mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-01 00:11:00 +00:00
b74b9541ac
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213813 91177308-0d34-0410-b5e6-96231b3b80d8
570 lines
27 KiB
ReStructuredText
570 lines
27 KiB
ReStructuredText
=====================
|
|
LLVM Developer Policy
|
|
=====================
|
|
|
|
.. contents::
|
|
:local:
|
|
|
|
Introduction
|
|
============
|
|
|
|
This document contains the LLVM Developer Policy which defines the project's
|
|
policy towards developers and their contributions. The intent of this policy is
|
|
to eliminate miscommunication, rework, and confusion that might arise from the
|
|
distributed nature of LLVM's development. By stating the policy in clear terms,
|
|
we hope each developer can know ahead of time what to expect when making LLVM
|
|
contributions. This policy covers all llvm.org subprojects, including Clang,
|
|
LLDB, libc++, etc.
|
|
|
|
This policy is also designed to accomplish the following objectives:
|
|
|
|
#. Attract both users and developers to the LLVM project.
|
|
|
|
#. Make life as simple and easy for contributors as possible.
|
|
|
|
#. Keep the top of Subversion trees as stable as possible.
|
|
|
|
#. Establish awareness of the project's :ref:`copyright, license, and patent
|
|
policies <copyright-license-patents>` with contributors to the project.
|
|
|
|
This policy is aimed at frequent contributors to LLVM. People interested in
|
|
contributing one-off patches can do so in an informal way by sending them to the
|
|
`llvm-commits mailing list
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits>`_ and engaging another
|
|
developer to see it through the process.
|
|
|
|
Developer Policies
|
|
==================
|
|
|
|
This section contains policies that pertain to frequent LLVM developers. We
|
|
always welcome `one-off patches`_ from people who do not routinely contribute to
|
|
LLVM, but we expect more from frequent contributors to keep the system as
|
|
efficient as possible for everyone. Frequent LLVM contributors are expected to
|
|
meet the following requirements in order for LLVM to maintain a high standard of
|
|
quality.
|
|
|
|
Stay Informed
|
|
-------------
|
|
|
|
Developers should stay informed by reading at least the "dev" mailing list for
|
|
the projects you are interested in, such as `llvmdev
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ for LLVM, `cfe-dev
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev>`_ for Clang, or `lldb-dev
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev>`_ for LLDB. If you are
|
|
doing anything more than just casual work on LLVM, it is suggested that you also
|
|
subscribe to the "commits" mailing list for the subproject you're interested in,
|
|
such as `llvm-commits
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits>`_, `cfe-commits
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits>`_, or `lldb-commits
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/lldb-commits>`_. Reading the
|
|
"commits" list and paying attention to changes being made by others is a good
|
|
way to see what other people are interested in and watching the flow of the
|
|
project as a whole.
|
|
|
|
We recommend that active developers register an email account with `LLVM
|
|
Bugzilla <http://llvm.org/bugs/>`_ and preferably subscribe to the `llvm-bugs
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/llvmbugs>`_ email list to keep track
|
|
of bugs and enhancements occurring in LLVM. We really appreciate people who are
|
|
proactive at catching incoming bugs in their components and dealing with them
|
|
promptly.
|
|
|
|
Please be aware that all public LLVM mailing lists are public and archived, and
|
|
that notices of confidentiality or non-disclosure cannot be respected.
|
|
|
|
.. _patch:
|
|
.. _one-off patches:
|
|
|
|
Making and Submitting a Patch
|
|
-----------------------------
|
|
|
|
When making a patch for review, the goal is to make it as easy for the reviewer
|
|
to read it as possible. As such, we recommend that you:
|
|
|
|
#. Make your patch against the Subversion trunk, not a branch, and not an old
|
|
version of LLVM. This makes it easy to apply the patch. For information on
|
|
how to check out SVN trunk, please see the `Getting Started
|
|
Guide <GettingStarted.html#checkout>`_.
