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547ba56bd0
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit memory constraint ID when the operand kind is Kind_Mem. This constraint ID is a numeric equivalent to the constraint code string and is converted with a target specific hook in TargetLowering. This patch maps all memory constraints to InlineAsm::Constraint_m so there is no functional change at this point. It just proves that using these previously unused bits in the encoding of the flag word doesn't break anything. The next patch will make each target preserve the current mapping of everything to Constraint_m for itself while changing the target independent implementation of the hook to return Constraint_Unknown appropriately. Each target will then be adapted in separate patches to use appropriate Constraint_* values. PR22883 was caused the matching operands copying the whole of the operand flags for the matched operand. This included the constraint id which needed to be replaced with the operand number. This has been fixed with a conversion function. Following on from this, matching operands also used the operand number as the constraint id. This has been fixed by looking up the matched operand and taking it from there. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232165 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
AsmParser | ||
Disassembler | ||
InstPrinter | ||
MCTargetDesc | ||
TargetInfo | ||
CMakeLists.txt | ||
LLVMBuild.txt | ||
Makefile | ||
README.txt | ||
SystemZ.h | ||
SystemZ.td | ||
SystemZAsmPrinter.cpp | ||
SystemZAsmPrinter.h | ||
SystemZCallingConv.cpp | ||
SystemZCallingConv.h | ||
SystemZCallingConv.td | ||
SystemZConstantPoolValue.cpp | ||
SystemZConstantPoolValue.h | ||
SystemZElimCompare.cpp | ||
SystemZFrameLowering.cpp | ||
SystemZFrameLowering.h | ||
SystemZInstrBuilder.h | ||
SystemZInstrFormats.td | ||
SystemZInstrFP.td | ||
SystemZInstrInfo.cpp | ||
SystemZInstrInfo.h | ||
SystemZInstrInfo.td | ||
SystemZISelDAGToDAG.cpp | ||
SystemZISelLowering.cpp | ||
SystemZISelLowering.h | ||
SystemZLDCleanup.cpp | ||
SystemZLongBranch.cpp | ||
SystemZMachineFunctionInfo.cpp | ||
SystemZMachineFunctionInfo.h | ||
SystemZMCInstLower.cpp | ||
SystemZMCInstLower.h | ||
SystemZOperands.td | ||
SystemZOperators.td | ||
SystemZPatterns.td | ||
SystemZProcessors.td | ||
SystemZRegisterInfo.cpp | ||
SystemZRegisterInfo.h | ||
SystemZRegisterInfo.td | ||
SystemZSelectionDAGInfo.cpp | ||
SystemZSelectionDAGInfo.h | ||
SystemZShortenInst.cpp | ||
SystemZSubtarget.cpp | ||
SystemZSubtarget.h | ||
SystemZTargetMachine.cpp | ||
SystemZTargetMachine.h |
//===---------------------------------------------------------------------===// // Random notes about and ideas for the SystemZ backend. //===---------------------------------------------------------------------===// The initial backend is deliberately restricted to z10. We should add support for later architectures at some point. -- SystemZDAGToDAGISel::SelectInlineAsmMemoryOperand() is passed "m" for all inline asm memory constraints; it doesn't get to see the original constraint. This means that it must conservatively treat all inline asm constraints as the most restricted type, "R". -- If an inline asm ties an i32 "r" result to an i64 input, the input will be treated as an i32, leaving the upper bits uninitialised. For example: define void @f4(i32 *%dst) { %val = call i32 asm "blah $0", "=r,0" (i64 103) store i32 %val, i32 *%dst ret void } from CodeGen/SystemZ/asm-09.ll will use LHI rather than LGHI. to load 103. This seems to be a general target-independent problem. -- The tuning of the choice between LOAD ADDRESS (LA) and addition in SystemZISelDAGToDAG.cpp is suspect. It should be tweaked based on performance measurements. -- There is no scheduling support. -- We don't use the BRANCH ON INDEX instructions. -- We might want to use BRANCH ON CONDITION for conditional indirect calls and conditional returns. -- We don't use the TEST DATA CLASS instructions. -- We could use the generic floating-point forms of LOAD COMPLEMENT, LOAD NEGATIVE and LOAD POSITIVE in cases where we don't need the condition codes. For example, we could use LCDFR instead of LCDBR. -- We only use MVC, XC and CLC for constant-length block operations. We could extend them to variable-length operations too, using EXECUTE RELATIVE LONG. MVCIN, MVCLE and CLCLE may be worthwhile too. -- We don't use CUSE or the TRANSLATE family of instructions for string operations. The TRANSLATE ones are probably more difficult to exploit. -- We don't take full advantage of builtins like fabsl because the calling conventions require f128s to be returned by invisible reference. -- ADD LOGICAL WITH SIGNED IMMEDIATE could be useful when we need to produce a carry. SUBTRACT LOGICAL IMMEDIATE could be useful when we need to produce a borrow. (Note that there are no memory forms of ADD LOGICAL WITH CARRY and SUBTRACT LOGICAL WITH BORROW, so the high part of 128-bit memory operations would probably need to be done via a register.) -- We don't use the halfword forms of LOAD REVERSED and STORE REVERSED (LRVH and STRVH). -- We don't use ICM or STCM. -- DAGCombiner doesn't yet fold truncations of extended loads. Functions like: unsigned long f (unsigned long x, unsigned short *y) { return (x << 32) | *y; } therefore end up as: sllg %r2, %r2, 32 llgh %r0, 0(%r3) lr %r2, %r0 br %r14 but truncating the load would give: sllg %r2, %r2, 32 lh %r2, 0(%r3) br %r14 -- Functions like: define i64 @f1(i64 %a) { %and = and i64 %a, 1 ret i64 %and } ought to be implemented as: lhi %r0, 1 ngr %r2, %r0 br %r14 but two-address optimisations reverse the order of the AND and force: lhi %r0, 1 ngr %r0, %r2 lgr %r2, %r0 br %r14 CodeGen/SystemZ/and-04.ll has several examples of this. -- Out-of-range displacements are usually handled by loading the full address into a register. In many cases it would be better to create an anchor point instead. E.g. for: define void @f4a(i128 *%aptr, i64 %base) { %addr = add i64 %base, 524288 %bptr = inttoptr i64 %addr to i128 * %a = load volatile i128 *%aptr %b = load i128 *%bptr %add = add i128 %a, %b store i128 %add, i128 *%aptr ret void } (from CodeGen/SystemZ/int-add-08.ll) we load %base+524288 and %base+524296 into separate registers, rather than using %base+524288 as a base for both. -- Dynamic stack allocations round the size to 8 bytes and then allocate that rounded amount. It would be simpler to subtract the unrounded size from the copy of the stack pointer and then align the result. See CodeGen/SystemZ/alloca-01.ll for an example. -- If needed, we can support 16-byte atomics using LPQ, STPQ and CSDG. -- We might want to model all access registers and use them to spill 32-bit values.