mirror of
https://github.com/c64scene-ar/llvm-6502.git
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00b16889ab
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@22523 91177308-0d34-0410-b5e6-96231b3b80d8
1500 lines
52 KiB
C++
1500 lines
52 KiB
C++
//===- InstrScheduling.cpp - Generic Instruction Scheduling support -------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the llvm/CodeGen/InstrScheduling.h interface, along with
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// generic support routines for instruction scheduling.
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//
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//===----------------------------------------------------------------------===//
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#include "SchedPriorities.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Target/TargetMachine.h"
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#include "../MachineCodeForInstruction.h"
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#include "../LiveVar/FunctionLiveVarInfo.h"
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#include "../SparcV9InstrInfo.h"
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#include "llvm/Support/CommandLine.h"
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#include <algorithm>
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#include <iostream>
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namespace llvm {
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SchedDebugLevel_t SchedDebugLevel;
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static cl::opt<bool> EnableFillingDelaySlots("sched-fill-delay-slots", cl::Hidden,
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cl::desc("Fill branch delay slots during local scheduling"));
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static cl::opt<SchedDebugLevel_t, true>
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SDL_opt("dsched", cl::Hidden, cl::location(SchedDebugLevel),
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cl::desc("enable instruction scheduling debugging information"),
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cl::values(
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clEnumValN(Sched_NoDebugInfo, "n", "disable debug output"),
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clEnumValN(Sched_PrintMachineCode, "y", "print machine code after scheduling"),
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clEnumValN(Sched_PrintSchedTrace, "t", "print trace of scheduling actions"),
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clEnumValN(Sched_PrintSchedGraphs, "g", "print scheduling graphs"),
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clEnumValEnd));
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//************************* Internal Data Types *****************************/
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class InstrSchedule;
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class SchedulingManager;
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//----------------------------------------------------------------------
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// class InstrGroup:
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//
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// Represents a group of instructions scheduled to be issued
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// in a single cycle.
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//----------------------------------------------------------------------
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class InstrGroup {
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InstrGroup(const InstrGroup&); // DO NOT IMPLEMENT
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void operator=(const InstrGroup&); // DO NOT IMPLEMENT
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public:
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inline const SchedGraphNode* operator[](unsigned int slotNum) const {
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assert(slotNum < group.size());
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return group[slotNum];
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}
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private:
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friend class InstrSchedule;
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inline void addInstr(const SchedGraphNode* node, unsigned int slotNum) {
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assert(slotNum < group.size());
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group[slotNum] = node;
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}
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/*ctor*/ InstrGroup(unsigned int nslots)
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: group(nslots, NULL) {}
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/*ctor*/ InstrGroup(); // disable: DO NOT IMPLEMENT
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private:
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std::vector<const SchedGraphNode*> group;
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};
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//----------------------------------------------------------------------
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// class ScheduleIterator:
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//
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// Iterates over the machine instructions in the for a single basic block.
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// The schedule is represented by an InstrSchedule object.
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//----------------------------------------------------------------------
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template<class _NodeType>
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class ScheduleIterator : public forward_iterator<_NodeType, ptrdiff_t> {
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private:
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unsigned cycleNum;
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unsigned slotNum;
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const InstrSchedule& S;
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public:
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typedef ScheduleIterator<_NodeType> _Self;
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/*ctor*/ inline ScheduleIterator(const InstrSchedule& _schedule,
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unsigned _cycleNum,
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unsigned _slotNum)
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: cycleNum(_cycleNum), slotNum(_slotNum), S(_schedule) {
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skipToNextInstr();
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}
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/*ctor*/ inline ScheduleIterator(const _Self& x)
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: cycleNum(x.cycleNum), slotNum(x.slotNum), S(x.S) {}
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inline bool operator==(const _Self& x) const {
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return (slotNum == x.slotNum && cycleNum== x.cycleNum && &S==&x.S);
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}
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inline bool operator!=(const _Self& x) const { return !operator==(x); }
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inline _NodeType* operator*() const;
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inline _NodeType* operator->() const { return operator*(); }
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_Self& operator++(); // Preincrement
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inline _Self operator++(int) { // Postincrement
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_Self tmp(*this); ++*this; return tmp;
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}
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static _Self begin(const InstrSchedule& _schedule);
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static _Self end( const InstrSchedule& _schedule);
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private:
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inline _Self& operator=(const _Self& x); // DISABLE -- DO NOT IMPLEMENT
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void skipToNextInstr();
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};
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//----------------------------------------------------------------------
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// class InstrSchedule:
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//
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// Represents the schedule of machine instructions for a single basic block.
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//----------------------------------------------------------------------
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class InstrSchedule {
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const unsigned int nslots;
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unsigned int numInstr;
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std::vector<InstrGroup*> groups; // indexed by cycle number
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std::vector<CycleCount_t> startTime; // indexed by node id
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InstrSchedule(InstrSchedule&); // DO NOT IMPLEMENT
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void operator=(InstrSchedule&); // DO NOT IMPLEMENT
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public: // iterators
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typedef ScheduleIterator<SchedGraphNode> iterator;
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typedef ScheduleIterator<const SchedGraphNode> const_iterator;
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iterator begin() { return iterator::begin(*this); }
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const_iterator begin() const { return const_iterator::begin(*this); }
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iterator end() { return iterator::end(*this); }
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const_iterator end() const { return const_iterator::end(*this); }
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public: // constructors and destructor
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/*ctor*/ InstrSchedule (unsigned int _nslots,
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unsigned int _numNodes);
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/*dtor*/ ~InstrSchedule ();
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public: // accessor functions to query chosen schedule
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const SchedGraphNode* getInstr (unsigned int slotNum,
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CycleCount_t c) {
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const InstrGroup* igroup = this->getIGroup(c);
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return (igroup == NULL)? NULL : (*igroup)[slotNum];
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}
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inline InstrGroup* getIGroup (CycleCount_t c) {
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if ((unsigned)c >= groups.size())
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groups.resize(c+1);
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if (groups[c] == NULL)
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groups[c] = new InstrGroup(nslots);
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return groups[c];
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}
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inline const InstrGroup* getIGroup (CycleCount_t c) const {
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assert((unsigned)c < groups.size());
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return groups[c];
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}
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inline CycleCount_t getStartTime (unsigned int nodeId) const {
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assert(nodeId < startTime.size());
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return startTime[nodeId];
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}
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unsigned int getNumInstructions() const {
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return numInstr;
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}
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inline void scheduleInstr (const SchedGraphNode* node,
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unsigned int slotNum,
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CycleCount_t cycle) {
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InstrGroup* igroup = this->getIGroup(cycle);
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if (!((*igroup)[slotNum] == NULL)) {
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std::cerr << "Slot already filled?\n";
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abort();
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}
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igroup->addInstr(node, slotNum);
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assert(node->getNodeId() < startTime.size());
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startTime[node->getNodeId()] = cycle;
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++numInstr;
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}
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private:
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friend class ScheduleIterator<SchedGraphNode>;
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friend class ScheduleIterator<const SchedGraphNode>;
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/*ctor*/ InstrSchedule (); // Disable: DO NOT IMPLEMENT.