|
|
|
|
#. Similarly, patches should be submitted soon after they are generated. Old
|
|
patches may not apply correctly if the underlying code changes between the
|
|
time the patch was created and the time it is applied.
|
|
|
|
#. Patches should be made with ``svn diff``, or similar. If you use a
|
|
different tool, make sure it uses the ``diff -u`` format and that it
|
|
doesn't contain clutter which makes it hard to read.
|
|
|
|
#. If you are modifying generated files, such as the top-level ``configure``
|
|
script, please separate out those changes into a separate patch from the rest
|
|
of your changes.
|
|
|
|
Once your patch is ready, submit it by emailing it to the appropriate project's
|
|
commit mailing list (or commit it directly if applicable). Alternatively, some
|
|
patches get sent to the project's development list or component of the LLVM bug
|
|
tracker, but the commit list is the primary place for reviews and should
|
|
generally be preferred.
|
|
|
|
When sending a patch to a mailing list, it is a good idea to send it as an
|
|
*attachment* to the message, not embedded into the text of the message. This
|
|
ensures that your mailer will not mangle the patch when it sends it (e.g. by
|
|
making whitespace changes or by wrapping lines).
|
|
|
|
*For Thunderbird users:* Before submitting a patch, please open *Preferences >
|
|
Advanced > General > Config Editor*, find the key
|
|
``mail.content_disposition_type``, and set its value to ``1``. Without this
|
|
setting, Thunderbird sends your attachment using ``Content-Disposition: inline``
|
|
rather than ``Content-Disposition: attachment``. Apple Mail gamely displays such
|
|
a file inline, making it difficult to work with for reviewers using that
|
|
program.
|
|
|
|
When submitting patches, please do not add confidentiality or non-disclosure
|
|
notices to the patches themselves. These notices conflict with the `LLVM
|
|
License`_ and may result in your contribution being excluded.
|
|
|
|
.. _code review:
|
|
|
|
Code Reviews
|
|
------------
|
|
|
|
LLVM has a code review policy. Code review is one way to increase the quality of
|
|
software. We generally follow these policies:
|
|
|
|
#. All developers are required to have significant changes reviewed before they
|
|
are committed to the repository.
|
|
|
|
#. Code reviews are conducted by email on the relevant project's commit mailing
|
|
list, or alternatively on the project's development list or bug tracker.
|
|
|
|
#. Code can be reviewed either before it is committed or after. We expect major
|
|
changes to be reviewed before being committed, but smaller changes (or
|
|
changes where the developer owns the component) can be reviewed after commit.
|
|
|
|
#. The developer responsible for a code change is also responsible for making
|
|
all necessary review-related changes.
|
|
|
|
#. Code review can be an iterative process, which continues until the patch is
|
|
ready to be committed. Specifically, once a patch is sent out for review, it
|
|
needs an explicit "looks good" before it is submitted. Do not assume silent
|
|
approval, or request active objections to the patch with a deadline.
|
|
|
|
Sometimes code reviews will take longer than you would hope for, especially for
|
|
larger features. Accepted ways to speed up review times for your patches are:
|
|
|
|
* Review other people's patches. If you help out, everybody will be more
|
|
willing to do the same for you; goodwill is our currency.
|
|
* Ping the patch. If it is urgent, provide reasons why it is important to you to
|
|
get this patch landed and ping it every couple of days. If it is
|
|
not urgent, the common courtesy ping rate is one week. Remember that you're
|
|
asking for valuable time from other professional developers.
|
|
* Ask for help on IRC. Developers on IRC will be able to either help you
|
|
directly, or tell you who might be a good reviewer.
|
|
* Split your patch into multiple smaller patches that build on each other. The
|
|
smaller your patch, the higher the probability that somebody will take a quick
|
|
look at it.
|
|
|
|
Developers should participate in code reviews as both reviewers and
|
|
reviewees. If someone is kind enough to review your code, you should return the
|
|
favor for someone else. Note that anyone is welcome to review and give feedback
|
|
on a patch, but only people with Subversion write access can approve it.
