mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-24 22:32:47 +00:00
a533de6f59
This commit fixes bug http://llvm.org/bugs/show_bug.cgi?id=20103. Thanks to Qwertyuiop for the report and the proposed fix. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212802 91177308-0d34-0410-b5e6-96231b3b80d8
424 lines
16 KiB
C++
424 lines
16 KiB
C++
//===- LowerSwitch.cpp - Eliminate Switch instructions --------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// The LowerSwitch transformation rewrites switch instructions with a sequence
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// of branches, which allows targets to get away with not implementing the
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// switch instruction until it is convenient.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
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#include <algorithm>
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using namespace llvm;
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#define DEBUG_TYPE "lower-switch"
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namespace {
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/// LowerSwitch Pass - Replace all SwitchInst instructions with chained branch
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/// instructions.
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class LowerSwitch : public FunctionPass {
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public:
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static char ID; // Pass identification, replacement for typeid
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LowerSwitch() : FunctionPass(ID) {
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initializeLowerSwitchPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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// This is a cluster of orthogonal Transforms
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AU.addPreserved<UnifyFunctionExitNodes>();
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AU.addPreserved("mem2reg");
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AU.addPreservedID(LowerInvokePassID);
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}
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struct CaseRange {
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Constant* Low;
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Constant* High;
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BasicBlock* BB;
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CaseRange(Constant *low = nullptr, Constant *high = nullptr,
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BasicBlock *bb = nullptr) :
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Low(low), High(high), BB(bb) { }
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};
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typedef std::vector<CaseRange> CaseVector;
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typedef std::vector<CaseRange>::iterator CaseItr;
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private:
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void processSwitchInst(SwitchInst *SI);
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BasicBlock *switchConvert(CaseItr Begin, CaseItr End,
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ConstantInt *LowerBound, ConstantInt *UpperBound,
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Value *Val, BasicBlock *Predecessor,
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BasicBlock *OrigBlock, BasicBlock *Default);
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BasicBlock *newLeafBlock(CaseRange &Leaf, Value *Val, BasicBlock *OrigBlock,
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BasicBlock *Default);
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unsigned Clusterify(CaseVector &Cases, SwitchInst *SI);
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};
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/// The comparison function for sorting the switch case values in the vector.
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/// WARNING: Case ranges should be disjoint!
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struct CaseCmp {
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bool operator () (const LowerSwitch::CaseRange& C1,
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const LowerSwitch::CaseRange& C2) {
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const ConstantInt* CI1 = cast<const ConstantInt>(C1.Low);
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const ConstantInt* CI2 = cast<const ConstantInt>(C2.High);
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return CI1->getValue().slt(CI2->getValue());
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}
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};
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}
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char LowerSwitch::ID = 0;
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INITIALIZE_PASS(LowerSwitch, "lowerswitch",
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"Lower SwitchInst's to branches", false, false)
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// Publicly exposed interface to pass...
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char &llvm::LowerSwitchID = LowerSwitch::ID;
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// createLowerSwitchPass - Interface to this file...
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FunctionPass *llvm::createLowerSwitchPass() {
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return new LowerSwitch();
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}
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bool LowerSwitch::runOnFunction(Function &F) {
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bool Changed = false;
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for (Function::iterator I = F.begin(), E = F.end(); I != E; ) {
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BasicBlock *Cur = I++; // Advance over block so we don't traverse new blocks
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if (SwitchInst *SI = dyn_cast<SwitchInst>(Cur->getTerminator())) {
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Changed = true;
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processSwitchInst(SI);
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}
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}
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return Changed;
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}
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// operator<< - Used for debugging purposes.