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};
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template<class NodeType>
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inline NodeType *ScheduleIterator<NodeType>::operator*() const {
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assert(cycleNum < S.groups.size());
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return (*S.groups[cycleNum])[slotNum];
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}
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/*ctor*/
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InstrSchedule::InstrSchedule(unsigned int _nslots, unsigned int _numNodes)
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: nslots(_nslots),
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numInstr(0),
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groups(2 * _numNodes / _nslots), // 2 x lower-bound for #cycles
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startTime(_numNodes, (CycleCount_t) -1) // set all to -1
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{
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}
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/*dtor*/
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InstrSchedule::~InstrSchedule()
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{
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for (unsigned c=0, NC=groups.size(); c < NC; c++)
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if (groups[c] != NULL)
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delete groups[c]; // delete InstrGroup objects
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}
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template<class _NodeType>
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inline
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void
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ScheduleIterator<_NodeType>::skipToNextInstr()
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{
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while(cycleNum < S.groups.size() && S.groups[cycleNum] == NULL)
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++cycleNum; // skip cycles with no instructions
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while (cycleNum < S.groups.size() &&
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(*S.groups[cycleNum])[slotNum] == NULL)
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{
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++slotNum;
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if (slotNum == S.nslots) {
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++cycleNum;
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slotNum = 0;
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while(cycleNum < S.groups.size() && S.groups[cycleNum] == NULL)
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++cycleNum; // skip cycles with no instructions
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}
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}
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}
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template<class _NodeType>
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inline
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ScheduleIterator<_NodeType>&
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ScheduleIterator<_NodeType>::operator++() // Preincrement
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{
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++slotNum;
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if (slotNum == S.nslots) {
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++cycleNum;
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slotNum = 0;
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}
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skipToNextInstr();
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return *this;
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}
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template<class _NodeType>
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ScheduleIterator<_NodeType>
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ScheduleIterator<_NodeType>::begin(const InstrSchedule& _schedule)
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{
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return _Self(_schedule, 0, 0);
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}
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template<class _NodeType>
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ScheduleIterator<_NodeType>
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ScheduleIterator<_NodeType>::end(const InstrSchedule& _schedule)
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{
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return _Self(_schedule, _schedule.groups.size(), 0);
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}
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//----------------------------------------------------------------------
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// class DelaySlotInfo:
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//
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// Record information about delay slots for a single branch instruction.
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// Delay slots are simply indexed by slot number 1 ... numDelaySlots
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//----------------------------------------------------------------------
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class DelaySlotInfo {
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const SchedGraphNode* brNode;
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unsigned ndelays;
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std::vector<const SchedGraphNode*> delayNodeVec;
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CycleCount_t delayedNodeCycle;
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unsigned delayedNodeSlotNum;
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DelaySlotInfo(const DelaySlotInfo &); // DO NOT IMPLEMENT
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void operator=(const DelaySlotInfo&); // DO NOT IMPLEMENT
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public:
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/*ctor*/ DelaySlotInfo (const SchedGraphNode* _brNode,
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unsigned _ndelays)
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: brNode(_brNode), ndelays(_ndelays),
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delayedNodeCycle(0), delayedNodeSlotNum(0) {}
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inline unsigned getNumDelays () {
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return ndelays;
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}
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inline const std::vector<const SchedGraphNode*>& getDelayNodeVec() {
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return delayNodeVec;
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}
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inline void addDelayNode (const SchedGraphNode* node) {
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delayNodeVec.push_back(node);
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assert(delayNodeVec.size() <= ndelays && "Too many delay slot instrs!");
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}
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inline void recordChosenSlot (CycleCount_t cycle, unsigned slotNum) {
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delayedNodeCycle = cycle;
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delayedNodeSlotNum = slotNum;
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}
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unsigned scheduleDelayedNode (SchedulingManager& S);
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};
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//----------------------------------------------------------------------
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// class SchedulingManager:
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//
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// Represents the schedule of machine instructions for a single basic block.