|
|
|
|
There is a web based code review tool that can optionally be used
|
|
for code reviews. See :doc:`Phabricator`.
|
|
|
|
Code Owners
|
|
-----------
|
|
|
|
The LLVM Project relies on two features of its process to maintain rapid
|
|
development in addition to the high quality of its source base: the combination
|
|
of code review plus post-commit review for trusted maintainers. Having both is
|
|
a great way for the project to take advantage of the fact that most people do
|
|
the right thing most of the time, and only commit patches without pre-commit
|
|
review when they are confident they are right.
|
|
|
|
The trick to this is that the project has to guarantee that all patches that are
|
|
committed are reviewed after they go in: you don't want everyone to assume
|
|
someone else will review it, allowing the patch to go unreviewed. To solve this
|
|
problem, we have a notion of an 'owner' for a piece of the code. The sole
|
|
responsibility of a code owner is to ensure that a commit to their area of the
|
|
code is appropriately reviewed, either by themself or by someone else. The list
|
|
of current code owners can be found in the file
|
|
`CODE_OWNERS.TXT <http://llvm.org/viewvc/llvm-project/llvm/trunk/CODE_OWNERS.TXT?view=markup>`_
|
|
in the root of the LLVM source tree.
|
|
|
|
Note that code ownership is completely different than reviewers: anyone can
|
|
review a piece of code, and we welcome code review from anyone who is
|
|
interested. Code owners are the "last line of defense" to guarantee that all
|
|
patches that are committed are actually reviewed.
|
|
|
|
Being a code owner is a somewhat unglamorous position, but it is incredibly
|
|
important for the ongoing success of the project. Because people get busy,
|
|
interests change, and unexpected things happen, code ownership is purely opt-in,
|
|
and anyone can choose to resign their "title" at any time. For now, we do not
|
|
have an official policy on how one gets elected to be a code owner.
|
|
|
|
.. _include a testcase:
|
|
|
|
Test Cases
|
|
----------
|
|
|
|
Developers are required to create test cases for any bugs fixed and any new
|
|
features added. Some tips for getting your testcase approved:
|
|
|
|
* All feature and regression test cases are added to the ``llvm/test``
|
|
directory. The appropriate sub-directory should be selected (see the
|
|
:doc:`Testing Guide <TestingGuide>` for details).
|
|
|
|
* Test cases should be written in :doc:`LLVM assembly language <LangRef>`.
|
|
|
|
* Test cases, especially for regressions, should be reduced as much as possible,
|
|
by :doc:`bugpoint <Bugpoint>` or manually. It is unacceptable to place an
|
|
entire failing program into ``llvm/test`` as this creates a *time-to-test*
|
|
burden on all developers. Please keep them short.
|
|
|
|
Note that llvm/test and clang/test are designed for regression and small feature
|
|
tests only. More extensive test cases (e.g., entire applications, benchmarks,
|
|
etc) should be added to the ``llvm-test`` test suite. The llvm-test suite is
|
|
for coverage (correctness, performance, etc) testing, not feature or regression
|
|
testing.
|
|
|
|
Quality
|
|
-------
|
|
|
|
The minimum quality standards that any change must satisfy before being
|
|
committed to the main development branch are:
|
|
|
|
#. Code must adhere to the `LLVM Coding Standards <CodingStandards.html>`_.
|
|
|
|
#. Code must compile cleanly (no errors, no warnings) on at least one platform.
|
|
|
|
#. Bug fixes and new features should `include a testcase`_ so we know if the
|
|
fix/feature ever regresses in the future.
|
|
|
|
#. Code must pass the ``llvm/test`` test suite.
|
|
|
|
#. The code must not cause regressions on a reasonable subset of llvm-test,
|
|
where "reasonable" depends on the contributor's judgement and the scope of
|
|
the change (more invasive changes require more testing). A reasonable subset
|
|
might be something like "``llvm-test/MultiSource/Benchmarks``".
