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https://github.com/c64scene-ar/llvm-6502.git
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29f94c7201
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
27 lines
1.2 KiB
ArmAsm
27 lines
1.2 KiB
ArmAsm
// RUN: llvm-mc -triple=aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//------------------------------------------------------------------------------
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// Unsigned integer lengthen (vector)
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//------------------------------------------------------------------------------
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uxtl v0.8h, v1.8b
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uxtl v0.4s, v1.4h
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uxtl v0.2d, v1.2s
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// CHECK: ushll v0.8h, v1.8b, #0 // encoding: [0x20,0xa4,0x08,0x2f]
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// CHECK: ushll v0.4s, v1.4h, #0 // encoding: [0x20,0xa4,0x10,0x2f]
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// CHECK: ushll v0.2d, v1.2s, #0 // encoding: [0x20,0xa4,0x20,0x2f]
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//------------------------------------------------------------------------------
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// Unsigned integer lengthen (vector, second part)
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//------------------------------------------------------------------------------
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uxtl2 v0.8h, v1.16b
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uxtl2 v0.4s, v1.8h
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uxtl2 v0.2d, v1.4s
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// CHECK: ushll2 v0.8h, v1.16b, #0 // encoding: [0x20,0xa4,0x08,0x6f]
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// CHECK: ushll2 v0.4s, v1.8h, #0 // encoding: [0x20,0xa4,0x10,0x6f]
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// CHECK: ushll2 v0.2d, v1.4s, #0 // encoding: [0x20,0xa4,0x20,0x6f]
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