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//----------------------------------------------------------------------
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class SchedulingManager {
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SchedulingManager(SchedulingManager &); // DO NOT IMPLEMENT
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void operator=(const SchedulingManager &); // DO NOT IMPLEMENT
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public: // publicly accessible data members
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const unsigned nslots;
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const TargetSchedInfo& schedInfo;
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SchedPriorities& schedPrio;
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InstrSchedule isched;
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private:
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unsigned totalInstrCount;
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CycleCount_t curTime;
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CycleCount_t nextEarliestIssueTime; // next cycle we can issue
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// indexed by slot#
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std::vector<hash_set<const SchedGraphNode*> > choicesForSlot;
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std::vector<const SchedGraphNode*> choiceVec; // indexed by node ptr
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std::vector<int> numInClass; // indexed by sched class
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std::vector<CycleCount_t> nextEarliestStartTime; // indexed by opCode
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hash_map<const SchedGraphNode*, DelaySlotInfo*> delaySlotInfoForBranches;
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// indexed by branch node ptr
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public:
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SchedulingManager(const TargetMachine& _target, const SchedGraph* graph,
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SchedPriorities& schedPrio);
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~SchedulingManager() {
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for (hash_map<const SchedGraphNode*,
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DelaySlotInfo*>::iterator I = delaySlotInfoForBranches.begin(),
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E = delaySlotInfoForBranches.end(); I != E; ++I)
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delete I->second;
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}
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//----------------------------------------------------------------------
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// Simplify access to the machine instruction info
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//----------------------------------------------------------------------
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inline const TargetInstrInfo& getInstrInfo () const {
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return schedInfo.getInstrInfo();
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}
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//----------------------------------------------------------------------
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// Interface for checking and updating the current time
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//----------------------------------------------------------------------
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inline CycleCount_t getTime () const {
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return curTime;
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}
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inline CycleCount_t getEarliestIssueTime() const {
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return nextEarliestIssueTime;
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}
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inline CycleCount_t getEarliestStartTimeForOp(MachineOpCode opCode) const {
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assert(opCode < (int) nextEarliestStartTime.size());
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return nextEarliestStartTime[opCode];
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}
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// Update current time to specified cycle
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inline void updateTime (CycleCount_t c) {
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curTime = c;
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schedPrio.updateTime(c);
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}
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//----------------------------------------------------------------------
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// Functions to manage the choices for the current cycle including:
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// -- a vector of choices by priority (choiceVec)
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// -- vectors of the choices for each instruction slot (choicesForSlot[])
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// -- number of choices in each sched class, used to check issue conflicts
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// between choices for a single cycle
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//----------------------------------------------------------------------
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inline unsigned int getNumChoices () const {
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return choiceVec.size();
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}
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inline unsigned getNumChoicesInClass (const InstrSchedClass& sc) const {
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assert(sc < numInClass.size() && "Invalid op code or sched class!");
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return numInClass[sc];
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}
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inline const SchedGraphNode* getChoice(unsigned int i) const {
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// assert(i < choiceVec.size()); don't check here.
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return choiceVec[i];
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}
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inline hash_set<const SchedGraphNode*>& getChoicesForSlot(unsigned slotNum) {
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assert(slotNum < nslots);
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return choicesForSlot[slotNum];
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}
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inline void addChoice (const SchedGraphNode* node) {
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// Append the instruction to the vector of choices for current cycle.
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// Increment numInClass[c] for the sched class to which the instr belongs.
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choiceVec.push_back(node);
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const InstrSchedClass& sc = schedInfo.getSchedClass(node->getOpcode());
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assert(sc < numInClass.size());
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numInClass[sc]++;
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}
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inline void addChoiceToSlot (unsigned int slotNum,
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const SchedGraphNode* node) {
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// Add the instruction to the choice set for the specified slot
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assert(slotNum < nslots);
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choicesForSlot[slotNum].insert(node);
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}
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inline void resetChoices () {
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choiceVec.clear();
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for (unsigned int s=0; s < nslots; s++)
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choicesForSlot[s].clear();
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for (unsigned int c=0; c < numInClass.size(); c++)
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numInClass[c] = 0;
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}
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//----------------------------------------------------------------------
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// Code to query and manage the partial instruction schedule so far
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//----------------------------------------------------------------------
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inline unsigned int getNumScheduled () const {
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return isched.getNumInstructions();
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}
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inline unsigned int getNumUnscheduled() const {
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return totalInstrCount - isched.getNumInstructions();
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}
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inline bool isScheduled (const SchedGraphNode* node) const {
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return (isched.getStartTime(node->getNodeId()) >= 0);
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}
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inline void scheduleInstr (const SchedGraphNode* node,
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unsigned int slotNum,
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CycleCount_t cycle)
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{
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assert(! isScheduled(node) && "Instruction already scheduled?");
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// add the instruction to the schedule
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isched.scheduleInstr(node, slotNum, cycle);
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// update the earliest start times of all nodes that conflict with `node'
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// and the next-earliest time anything can issue if `node' causes bubbles
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updateEarliestStartTimes(node, cycle);
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// remove the instruction from the choice sets for all slots
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for (unsigned s=0; s < nslots; s++)
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choicesForSlot[s].erase(node);
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// and decrement the instr count for the sched class to which it belongs
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const InstrSchedClass& sc = schedInfo.getSchedClass(node->getOpcode());
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assert(sc < numInClass.size());
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numInClass[sc]--;
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}
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//----------------------------------------------------------------------
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// Create and retrieve delay slot info for delayed instructions
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//----------------------------------------------------------------------
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inline DelaySlotInfo* getDelaySlotInfoForInstr(const SchedGraphNode* bn,
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bool createIfMissing=false)
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{
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hash_map<const SchedGraphNode*, DelaySlotInfo*>::const_iterator
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I = delaySlotInfoForBranches.find(bn);
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if (I != delaySlotInfoForBranches.end())
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return I->second;
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if (!createIfMissing) return 0;
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DelaySlotInfo *dinfo =
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new DelaySlotInfo(bn, getInstrInfo().getNumDelaySlots(bn->getOpcode()));
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return delaySlotInfoForBranches[bn] = dinfo;
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}
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private:
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SchedulingManager(); // DISABLED: DO NOT IMPLEMENT
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void updateEarliestStartTimes(const SchedGraphNode* node, CycleCount_t schedTime);
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};
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/*ctor*/
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SchedulingManager::SchedulingManager(const TargetMachine& target,
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const SchedGraph* graph,
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SchedPriorities& _schedPrio)
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: nslots(target.getSchedInfo()->getMaxNumIssueTotal()),
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schedInfo(*target.getSchedInfo()),
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schedPrio(_schedPrio),
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isched(nslots, graph->getNumNodes()),
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totalInstrCount(graph->getNumNodes() - 2),
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nextEarliestIssueTime(0),
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choicesForSlot(nslots),
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numInClass(target.getSchedInfo()->getNumSchedClasses(), 0), // set all to 0
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nextEarliestStartTime(target.getInstrInfo()->getNumOpcodes(),
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(CycleCount_t) 0) // set all to 0
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{
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updateTime(0);
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// Note that an upper bound on #choices for each slot is = nslots since
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// we use this vector to hold a feasible set of instructions, and more
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// would be infeasible. Reserve that much memory since it is probably small.