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//
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static raw_ostream& operator<<(raw_ostream &O,
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const LowerSwitch::CaseVector &C)
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LLVM_ATTRIBUTE_USED;
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static raw_ostream& operator<<(raw_ostream &O,
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const LowerSwitch::CaseVector &C) {
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O << "[";
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for (LowerSwitch::CaseVector::const_iterator B = C.begin(),
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E = C.end(); B != E; ) {
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O << *B->Low << " -" << *B->High;
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if (++B != E) O << ", ";
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}
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return O << "]";
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}
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static void fixPhis(BasicBlock *Succ,
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BasicBlock *OrigBlock,
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BasicBlock *NewNode) {
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for (BasicBlock::iterator I = Succ->begin(),
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E = Succ->getFirstNonPHI();
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I != E; ++I) {
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PHINode *PN = cast<PHINode>(I);
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for (unsigned I = 0, E = PN->getNumIncomingValues(); I != E; ++I) {
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if (PN->getIncomingBlock(I) == OrigBlock)
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PN->setIncomingBlock(I, NewNode);
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}
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}
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}
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// switchConvert - Convert the switch statement into a binary lookup of
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// the case values. The function recursively builds this tree.
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// LowerBound and UpperBound are used to keep track of the bounds for Val
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// that have already been checked by a block emitted by one of the previous
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// calls to switchConvert in the call stack.
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BasicBlock *LowerSwitch::switchConvert(CaseItr Begin, CaseItr End,
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ConstantInt *LowerBound,
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ConstantInt *UpperBound, Value *Val,
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BasicBlock *Predecessor,
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BasicBlock *OrigBlock,
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BasicBlock *Default) {
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unsigned Size = End - Begin;
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if (Size == 1) {
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// Check if the Case Range is perfectly squeezed in between
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// already checked Upper and Lower bounds. If it is then we can avoid
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// emitting the code that checks if the value actually falls in the range
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// because the bounds already tell us so.
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if (Begin->Low == LowerBound && Begin->High == UpperBound) {
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fixPhis(Begin->BB, OrigBlock, Predecessor);
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return Begin->BB;
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}
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return newLeafBlock(*Begin, Val, OrigBlock, Default);
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}
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unsigned Mid = Size / 2;
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std::vector<CaseRange> LHS(Begin, Begin + Mid);
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DEBUG(dbgs() << "LHS: " << LHS << "\n");
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std::vector<CaseRange> RHS(Begin + Mid, End);
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DEBUG(dbgs() << "RHS: " << RHS << "\n");
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CaseRange &Pivot = *(Begin + Mid);
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DEBUG(dbgs() << "Pivot ==> "
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<< cast<ConstantInt>(Pivot.Low)->getValue()
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<< " -" << cast<ConstantInt>(Pivot.High)->getValue() << "\n");
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// NewLowerBound here should never be the integer minimal value.
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// This is because it is computed from a case range that is never
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// the smallest, so there is always a case range that has at least
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// a smaller value.
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ConstantInt *NewLowerBound = cast<ConstantInt>(Pivot.Low);
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ConstantInt *NewUpperBound;
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// If we don't have a Default block then it means that we can never
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// have a value outside of a case range, so set the UpperBound to the highest
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// value in the LHS part of the case ranges.
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if (Default != nullptr) {
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// Because NewLowerBound is never the smallest representable integer
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// it is safe here to subtract one.
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NewUpperBound = ConstantInt::get(NewLowerBound->getContext(),
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NewLowerBound->getValue() - 1);
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} else {
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CaseItr LastLHS = LHS.begin() + LHS.size() - 1;
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NewUpperBound = cast<ConstantInt>(LastLHS->High);
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}
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DEBUG(dbgs() << "LHS Bounds ==> ";
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if (LowerBound) {
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dbgs() << cast<ConstantInt>(LowerBound)->getSExtValue();
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} else {
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dbgs() << "NONE";
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}
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dbgs() << " - " << NewUpperBound->getSExtValue() << "\n";
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dbgs() << "RHS Bounds ==> ";
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dbgs() << NewLowerBound->getSExtValue() << " - ";
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if (UpperBound) {
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dbgs() << cast<ConstantInt>(UpperBound)->getSExtValue() << "\n";
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} else {
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dbgs() << "NONE\n";
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});
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// Create a new node that checks if the value is < pivot. Go to the
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// left branch if it is and right branch if not.
