llvm-6502/include/llvm/MC/MCContext.h
Nick Lewycky 44d798d976 Add support for a new extension to the .file directive:
.file filenumber "directory" "filename"

This removes one join+split of the directory+filename in MC internals. Because
bitcode files have independent fields for directory and filenames in debug info,
this patch may change the .o files written by existing .bc files.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@142300 91177308-0d34-0410-b5e6-96231b3b80d8
2011-10-17 23:05:28 +00:00

350 lines
13 KiB
C++

//===- MCContext.h - Machine Code Context -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCCONTEXT_H
#define LLVM_MC_MCCONTEXT_H
#include "llvm/MC/SectionKind.h"
#include "llvm/MC/MCDwarf.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/raw_ostream.h"
#include <vector> // FIXME: Shouldn't be needed.
namespace llvm {
class MCAsmInfo;
class MCExpr;
class MCSection;
class MCSymbol;
class MCLabel;
class MCDwarfFile;
class MCDwarfLoc;
class MCObjectFileInfo;
class MCRegisterInfo;
class MCLineSection;
class StringRef;
class Twine;
class MCSectionMachO;
class MCSectionELF;
/// MCContext - Context object for machine code objects. This class owns all
/// of the sections that it creates.
///
class MCContext {
MCContext(const MCContext&); // DO NOT IMPLEMENT
MCContext &operator=(const MCContext&); // DO NOT IMPLEMENT
public:
typedef StringMap<MCSymbol*, BumpPtrAllocator&> SymbolTable;
private:
/// The MCAsmInfo for this target.
const MCAsmInfo &MAI;
/// The MCRegisterInfo for this target.
const MCRegisterInfo &MRI;
/// The MCObjectFileInfo for this target.
const MCObjectFileInfo *MOFI;
/// Allocator - Allocator object used for creating machine code objects.
///
/// We use a bump pointer allocator to avoid the need to track all allocated
/// objects.
BumpPtrAllocator Allocator;
/// Symbols - Bindings of names to symbols.
SymbolTable Symbols;
/// UsedNames - Keeps tracks of names that were used both for used declared
/// and artificial symbols.
StringMap<bool, BumpPtrAllocator&> UsedNames;
/// NextUniqueID - The next ID to dole out to an unnamed assembler temporary
/// symbol.
unsigned NextUniqueID;
/// Instances of directional local labels.
DenseMap<unsigned, MCLabel *> Instances;
/// NextInstance() creates the next instance of the directional local label
/// for the LocalLabelVal and adds it to the map if needed.
unsigned NextInstance(int64_t LocalLabelVal);
/// GetInstance() gets the current instance of the directional local label
/// for the LocalLabelVal and adds it to the map if needed.
unsigned GetInstance(int64_t LocalLabelVal);
/// The file name of the log file from the environment variable
/// AS_SECURE_LOG_FILE. Which must be set before the .secure_log_unique
/// directive is used or it is an error.
char *SecureLogFile;
/// The stream that gets written to for the .secure_log_unique directive.
raw_ostream *SecureLog;
/// Boolean toggled when .secure_log_unique / .secure_log_reset is seen to
/// catch errors if .secure_log_unique appears twice without
/// .secure_log_reset appearing between them.
bool SecureLogUsed;
/// The dwarf file and directory tables from the dwarf .file directive.
std::vector<MCDwarfFile *> MCDwarfFiles;
std::vector<StringRef> MCDwarfDirs;
/// The current dwarf line information from the last dwarf .loc directive.
MCDwarfLoc CurrentDwarfLoc;
bool DwarfLocSeen;
/// Honor temporary labels, this is useful for debugging semantic
/// differences between temporary and non-temporary labels (primarily on
/// Darwin).
bool AllowTemporaryLabels;
/// The dwarf line information from the .loc directives for the sections
/// with assembled machine instructions have after seeing .loc directives.
