llvm-6502/lib/Analysis/DataStructure/NodeImpl.cpp
Chris Lattner 7650b94c75 * Remove the concept of a critical shadow node
* Make the function pointer argument explicit for a call nodes
* Eliminate unreachable global values
* Merge call nodes that are identical


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2266 91177308-0d34-0410-b5e6-96231b3b80d8
2002-04-16 20:39:59 +00:00

466 lines
15 KiB
C++

//===- NodeImpl.cpp - Implement the data structure analysis nodes ---------===//
//
// Implement the LLVM data structure analysis library.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/DataStructureGraph.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/BasicBlock.h"
#include "llvm/iMemory.h"
#include "llvm/iOther.h"
#include "Support/STLExtras.h"
#include <algorithm>
#include <sstream>
bool AllocDSNode::isEquivalentTo(DSNode *Node) const {
if (AllocDSNode *N = dyn_cast<AllocDSNode>(Node))
return getType() == Node->getType();
return false;
}
bool GlobalDSNode::isEquivalentTo(DSNode *Node) const {
if (GlobalDSNode *G = dyn_cast<GlobalDSNode>(Node)) {
if (G->Val != Val) return false;
// Check that the outgoing links are identical...
assert(getNumLinks() == G->getNumLinks() && "Not identical shape?");
for (unsigned i = 0, e = getNumLinks(); i != e; ++i)
if (getLink(i) != G->getLink(i)) // Check links
return false;
return true;
}
return false;
}
// Call node equivalency - Two call nodes are identical if all of the outgoing
// links are the same, AND if all of the incoming links are identical.
//
bool CallDSNode::isEquivalentTo(DSNode *Node) const {
if (CallDSNode *C = dyn_cast<CallDSNode>(Node)) {
if (getReferrers().size() != C->getReferrers().size() ||
C->getType() != getType())
return false; // Quick check...
// Check that the outgoing links are identical...
assert(getNumLinks() == C->getNumLinks() && "Not identical shape?");
for (unsigned i = 0, e = getNumLinks(); i != e; ++i)
if (getLink(i) != C->getLink(i)) // Check links
return false;
std::vector<PointerValSet*> Refs1 = C->getReferrers();
std::vector<PointerValSet*> Refs2 = getReferrers();
sort(Refs1.begin(), Refs1.end());
sort(Refs2.begin(), Refs2.end());
if (Refs1 != Refs2) return false; // Incoming edges different?
// Check that all outgoing links are the same...
return C->ArgLinks == ArgLinks; // Check that the arguments are identical
}
return false;
}
// NodesAreEquivalent - Check to see if the nodes are equivalent in all ways
// except node type. Since we know N1 is a shadow node, N2 is allowed to be
// any type.
//
bool ShadowDSNode::isEquivalentTo(DSNode *Node) const {
return getType() == Node->getType();
}
//===----------------------------------------------------------------------===//
// DSNode Class Implementation
//
static void MapPVS(PointerValSet &PVSOut, const PointerValSet &PVSIn,
map<const DSNode*, DSNode*> &NodeMap, bool ReinitOk = false){
assert((ReinitOk || PVSOut.empty()) && "Value set already initialized!");
for (unsigned i = 0, e = PVSIn.size(); i != e; ++i)
PVSOut.add(PointerVal(NodeMap[PVSIn[i].Node], PVSIn[i].Index));
}
unsigned countPointerFields(const Type *Ty) {
switch (Ty->getPrimitiveID()) {
case Type::StructTyID: {
const StructType *ST = cast<StructType>(Ty);
unsigned Sum = 0;
for (unsigned i = 0, e = ST->getNumContainedTypes(); i != e; ++i)
Sum += countPointerFields(ST->getContainedType(i));
return Sum;
}
case Type::ArrayTyID:
// All array elements are folded together...
return countPointerFields(cast<ArrayType>(Ty)->getElementType());
case Type::PointerTyID:
return 1;
default: // Some other type, just treat it like a scalar
return 0;
}
}
DSNode::DSNode(enum NodeTy NT, const Type *T) : Ty(T), NodeType(NT) {
// Create field entries for all of the values in this type...