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for (unsigned int i=0; i < nslots; i++)
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choicesForSlot[i].resize(nslots);
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}
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void
|
|
SchedulingManager::updateEarliestStartTimes(const SchedGraphNode* node,
|
|
CycleCount_t schedTime)
|
|
{
|
|
if (schedInfo.numBubblesAfter(node->getOpcode()) > 0)
|
|
{ // Update next earliest time before which *nothing* can issue.
|
|
nextEarliestIssueTime = std::max(nextEarliestIssueTime,
|
|
curTime + 1 + schedInfo.numBubblesAfter(node->getOpcode()));
|
|
}
|
|
|
|
const std::vector<MachineOpCode>&
|
|
conflictVec = schedInfo.getConflictList(node->getOpcode());
|
|
|
|
for (unsigned i=0; i < conflictVec.size(); i++)
|
|
{
|
|
MachineOpCode toOp = conflictVec[i];
|
|
CycleCount_t est=schedTime + schedInfo.getMinIssueGap(node->getOpcode(),toOp);
|
|
assert(toOp < (int) nextEarliestStartTime.size());
|
|
if (nextEarliestStartTime[toOp] < est)
|
|
nextEarliestStartTime[toOp] = est;
|
|
}
|
|
}
|
|
|
|
//************************* Internal Functions *****************************/
|
|
|
|
|
|
static void
|
|
AssignInstructionsToSlots(class SchedulingManager& S, unsigned maxIssue)
|
|
{
|
|
// find the slot to start from, in the current cycle
|
|
unsigned int startSlot = 0;
|
|
CycleCount_t curTime = S.getTime();
|
|
|
|
assert(maxIssue > 0 && maxIssue <= S.nslots - startSlot);
|
|
|
|
// If only one instruction can be issued, do so.
|
|
if (maxIssue == 1)
|
|
for (unsigned s=startSlot; s < S.nslots; s++)
|
|
if (S.getChoicesForSlot(s).size() > 0) {
|
|
// found the one instruction
|
|
S.scheduleInstr(*S.getChoicesForSlot(s).begin(), s, curTime);
|
|
return;
|
|
}
|
|
|
|
// Otherwise, choose from the choices for each slot
|
|
//
|
|
InstrGroup* igroup = S.isched.getIGroup(S.getTime());
|
|
assert(igroup != NULL && "Group creation failed?");
|
|
|
|
// Find a slot that has only a single choice, and take it.
|
|
// If all slots have 0 or multiple choices, pick the first slot with
|
|
// choices and use its last instruction (just to avoid shifting the vector).
|
|
unsigned numIssued;
|
|
for (numIssued = 0; numIssued < maxIssue; numIssued++) {
|
|
int chosenSlot = -1;
|
|
for (unsigned s=startSlot; s < S.nslots; s++)
|
|
if ((*igroup)[s] == NULL && S.getChoicesForSlot(s).size() == 1) {
|
|
chosenSlot = (int) s;
|
|
break;
|
|
}
|
|
|
|
if (chosenSlot == -1)
|
|
for (unsigned s=startSlot; s < S.nslots; s++)
|
|
if ((*igroup)[s] == NULL && S.getChoicesForSlot(s).size() > 0) {
|
|
chosenSlot = (int) s;
|
|
break;
|
|
}
|
|
|
|
if (chosenSlot != -1) {
|
|
// Insert the chosen instr in the chosen slot and
|
|
// erase it from all slots.
|
|
const SchedGraphNode* node= *S.getChoicesForSlot(chosenSlot).begin();
|
|
S.scheduleInstr(node, chosenSlot, curTime);
|
|
}
|
|
}
|
|
|
|
assert(numIssued > 0 && "Should not happen when maxIssue > 0!");
|
|
}
|
|
|
|
|
|
//
|
|
// For now, just assume we are scheduling within a single basic block.
|
|
// Get the machine instruction vector for the basic block and clear it,
|
|
// then append instructions in scheduled order.
|
|
// Also, re-insert the dummy PHI instructions that were at the beginning
|
|
// of the basic block, since they are not part of the schedule.
|
|
//
|
|
static void
|
|
RecordSchedule(MachineBasicBlock &MBB, const SchedulingManager& S)
|
|
{
|
|
const TargetInstrInfo& mii = S.schedInfo.getInstrInfo();
|
|
|
|
// Lets make sure we didn't lose any instructions, except possibly
|
|
// some NOPs from delay slots. Also, PHIs are not included in the schedule.
|
|
unsigned numInstr = 0;
|
|
for (MachineBasicBlock::iterator I=MBB.begin(); I != MBB.end(); ++I)
|
|
if (!(I->getOpcode() == V9::NOP || I->getOpcode() == V9::PHI))
|
|
++numInstr;
|
|
assert(S.isched.getNumInstructions() >= numInstr &&
|
|
"Lost some non-NOP instructions during scheduling!");
|
|
|
|
if (S.isched.getNumInstructions() == 0)
|
|
return; // empty basic block!
|
|
|
|
// First find the dummy instructions at the start of the basic block
|
|
MachineBasicBlock::iterator I = MBB.begin();
|
|
for ( ; I != MBB.end(); ++I)
|
|
if (I->getOpcode() != V9::PHI)
|
|
break;
|
|
|
|
// Remove all except the dummy PHI instructions from MBB, and
|
|
// pre-allocate create space for the ones we will put back in.
|
|
while (I != MBB.end())
|
|
MBB.remove(I++);
|
|
|
|
InstrSchedule::const_iterator NIend = S.isched.end();
|
|
for (InstrSchedule::const_iterator NI = S.isched.begin(); NI != NIend; ++NI)
|
|
MBB.push_back(const_cast<MachineInstr*>((*NI)->getMachineInstr()));
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
MarkSuccessorsReady(SchedulingManager& S, const SchedGraphNode* node)
|
|
{
|
|
// Check if any successors are now ready that were not already marked
|
|
// ready before, and that have not yet been scheduled.
|
|
//
|
|
for (sg_succ_const_iterator SI = succ_begin(node); SI !=succ_end(node); ++SI)
|
|
if (! (*SI)->isDummyNode()
|
|
&& ! S.isScheduled(*SI)
|
|
&& ! S.schedPrio.nodeIsReady(*SI))
|
|
{
|
|
// successor not scheduled and not marked ready; check *its* preds.
