llvm-6502/include/llvm/Instruction.h
2003-10-20 20:19:47 +00:00

152 lines
5.3 KiB
C++

//===-- llvm/Instruction.h - Instruction class definition -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the Instruction class, which is the
// base class for all of the LLVM instructions.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_INSTRUCTION_H
#define LLVM_INSTRUCTION_H
#include "llvm/User.h"
template<typename SC> struct ilist_traits;
template<typename ValueSubClass, typename ItemParentClass, typename SymTabClass,
typename SubClass> class SymbolTableListTraits;
class Instruction : public User {
BasicBlock *Parent;
Instruction *Prev, *Next; // Next and Prev links for our intrusive linked list
void setNext(Instruction *N) { Next = N; }
void setPrev(Instruction *N) { Prev = N; }
friend class SymbolTableListTraits<Instruction, BasicBlock, Function,
ilist_traits<Instruction> >;
void setParent(BasicBlock *P);
protected:
unsigned iType; // InstructionType: The opcode of the instruction
Instruction(const Type *Ty, unsigned iType, const std::string &Name = "",
Instruction *InsertBefore = 0);
public:
// Specialize setName to handle symbol table majik...
virtual void setName(const std::string &name, SymbolTable *ST = 0);
/// clone() - Create a copy of 'this' instruction that is identical in all
/// ways except the following:
/// * The instruction has no parent
/// * The instruction has no name
///
virtual Instruction *clone() const = 0;
// Accessor methods...
//
inline const BasicBlock *getParent() const { return Parent; }
inline BasicBlock *getParent() { return Parent; }
// getNext/Prev - Return the next or previous instruction in the list. The
// last node in the list is a terminator instruction.
Instruction *getNext() { return Next; }
const Instruction *getNext() const { return Next; }
Instruction *getPrev() { return Prev; }
const Instruction *getPrev() const { return Prev; }
/// mayWriteToMemory - Return true if this instruction may modify memory.
///
virtual bool mayWriteToMemory() const { return false; }
// ---------------------------------------------------------------------------
/// Subclass classification... getOpcode() returns a member of
/// one of the enums that is coming soon (down below)...
///
unsigned getOpcode() const { return iType; }
virtual const char *getOpcodeName() const {
return getOpcodeName(getOpcode());
}
static const char* getOpcodeName(unsigned OpCode);
inline bool isTerminator() const { // Instance of TerminatorInst?
return iType >= TermOpsBegin && iType < TermOpsEnd;
}
inline bool isBinaryOp() const {
return iType >= BinaryOpsBegin && iType < BinaryOpsEnd;
}
/// isAssociative - Return true if the instruction is associative:
///
/// Associative operators satisfy: x op (y op z) === (x op y) op z
///
/// In LLVM, the Add, Mul, And, Or, and Xor operators are associative, when
/// not applied to floating point types.
///
bool isAssociative() const { return isAssociative(getOpcode(), getType()); }
static bool isAssociative(unsigned op, const Type *Ty);
/// isCommutative - Return true if the instruction is commutative:
///
/// Commutative operators satisfy: (x op y) === (y op x)
///
/// In LLVM, these are the associative operators, plus SetEQ and SetNE, when
/// applied to any type.
///
bool isCommutative() const { return isCommutative(getOpcode()); }
static bool isCommutative(unsigned op);
/// isTrappingInstruction - Return true if the instruction may trap.
///
bool isTrapping() const {
return isTrapping(getOpcode());
}
static bool isTrapping(unsigned op);
virtual void print(std::ostream &OS) const;
/// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const Instruction *I) { return true; }
static inline bool classof(const Value *V) {
return V->getValueType() == Value::InstructionVal;
}
//----------------------------------------------------------------------
// Exported enumerations...
//
enum TermOps { // These terminate basic blocks
#define FIRST_TERM_INST(N) TermOpsBegin = N,
#define HANDLE_TERM_INST(N, OPC, CLASS) OPC = N,
#define LAST_TERM_INST(N) TermOpsEnd = N+1,
#include "llvm/Instruction.def"
};
enum BinaryOps {
#define FIRST_BINARY_INST(N) BinaryOpsBegin = N,
#define HANDLE_BINARY_INST(N, OPC, CLASS) OPC = N,
#define LAST_BINARY_INST(N) BinaryOpsEnd = N+1,
#include "llvm/Instruction.def"
};
enum MemoryOps {
#define FIRST_MEMORY_INST(N) MemoryOpsBegin = N,
#define HANDLE_MEMORY_INST(N, OPC, CLASS) OPC = N,
#define LAST_MEMORY_INST(N) MemoryOpsEnd = N+1,
#include "llvm/Instruction.def"
};
enum OtherOps {
#define FIRST_OTHER_INST(N) OtherOpsBegin = N,
#define HANDLE_OTHER_INST(N, OPC, CLASS) OPC = N,
#define LAST_OTHER_INST(N) OtherOpsEnd = N+1,
#include "llvm/Instruction.def"
};
};
#endif