FieldLinks.resize(countPointerFields(getType()));
}
void DSNode::removeReferrer(PointerValSet *PVS) {
vector<PointerValSet*>::iterator I = std::find(Referrers.begin(),
Referrers.end(), PVS);
assert(I != Referrers.end() && "PVS not pointing to node!");
Referrers.erase(I);
}
// removeAllIncomingEdges - Erase all edges in the graph that point to this node
void DSNode::removeAllIncomingEdges() {
while (!Referrers.empty())
Referrers.back()->removePointerTo(this);
}
static void replaceIn(std::string &S, char From, const std::string &To) {
for (unsigned i = 0; i < S.size(); )
if (S[i] == From) {
S.replace(S.begin()+i, S.begin()+i+1,
To.begin(), To.end());
i += To.size();
} else {
++i;
}
}
static void writeEdges(std::ostream &O, const void *SrcNode,
const char *SrcNodePortName, int SrcNodeIdx,
const PointerValSet &VS, const string &EdgeAttr = "") {
for (unsigned j = 0, je = VS.size(); j != je; ++j) {
O << "\t\tNode" << SrcNode << SrcNodePortName;
if (SrcNodeIdx != -1) O << SrcNodeIdx;
O << " -> Node" << VS[j].Node;
if (VS[j].Index)
O << ":g" << VS[j].Index;
if (!EdgeAttr.empty())
O << "[" << EdgeAttr << "]";
O << ";\n";
}
}
static string escapeLabel(const string &In) {
string Label(In);
replaceIn(Label, '\\', "\\\\\\\\"); // Escape caption...
replaceIn(Label, ' ', "\\ ");
replaceIn(Label, '{', "\\{");
replaceIn(Label, '}', "\\}");
return Label;
}
void DSNode::dump() const { print(cerr); }
void DSNode::print(std::ostream &O) const {
string Caption = escapeLabel(getCaption());
O << "\t\tNode" << (void*)this << " [ label =\"{" << Caption;
const vector<PointerValSet> *Links = getAuxLinks();
if (Links && !Links->empty()) {
O << "|{";
for (unsigned i = 0; i < Links->size(); ++i) {
if (i) O << "|";
O << "<f" << i << ">";
}
O << "}";
}
if (!FieldLinks.empty()) {
O << "|{";
for (unsigned i = 0; i < FieldLinks.size(); ++i) {
if (i) O << "|";
O << "<g" << i << ">";
}
O << "}";
}
O << "}\"];\n";
if (Links)
for (unsigned i = 0; i < Links->size(); ++i)
writeEdges(O, this, ":f", i, (*Links)[i]);
for (unsigned i = 0; i < FieldLinks.size(); ++i)
writeEdges(O, this, ":g", i, FieldLinks[i]);
}
void DSNode::mapNode(map<const DSNode*, DSNode*> &NodeMap, const DSNode *Old) {
assert(FieldLinks.size() == Old->FieldLinks.size() &&
"Cloned nodes do not have the same number of links!");
for (unsigned j = 0, je = FieldLinks.size(); j != je; ++j)
MapPVS(FieldLinks[j], Old->FieldLinks[j], NodeMap);
}
AllocDSNode::AllocDSNode(AllocationInst *V)
: DSNode(NewNode, V->getType()->getElementType()), Allocation(V) {
}
bool AllocDSNode::isAllocaNode() const {
return isa<AllocaInst>(Allocation);
}
string AllocDSNode::getCaption() const {
stringstream OS;
OS << (isMallocNode() ? "new " : "alloca ");
WriteTypeSymbolic(OS, getType(),
Allocation->getParent()->getParent()->getParent());
if (Allocation->isArrayAllocation())
OS << "[ ]";
return OS.str();
}
GlobalDSNode::GlobalDSNode(GlobalValue *V)
: DSNode(GlobalNode, V->getType()->getElementType()), Val(V) {
}
string GlobalDSNode::getCaption() const {
stringstream OS;
if (isa<Function>(Val))
OS << "fn ";
else
OS << "global ";
WriteTypeSymbolic(OS, getType(), Val->getParent());
return OS.str() + " %" + Val->getName();
}
ShadowDSNode::ShadowDSNode(const Type *Ty, Module *M) : DSNode(ShadowNode, Ty) {
Mod = M;
ShadowParent = 0;
}
ShadowDSNode::ShadowDSNode(const Type *Ty, Module *M, ShadowDSNode *ShadParent)
: DSNode(ShadowNode, Ty) {
Mod = M;
ShadowParent = ShadParent;
}
std::string ShadowDSNode::getCaption() const {
stringstream OS;
OS << "shadow ";
WriteTypeSymbolic(OS, getType(), Mod);
return OS.str();
}
void ShadowDSNode::mapNode(map<const DSNode*, DSNode*> &NodeMap,
const DSNode *O) {
const ShadowDSNode *Old = (ShadowDSNode*)O;
DSNode::mapNode(NodeMap, Old); // Map base portions first...