|
|
|
|
bool succIsReady = true;
|
|
for (sg_pred_const_iterator P=pred_begin(*SI); P != pred_end(*SI); ++P)
|
|
if (! (*P)->isDummyNode() && ! S.isScheduled(*P)) {
|
|
succIsReady = false;
|
|
break;
|
|
}
|
|
|
|
if (succIsReady) // add the successor to the ready list
|
|
S.schedPrio.insertReady(*SI);
|
|
}
|
|
}
|
|
|
|
|
|
// Choose up to `nslots' FEASIBLE instructions and assign each
|
|
// instruction to all possible slots that do not violate feasibility.
|
|
// FEASIBLE means it should be guaranteed that the set
|
|
// of chosen instructions can be issued in a single group.
|
|
//
|
|
// Return value:
|
|
// maxIssue : total number of feasible instructions
|
|
// S.choicesForSlot[i=0..nslots] : set of instructions feasible in slot i
|
|
//
|
|
static unsigned
|
|
FindSlotChoices(SchedulingManager& S,
|
|
DelaySlotInfo*& getDelaySlotInfo)
|
|
{
|
|
// initialize result vectors to empty
|
|
S.resetChoices();
|
|
|
|
// find the slot to start from, in the current cycle
|
|
unsigned int startSlot = 0;
|
|
InstrGroup* igroup = S.isched.getIGroup(S.getTime());
|
|
for (int s = S.nslots - 1; s >= 0; s--)
|
|
if ((*igroup)[s] != NULL) {
|
|
startSlot = s+1;
|
|
break;
|
|
}
|
|
|
|
// Make sure we pick at most one instruction that would break the group.
|
|
// Also, if we do pick one, remember which it was.
|
|
unsigned int indexForBreakingNode = S.nslots;
|
|
unsigned int indexForDelayedInstr = S.nslots;
|
|
DelaySlotInfo* delaySlotInfo = NULL;
|
|
|
|
getDelaySlotInfo = NULL;
|
|
|
|
// Choose instructions in order of priority.
|
|
// Add choices to the choice vector in the SchedulingManager class as
|
|
// we choose them so that subsequent choices will be correctly tested
|
|
// for feasibility, w.r.t. higher priority choices for the same cycle.
|
|
//
|
|
while (S.getNumChoices() < S.nslots - startSlot) {
|
|
const SchedGraphNode* nextNode=S.schedPrio.getNextHighest(S,S.getTime());
|
|
if (nextNode == NULL)
|
|
break; // no more instructions for this cycle
|
|
|
|
if (S.getInstrInfo().getNumDelaySlots(nextNode->getOpcode()) > 0) {
|
|
delaySlotInfo = S.getDelaySlotInfoForInstr(nextNode);
|
|
if (delaySlotInfo != NULL) {
|
|
if (indexForBreakingNode < S.nslots)
|
|
// cannot issue a delayed instr in the same cycle as one
|
|
// that breaks the issue group or as another delayed instr
|
|
nextNode = NULL;
|
|
else
|
|
indexForDelayedInstr = S.getNumChoices();
|
|
}
|
|
} else if (S.schedInfo.breaksIssueGroup(nextNode->getOpcode())) {
|
|
if (indexForBreakingNode < S.nslots)
|
|
// have a breaking instruction already so throw this one away
|
|
nextNode = NULL;
|
|
else
|
|
indexForBreakingNode = S.getNumChoices();
|
|
}
|
|
|
|
if (nextNode != NULL) {
|
|
S.addChoice(nextNode);
|
|
|
|
if (S.schedInfo.isSingleIssue(nextNode->getOpcode())) {
|
|
assert(S.getNumChoices() == 1 &&
|
|
"Prioritizer returned invalid instr for this cycle!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (indexForDelayedInstr < S.nslots)
|
|
break; // leave the rest for delay slots
|
|
}
|
|
|
|
assert(S.getNumChoices() <= S.nslots);
|
|
assert(! (indexForDelayedInstr < S.nslots &&
|
|
indexForBreakingNode < S.nslots) && "Cannot have both in a cycle");
|
|
|
|
// Assign each chosen instruction to all possible slots for that instr.
|
|
// But if only one instruction was chosen, put it only in the first
|
|
// feasible slot; no more analysis will be needed.
|
|
//
|
|
if (indexForDelayedInstr >= S.nslots &&
|
|
indexForBreakingNode >= S.nslots)
|
|
{ // No instructions that break the issue group or that have delay slots.
|
|
// This is the common case, so handle it separately for efficiency.
|
|
|
|
if (S.getNumChoices() == 1) {
|
|
MachineOpCode opCode = S.getChoice(0)->getOpcode();
|
|
unsigned int s;
|
|
for (s=startSlot; s < S.nslots; s++)
|
|
if (S.schedInfo.instrCanUseSlot(opCode, s))
|
|
break;
|
|
assert(s < S.nslots && "No feasible slot for this opCode?");
|
|
S.addChoiceToSlot(s, S.getChoice(0));
|
|
} else {
|
|
for (unsigned i=0; i < S.getNumChoices(); i++) {
|
|
MachineOpCode opCode = S.getChoice(i)->getOpcode();
|
|
for (unsigned int s=startSlot; s < S.nslots; s++)
|
|
if (S.schedInfo.instrCanUseSlot(opCode, s))
|
|
S.addChoiceToSlot(s, S.getChoice(i));
|
|
}
|
|
}
|
|
} else if (indexForDelayedInstr < S.nslots) {
|
|
// There is an instruction that needs delay slots.
|
|
// Try to assign that instruction to a higher slot than any other
|
|
// instructions in the group, so that its delay slots can go
|
|
// right after it.
