mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-22 07:32:48 +00:00
7ed47a1335
discussion of this change. Boy are my fingers tired. ;-) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45411 91177308-0d34-0410-b5e6-96231b3b80d8
194 lines
6.4 KiB
C++
194 lines
6.4 KiB
C++
//===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the MachineLoopInfo class that is used to identify natural
|
|
// loops and determine the loop depth of various nodes of the CFG. Note that
|
|
// natural loops may actually be several loops that share the same header node.
|
|
//
|
|
// This analysis calculates the nesting structure of loops in a function. For
|
|
// each natural loop identified, this analysis identifies natural loops
|
|
// contained entirely within the loop and the basic blocks the make up the loop.
|
|
//
|
|
// It can calculate on the fly various bits of information, for example:
|
|
//
|
|
// * whether there is a preheader for the loop
|
|
// * the number of back edges to the header
|
|
// * whether or not a particular block branches out of the loop
|
|
// * the successor blocks of the loop
|
|
// * the loop depth
|
|
// * the trip count
|
|
// * etc...
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINE_LOOP_INFO_H
|
|
#define LLVM_CODEGEN_MACHINE_LOOP_INFO_H
|
|
|
|
#include "llvm/CodeGen/MachineFunctionPass.h"
|
|
#include "llvm/CodeGen/MachineBasicBlock.h"
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
#include "llvm/CodeGen/MachineInstr.h"
|
|
#include "llvm/Analysis/LoopInfo.h"
|
|
|
|
namespace llvm {
|
|
|
|
// Provide overrides for Loop methods that don't make sense for machine loops.
|
|
template<> inline
|
|
PHINode *LoopBase<MachineBasicBlock>::getCanonicalInductionVariable() const {
|
|
assert(0 && "getCanonicalInductionVariable not supported for machine loops!");
|
|
return 0;
|
|
}
|
|
|
|
template<> inline Instruction*
|
|
LoopBase<MachineBasicBlock>::getCanonicalInductionVariableIncrement() const {
|
|
assert(0 &&
|
|
"getCanonicalInductionVariableIncrement not supported for machine loops!");
|
|
return 0;
|
|
}
|
|
|
|
template<>
|
|
inline bool LoopBase<MachineBasicBlock>::isLoopInvariant(Value *V) const {
|
|
assert(0 && "isLoopInvariant not supported for machine loops!");
|
|
return false;
|
|
}
|
|
|
|
template<>
|
|
inline Value *LoopBase<MachineBasicBlock>::getTripCount() const {
|
|
assert(0 && "getTripCount not supported for machine loops!");
|
|
return 0;
|
|
}
|
|
|
|
template<>
|
|
inline bool LoopBase<MachineBasicBlock>::isLCSSAForm() const {
|
|
assert(0 && "isLCSSAForm not supported for machine loops");
|
|
return false;
|
|
}
|
|
|
|
typedef LoopBase<MachineBasicBlock> MachineLoop;
|
|
|
|
class MachineLoopInfo : public MachineFunctionPass {
|
|
LoopInfoBase<MachineBasicBlock>* LI;
|
|
friend class LoopBase<MachineBasicBlock>;
|
|
|
|
LoopInfoBase<MachineBasicBlock>& getBase() { return *LI; }
|
|
public:
|
|
static char ID; // Pass identification, replacement for typeid
|
|
|
|
MachineLoopInfo() : MachineFunctionPass(intptr_t(&ID)) {
|
|
LI = new LoopInfoBase<MachineBasicBlock>();
|
|
}
|
|
|
|
~MachineLoopInfo() { delete LI; }
|
|
|
|
/// iterator/begin/end - The interface to the top-level loops in the current
|
|
/// function.
|
|
///
|
|
typedef std::vector<MachineLoop*>::const_iterator iterator;
|
|
inline iterator begin() const { return LI->begin(); }
|
|
inline iterator end() const { return LI->end(); }
|
|
|
|
/// getLoopFor - Return the inner most loop that BB lives in. If a basic
|
|
/// block is in no loop (for example the entry node), null is returned.
