llvm-6502/test/CodeGen/X86/vector-shuffle-256-v4.ll
Sanjay Patel 8765e82c83 [X86, AVX] adjust tablegen patterns to generate better code for scalar insertion into zero vector (PR23073)
For code like this:

define <8 x i32> @load_v8i32() {
  ret <8 x i32> <i32 7, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
}

We produce this AVX code:

_load_v8i32:                            ## @load_v8i32
  movl	$7, %eax
  vmovd	%eax, %xmm0
  vxorps	%ymm1, %ymm1, %ymm1
  vblendps	$1, %ymm0, %ymm1, %ymm0 ## ymm0 = ymm0[0],ymm1[1,2,3,4,5,6,7]
  retq

There are at least 2 bugs in play here:

    We're generating a blend when a move scalar does the same job using 2 less instruction bytes (see FIXMEs).
    We're not matching an existing pattern that would eliminate the xor and blend entirely. The zero bytes are free with vmovd.

The 2nd fix involves an adjustment of "AddedComplexity" [1] and mostly masks the 1st problem.

[1] AddedComplexity has close to no documentation in the source. 
The best we have is this comment: "roughly corresponds to the number of nodes that are covered". 
It appears that x86 has bastardized this definition by inflating its values for some other
undocumented reason. For example, we have a pattern with "AddedComplexity = 400" (!). 

I searched my way to this page:
https://groups.google.com/forum/#!topic/llvm-dev/5UX-Og9M0xQ

Differential Revision: http://reviews.llvm.org/D8794



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@233931 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-02 17:56:17 +00:00