// Map our SynthNodes...
assert(SynthNodes.empty() && "Synthnodes already mapped?");
SynthNodes.reserve(Old->SynthNodes.size());
for (unsigned i = 0, e = Old->SynthNodes.size(); i != e; ++i)
SynthNodes.push_back(std::make_pair(Old->SynthNodes[i].first,
(ShadowDSNode*)NodeMap[Old->SynthNodes[i].second]));
}
CallDSNode::CallDSNode(CallInst *ci) : DSNode(CallNode, ci->getType()), CI(ci) {
unsigned NumPtrs = 0;
for (unsigned i = 0, e = ci->getNumOperands(); i != e; ++i)
if (isa<PointerType>(ci->getOperand(i)->getType()))
NumPtrs++;
ArgLinks.resize(NumPtrs);
}
string CallDSNode::getCaption() const {
stringstream OS;
if (const Function *CM = CI->getCalledFunction())
OS << "call " << CM->getName();
else
OS << "call <indirect>";
OS << "|Ret: ";
WriteTypeSymbolic(OS, getType(),
CI->getParent()->getParent()->getParent());
return OS.str();
}
void CallDSNode::mapNode(map<const DSNode*, DSNode*> &NodeMap,
const DSNode *O) {
const CallDSNode *Old = cast<CallDSNode>(O);
DSNode::mapNode(NodeMap, Old); // Map base portions first...
assert(ArgLinks.size() == Old->ArgLinks.size() && "# Arguments changed!?");
for (unsigned i = 0, e = Old->ArgLinks.size(); i != e; ++i)
MapPVS(ArgLinks[i], Old->ArgLinks[i], NodeMap);
}
void FunctionDSGraph::printFunction(std::ostream &O,
const char *Label) const {
O << "\tsubgraph cluster_" << Label << "_Function" << (void*)this << " {\n";
O << "\t\tlabel=\"" << Label << " Function\\ " << Func->getName() << "\";\n";
for (unsigned i = 0, e = AllocNodes.size(); i != e; ++i)
AllocNodes[i]->print(O);
for (unsigned i = 0, e = ShadowNodes.size(); i != e; ++i)
ShadowNodes[i]->print(O);
for (unsigned i = 0, e = GlobalNodes.size(); i != e; ++i)
GlobalNodes[i]->print(O);
for (unsigned i = 0, e = CallNodes.size(); i != e; ++i)
CallNodes[i]->print(O);
if (RetNode.size()) {
O << "\t\tNode" << (void*)this << Label
<< " [shape=\"ellipse\", label=\"Returns\"];\n";
writeEdges(O, this, Label, -1, RetNode);
}
O << "\n";
for (std::map<Value*, PointerValSet>::const_iterator I = ValueMap.begin(),
E = ValueMap.end(); I != E; ++I) {
if (I->second.size()) { // Only output nodes with edges...
stringstream OS;
WriteTypeSymbolic(OS, I->first->getType(), Func->getParent());
// Create node for I->first
O << "\t\tNode" << (void*)I->first << Label << " [shape=\"box\", label=\""
<< escapeLabel(OS.str()) << "\\n%" << escapeLabel(I->first->getName())
<< "\",fontsize=\"12.0\",color=\"gray70\"];\n";
// add edges from I->first to all pointers in I->second
writeEdges(O, I->first, Label, -1, I->second,
"weight=\"0.9\",color=\"gray70\"");
}
}
O << "\t}\n";
}
// Copy constructor - Since we copy the nodes over, we have to be sure to go
// through and fix pointers to point into the new graph instead of into the old
// graph...
//
FunctionDSGraph::FunctionDSGraph(const FunctionDSGraph &DSG) : Func(DSG.Func) {
vector<PointerValSet> Args;
RetNode = cloneFunctionIntoSelf(DSG, true, Args);
}
// cloneFunctionIntoSelf - Clone the specified method graph into the current
// method graph, returning the Return's set of the graph. If ValueMap is set
// to true, the ValueMap of the function is cloned into this function as well
// as the data structure graph itself. Regardless, the arguments value sets
// of DSG are copied into Args.