|
|
//
|
|
|
|
assert(indexForDelayedInstr == S.getNumChoices() - 1 &&
|
|
"Instruction with delay slots should be last choice!");
|
|
assert(delaySlotInfo != NULL && "No delay slot info for instr?");
|
|
|
|
const SchedGraphNode* delayedNode = S.getChoice(indexForDelayedInstr);
|
|
MachineOpCode delayOpCode = delayedNode->getOpcode();
|
|
unsigned ndelays= S.getInstrInfo().getNumDelaySlots(delayOpCode);
|
|
|
|
unsigned delayedNodeSlot = S.nslots;
|
|
int highestSlotUsed;
|
|
|
|
// Find the last possible slot for the delayed instruction that leaves
|
|
// at least `d' slots vacant after it (d = #delay slots)
|
|
for (int s = S.nslots-ndelays-1; s >= (int) startSlot; s--)
|
|
if (S.schedInfo.instrCanUseSlot(delayOpCode, s)) {
|
|
delayedNodeSlot = s;
|
|
break;
|
|
}
|
|
|
|
highestSlotUsed = -1;
|
|
for (unsigned i=0; i < S.getNumChoices() - 1; i++) {
|
|
// Try to assign every other instruction to a lower numbered
|
|
// slot than delayedNodeSlot.
|
|
MachineOpCode opCode =S.getChoice(i)->getOpcode();
|
|
bool noSlotFound = true;
|
|
unsigned int s;
|
|
for (s=startSlot; s < delayedNodeSlot; s++)
|
|
if (S.schedInfo.instrCanUseSlot(opCode, s)) {
|
|
S.addChoiceToSlot(s, S.getChoice(i));
|
|
noSlotFound = false;
|
|
}
|
|
|
|
// No slot before `delayedNodeSlot' was found for this opCode
|
|
// Use a later slot, and allow some delay slots to fall in
|
|
// the next cycle.
|
|
if (noSlotFound)
|
|
for ( ; s < S.nslots; s++)
|
|
if (S.schedInfo.instrCanUseSlot(opCode, s)) {
|
|
S.addChoiceToSlot(s, S.getChoice(i));
|
|
break;
|
|
}
|
|
|
|
assert(s < S.nslots && "No feasible slot for instruction?");
|
|
|
|
highestSlotUsed = std::max(highestSlotUsed, (int) s);
|
|
}
|
|
|
|
assert(highestSlotUsed <= (int) S.nslots-1 && "Invalid slot used?");
|
|
|
|
// We will put the delayed node in the first slot after the
|
|
// highest slot used. But we just mark that for now, and
|
|
// schedule it separately because we want to schedule the delay
|
|
// slots for the node at the same time.
|
|
CycleCount_t dcycle = S.getTime();
|
|
unsigned int dslot = highestSlotUsed + 1;
|
|
if (dslot == S.nslots) {
|
|
dslot = 0;
|
|
++dcycle;
|
|
}
|
|
delaySlotInfo->recordChosenSlot(dcycle, dslot);
|
|
getDelaySlotInfo = delaySlotInfo;
|
|
} else {
|
|
// There is an instruction that breaks the issue group.
|
|
// For such an instruction, assign to the last possible slot in
|
|
// the current group, and then don't assign any other instructions
|
|
// to later slots.
|
|
assert(indexForBreakingNode < S.nslots);
|
|
const SchedGraphNode* breakingNode=S.getChoice(indexForBreakingNode);
|
|
unsigned breakingSlot = INT_MAX;
|
|
unsigned int nslotsToUse = S.nslots;
|
|
|
|
// Find the last possible slot for this instruction.
|
|
for (int s = S.nslots-1; s >= (int) startSlot; s--)
|
|
if (S.schedInfo.instrCanUseSlot(breakingNode->getOpcode(), s)) {
|
|
breakingSlot = s;
|
|
break;
|
|
}
|
|
assert(breakingSlot < S.nslots &&
|
|
"No feasible slot for `breakingNode'?");
|
|
|
|
// Higher priority instructions than the one that breaks the group:
|
|
// These can be assigned to all slots, but will be assigned only
|
|
// to earlier slots if possible.
|
|
for (unsigned i=0;
|
|
i < S.getNumChoices() && i < indexForBreakingNode; i++)
|
|
{
|
|
MachineOpCode opCode =S.getChoice(i)->getOpcode();
|
|
|
|
// If a higher priority instruction cannot be assigned to
|
|
// any earlier slots, don't schedule the breaking instruction.
|
|
//
|
|
bool foundLowerSlot = false;
|
|
nslotsToUse = S.nslots; // May be modified in the loop
|
|
for (unsigned int s=startSlot; s < nslotsToUse; s++)
|
|
if (S.schedInfo.instrCanUseSlot(opCode, s)) {
|
|
if (breakingSlot < S.nslots && s < breakingSlot) {
|
|
foundLowerSlot = true;
|
|
nslotsToUse = breakingSlot; // RESETS LOOP UPPER BOUND!
|
|
}
|
|
|
|
S.addChoiceToSlot(s, S.getChoice(i));
|
|
}
|
|
|
|
if (!foundLowerSlot)
|
|
breakingSlot = INT_MAX; // disable breaking instr
|
|
}
|
|
|
|
// Assign the breaking instruction (if any) to a single slot
|
|
// Otherwise, just ignore the instruction. It will simply be
|
|
// scheduled in a later cycle.
|
|
if (breakingSlot < S.nslots) {
|
|
S.addChoiceToSlot(breakingSlot, breakingNode);
|
|
nslotsToUse = breakingSlot;
|
|
} else
|
|
nslotsToUse = S.nslots;
|
|
|
|
// For lower priority instructions than the one that breaks the
|
|
// group, only assign them to slots lower than the breaking slot.
|
|
// Otherwise, just ignore the instruction.
|
|
for (unsigned i=indexForBreakingNode+1; i < S.getNumChoices(); i++) {
|
|
MachineOpCode opCode = S.getChoice(i)->getOpcode();
|
|
for (unsigned int s=startSlot; s < nslotsToUse; s++)
|
|
if (S.schedInfo.instrCanUseSlot(opCode, s))
|
|
S.addChoiceToSlot(s, S.getChoice(i));
|
|
}
|
|
} // endif (no delay slots and no breaking slots)
|
|
|
|
return S.getNumChoices();
|
|
}
|
|
|
|
|
|
static unsigned
|
|
ChooseOneGroup(SchedulingManager& S)
|
|
{
|
|
assert(S.schedPrio.getNumReady() > 0
|
|
&& "Don't get here without ready instructions.");
|
|
|
|
CycleCount_t firstCycle = S.getTime();
|
|
DelaySlotInfo* getDelaySlotInfo = NULL;
|
|
|
|
// Choose up to `nslots' feasible instructions and their possible slots.