DenseMap<const MCSection *, MCLineSection *> MCLineSections;
/// We need a deterministic iteration order, so we remember the order
/// the elements were added.
std::vector<const MCSection *> MCLineSectionOrder;
void *MachOUniquingMap, *ELFUniquingMap, *COFFUniquingMap;
MCSymbol *CreateSymbol(StringRef Name);
public:
explicit MCContext(const MCAsmInfo &MAI, const MCRegisterInfo &MRI,
const MCObjectFileInfo *MOFI);
~MCContext();
const MCAsmInfo &getAsmInfo() const { return MAI; }
const MCRegisterInfo &getRegisterInfo() const { return MRI; }
const MCObjectFileInfo *getObjectFileInfo() const { return MOFI; }
void setAllowTemporaryLabels(bool Value) { AllowTemporaryLabels = Value; }
/// @name Symbol Management
/// @{
/// CreateTempSymbol - Create and return a new assembler temporary symbol
/// with a unique but unspecified name.
MCSymbol *CreateTempSymbol();
/// CreateDirectionalLocalSymbol - Create the definition of a directional
/// local symbol for numbered label (used for "1:" definitions).
MCSymbol *CreateDirectionalLocalSymbol(int64_t LocalLabelVal);
/// GetDirectionalLocalSymbol - Create and return a directional local
/// symbol for numbered label (used for "1b" or 1f" references).
MCSymbol *GetDirectionalLocalSymbol(int64_t LocalLabelVal, int bORf);
/// GetOrCreateSymbol - Lookup the symbol inside with the specified
/// @p Name. If it exists, return it. If not, create a forward
/// reference and return it.
///
/// @param Name - The symbol name, which must be unique across all symbols.
MCSymbol *GetOrCreateSymbol(StringRef Name);
MCSymbol *GetOrCreateSymbol(const Twine &Name);
/// LookupSymbol - Get the symbol for \p Name, or null.
MCSymbol *LookupSymbol(StringRef Name) const;
/// getSymbols - Get a reference for the symbol table for clients that
/// want to, for example, iterate over all symbols. 'const' because we
/// still want any modifications to the table itself to use the MCContext
/// APIs.
const SymbolTable &getSymbols() const {
return Symbols;
}
/// @}
/// @name Section Management
/// @{
/// getMachOSection - Return the MCSection for the specified mach-o section.
/// This requires the operands to be valid.
const MCSectionMachO *getMachOSection(StringRef Segment,
StringRef Section,
unsigned TypeAndAttributes,
unsigned Reserved2,
SectionKind K);
const MCSectionMachO *getMachOSection(StringRef Segment,
StringRef Section,
unsigned TypeAndAttributes,
SectionKind K) {
return getMachOSection(Segment, Section, TypeAndAttributes, 0, K);
}
const MCSectionELF *getELFSection(StringRef Section, unsigned Type,
unsigned Flags, SectionKind Kind);
const MCSectionELF *getELFSection(StringRef Section, unsigned Type,
unsigned Flags, SectionKind Kind,
unsigned EntrySize, StringRef Group);
const MCSectionELF *CreateELFGroupSection();
const MCSection *getCOFFSection(StringRef Section, unsigned Characteristics,
int Selection, SectionKind Kind);
const MCSection *getCOFFSection(StringRef Section, unsigned Characteristics,
SectionKind Kind) {
return getCOFFSection (Section, Characteristics, 0, Kind);
}
/// @}
/// @name Dwarf Management
/// @{
/// GetDwarfFile - creates an entry in the dwarf file and directory tables.
unsigned GetDwarfFile(StringRef Directory, StringRef FileName,
unsigned FileNumber);
bool isValidDwarfFileNumber(unsigned FileNumber);
bool hasDwarfFiles() const {
return !MCDwarfFiles.empty();
}
const std::vector<MCDwarfFile *> &getMCDwarfFiles() {
return MCDwarfFiles;
}
const std::vector<StringRef> &getMCDwarfDirs() {
return MCDwarfDirs;
}
const DenseMap<const MCSection *, MCLineSection *>
&getMCLineSections() const {
return MCLineSections;
}
const std::vector<const MCSection *> &getMCLineSectionOrder() const {
return MCLineSectionOrder;
}
void addMCLineSection(const MCSection *Sec, MCLineSection *Line) {
MCLineSections[Sec] = Line;
MCLineSectionOrder.push_back(Sec);
}
/// setCurrentDwarfLoc - saves the information from the currently parsed
/// dwarf .loc directive and sets DwarfLocSeen. When the next instruction
/// is assembled an entry in the line number table with this information and
/// the address of the instruction will be created.