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Function* F = OrigBlock->getParent();
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BasicBlock* NewNode = BasicBlock::Create(Val->getContext(), "NodeBlock");
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ICmpInst* Comp = new ICmpInst(ICmpInst::ICMP_SLT,
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Val, Pivot.Low, "Pivot");
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BasicBlock *LBranch = switchConvert(LHS.begin(), LHS.end(), LowerBound,
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NewUpperBound, Val, NewNode, OrigBlock,
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Default);
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BasicBlock *RBranch = switchConvert(RHS.begin(), RHS.end(), NewLowerBound,
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UpperBound, Val, NewNode, OrigBlock,
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Default);
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Function::iterator FI = OrigBlock;
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F->getBasicBlockList().insert(++FI, NewNode);
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NewNode->getInstList().push_back(Comp);
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BranchInst::Create(LBranch, RBranch, Comp, NewNode);
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return NewNode;
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}
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// newLeafBlock - Create a new leaf block for the binary lookup tree. It
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// checks if the switch's value == the case's value. If not, then it
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// jumps to the default branch. At this point in the tree, the value
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// can't be another valid case value, so the jump to the "default" branch
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// is warranted.
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//
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BasicBlock* LowerSwitch::newLeafBlock(CaseRange& Leaf, Value* Val,
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BasicBlock* OrigBlock,
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BasicBlock* Default)
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{
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Function* F = OrigBlock->getParent();
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BasicBlock* NewLeaf = BasicBlock::Create(Val->getContext(), "LeafBlock");
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Function::iterator FI = OrigBlock;
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F->getBasicBlockList().insert(++FI, NewLeaf);
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// Emit comparison
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ICmpInst* Comp = nullptr;
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if (Leaf.Low == Leaf.High) {
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// Make the seteq instruction...
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Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_EQ, Val,
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Leaf.Low, "SwitchLeaf");
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} else {
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// Make range comparison
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if (cast<ConstantInt>(Leaf.Low)->isMinValue(true /*isSigned*/)) {
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// Val >= Min && Val <= Hi --> Val <= Hi
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Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_SLE, Val, Leaf.High,
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"SwitchLeaf");
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} else if (cast<ConstantInt>(Leaf.Low)->isZero()) {
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// Val >= 0 && Val <= Hi --> Val <=u Hi
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Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_ULE, Val, Leaf.High,
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"SwitchLeaf");
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} else {
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// Emit V-Lo <=u Hi-Lo
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Constant* NegLo = ConstantExpr::getNeg(Leaf.Low);
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Instruction* Add = BinaryOperator::CreateAdd(Val, NegLo,
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Val->getName()+".off",
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NewLeaf);
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Constant *UpperBound = ConstantExpr::getAdd(NegLo, Leaf.High);
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Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_ULE, Add, UpperBound,
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"SwitchLeaf");
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}
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}
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// Make the conditional branch...
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BasicBlock* Succ = Leaf.BB;
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BranchInst::Create(Succ, Default, Comp, NewLeaf);
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// If there were any PHI nodes in this successor, rewrite one entry
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// from OrigBlock to come from NewLeaf.
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for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
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PHINode* PN = cast<PHINode>(I);
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// Remove all but one incoming entries from the cluster
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uint64_t Range = cast<ConstantInt>(Leaf.High)->getSExtValue() -
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cast<ConstantInt>(Leaf.Low)->getSExtValue();
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for (uint64_t j = 0; j < Range; ++j) {
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PN->removeIncomingValue(OrigBlock);
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}
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int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
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assert(BlockIdx != -1 && "Switch didn't go to this successor??");
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PN->setIncomingBlock((unsigned)BlockIdx, NewLeaf);
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}
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return NewLeaf;
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}
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// Clusterify - Transform simple list of Cases into list of CaseRange's
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unsigned LowerSwitch::Clusterify(CaseVector& Cases, SwitchInst *SI) {
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unsigned numCmps = 0;
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// Start with "simple" cases
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for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); i != e; ++i)
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Cases.push_back(CaseRange(i.getCaseValue(), i.getCaseValue(),
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i.getCaseSuccessor()));
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std::sort(Cases.begin(), Cases.end(), CaseCmp());
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// Merge case into clusters
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if (Cases.size()>=2)
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for (CaseItr I = Cases.begin(), J = std::next(Cases.begin());
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J != Cases.end();) {
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int64_t nextValue = cast<ConstantInt>(J->Low)->getSExtValue();
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int64_t currentValue = cast<ConstantInt>(I->High)->getSExtValue();
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BasicBlock* nextBB = J->BB;
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BasicBlock* currentBB = I->BB;
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// If the two neighboring cases go to the same destination, merge them
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// into a single case.