|
|
unsigned numIssued = FindSlotChoices(S, getDelaySlotInfo);
|
|
|
|
while (numIssued == 0) {
|
|
S.updateTime(S.getTime()+1);
|
|
numIssued = FindSlotChoices(S, getDelaySlotInfo);
|
|
}
|
|
|
|
AssignInstructionsToSlots(S, numIssued);
|
|
|
|
if (getDelaySlotInfo != NULL)
|
|
numIssued += getDelaySlotInfo->scheduleDelayedNode(S);
|
|
|
|
// Print trace of scheduled instructions before newly ready ones
|
|
if (SchedDebugLevel >= Sched_PrintSchedTrace) {
|
|
for (CycleCount_t c = firstCycle; c <= S.getTime(); c++) {
|
|
std::cerr << " Cycle " << (long)c <<" : Scheduled instructions:\n";
|
|
const InstrGroup* igroup = S.isched.getIGroup(c);
|
|
for (unsigned int s=0; s < S.nslots; s++) {
|
|
std::cerr << " ";
|
|
if ((*igroup)[s] != NULL)
|
|
std::cerr << * ((*igroup)[s])->getMachineInstr() << "\n";
|
|
else
|
|
std::cerr << "<none>\n";
|
|
}
|
|
}
|
|
}
|
|
|
|
return numIssued;
|
|
}
|
|
|
|
|
|
static void
|
|
ForwardListSchedule(SchedulingManager& S)
|
|
{
|
|
unsigned N;
|
|
const SchedGraphNode* node;
|
|
|
|
S.schedPrio.initialize();
|
|
|
|
while ((N = S.schedPrio.getNumReady()) > 0) {
|
|
CycleCount_t nextCycle = S.getTime();
|
|
|
|
// Choose one group of instructions for a cycle, plus any delay slot
|
|
// instructions (which may overflow into successive cycles).
|
|
// This will advance S.getTime() to the last cycle in which
|
|
// instructions are actually issued.
|
|
//
|
|
unsigned numIssued = ChooseOneGroup(S);
|
|
assert(numIssued > 0 && "Deadlock in list scheduling algorithm?");
|
|
|
|
// Notify the priority manager of scheduled instructions and mark
|
|
// any successors that may now be ready
|
|
//
|
|
for (CycleCount_t c = nextCycle; c <= S.getTime(); c++) {
|
|
const InstrGroup* igroup = S.isched.getIGroup(c);
|
|
for (unsigned int s=0; s < S.nslots; s++)
|
|
if ((node = (*igroup)[s]) != NULL) {
|
|
S.schedPrio.issuedReadyNodeAt(S.getTime(), node);
|
|
MarkSuccessorsReady(S, node);
|
|
}
|
|
}
|
|
|
|
// Move to the next the next earliest cycle for which
|
|
// an instruction can be issued, or the next earliest in which
|
|
// one will be ready, or to the next cycle, whichever is latest.
|
|
//
|
|
S.updateTime(std::max(S.getTime() + 1,
|
|
std::max(S.getEarliestIssueTime(),
|
|
S.schedPrio.getEarliestReadyTime())));
|
|
}
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------
|
|
// Code for filling delay slots for delayed terminator instructions
|
|
// (e.g., BRANCH and RETURN). Delay slots for non-terminator
|
|
// instructions (e.g., CALL) are not handled here because they almost
|
|
// always can be filled with instructions from the call sequence code
|
|
// before a call. That's preferable because we incur many tradeoffs here
|
|
// when we cannot find single-cycle instructions that can be reordered.
|
|
//----------------------------------------------------------------------
|
|
|
|
static bool
|
|
NodeCanFillDelaySlot(const SchedulingManager& S,
|
|
const SchedGraphNode* node,
|
|
const SchedGraphNode* brNode,
|
|
bool nodeIsPredecessor)
|
|
{
|
|
assert(! node->isDummyNode());
|
|
|
|
// don't put a branch in the delay slot of another branch
|
|
if (S.getInstrInfo().isBranch(node->getOpcode()))
|
|
return false;
|
|
|
|
// don't put a single-issue instruction in the delay slot of a branch
|
|
if (S.schedInfo.isSingleIssue(node->getOpcode()))
|
|
return false;
|
|
|
|
// don't put a load-use dependence in the delay slot of a branch
|
|
const TargetInstrInfo& mii = S.getInstrInfo();
|
|
|
|
for (SchedGraphNode::const_iterator EI = node->beginInEdges();
|
|
EI != node->endInEdges(); ++EI)
|
|
if (! ((SchedGraphNode*)(*EI)->getSrc())->isDummyNode()
|
|
&& mii.isLoad(((SchedGraphNode*)(*EI)->getSrc())->getOpcode())
|
|
&& (*EI)->getDepType() == SchedGraphEdge::CtrlDep)
|
|
return false;
|
|
|
|
// Finally, if the instruction precedes the branch, we make sure the
|
|
// instruction can be reordered relative to the branch. We simply check
|
|
// if the instr. has only 1 outgoing edge, viz., a CD edge to the branch.
|
|
//
|
|
if (nodeIsPredecessor) {
|
|
bool onlyCDEdgeToBranch = true;
|
|
for (SchedGraphNode::const_iterator OEI = node->beginOutEdges();
|
|
OEI != node->endOutEdges(); ++OEI)
|
|
if (! ((SchedGraphNode*)(*OEI)->getSink())->isDummyNode()
|
|
&& ((*OEI)->getSink() != brNode
|
|
|| (*OEI)->getDepType() != SchedGraphEdge::CtrlDep))
|
|
{
|
|
onlyCDEdgeToBranch = false;
|
|
break;
|
|
}
|
|
|
|
if (!onlyCDEdgeToBranch)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
static void
|
|
MarkNodeForDelaySlot(SchedulingManager& S,
|
|
SchedGraph* graph,
|
|
SchedGraphNode* node,
|
|
const SchedGraphNode* brNode,
|
|
bool nodeIsPredecessor)
|
|
{
|
|
if (nodeIsPredecessor) {
|
|
// If node is in the same basic block (i.e., precedes brNode),
|
|
// remove it and all its incident edges from the graph. Make sure we
|
|
// add dummy edges for pred/succ nodes that become entry/exit nodes.