|
|
///
|
|
inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const {
|
|
return LI->getLoopFor(BB);
|
|
}
|
|
|
|
/// operator[] - same as getLoopFor...
|
|
///
|
|
inline const MachineLoop *operator[](const MachineBasicBlock *BB) const {
|
|
return LI->getLoopFor(BB);
|
|
}
|
|
|
|
/// getLoopDepth - Return the loop nesting level of the specified block...
|
|
///
|
|
inline unsigned getLoopDepth(const MachineBasicBlock *BB) const {
|
|
return LI->getLoopDepth(BB);
|
|
}
|
|
|
|
// isLoopHeader - True if the block is a loop header node
|
|
inline bool isLoopHeader(MachineBasicBlock *BB) const {
|
|
return LI->isLoopHeader(BB);
|
|
}
|
|
|
|
/// runOnFunction - Calculate the natural loop information.
|
|
///
|
|
virtual bool runOnMachineFunction(MachineFunction &F);
|
|
|
|
virtual void releaseMemory() { LI->releaseMemory(); }
|
|
|
|
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
|
|
|
|
/// removeLoop - This removes the specified top-level loop from this loop info
|
|
/// object. The loop is not deleted, as it will presumably be inserted into
|
|
/// another loop.
|
|
inline MachineLoop *removeLoop(iterator I) { return LI->removeLoop(I); }
|
|
|
|
/// changeLoopFor - Change the top-level loop that contains BB to the
|
|
/// specified loop. This should be used by transformations that restructure
|
|
/// the loop hierarchy tree.
|
|
inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) {
|
|
LI->changeLoopFor(BB, L);
|
|
}
|
|
|
|
/// changeTopLevelLoop - Replace the specified loop in the top-level loops
|
|
/// list with the indicated loop.
|
|
inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) {
|
|
LI->changeTopLevelLoop(OldLoop, NewLoop);
|
|
}
|
|
|
|
/// addTopLevelLoop - This adds the specified loop to the collection of
|
|
/// top-level loops.
|
|
inline void addTopLevelLoop(MachineLoop *New) {
|
|
LI->addTopLevelLoop(New);
|
|
}
|
|
|
|
/// removeBlock - This method completely removes BB from all data structures,
|
|
/// including all of the Loop objects it is nested in and our mapping from
|
|
/// MachineBasicBlocks to loops.
|
|
void removeBlock(MachineBasicBlock *BB) {
|
|
LI->removeBlock(BB);
|
|
}
|
|
};
|
|
|
|
|
|
// Allow clients to walk the list of nested loops...
|
|
template <> struct GraphTraits<const MachineLoop*> {
|
|
typedef const MachineLoop NodeType;
|
|
typedef std::vector<MachineLoop*>::const_iterator ChildIteratorType;
|
|
|
|
static NodeType *getEntryNode(const MachineLoop *L) { return L; }
|
|
static inline ChildIteratorType child_begin(NodeType *N) {
|
|
return N->begin();
|
|
}
|
|
static inline ChildIteratorType child_end(NodeType *N) {
|
|
return N->end();
|
|
}
|
|
};
|
|
|
|
template <> struct GraphTraits<MachineLoop*> {
|
|
typedef MachineLoop NodeType;
|
|
typedef std::vector<MachineLoop*>::const_iterator ChildIteratorType;
|
|
|
|
static NodeType *getEntryNode(MachineLoop *L) { return L; }
|
|
static inline ChildIteratorType child_begin(NodeType *N) {
|
|
return N->begin();
|
|
}
|
|
static inline ChildIteratorType child_end(NodeType *N) {
|
|
return N->end();
|
|
}
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
// Make sure that any clients of this file link in LoopInfo.cpp
|
|
FORCE_DEFINING_FILE_TO_BE_LINKED(MachineLoopInfo)
|
|
|
|
#endif
|