937 lines
34 KiB
LLVM

; RUN: llc < %s -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1
; RUN: llc < %s -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2
target triple = "x86_64-unknown-unknown"
define <4 x double> @shuffle_v4f64_0000(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_0000:
; AVX1: # BB#0:
; AVX1-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_0000:
; AVX2: # BB#0:
; AVX2-NEXT: vbroadcastsd %xmm0, %ymm0
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 0>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0001(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_0001:
; AVX1: # BB#0:
; AVX1-NEXT: vmovddup {{.*#+}} xmm1 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_0001:
; AVX2: # BB#0:
; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[0,0,0,1]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0020(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_0020:
; AVX1: # BB#0:
; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
; AVX1-NEXT: vunpcklpd {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; AVX1-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_0020:
; AVX2: # BB#0:
; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[0,0,2,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0300(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_0300:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm1 = ymm0[2,3,0,1]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm1 = ymm1[0,1,2,2]
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_0300:
; AVX2: # BB#0:
; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[0,3,0,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_1000(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_1000:
; AVX1: # BB#0:
; AVX1-NEXT: vpermilpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX1-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_1000:
; AVX2: # BB#0:
; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[1,0,0,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_2200(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_2200:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,0,1]
; AVX1-NEXT: vmovddup {{.*#+}} ymm0 = ymm0[0,0,2,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_2200:
; AVX2: # BB#0:
; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[2,2,0,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_3330(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_3330:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm1 = ymm0[2,3,0,1]
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm1[0,1,2],ymm0[3]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,1,3,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_3330:
; AVX2: # BB#0:
; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[3,3,3,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_3210(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_3210:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,0,1]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_3210:
; AVX2: # BB#0:
; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[3,2,1,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0023(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_0023:
; ALL: # BB#0:
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[0,0,2,3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 3>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0022(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_0022:
; ALL: # BB#0:
; ALL-NEXT: vmovddup {{.*#+}} ymm0 = ymm0[0,0,2,2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 2>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_1032(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_1032:
; ALL: # BB#0:
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_1133(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_1133:
; ALL: # BB#0:
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,1,3,3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 1, i32 3, i32 3>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_1023(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_1023:
; ALL: # BB#0:
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,2,3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 2, i32 3>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_1022(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_1022:
; ALL: # BB#0:
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,2,2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 2, i32 2>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0423(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_0423:
; AVX1: # BB#0:
; AVX1-NEXT: vmovddup {{.*#+}} ymm1 = ymm1[0,0,2,2]
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1],ymm0[2,3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_0423:
; AVX2: # BB#0:
; AVX2-NEXT: vbroadcastsd %xmm1, %ymm1
; AVX2-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1],ymm0[2,3]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 4, i32 2, i32 3>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0462(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_0462:
; ALL: # BB#0:
; ALL-NEXT: vmovddup {{.*#+}} ymm1 = ymm1[0,0,2,2]
; ALL-NEXT: vmovddup {{.*#+}} ymm0 = ymm0[0,0,2,2]