void setCurrentDwarfLoc(unsigned FileNum, unsigned Line, unsigned Column,
unsigned Flags, unsigned Isa,
unsigned Discriminator) {
CurrentDwarfLoc.setFileNum(FileNum);
CurrentDwarfLoc.setLine(Line);
CurrentDwarfLoc.setColumn(Column);
CurrentDwarfLoc.setFlags(Flags);
CurrentDwarfLoc.setIsa(Isa);
CurrentDwarfLoc.setDiscriminator(Discriminator);
DwarfLocSeen = true;
}
void ClearDwarfLocSeen() { DwarfLocSeen = false; }
bool getDwarfLocSeen() { return DwarfLocSeen; }
const MCDwarfLoc &getCurrentDwarfLoc() { return CurrentDwarfLoc; }
/// @}
char *getSecureLogFile() { return SecureLogFile; }
raw_ostream *getSecureLog() { return SecureLog; }
bool getSecureLogUsed() { return SecureLogUsed; }
void setSecureLog(raw_ostream *Value) {
SecureLog = Value;
}
void setSecureLogUsed(bool Value) {
SecureLogUsed = Value;
}
void *Allocate(unsigned Size, unsigned Align = 8) {
return Allocator.Allocate(Size, Align);
}
void Deallocate(void *Ptr) {
}
};
} // end namespace llvm
// operator new and delete aren't allowed inside namespaces.
// The throw specifications are mandated by the standard.
/// @brief Placement new for using the MCContext's allocator.
///
/// This placement form of operator new uses the MCContext's allocator for
/// obtaining memory. It is a non-throwing new, which means that it returns
/// null on error. (If that is what the allocator does. The current does, so if
/// this ever changes, this operator will have to be changed, too.)
/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
/// @code
/// // Default alignment (16)
/// IntegerLiteral *Ex = new (Context) IntegerLiteral(arguments);
/// // Specific alignment
/// IntegerLiteral *Ex2 = new (Context, 8) IntegerLiteral(arguments);
/// @endcode
/// Please note that you cannot use delete on the pointer; it must be
/// deallocated using an explicit destructor call followed by
/// @c Context.Deallocate(Ptr).
///
/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
/// @param C The MCContext that provides the allocator.
/// @param Alignment The alignment of the allocated memory (if the underlying
/// allocator supports it).
/// @return The allocated memory. Could be NULL.
inline void *operator new(size_t Bytes, llvm::MCContext &C,
size_t Alignment = 16) throw () {
return C.Allocate(Bytes, Alignment);
}
/// @brief Placement delete companion to the new above.
///
/// This operator is just a companion to the new above. There is no way of
/// invoking it directly; see the new operator for more details. This operator
/// is called implicitly by the compiler if a placement new expression using
/// the MCContext throws in the object constructor.
inline void operator delete(void *Ptr, llvm::MCContext &C, size_t)
throw () {
C.Deallocate(Ptr);
}
/// This placement form of operator new[] uses the MCContext's allocator for
/// obtaining memory. It is a non-throwing new[], which means that it returns
/// null on error.
/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
/// @code
/// // Default alignment (16)
/// char *data = new (Context) char[10];
/// // Specific alignment
/// char *data = new (Context, 8) char[10];
/// @endcode
/// Please note that you cannot use delete on the pointer; it must be
/// deallocated using an explicit destructor call followed by
/// @c Context.Deallocate(Ptr).
///
/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
/// @param C The MCContext that provides the allocator.
/// @param Alignment The alignment of the allocated memory (if the underlying
/// allocator supports it).
/// @return The allocated memory. Could be NULL.
inline void *operator new[](size_t Bytes, llvm::MCContext& C,
size_t Alignment = 16) throw () {
return C.Allocate(Bytes, Alignment);
}
/// @brief Placement delete[] companion to the new[] above.
///
/// This operator is just a companion to the new[] above. There is no way of
/// invoking it directly; see the new[] operator for more details. This operator
/// is called implicitly by the compiler if a placement new[] expression using
/// the MCContext throws in the object constructor.
inline void operator delete[](void *Ptr, llvm::MCContext &C) throw () {
C.Deallocate(Ptr);
}
#endif