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https://github.com/c64scene-ar/llvm-6502.git
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0e6a052331
to MCRegisterInfo. Also initialize the mapping at construction time. This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step towards fixing the layering violation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135424 91177308-0d34-0410-b5e6-96231b3b80d8
102 lines
3.6 KiB
C++
102 lines
3.6 KiB
C++
//===- SPURegisterInfo.h - Cell SPU Register Information Impl ----*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the Cell SPU implementation of the TargetRegisterInfo
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// class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SPU_REGISTERINFO_H
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#define SPU_REGISTERINFO_H
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#include "SPU.h"
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#define GET_REGINFO_HEADER
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#include "SPUGenRegisterInfo.inc"
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namespace llvm {
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class SPUSubtarget;
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class TargetInstrInfo;
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class Type;
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class SPURegisterInfo : public SPUGenRegisterInfo {
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private:
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const SPUSubtarget &Subtarget;
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const TargetInstrInfo &TII;
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//! Predicate: Does the machine function use the link register?
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bool usesLR(MachineFunction &MF) const;
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public:
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SPURegisterInfo(const SPUSubtarget &subtarget, const TargetInstrInfo &tii);
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//! Translate a register's enum value to a register number
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/*!
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This method translates a register's enum value to it's regiser number,
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e.g. SPU::R14 -> 14.
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*/
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static unsigned getRegisterNumbering(unsigned RegEnum);
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/// getPointerRegClass - Return the register class to use to hold pointers.
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/// This is used for addressing modes.
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virtual const TargetRegisterClass *
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getPointerRegClass(unsigned Kind = 0) const;
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/// After allocating this many registers, the allocator should feel
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/// register pressure. The value is a somewhat random guess, based on the
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/// number of non callee saved registers in the C calling convention.
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virtual unsigned getRegPressureLimit( const TargetRegisterClass *RC,
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MachineFunction &MF) const{
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return 50;
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}
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//! Return the array of callee-saved registers
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virtual const unsigned* getCalleeSavedRegs(const MachineFunction *MF) const;
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//! Allow for scavenging, so we can get scratch registers when needed.
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virtual bool requiresRegisterScavenging(const MachineFunction &MF) const
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{ return true; }
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//! Return the reserved registers
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BitVector getReservedRegs(const MachineFunction &MF) const;
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//! Eliminate the call frame setup pseudo-instructions
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void eliminateCallFramePseudoInstr(MachineFunction &MF,
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MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I) const;
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//! Convert frame indicies into machine operands
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void eliminateFrameIndex(MachineBasicBlock::iterator II, int SPAdj,
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RegScavenger *RS = NULL) const;
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//! Get the stack frame register (SP, aka R1)
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unsigned getFrameRegister(const MachineFunction &MF) const;
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//------------------------------------------------------------------------
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// New methods added:
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//------------------------------------------------------------------------
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//! Convert D-form load/store to X-form load/store
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/*!
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Converts a regiser displacement load/store into a register-indexed
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load/store for large stack frames, when the stack frame exceeds the
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range of a s10 displacement.
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*/
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int convertDFormToXForm(int dFormOpcode) const;
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//! Acquire an unused register in an emergency.
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unsigned findScratchRegister(MachineBasicBlock::iterator II,
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RegScavenger *RS,
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const TargetRegisterClass *RC,
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int SPAdj) const;
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};
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} // end namespace llvm
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#endif
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