mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 20:29:48 +00:00
7c9c6ed761
Essentially the same as the GEP change in r230786. A similar migration script can be used to update test cases, though a few more test case improvements/changes were required this time around: (r229269-r229278) import fileinput import sys import re pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)") for line in sys.stdin: sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line)) Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7649 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
210 lines
8.3 KiB
LLVM
210 lines
8.3 KiB
LLVM
; RUN: llc < %s -mtriple=powerpc64le-unknown-linux-gnu -mattr=+altivec -mattr=-vsx -mcpu=pwr7 | FileCheck %s
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define void @VPKUHUM_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VPKUHUM_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vpkuhum [[REG3:[0-9]+]], [[REG2]], [[REG1]]
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VPKUHUM_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VPKUHUM_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
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; CHECK: vpkuhum
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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define void @VPKUWUM_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VPKUWUM_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 4, i32 5, i32 8, i32 9, i32 12, i32 13, i32 16, i32 17, i32 20, i32 21, i32 24, i32 25, i32 28, i32 29>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vpkuwum [[REG3:[0-9]+]], [[REG2]], [[REG1]]
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VPKUWUM_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VPKUWUM_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 1, i32 4, i32 5, i32 8, i32 9, i32 12, i32 13, i32 0, i32 1, i32 4, i32 5, i32 8, i32 9, i32 12, i32 13>
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; CHECK: vpkuwum
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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define void @VMRGLB_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VMRGLB_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vmrglb [[REG3:[0-9]+]], [[REG2]], [[REG1]]
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VMRGLB_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VMRGLB_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 0, i32 1, i32 1, i32 2, i32 2, i32 3, i32 3, i32 4, i32 4, i32 5, i32 5, i32 6, i32 6, i32 7, i32 7>
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; CHECK: vmrglb
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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define void @VMRGHB_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VMRGHB_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vmrghb [[REG3:[0-9]+]], [[REG2]], [[REG1]]
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VMRGHB_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VMRGHB_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 8, i32 8, i32 9, i32 9, i32 10, i32 10, i32 11, i32 11, i32 12, i32 12, i32 13, i32 13, i32 14, i32 14, i32 15, i32 15>
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; CHECK: vmrghb
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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define void @VMRGLH_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VMRGLH_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 16, i32 17, i32 2, i32 3, i32 18, i32 19, i32 4, i32 5, i32 20, i32 21, i32 6, i32 7, i32 22, i32 23>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vmrglh [[REG3:[0-9]+]], [[REG2]], [[REG1]]
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VMRGLH_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VMRGLH_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 1, i32 0, i32 1, i32 2, i32 3, i32 2, i32 3, i32 4, i32 5, i32 4, i32 5, i32 6, i32 7, i32 6, i32 7>
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; CHECK: vmrglh
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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define void @VMRGHH_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VMRGHH_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 9, i32 24, i32 25, i32 10, i32 11, i32 26, i32 27, i32 12, i32 13, i32 28, i32 29, i32 14, i32 15, i32 30, i32 31>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vmrghh [[REG3:[0-9]+]], [[REG2]], [[REG1]]
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VMRGHH_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VMRGHH_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 8, i32 9, i32 8, i32 9, i32 10, i32 11, i32 10, i32 11, i32 12, i32 13, i32 12, i32 13, i32 14, i32 15, i32 14, i32 15>
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; CHECK: vmrghh
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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define void @VMRGLW_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VMRGLW_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 4, i32 5, i32 6, i32 7, i32 20, i32 21, i32 22, i32 23>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vmrglw [[REG3:[0-9]+]], [[REG2]], [[REG1]]
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VMRGLW_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VMRGLW_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7>
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; CHECK: vmrglw
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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define void @VMRGHW_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VMRGHW_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 24, i32 25, i32 26, i32 27, i32 12, i32 13, i32 14, i32 15, i32 28, i32 29, i32 30, i32 31>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vmrghw [[REG3:[0-9]+]], [[REG2]], [[REG1]]
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VMRGHW_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VMRGHW_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 12, i32 13, i32 14, i32 15>
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; CHECK: vmrghw
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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define void @VSLDOI_xy(<16 x i8>* %A, <16 x i8>* %B) {
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entry:
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; CHECK: VSLDOI_xy:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27>
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; CHECK: lvx [[REG1:[0-9]+]]
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; CHECK: lvx [[REG2:[0-9]+]]
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; CHECK: vsldoi [[REG3:[0-9]+]], [[REG2]], [[REG1]], 4
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store <16 x i8> %tmp3, <16 x i8>* %A
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ret void
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}
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define void @VSLDOI_xx(<16 x i8>* %A) {
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entry:
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; CHECK: VSLDOI_xx:
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%tmp = load <16 x i8>, <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
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; CHECK: vsldoi
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store <16 x i8> %tmp2, <16 x i8>* %A
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ret void
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}
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