; ALL-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2],ymm0[3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 4, i32 6, i32 2>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0426(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_0426:
; ALL: # BB#0:
; ALL-NEXT: vunpcklpd {{.*#+}} ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_1537(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_1537:
; ALL: # BB#0:
; ALL-NEXT: vunpckhpd {{.*#+}} ymm0 = ymm0[1],ymm1[1],ymm0[3],ymm1[3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_4062(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_4062:
; ALL: # BB#0:
; ALL-NEXT: vunpcklpd {{.*#+}} ymm0 = ymm1[0],ymm0[0],ymm1[2],ymm0[2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 4, i32 0, i32 6, i32 2>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_5173(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_5173:
; ALL: # BB#0:
; ALL-NEXT: vunpckhpd {{.*#+}} ymm0 = ymm1[1],ymm0[1],ymm1[3],ymm0[3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 5, i32 1, i32 7, i32 3>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_5163(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_5163:
; ALL: # BB#0:
; ALL-NEXT: vshufpd {{.*#+}} ymm0 = ymm1[1],ymm0[1],ymm1[2],ymm0[3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 5, i32 1, i32 6, i32 3>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0527(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_0527:
; ALL: # BB#0:
; ALL-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1],ymm0[2],ymm1[3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_4163(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_4163:
; ALL: # BB#0:
; ALL-NEXT: vblendpd {{.*#+}} ymm0 = ymm1[0],ymm0[1],ymm1[2],ymm0[3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 4, i32 1, i32 6, i32 3>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0145(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_0145:
; ALL: # BB#0:
; ALL-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_4501(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_4501:
; ALL: # BB#0:
; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0167(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_0167:
; ALL: # BB#0:
; ALL-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_1054(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_1054:
; ALL: # BB#0:
; ALL-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 5, i32 4>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_3254(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_3254:
; ALL: # BB#0:
; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1]
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 3, i32 2, i32 5, i32 4>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_3276(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_3276:
; ALL: # BB#0:
; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[2,3]
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 3, i32 2, i32 7, i32 6>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_1076(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_1076:
; ALL: # BB#0:
; ALL-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3]
; ALL-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 7, i32 6>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_0415(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_0415:
; AVX1: # BB#0:
; AVX1-NEXT: vunpckhpd {{.*#+}} xmm2 = xmm0[1],xmm1[1]
; AVX1-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4f64_0415:
; AVX2: # BB#0:
; AVX2-NEXT: vpermpd {{.*#+}} ymm1 = ymm1[0,0,2,1]
; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[0,1,1,3]
; AVX2-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1],ymm0[2],ymm1[3]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
ret <4 x double> %shuffle
}
define <4 x double> @shuffle_v4f64_u062(<4 x double> %a, <4 x double> %b) {
; ALL-LABEL: shuffle_v4f64_u062:
; ALL: # BB#0:
; ALL-NEXT: vunpcklpd {{.*#+}} ymm0 = ymm1[0],ymm0[0],ymm1[2],ymm0[2]
; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 undef, i32 0, i32 6, i32 2>
ret <4 x double> %shuffle
}
define <4 x i64> @shuffle_v4i64_0000(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0000:
; AVX1: # BB#0:
; AVX1-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0000:
; AVX2: # BB#0:
; AVX2-NEXT: vbroadcastsd %xmm0, %ymm0
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 0>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0001(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0001:
; AVX1: # BB#0:
; AVX1-NEXT: vmovddup {{.*#+}} xmm1 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0001:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,0,0,1]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0020(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0020:
; AVX1: # BB#0:
; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
; AVX1-NEXT: vunpcklpd {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; AVX1-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0020:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,0,2,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0112(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0112:
; AVX1: # BB#0:
; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