|
|
|
|
Additionally, the committer is responsible for addressing any problems found in
|
|
the future that the change is responsible for. For example:
|
|
|
|
* The code should compile cleanly on all supported platforms.
|
|
|
|
* The changes should not cause any correctness regressions in the ``llvm-test``
|
|
suite and must not cause any major performance regressions.
|
|
|
|
* The change set should not cause performance or correctness regressions for the
|
|
LLVM tools.
|
|
|
|
* The changes should not cause performance or correctness regressions in code
|
|
compiled by LLVM on all applicable targets.
|
|
|
|
* You are expected to address any `Bugzilla bugs <http://llvm.org/bugs/>`_ that
|
|
result from your change.
|
|
|
|
We prefer for this to be handled before submission but understand that it isn't
|
|
possible to test all of this for every submission. Our build bots and nightly
|
|
testing infrastructure normally finds these problems. A good rule of thumb is
|
|
to check the nightly testers for regressions the day after your change. Build
|
|
bots will directly email you if a group of commits that included yours caused a
|
|
failure. You are expected to check the build bot messages to see if they are
|
|
your fault and, if so, fix the breakage.
|
|
|
|
Commits that violate these quality standards (e.g. are very broken) may be
|
|
reverted. This is necessary when the change blocks other developers from making
|
|
progress. The developer is welcome to re-commit the change after the problem has
|
|
been fixed.
|
|
|
|
Obtaining Commit Access
|
|
-----------------------
|
|
|
|
We grant commit access to contributors with a track record of submitting high
|
|
quality patches. If you would like commit access, please send an email to
|
|
`Chris <mailto:sabre@nondot.org>`_ with the following information:
|
|
|
|
#. The user name you want to commit with, e.g. "hacker".
|
|
|
|
#. The full name and email address you want message to llvm-commits to come
|
|
from, e.g. "J. Random Hacker <hacker@yoyodyne.com>".
|
|
|
|
#. A "password hash" of the password you want to use, e.g. "``2ACR96qjUqsyM``".
|
|
Note that you don't ever tell us what your password is; you just give it to
|
|
us in an encrypted form. To get this, run "``htpasswd``" (a utility that
|
|
comes with apache) in crypt mode (often enabled with "``-d``"), or find a web
|
|
page that will do it for you.
|
|
|
|
Once you've been granted commit access, you should be able to check out an LLVM
|
|
tree with an SVN URL of "https://username@llvm.org/..." instead of the normal
|
|
anonymous URL of "http://llvm.org/...". The first time you commit you'll have
|
|
to type in your password. Note that you may get a warning from SVN about an
|
|
untrusted key; you can ignore this. To verify that your commit access works,
|
|
please do a test commit (e.g. change a comment or add a blank line). Your first
|
|
commit to a repository may require the autogenerated email to be approved by a
|
|
mailing list. This is normal and will be done when the mailing list owner has
|
|
time.
|
|
|
|
If you have recently been granted commit access, these policies apply:
|
|
|
|
#. You are granted *commit-after-approval* to all parts of LLVM. To get
|
|
approval, submit a `patch`_ to `llvm-commits
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits>`_. When approved,
|
|
you may commit it yourself.
|
|
|
|
#. You are allowed to commit patches without approval which you think are
|
|
obvious. This is clearly a subjective decision --- we simply expect you to
|
|
use good judgement. Examples include: fixing build breakage, reverting
|
|
obviously broken patches, documentation/comment changes, any other minor
|
|
changes.
|
|
|
|
#. You are allowed to commit patches without approval to those portions of LLVM
|
|
that you have contributed or maintain (i.e., have been assigned
|
|
responsibility for), with the proviso that such commits must not break the
|
|
build. This is a "trust but verify" policy, and commits of this nature are
|
|
reviewed after they are committed.
