mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-18 10:08:34 +00:00
32d7e6ebde
remove start/finishGVStub and the BufferState helper class from the MachineCodeEmitter interface. It has the side-effect of not setting the indirect global writable and then executable on ARM, but that shouldn't be necessary. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@91464 91177308-0d34-0410-b5e6-96231b3b80d8
332 lines
12 KiB
C++
332 lines
12 KiB
C++
//===-- llvm/CodeGen/MachineCodeEmitter.h - Code emission -------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines an abstract interface that is used by the machine code
|
|
// emission framework to output the code. This allows machine code emission to
|
|
// be separated from concerns such as resolution of call targets, and where the
|
|
// machine code will be written (memory or disk, f.e.).
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINECODEEMITTER_H
|
|
#define LLVM_CODEGEN_MACHINECODEEMITTER_H
|
|
|
|
#include "llvm/System/DataTypes.h"
|
|
#include "llvm/Support/DebugLoc.h"
|
|
|
|
namespace llvm {
|
|
|
|
class MachineBasicBlock;
|
|
class MachineConstantPool;
|
|
class MachineJumpTableInfo;
|
|
class MachineFunction;
|
|
class MachineModuleInfo;
|
|
class MachineRelocation;
|
|
class Value;
|
|
class GlobalValue;
|
|
class Function;
|
|
|
|
/// MachineCodeEmitter - This class defines two sorts of methods: those for
|
|
/// emitting the actual bytes of machine code, and those for emitting auxillary
|
|
/// structures, such as jump tables, relocations, etc.
|
|
///
|
|
/// Emission of machine code is complicated by the fact that we don't (in
|
|
/// general) know the size of the machine code that we're about to emit before
|
|
/// we emit it. As such, we preallocate a certain amount of memory, and set the
|
|
/// BufferBegin/BufferEnd pointers to the start and end of the buffer. As we
|
|
/// emit machine instructions, we advance the CurBufferPtr to indicate the
|
|
/// location of the next byte to emit. In the case of a buffer overflow (we
|
|
/// need to emit more machine code than we have allocated space for), the
|
|
/// CurBufferPtr will saturate to BufferEnd and ignore stores. Once the entire
|
|
/// function has been emitted, the overflow condition is checked, and if it has
|
|
/// occurred, more memory is allocated, and we reemit the code into it.
|
|
///
|
|
class MachineCodeEmitter {
|
|
protected:
|
|
/// BufferBegin/BufferEnd - Pointers to the start and end of the memory
|
|
/// allocated for this code buffer.
|
|
uint8_t *BufferBegin, *BufferEnd;
|
|
/// CurBufferPtr - Pointer to the next byte of memory to fill when emitting
|
|
/// code. This is guranteed to be in the range [BufferBegin,BufferEnd]. If
|
|
/// this pointer is at BufferEnd, it will never move due to code emission, and
|
|
/// all code emission requests will be ignored (this is the buffer overflow
|
|
/// condition).
|
|
uint8_t *CurBufferPtr;
|
|
|
|
public:
|
|
virtual ~MachineCodeEmitter() {}
|
|
|
|
/// startFunction - This callback is invoked when the specified function is
|
|
/// about to be code generated. This initializes the BufferBegin/End/Ptr
|
|
/// fields.
|
|
///
|
|
virtual void startFunction(MachineFunction &F) = 0;
|
|
|
|
/// finishFunction - This callback is invoked when the specified function has
|
|
/// finished code generation. If a buffer overflow has occurred, this method
|
|
/// returns true (the callee is required to try again), otherwise it returns
|
|
/// false.
|
|
///
|
|
virtual bool finishFunction(MachineFunction &F) = 0;
|
|
|
|
/// emitByte - This callback is invoked when a byte needs to be written to the
|
|
/// output stream.
|
|
///
|
|
void emitByte(uint8_t B) {
|
|
if (CurBufferPtr != BufferEnd)
|
|
*CurBufferPtr++ = B;
|
|
}
|
|
|
|
/// emitWordLE - This callback is invoked when a 32-bit word needs to be
|
|
/// written to the output stream in little-endian format.
|
|
///
|
|
void emitWordLE(uint32_t W) {
|
|
if (4 <= BufferEnd-CurBufferPtr) {
|
|
emitWordLEInto(CurBufferPtr, W);
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
/// emitWordLEInto - This callback is invoked when a 32-bit word needs to be
|
|
/// written to an arbitrary buffer in little-endian format. Buf must have at
|
|
/// least 4 bytes of available space.