; AVX1-NEXT: vshufpd {{.*#+}} xmm1 = xmm0[1],xmm1[0]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0112:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,1,1,2]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 1, i32 2>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0300(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0300:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm1 = ymm0[2,3,0,1]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm1 = ymm1[0,1,2,2]
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0300:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,3,0,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_1000(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_1000:
; AVX1: # BB#0:
; AVX1-NEXT: vpermilpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX1-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_1000:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[1,0,0,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_2200(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_2200:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,0,1]
; AVX1-NEXT: vmovddup {{.*#+}} ymm0 = ymm0[0,0,2,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_2200:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[2,2,0,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_3330(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_3330:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm1 = ymm0[2,3,0,1]
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm1[0,1,2],ymm0[3]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,1,3,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_3330:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[3,3,3,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_3210(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_3210:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,0,1]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_3210:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[3,2,1,0]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0124(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0124:
; AVX1: # BB#0:
; AVX1-NEXT: vmovddup {{.*#+}} xmm1 = xmm1[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm1
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1,2],ymm1[3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0124:
; AVX2: # BB#0:
; AVX2-NEXT: vpbroadcastq %xmm1, %ymm1
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1,2,3,4,5],ymm1[6,7]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0142(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0142:
; AVX1: # BB#0:
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm1, %ymm1
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[0,1,2,2]
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2],ymm0[3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0142:
; AVX2: # BB#0:
; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm1, %ymm1
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,1,2,2]
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5],ymm0[6,7]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 2>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0412(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0412:
; AVX1: # BB#0:
; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm2
; AVX1-NEXT: vshufpd {{.*#+}} xmm2 = xmm0[1],xmm2[0]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: vmovddup {{.*#+}} ymm1 = ymm1[0,0,2,2]
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1],ymm0[2,3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0412:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,1,1,2]
; AVX2-NEXT: vpbroadcastq %xmm1, %ymm1
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3],ymm0[4,5,6,7]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 2>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_4012(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_4012:
; AVX1: # BB#0:
; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm2
; AVX1-NEXT: vshufpd {{.*#+}} xmm2 = xmm0[1],xmm2[0]
; AVX1-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm1[0],ymm0[1,2,3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_4012:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,0,1,2]
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm1[0,1],ymm0[2,3,4,5,6,7]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 2>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0145(<4 x i64> %a, <4 x i64> %b) {
; ALL-LABEL: shuffle_v4i64_0145:
; ALL: # BB#0:
; ALL-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; ALL-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0451(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0451:
; AVX1: # BB#0:
; AVX1-NEXT: vunpckhpd {{.*#+}} xmm2 = xmm1[1],xmm0[1]
; AVX1-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0451:
; AVX2: # BB#0:
; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm0, %ymm0
; AVX2-NEXT: vpermq {{.*#+}} ymm1 = ymm1[0,0,1,3]
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3,4,5],ymm0[6,7]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 4, i32 5, i32 1>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_4501(<4 x i64> %a, <4 x i64> %b) {
; ALL-LABEL: shuffle_v4i64_4501:
; ALL: # BB#0:
; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; ALL-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_4015(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_4015:
; AVX1: # BB#0:
; AVX1-NEXT: vunpckhpd {{.*#+}} xmm2 = xmm0[1],xmm1[1]
; AVX1-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm1[0],xmm0[0]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_4015:
; AVX2: # BB#0:
; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm1, %ymm1
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,0,1,3]
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm1[0,1],ymm0[2,3,4,5],ymm1[6,7]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 5>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_2u35(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_2u35:
; AVX1: # BB#0:
; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm0
; AVX1-NEXT: vunpckhpd {{.*#+}} xmm1 = xmm0[1],xmm1[1]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_2u35:
; AVX2: # BB#0:
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3],ymm0[4,5,6,7]
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[2,1,3,1]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 2, i32 undef, i32 3, i32 5>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_1251(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_1251:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm2 = ymm0[2,3,0,1]
; AVX1-NEXT: vshufpd {{.*#+}} ymm0 = ymm0[1],ymm2[0],ymm0[2],ymm2[3]
; AVX1-NEXT: vpermilpd {{.*#+}} xmm1 = xmm1[1,0]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm1
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2],ymm0[3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_1251:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm1 = ymm1[0,1,1,3]
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[1,2,2,1]
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5],ymm0[6,7]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 2, i32 5, i32 1>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_1054(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_1054:
; AVX1: # BB#0:
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_1054:
; AVX2: # BB#0:
; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
; AVX2-NEXT: vpshufd {{.*#+}} ymm0 = ymm0[2,3,0,1,6,7,4,5]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 0, i32 5, i32 4>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_3254(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_3254:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_3254:
; AVX2: # BB#0:
; AVX2-NEXT: vperm2i128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1]
; AVX2-NEXT: vpshufd {{.*#+}} ymm0 = ymm0[2,3,0,1,6,7,4,5]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 3, i32 2, i32 5, i32 4>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_3276(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_3276:
; AVX1: # BB#0:
; AVX1-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[2,3]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_3276:
; AVX2: # BB#0:
; AVX2-NEXT: vperm2i128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[2,3]
; AVX2-NEXT: vpshufd {{.*#+}} ymm0 = ymm0[2,3,0,1,6,7,4,5]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 3, i32 2, i32 7, i32 6>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_1076(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_1076:
; AVX1: # BB#0:
; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3]
; AVX1-NEXT: vpermilpd {{.*#+}} ymm0 = ymm0[1,0,3,2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_1076:
; AVX2: # BB#0:
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
; AVX2-NEXT: vpshufd {{.*#+}} ymm0 = ymm0[2,3,0,1,6,7,4,5]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 0, i32 7, i32 6>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_0415(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_0415:
; AVX1: # BB#0:
; AVX1-NEXT: vunpckhpd {{.*#+}} xmm2 = xmm0[1],xmm1[1]
; AVX1-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_0415:
; AVX2: # BB#0:
; AVX2-NEXT: vpermq {{.*#+}} ymm1 = ymm1[0,0,2,1]
; AVX2-NEXT: vpermq {{.*#+}} ymm0 = ymm0[0,1,1,3]
; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3],ymm0[4,5],ymm1[6,7]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_z4z6(<4 x i64> %a) {
; AVX1-LABEL: shuffle_v4i64_z4z6:
; AVX1: # BB#0:
; AVX1-NEXT: vxorpd %ymm1, %ymm1, %ymm1
; AVX1-NEXT: vunpcklpd {{.*#+}} ymm0 = ymm1[0],ymm0[0],ymm1[2],ymm0[2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_z4z6:
; AVX2: # BB#0:
; AVX2-NEXT: vpslldq {{.*#+}} ymm0 = zero,zero,zero,zero,zero,zero,zero,zero,ymm0[0,1,2,3,4,5,6,7],zero,zero,zero,zero,zero,zero,zero,zero,ymm0[16,17,18,19,20,21,22,23]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> zeroinitializer, <4 x i64> %a, <4 x i32> <i32 0, i32 4, i32 0, i32 6>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_5zuz(<4 x i64> %a) {
; AVX1-LABEL: shuffle_v4i64_5zuz:
; AVX1: # BB#0:
; AVX1-NEXT: vxorpd %ymm1, %ymm1, %ymm1
; AVX1-NEXT: vunpckhpd {{.*#+}} ymm0 = ymm0[1],ymm1[1],ymm0[3],ymm1[3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_5zuz:
; AVX2: # BB#0:
; AVX2-NEXT: vpsrldq {{.*#+}} ymm0 = ymm0[8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,ymm0[24,25,26,27,28,29,30,31],zero,zero,zero,zero,zero,zero,zero,zero
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> zeroinitializer, <4 x i64> %a, <4 x i32> <i32 5, i32 0, i32 undef, i32 0>
ret <4 x i64> %shuffle
}