|
|
|
|
#. Multiple violations of these policies or a single egregious violation may
|
|
cause commit access to be revoked.
|
|
|
|
In any case, your changes are still subject to `code review`_ (either before or
|
|
after they are committed, depending on the nature of the change). You are
|
|
encouraged to review other peoples' patches as well, but you aren't required
|
|
to do so.
|
|
|
|
.. _discuss the change/gather consensus:
|
|
|
|
Making a Major Change
|
|
---------------------
|
|
|
|
When a developer begins a major new project with the aim of contributing it back
|
|
to LLVM, they should inform the community with an email to the `llvmdev
|
|
<http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ email list, to the extent
|
|
possible. The reason for this is to:
|
|
|
|
#. keep the community informed about future changes to LLVM,
|
|
|
|
#. avoid duplication of effort by preventing multiple parties working on the
|
|
same thing and not knowing about it, and
|
|
|
|
#. ensure that any technical issues around the proposed work are discussed and
|
|
resolved before any significant work is done.
|
|
|
|
The design of LLVM is carefully controlled to ensure that all the pieces fit
|
|
together well and are as consistent as possible. If you plan to make a major
|
|
change to the way LLVM works or want to add a major new extension, it is a good
|
|
idea to get consensus with the development community before you start working on
|
|
it.
|
|
|
|
Once the design of the new feature is finalized, the work itself should be done
|
|
as a series of `incremental changes`_, not as a long-term development branch.
|
|
|
|
.. _incremental changes:
|
|
|
|
Incremental Development
|
|
-----------------------
|
|
|
|
In the LLVM project, we do all significant changes as a series of incremental
|
|
patches. We have a strong dislike for huge changes or long-term development
|
|
branches. Long-term development branches have a number of drawbacks:
|
|
|
|
#. Branches must have mainline merged into them periodically. If the branch
|
|
development and mainline development occur in the same pieces of code,
|
|
resolving merge conflicts can take a lot of time.
|
|
|
|
#. Other people in the community tend to ignore work on branches.
|
|
|
|
#. Huge changes (produced when a branch is merged back onto mainline) are
|
|
extremely difficult to `code review`_.
|
|
|
|
#. Branches are not routinely tested by our nightly tester infrastructure.
|
|
|
|
#. Changes developed as monolithic large changes often don't work until the
|
|
entire set of changes is done. Breaking it down into a set of smaller
|
|
changes increases the odds that any of the work will be committed to the main
|
|
repository.
|
|
|
|
To address these problems, LLVM uses an incremental development style and we
|
|
require contributors to follow this practice when making a large/invasive
|
|
change. Some tips:
|
|
|
|
* Large/invasive changes usually have a number of secondary changes that are
|
|
required before the big change can be made (e.g. API cleanup, etc). These
|
|
sorts of changes can often be done before the major change is done,
|
|
independently of that work.
|
|
|
|
* The remaining inter-related work should be decomposed into unrelated sets of
|
|
changes if possible. Once this is done, define the first increment and get
|
|
consensus on what the end goal of the change is.
|
|
|
|
* Each change in the set can be stand alone (e.g. to fix a bug), or part of a
|
|
planned series of changes that works towards the development goal.
|
|
|
|
* Each change should be kept as small as possible. This simplifies your work
|
|
(into a logical progression), simplifies code review and reduces the chance
|
|
that you will get negative feedback on the change. Small increments also
|
|
facilitate the maintenance of a high quality code base.
|
|
|
|
* Often, an independent precursor to a big change is to add a new API and slowly
|
|
migrate clients to use the new API. Each change to use the new API is often
|
|
"obvious" and can be committed without review. Once the new API is in place
|
|
and used, it is much easier to replace the underlying implementation of the
|
|
API. This implementation change is logically separate from the API
|
|
change.
|
|
|
|
If you are interested in making a large change, and this scares you, please make
|
|
sure to first `discuss the change/gather consensus`_ then ask about the best way
|
|
to go about making the change.