|
|
///
|
|
static void emitWordLEInto(uint8_t *&Buf, uint32_t W) {
|
|
*Buf++ = (uint8_t)(W >> 0);
|
|
*Buf++ = (uint8_t)(W >> 8);
|
|
*Buf++ = (uint8_t)(W >> 16);
|
|
*Buf++ = (uint8_t)(W >> 24);
|
|
}
|
|
|
|
/// emitWordBE - This callback is invoked when a 32-bit word needs to be
|
|
/// written to the output stream in big-endian format.
|
|
///
|
|
void emitWordBE(uint32_t W) {
|
|
if (4 <= BufferEnd-CurBufferPtr) {
|
|
*CurBufferPtr++ = (uint8_t)(W >> 24);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 16);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 8);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 0);
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
/// emitDWordLE - This callback is invoked when a 64-bit word needs to be
|
|
/// written to the output stream in little-endian format.
|
|
///
|
|
void emitDWordLE(uint64_t W) {
|
|
if (8 <= BufferEnd-CurBufferPtr) {
|
|
*CurBufferPtr++ = (uint8_t)(W >> 0);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 8);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 16);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 24);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 32);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 40);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 48);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 56);
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
/// emitDWordBE - This callback is invoked when a 64-bit word needs to be
|
|
/// written to the output stream in big-endian format.
|
|
///
|
|
void emitDWordBE(uint64_t W) {
|
|
if (8 <= BufferEnd-CurBufferPtr) {
|
|
*CurBufferPtr++ = (uint8_t)(W >> 56);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 48);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 40);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 32);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 24);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 16);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 8);
|
|
*CurBufferPtr++ = (uint8_t)(W >> 0);
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
/// emitAlignment - Move the CurBufferPtr pointer up the the specified
|
|
/// alignment (saturated to BufferEnd of course).
|
|
void emitAlignment(unsigned Alignment) {
|
|
if (Alignment == 0) Alignment = 1;
|
|
|
|
if(Alignment <= (uintptr_t)(BufferEnd-CurBufferPtr)) {
|
|
// Move the current buffer ptr up to the specified alignment.
|
|
CurBufferPtr =
|
|
(uint8_t*)(((uintptr_t)CurBufferPtr+Alignment-1) &
|
|
~(uintptr_t)(Alignment-1));
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
|
|
/// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be
|
|
/// written to the output stream.
|
|
void emitULEB128Bytes(uint64_t Value) {
|
|
do {
|
|
uint8_t Byte = Value & 0x7f;
|
|
Value >>= 7;
|
|
if (Value) Byte |= 0x80;
|
|
emitByte(Byte);
|
|
} while (Value);
|
|
}
|
|
|
|
/// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be
|
|
/// written to the output stream.
|
|
void emitSLEB128Bytes(uint64_t Value) {
|
|
uint64_t Sign = Value >> (8 * sizeof(Value) - 1);
|
|
bool IsMore;
|
|
|
|
do {
|
|
uint8_t Byte = Value & 0x7f;
|
|
Value >>= 7;
|
|
IsMore = Value != Sign || ((Byte ^ Sign) & 0x40) != 0;
|
|
if (IsMore) Byte |= 0x80;
|
|
emitByte(Byte);
|
|
} while (IsMore);
|
|
}
|
|
|
|
/// emitString - This callback is invoked when a String needs to be
|
|
/// written to the output stream.
|
|
void emitString(const std::string &String) {
|
|
for (unsigned i = 0, N = static_cast<unsigned>(String.size());
|
|
i < N; ++i) {
|
|
uint8_t C = String[i];
|
|
emitByte(C);
|
|
}
|
|
emitByte(0);
|
|
}
|
|
|
|
/// emitInt32 - Emit a int32 directive.
|
|
void emitInt32(int32_t Value) {
|
|
if (4 <= BufferEnd-CurBufferPtr) {
|
|
*((uint32_t*)CurBufferPtr) = Value;
|
|
CurBufferPtr += 4;
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
/// emitInt64 - Emit a int64 directive.
|
|
void emitInt64(uint64_t Value) {
|
|
if (8 <= BufferEnd-CurBufferPtr) {
|
|
*((uint64_t*)CurBufferPtr) = Value;
|
|
CurBufferPtr += 8;
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
/// emitInt32At - Emit the Int32 Value in Addr.