define <4 x i64> @shuffle_v4i64_40u2(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: shuffle_v4i64_40u2:
; AVX1: # BB#0:
; AVX1-NEXT: vunpcklpd {{.*#+}} ymm0 = ymm1[0],ymm0[0],ymm1[2],ymm0[2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: shuffle_v4i64_40u2:
; AVX2: # BB#0:
; AVX2-NEXT: vpunpcklqdq {{.*#+}} ymm0 = ymm1[0],ymm0[0],ymm1[2],ymm0[2]
; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 0, i32 undef, i32 2>
ret <4 x i64> %shuffle
}
define <4 x i64> @stress_test1(<4 x i64> %a, <4 x i64> %b) {
; ALL-LABEL: stress_test1:
; ALL: retq
%c = shufflevector <4 x i64> %b, <4 x i64> undef, <4 x i32> <i32 3, i32 1, i32 1, i32 0>
%d = shufflevector <4 x i64> %c, <4 x i64> undef, <4 x i32> <i32 3, i32 undef, i32 2, i32 undef>
%e = shufflevector <4 x i64> %b, <4 x i64> undef, <4 x i32> <i32 3, i32 3, i32 1, i32 undef>
%f = shufflevector <4 x i64> %d, <4 x i64> %e, <4 x i32> <i32 5, i32 1, i32 1, i32 0>
ret <4 x i64> %f
}
define <4 x i64> @insert_reg_and_zero_v4i64(i64 %a) {
; AVX1-LABEL: insert_reg_and_zero_v4i64:
; AVX1: # BB#0:
; AVX1-NEXT: vmovq %rdi, %xmm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: insert_reg_and_zero_v4i64:
; AVX2: # BB#0:
; AVX2-NEXT: vmovq %rdi, %xmm0
; AVX2-NEXT: retq
%v = insertelement <4 x i64> undef, i64 %a, i64 0
%shuffle = shufflevector <4 x i64> %v, <4 x i64> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
ret <4 x i64> %shuffle
}
define <4 x i64> @insert_mem_and_zero_v4i64(i64* %ptr) {
; AVX1-LABEL: insert_mem_and_zero_v4i64:
; AVX1: # BB#0:
; AVX1-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
; AVX1-NEXT: retq
;
; AVX2-LABEL: insert_mem_and_zero_v4i64:
; AVX2: # BB#0:
; AVX2-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
; AVX2-NEXT: retq
%a = load i64, i64* %ptr
%v = insertelement <4 x i64> undef, i64 %a, i64 0
%shuffle = shufflevector <4 x i64> %v, <4 x i64> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
ret <4 x i64> %shuffle
}
define <4 x double> @insert_reg_and_zero_v4f64(double %a) {
; ALL-LABEL: insert_reg_and_zero_v4f64:
; ALL: # BB#0:
; ALL-NEXT: # kill: XMM0<def> XMM0<kill> YMM0<def>
; ALL-NEXT: vxorpd %ymm1, %ymm1, %ymm1
; ALL-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
; ALL-NEXT: retq
%v = insertelement <4 x double> undef, double %a, i32 0
%shuffle = shufflevector <4 x double> %v, <4 x double> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
ret <4 x double> %shuffle
}
define <4 x double> @insert_mem_and_zero_v4f64(double* %ptr) {
; ALL-LABEL: insert_mem_and_zero_v4f64:
; ALL: # BB#0:
; ALL-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; ALL-NEXT: retq
%a = load double, double* %ptr
%v = insertelement <4 x double> undef, double %a, i32 0
%shuffle = shufflevector <4 x double> %v, <4 x double> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
ret <4 x double> %shuffle
}
define <4 x double> @splat_mem_v4f64(double* %ptr) {
; ALL-LABEL: splat_mem_v4f64:
; ALL: # BB#0:
; ALL-NEXT: vbroadcastsd (%rdi), %ymm0
; ALL-NEXT: retq
%a = load double, double* %ptr
%v = insertelement <4 x double> undef, double %a, i32 0
%shuffle = shufflevector <4 x double> %v, <4 x double> undef, <4 x i32> <i32 0, i32 0, i32 0, i32 0>
ret <4 x double> %shuffle
}
define <4 x i64> @splat_mem_v4i64(i64* %ptr) {
; AVX1-LABEL: splat_mem_v4i64:
; AVX1: # BB#0:
; AVX1-NEXT: vbroadcastsd (%rdi), %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: splat_mem_v4i64:
; AVX2: # BB#0:
; AVX2-NEXT: vbroadcastsd (%rdi), %ymm0
; AVX2-NEXT: retq
%a = load i64, i64* %ptr
%v = insertelement <4 x i64> undef, i64 %a, i64 0
%shuffle = shufflevector <4 x i64> %v, <4 x i64> undef, <4 x i32> <i32 0, i32 0, i32 0, i32 0>
ret <4 x i64> %shuffle
}
define <4 x double> @splat_mem_v4f64_2(double* %p) {
; ALL-LABEL: splat_mem_v4f64_2:
; ALL: # BB#0:
; ALL-NEXT: vbroadcastsd (%rdi), %ymm0
; ALL-NEXT: retq
%1 = load double, double* %p
%2 = insertelement <2 x double> undef, double %1, i32 0
%3 = shufflevector <2 x double> %2, <2 x double> undef, <4 x i32> zeroinitializer
ret <4 x double> %3
}
define <4 x double> @splat_v4f64(<2 x double> %r) {
; AVX1-LABEL: splat_v4f64:
; AVX1: # BB#0:
; AVX1-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: splat_v4f64:
; AVX2: # BB#0:
; AVX2-NEXT: vbroadcastsd %xmm0, %ymm0
; AVX2-NEXT: retq
%1 = shufflevector <2 x double> %r, <2 x double> undef, <4 x i32> zeroinitializer
ret <4 x double> %1
}
define <4 x double> @bitcast_v4f64_0426(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: bitcast_v4f64_0426:
; AVX1: # BB#0:
; AVX1-NEXT: vunpcklpd {{.*#+}} ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX1-NEXT: retq
;
; AVX2-LABEL: bitcast_v4f64_0426:
; AVX2: # BB#0:
; AVX2-NEXT: vpunpcklqdq {{.*#+}} ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX2-NEXT: retq
%shuffle64 = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 4, i32 0, i32 6, i32 2>
%bitcast32 = bitcast <4 x double> %shuffle64 to <8 x float>
%shuffle32 = shufflevector <8 x float> %bitcast32, <8 x float> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
%bitcast16 = bitcast <8 x float> %shuffle32 to <16 x i16>
%shuffle16 = shufflevector <16 x i16> %bitcast16, <16 x i16> undef, <16 x i32> <i32 2, i32 3, i32 0, i32 1, i32 6, i32 7, i32 4, i32 5, i32 10, i32 11, i32 8, i32 9, i32 14, i32 15, i32 12, i32 13>
%bitcast64 = bitcast <16 x i16> %shuffle16 to <4 x double>
ret <4 x double> %bitcast64
}