|
|
|
|
Attribution of Changes
|
|
----------------------
|
|
|
|
When contributors submit a patch to an LLVM project, other developers with
|
|
commit access may commit it for the author once appropriate (based on the
|
|
progression of code review, etc.). When doing so, it is important to retain
|
|
correct attribution of contributions to their contributors. However, we do not
|
|
want the source code to be littered with random attributions "this code written
|
|
by J. Random Hacker" (this is noisy and distracting). In practice, the revision
|
|
control system keeps a perfect history of who changed what, and the CREDITS.txt
|
|
file describes higher-level contributions. If you commit a patch for someone
|
|
else, please say "patch contributed by J. Random Hacker!" in the commit
|
|
message. Overall, please do not add contributor names to the source code.
|
|
|
|
Also, don't commit patches authored by others unless they have submitted the
|
|
patch to the project or you have been authorized to submit them on their behalf
|
|
(you work together and your company authorized you to contribute the patches,
|
|
etc.). The author should first submit them to the relevant project's commit
|
|
list, development list, or LLVM bug tracker component. If someone sends you
|
|
a patch privately, encourage them to submit it to the appropriate list first.
|
|
|
|
|
|
IR Backwards Compatibility
|
|
--------------------------
|
|
|
|
When the IR format has to be changed, keep in mind that we try to maintain some
|
|
backwards compatibility. The rules are intended as a balance between convenience
|
|
for llvm users and not imposing a big burden on llvm developers:
|
|
|
|
* The textual format is not backwards compatible. We don't change it too often,
|
|
but there are no specific promises.
|
|
|
|
* The bitcode format produced by a X.Y release will be readable by all following
|
|
X.Z releases and the (X+1).0 release.
|
|
|
|
* Newer releases can ignore features from older releases, but they cannot
|
|
miscompile them. For example, if nsw is ever replaced with something else,
|
|
dropping it would be a valid way to upgrade the IR.
|
|
|
|
* Debug metadata is special in that it is currently dropped during upgrades.
|
|
|
|
* Non-debug metadata is defined to be safe to drop, so a valid way to upgrade
|
|
it is to drop it. That is not very user friendly and a bit more effort is
|
|
expected, but no promises are made.
|
|
|
|
.. _copyright-license-patents:
|
|
|
|
Copyright, License, and Patents
|
|
===============================
|
|
|
|
.. note::
|
|
|
|
This section deals with legal matters but does not provide legal advice. We
|
|
are not lawyers --- please seek legal counsel from an attorney.
|
|
|
|
This section addresses the issues of copyright, license and patents for the LLVM
|
|
project. The copyright for the code is held by the individual contributors of
|
|
the code and the terms of its license to LLVM users and developers is the
|
|
`University of Illinois/NCSA Open Source License
|
|
<http://www.opensource.org/licenses/UoI-NCSA.php>`_ (with portions dual licensed
|
|
under the `MIT License <http://www.opensource.org/licenses/mit-license.php>`_,
|
|
see below). As contributor to the LLVM project, you agree to allow any
|
|
contributions to the project to licensed under these terms.
|
|
|
|
Copyright
|
|
---------
|
|
|
|
The LLVM project does not require copyright assignments, which means that the
|
|
copyright for the code in the project is held by its respective contributors who
|
|
have each agreed to release their contributed code under the terms of the `LLVM
|
|
License`_.
|
|
|
|
An implication of this is that the LLVM license is unlikely to ever change:
|
|
changing it would require tracking down all the contributors to LLVM and getting
|
|
them to agree that a license change is acceptable for their contribution. Since
|
|
there are no plans to change the license, this is not a cause for concern.
|
|
|
|
As a contributor to the project, this means that you (or your company) retain
|
|
ownership of the code you contribute, that it cannot be used in a way that
|
|
contradicts the license (which is a liberal BSD-style license), and that the
|
|
license for your contributions won't change without your approval in the
|
|
future.