|
|
void emitInt32At(uintptr_t *Addr, uintptr_t Value) {
|
|
if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
|
|
(*(uint32_t*)Addr) = (uint32_t)Value;
|
|
}
|
|
|
|
/// emitInt64At - Emit the Int64 Value in Addr.
|
|
void emitInt64At(uintptr_t *Addr, uintptr_t Value) {
|
|
if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
|
|
(*(uint64_t*)Addr) = (uint64_t)Value;
|
|
}
|
|
|
|
/// processDebugLoc - Records debug location information about a
|
|
/// MachineInstruction. This is called before emitting any bytes associated
|
|
/// with the instruction. Even if successive instructions have the same debug
|
|
/// location, this method will be called for each one.
|
|
virtual void processDebugLoc(DebugLoc DL, bool BeforePrintintInsn) {}
|
|
|
|
/// emitLabel - Emits a label
|
|
virtual void emitLabel(uint64_t LabelID) = 0;
|
|
|
|
/// allocateSpace - Allocate a block of space in the current output buffer,
|
|
/// returning null (and setting conditions to indicate buffer overflow) on
|
|
/// failure. Alignment is the alignment in bytes of the buffer desired.
|
|
virtual void *allocateSpace(uintptr_t Size, unsigned Alignment) {
|
|
emitAlignment(Alignment);
|
|
void *Result;
|
|
|
|
// Check for buffer overflow.
|
|
if (Size >= (uintptr_t)(BufferEnd-CurBufferPtr)) {
|
|
CurBufferPtr = BufferEnd;
|
|
Result = 0;
|
|
} else {
|
|
// Allocate the space.
|
|
Result = CurBufferPtr;
|
|
CurBufferPtr += Size;
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
/// StartMachineBasicBlock - This should be called by the target when a new
|
|
/// basic block is about to be emitted. This way the MCE knows where the
|
|
/// start of the block is, and can implement getMachineBasicBlockAddress.
|
|
virtual void StartMachineBasicBlock(MachineBasicBlock *MBB) = 0;
|
|
|
|
/// getCurrentPCValue - This returns the address that the next emitted byte
|
|
/// will be output to.
|
|
///
|
|
virtual uintptr_t getCurrentPCValue() const {
|
|
return (uintptr_t)CurBufferPtr;
|
|
}
|
|
|
|
/// getCurrentPCOffset - Return the offset from the start of the emitted
|
|
/// buffer that we are currently writing to.
|
|
virtual uintptr_t getCurrentPCOffset() const {
|
|
return CurBufferPtr-BufferBegin;
|
|
}
|
|
|
|
/// earlyResolveAddresses - True if the code emitter can use symbol addresses
|
|
/// during code emission time. The JIT is capable of doing this because it
|
|
/// creates jump tables or constant pools in memory on the fly while the
|
|
/// object code emitters rely on a linker to have real addresses and should
|
|
/// use relocations instead.
|
|
virtual bool earlyResolveAddresses() const = 0;
|
|
|
|
/// addRelocation - Whenever a relocatable address is needed, it should be
|
|
/// noted with this interface.
|
|
virtual void addRelocation(const MachineRelocation &MR) = 0;
|
|
|
|
/// FIXME: These should all be handled with relocations!
|
|
|
|
/// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
|
|
/// the constant pool that was last emitted with the emitConstantPool method.
|
|
///
|
|
virtual uintptr_t getConstantPoolEntryAddress(unsigned Index) const = 0;
|
|
|
|
/// getJumpTableEntryAddress - Return the address of the jump table with index
|
|
/// 'Index' in the function that last called initJumpTableInfo.
|
|
///
|
|
virtual uintptr_t getJumpTableEntryAddress(unsigned Index) const = 0;
|
|
|
|
/// getMachineBasicBlockAddress - Return the address of the specified
|
|
/// MachineBasicBlock, only usable after the label for the MBB has been
|
|
/// emitted.
|
|
///
|
|
virtual uintptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const= 0;
|
|
|
|
/// getLabelAddress - Return the address of the specified LabelID, only usable
|
|
/// after the LabelID has been emitted.
|
|
///
|
|
virtual uintptr_t getLabelAddress(uint64_t LabelID) const = 0;
|
|
|
|
/// Specifies the MachineModuleInfo object. This is used for exception handling
|
|
/// purposes.
|
|
virtual void setModuleInfo(MachineModuleInfo* Info) = 0;
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|