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/// exists / is added.
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static bool addRegisterKilled(unsigned IncomingReg, MachineInstr *MI,
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const MRegisterInfo *RegInfo,
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bool AddIfNotFound = false);
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/// addVirtualRegisterKilled - Add information about the fact that the
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/// specified register is killed after being used by the specified
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/// instruction. If AddIfNotFound is true, add a implicit operand if it's
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/// not found.
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void addVirtualRegisterKilled(unsigned IncomingReg, MachineInstr *MI,
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bool AddIfNotFound = false) {
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if (addRegisterKilled(IncomingReg, MI, RegInfo, AddIfNotFound))
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getVarInfo(IncomingReg).Kills.push_back(MI);
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}
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/// removeVirtualRegisterKilled - Remove the specified virtual
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/// register from the live variable information. Returns true if the
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/// variable was marked as killed by the specified instruction,
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/// false otherwise.
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bool removeVirtualRegisterKilled(unsigned reg,
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MachineBasicBlock *MBB,
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MachineInstr *MI) {
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if (!getVarInfo(reg).removeKill(MI))
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return false;
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bool Removed = false;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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MachineOperand &MO = MI->getOperand(i);
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if (MO.isRegister() && MO.isKill() && MO.getReg() == reg) {
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MO.unsetIsKill();
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Removed = true;
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break;
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}
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}
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assert(Removed && "Register is not used by this instruction!");
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return true;
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}
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/// removeVirtualRegistersKilled - Remove all killed info for the specified
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/// instruction.
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void removeVirtualRegistersKilled(MachineInstr *MI);
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/// addRegisterDead - We have determined MI defined a register without a use.
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/// Look for the operand that defines it and mark it as IsDead. If
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/// AddIfNotFound is true, add a implicit operand if it's not found. Returns
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/// true if the operand exists / is added.
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static bool addRegisterDead(unsigned IncomingReg, MachineInstr *MI,
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const MRegisterInfo *RegInfo,
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bool AddIfNotFound = false);
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/// addVirtualRegisterDead - Add information about the fact that the specified
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/// register is dead after being used by the specified instruction. If
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/// AddIfNotFound is true, add a implicit operand if it's not found.
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void addVirtualRegisterDead(unsigned IncomingReg, MachineInstr *MI,
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bool AddIfNotFound = false) {
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if (addRegisterDead(IncomingReg, MI, RegInfo, AddIfNotFound))
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getVarInfo(IncomingReg).Kills.push_back(MI);
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}
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/// removeVirtualRegisterDead - Remove the specified virtual
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/// register from the live variable information. Returns true if the
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/// variable was marked dead at the specified instruction, false
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/// otherwise.
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bool removeVirtualRegisterDead(unsigned reg,
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MachineBasicBlock *MBB,
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MachineInstr *MI) {
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if (!getVarInfo(reg).removeKill(MI))
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return false;
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bool Removed = false;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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MachineOperand &MO = MI->getOperand(i);
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if (MO.isRegister() && MO.isDef() && MO.getReg() == reg) {
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MO.unsetIsDead();
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Removed = true;
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break;
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}
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}
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assert(Removed && "Register is not defined by this instruction!");
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return true;
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}
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/// removeVirtualRegistersDead - Remove all of the dead registers for the
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/// specified instruction from the live variable information.
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void removeVirtualRegistersDead(MachineInstr *MI);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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virtual void releaseMemory() {
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VirtRegInfo.clear();
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}
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/// getVarInfo - Return the VarInfo structure for the specified VIRTUAL
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/// register.
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VarInfo &getVarInfo(unsigned RegIdx);
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void MarkVirtRegAliveInBlock(VarInfo &VRInfo, MachineBasicBlock *BB);
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void MarkVirtRegAliveInBlock(VarInfo &VRInfo, MachineBasicBlock *BB,
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std::vector<MachineBasicBlock*> &WorkList);
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void HandleVirtRegUse(VarInfo &VRInfo, MachineBasicBlock *MBB,
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MachineInstr *MI);
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};
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} // End llvm namespace
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#endif
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