|
|
|
|
.. _LLVM License:
|
|
|
|
License
|
|
-------
|
|
|
|
We intend to keep LLVM perpetually open source and to use a liberal open source
|
|
license. **As a contributor to the project, you agree that any contributions be
|
|
licensed under the terms of the corresponding subproject.** All of the code in
|
|
LLVM is available under the `University of Illinois/NCSA Open Source License
|
|
<http://www.opensource.org/licenses/UoI-NCSA.php>`_, which boils down to
|
|
this:
|
|
|
|
* You can freely distribute LLVM.
|
|
* You must retain the copyright notice if you redistribute LLVM.
|
|
* Binaries derived from LLVM must reproduce the copyright notice (e.g. in an
|
|
included readme file).
|
|
* You can't use our names to promote your LLVM derived products.
|
|
* There's no warranty on LLVM at all.
|
|
|
|
We believe this fosters the widest adoption of LLVM because it **allows
|
|
commercial products to be derived from LLVM** with few restrictions and without
|
|
a requirement for making any derived works also open source (i.e. LLVM's
|
|
license is not a "copyleft" license like the GPL). We suggest that you read the
|
|
`License <http://www.opensource.org/licenses/UoI-NCSA.php>`_ if further
|
|
clarification is needed.
|
|
|
|
In addition to the UIUC license, the runtime library components of LLVM
|
|
(**compiler_rt, libc++, and libclc**) are also licensed under the `MIT License
|
|
<http://www.opensource.org/licenses/mit-license.php>`_, which does not contain
|
|
the binary redistribution clause. As a user of these runtime libraries, it
|
|
means that you can choose to use the code under either license (and thus don't
|
|
need the binary redistribution clause), and as a contributor to the code that
|
|
you agree that any contributions to these libraries be licensed under both
|
|
licenses. We feel that this is important for runtime libraries, because they
|
|
are implicitly linked into applications and therefore should not subject those
|
|
applications to the binary redistribution clause. This also means that it is ok
|
|
to move code from (e.g.) libc++ to the LLVM core without concern, but that code
|
|
cannot be moved from the LLVM core to libc++ without the copyright owner's
|
|
permission.
|
|
|
|
Note that the LLVM Project does distribute dragonegg, **which is
|
|
GPL.** This means that anything "linked" into dragonegg must itself be compatible
|
|
with the GPL, and must be releasable under the terms of the GPL. This implies
|
|
that **any code linked into dragonegg and distributed to others may be subject to
|
|
the viral aspects of the GPL** (for example, a proprietary code generator linked
|
|
into dragonegg must be made available under the GPL). This is not a problem for
|
|
code already distributed under a more liberal license (like the UIUC license),
|
|
and GPL-containing subprojects are kept in separate SVN repositories whose
|
|
LICENSE.txt files specifically indicate that they contain GPL code.
|
|
|
|
We have no plans to change the license of LLVM. If you have questions or
|
|
comments about the license, please contact the `LLVM Developer's Mailing
|
|
List <mailto:llvmdev@cs.uiuc.edu>`_.
|
|
|
|
Patents
|
|
-------
|
|
|
|
To the best of our knowledge, LLVM does not infringe on any patents (we have
|
|
actually removed code from LLVM in the past that was found to infringe). Having
|
|
code in LLVM that infringes on patents would violate an important goal of the
|
|
project by making it hard or impossible to reuse the code for arbitrary purposes
|
|
(including commercial use).
|
|
|
|
When contributing code, we expect contributors to notify us of any potential for
|
|
patent-related trouble with their changes (including from third parties). If
|
|
you or your employer own the rights to a patent and would like to contribute
|
|
code to LLVM that relies on it, we require that the copyright owner sign an
|
|
agreement that allows any other user of LLVM to freely use your patent. Please
|
|
contact the `oversight group <mailto:llvm-oversight@cs.uiuc.edu>`_ for more
|
|
details.
|