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if ((nextValue-currentValue==1) && (currentBB == nextBB)) {
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I->High = J->High;
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J = Cases.erase(J);
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} else {
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I = J++;
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}
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}
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for (CaseItr I=Cases.begin(), E=Cases.end(); I!=E; ++I, ++numCmps) {
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if (I->Low != I->High)
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// A range counts double, since it requires two compares.
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++numCmps;
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}
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return numCmps;
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}
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// processSwitchInst - Replace the specified switch instruction with a sequence
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// of chained if-then insts in a balanced binary search.
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//
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void LowerSwitch::processSwitchInst(SwitchInst *SI) {
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BasicBlock *CurBlock = SI->getParent();
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BasicBlock *OrigBlock = CurBlock;
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Function *F = CurBlock->getParent();
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Value *Val = SI->getCondition(); // The value we are switching on...
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BasicBlock* Default = SI->getDefaultDest();
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// If there is only the default destination, don't bother with the code below.
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if (!SI->getNumCases()) {
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BranchInst::Create(SI->getDefaultDest(), CurBlock);
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CurBlock->getInstList().erase(SI);
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return;
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}
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const bool DefaultIsUnreachable =
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Default->size() == 1 && isa<UnreachableInst>(Default->getTerminator());
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// Create a new, empty default block so that the new hierarchy of
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// if-then statements go to this and the PHI nodes are happy.
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// if the default block is set as an unreachable we avoid creating one
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// because will never be a valid target.
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BasicBlock *NewDefault = nullptr;
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if (!DefaultIsUnreachable) {
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NewDefault = BasicBlock::Create(SI->getContext(), "NewDefault");
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F->getBasicBlockList().insert(Default, NewDefault);
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BranchInst::Create(Default, NewDefault);
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}
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// If there is an entry in any PHI nodes for the default edge, make sure
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// to update them as well.
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for (BasicBlock::iterator I = Default->begin(); isa<PHINode>(I); ++I) {
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PHINode *PN = cast<PHINode>(I);
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int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
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assert(BlockIdx != -1 && "Switch didn't go to this successor??");
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PN->setIncomingBlock((unsigned)BlockIdx, NewDefault);
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}
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// Prepare cases vector.
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CaseVector Cases;
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unsigned numCmps = Clusterify(Cases, SI);
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DEBUG(dbgs() << "Clusterify finished. Total clusters: " << Cases.size()
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<< ". Total compares: " << numCmps << "\n");
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DEBUG(dbgs() << "Cases: " << Cases << "\n");
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(void)numCmps;
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ConstantInt *UpperBound = nullptr;
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ConstantInt *LowerBound = nullptr;
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// Optimize the condition where Default is an unreachable block. In this case
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// we can make the bounds tightly fitted around the case value ranges,
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// because we know that the value passed to the switch should always be
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// exactly one of the case values.
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if (DefaultIsUnreachable) {
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CaseItr LastCase = Cases.begin() + Cases.size() - 1;
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UpperBound = cast<ConstantInt>(LastCase->High);
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LowerBound = cast<ConstantInt>(Cases.begin()->Low);
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}
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BasicBlock *SwitchBlock =
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switchConvert(Cases.begin(), Cases.end(), LowerBound, UpperBound, Val,
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OrigBlock, OrigBlock, NewDefault);
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// Branch to our shiny new if-then stuff...
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BranchInst::Create(SwitchBlock, OrigBlock);
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// We are now done with the switch instruction, delete it.
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CurBlock->getInstList().erase(SI);
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pred_iterator PI = pred_begin(Default), E = pred_end(Default);
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// If the Default block has no more predecessors just remove it
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if (PI == E) {
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DeleteDeadBlock(Default);
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}
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}
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