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https://github.com/c64scene-ar/llvm-6502.git
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36a0947820
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81290 91177308-0d34-0410-b5e6-96231b3b80d8
19 lines
598 B
LLVM
19 lines
598 B
LLVM
; The old instruction selector used to load all arguments to a call up in
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; registers, then start pushing them all onto the stack. This is bad news as
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; it makes a ton of annoying overlapping live ranges. This code should not
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; cause spills!
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;
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; RUN: llc < %s -march=x86 -stats |& not grep spilled
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target datalayout = "e-p:32:32"
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define i32 @test(i32, i32, i32, i32, i32, i32, i32, i32, i32, i32) {
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ret i32 0
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}
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define i32 @main() {
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%X = call i32 @test( i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10 ) ; <i32> [#uses=1]
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ret i32 %X
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}
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