//
PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
bool CloneValueMap,
vector<PointerValSet> &Args) {
map<const DSNode*, DSNode*> NodeMap; // Map from old graph to new graph...
unsigned StartAllocSize = AllocNodes.size();
AllocNodes.reserve(StartAllocSize+DSG.AllocNodes.size());
unsigned StartShadowSize = ShadowNodes.size();
ShadowNodes.reserve(StartShadowSize+DSG.ShadowNodes.size());
unsigned StartGlobalSize = GlobalNodes.size();
GlobalNodes.reserve(StartGlobalSize+DSG.GlobalNodes.size());
unsigned StartCallSize = CallNodes.size();
CallNodes.reserve(StartCallSize+DSG.CallNodes.size());
// Clone all of the alloc nodes similarly...
for (unsigned i = 0, e = DSG.AllocNodes.size(); i != e; ++i) {
AllocDSNode *New = cast<AllocDSNode>(DSG.AllocNodes[i]->clone());
NodeMap[DSG.AllocNodes[i]] = New;
AllocNodes.push_back(New);
}
// Clone all of the shadow nodes similarly...
for (unsigned i = 0, e = DSG.ShadowNodes.size(); i != e; ++i) {
ShadowDSNode *New = cast<ShadowDSNode>(DSG.ShadowNodes[i]->clone());
NodeMap[DSG.ShadowNodes[i]] = New;
ShadowNodes.push_back(New);
}
// Clone all of the global nodes...
for (unsigned i = 0, e = DSG.GlobalNodes.size(); i != e; ++i) {
GlobalDSNode *New = cast<GlobalDSNode>(DSG.GlobalNodes[i]->clone());
NodeMap[DSG.GlobalNodes[i]] = New;
GlobalNodes.push_back(New);
}
// Clone all of the call nodes...
for (unsigned i = 0, e = DSG.CallNodes.size(); i != e; ++i) {
CallDSNode *New = cast<CallDSNode>(DSG.CallNodes[i]->clone());
NodeMap[DSG.CallNodes[i]] = New;
CallNodes.push_back(New);
}
// Convert all of the links over in the nodes now that the map has been filled
// in all the way...
//
for (unsigned i = 0, e = DSG.AllocNodes.size(); i != e; ++i)
AllocNodes[i+StartAllocSize]->mapNode(NodeMap, DSG.AllocNodes[i]);
for (unsigned i = 0, e = DSG.ShadowNodes.size(); i != e; ++i)
ShadowNodes[i+StartShadowSize]->mapNode(NodeMap, DSG.ShadowNodes[i]);
for (unsigned i = 0, e = DSG.GlobalNodes.size(); i != e; ++i)
GlobalNodes[i+StartGlobalSize]->mapNode(NodeMap, DSG.GlobalNodes[i]);
for (unsigned i = 0, e = DSG.CallNodes.size(); i != e; ++i)
CallNodes[i+StartCallSize]->mapNode(NodeMap, DSG.CallNodes[i]);
// Convert over the arguments...
Function *OF = DSG.getFunction();
for (Function::ArgumentListType::iterator I = OF->getArgumentList().begin(),
E = OF->getArgumentList().end(); I != E; ++I)
if (isa<PointerType>(((Value*)*I)->getType())) {
PointerValSet ArgPVS;
assert(DSG.getValueMap().find((Value*)*I) != DSG.getValueMap().end());
MapPVS(ArgPVS, DSG.getValueMap().find((Value*)*I)->second, NodeMap);
assert(!ArgPVS.empty() && "Argument has no links!");
Args.push_back(ArgPVS);
}
if (CloneValueMap) {
// Convert value map... the values themselves stay the same, just the nodes
// have to change...
//
for (std::map<Value*,PointerValSet>::const_iterator I =DSG.ValueMap.begin(),
E = DSG.ValueMap.end(); I != E; ++I)
MapPVS(ValueMap[I->first], I->second, NodeMap, true);
}
// Convert over return node...
PointerValSet RetVals;
MapPVS(RetVals, DSG.RetNode, NodeMap);
return RetVals;
}
FunctionDSGraph::~FunctionDSGraph() {
RetNode.clear();
ValueMap.clear();
for_each(AllocNodes.begin(), AllocNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(ShadowNodes.begin(), ShadowNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(GlobalNodes.begin(), GlobalNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(CallNodes.begin(), CallNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(AllocNodes.begin(), AllocNodes.end(), deleter<DSNode>);
for_each(ShadowNodes.begin(), ShadowNodes.end(), deleter<DSNode>);
for_each(GlobalNodes.begin(), GlobalNodes.end(), deleter<DSNode>);
for_each(CallNodes.begin(), CallNodes.end(), deleter<DSNode>);
}