|
|
graph->eraseIncidentEdges(node, /*addDummyEdges*/ true);
|
|
} else {
|
|
// If the node was from a target block, add the node to the graph
|
|
// and add a CD edge from brNode to node.
|
|
assert(0 && "NOT IMPLEMENTED YET");
|
|
}
|
|
|
|
DelaySlotInfo* dinfo = S.getDelaySlotInfoForInstr(brNode, /*create*/ true);
|
|
dinfo->addDelayNode(node);
|
|
}
|
|
|
|
|
|
void
|
|
FindUsefulInstructionsForDelaySlots(SchedulingManager& S,
|
|
SchedGraphNode* brNode,
|
|
std::vector<SchedGraphNode*>& sdelayNodeVec)
|
|
{
|
|
const TargetInstrInfo& mii = S.getInstrInfo();
|
|
unsigned ndelays =
|
|
mii.getNumDelaySlots(brNode->getOpcode());
|
|
|
|
if (ndelays == 0)
|
|
return;
|
|
|
|
sdelayNodeVec.reserve(ndelays);
|
|
|
|
// Use a separate vector to hold the feasible multi-cycle nodes.
|
|
// These will be used if not enough single-cycle nodes are found.
|
|
//
|
|
std::vector<SchedGraphNode*> mdelayNodeVec;
|
|
|
|
for (sg_pred_iterator P = pred_begin(brNode);
|
|
P != pred_end(brNode) && sdelayNodeVec.size() < ndelays; ++P)
|
|
if (! (*P)->isDummyNode() &&
|
|
! mii.isNop((*P)->getOpcode()) &&
|
|
NodeCanFillDelaySlot(S, *P, brNode, /*pred*/ true))
|
|
{
|
|
if (mii.maxLatency((*P)->getOpcode()) > 1)
|
|
mdelayNodeVec.push_back(*P);
|
|
else
|
|
sdelayNodeVec.push_back(*P);
|
|
}
|
|
|
|
// If not enough single-cycle instructions were found, select the
|
|
// lowest-latency multi-cycle instructions and use them.
|
|
// Note that this is the most efficient code when only 1 (or even 2)
|
|
// values need to be selected.
|
|
//
|
|
while (sdelayNodeVec.size() < ndelays && mdelayNodeVec.size() > 0) {
|
|
unsigned lmin =
|
|
mii.maxLatency(mdelayNodeVec[0]->getOpcode());
|
|
unsigned minIndex = 0;
|
|
for (unsigned i=1; i < mdelayNodeVec.size(); i++)
|
|
{
|
|
unsigned li =
|
|
mii.maxLatency(mdelayNodeVec[i]->getOpcode());
|
|
if (lmin >= li)
|
|
{
|
|
lmin = li;
|
|
minIndex = i;
|
|
}
|
|
}
|
|
sdelayNodeVec.push_back(mdelayNodeVec[minIndex]);
|
|
if (sdelayNodeVec.size() < ndelays) // avoid the last erase!
|
|
mdelayNodeVec.erase(mdelayNodeVec.begin() + minIndex);
|
|
}
|
|
}
|
|
|
|
|
|
// Remove the NOPs currently in delay slots from the graph.
|
|
// Mark instructions specified in sdelayNodeVec to replace them.
|
|
// If not enough useful instructions were found, mark the NOPs to be used
|
|
// for filling delay slots, otherwise, otherwise just discard them.
|
|
//
|
|
static void ReplaceNopsWithUsefulInstr(SchedulingManager& S,
|
|
SchedGraphNode* node,
|
|
// FIXME: passing vector BY VALUE!!!
|
|
std::vector<SchedGraphNode*> sdelayNodeVec,
|
|
SchedGraph* graph)
|
|
{
|
|
std::vector<SchedGraphNode*> nopNodeVec; // this will hold unused NOPs
|
|
const TargetInstrInfo& mii = S.getInstrInfo();
|
|
const MachineInstr* brInstr = node->getMachineInstr();
|
|
unsigned ndelays= mii.getNumDelaySlots(brInstr->getOpcode());
|
|
assert(ndelays > 0 && "Unnecessary call to replace NOPs");
|
|
|
|
// Remove the NOPs currently in delay slots from the graph.
|
|
// If not enough useful instructions were found, use the NOPs to
|
|
// fill delay slots, otherwise, just discard them.
|
|
//
|
|
unsigned int firstDelaySlotIdx = node->getOrigIndexInBB() + 1;
|
|
MachineBasicBlock& MBB = node->getMachineBasicBlock();
|
|
MachineBasicBlock::iterator MBBI = MBB.begin();
|
|
std::advance(MBBI, firstDelaySlotIdx - 1);
|
|
if (!(&*MBBI++ == brInstr)) {
|
|
std::cerr << "Incorrect instr. index in basic block for brInstr";
|
|
abort();
|
|
}
|
|
|
|
// First find all useful instructions already in the delay slots
|
|
// and USE THEM. We'll throw away the unused alternatives below
|
|
//
|
|
MachineBasicBlock::iterator Tmp = MBBI;
|
|
for (unsigned i = 0; i != ndelays; ++i, ++MBBI)
|
|
if (!mii.isNop(MBBI->getOpcode()))
|
|
sdelayNodeVec.insert(sdelayNodeVec.begin(),
|
|
graph->getGraphNodeForInstr(MBBI));
|
|
MBBI = Tmp;
|
|
|
|
// Then find the NOPs and keep only as many as are needed.
|
|
// Put the rest in nopNodeVec to be deleted.
|
|
for (unsigned i=firstDelaySlotIdx; i < firstDelaySlotIdx+ndelays; ++i, ++MBBI)
|
|
if (mii.isNop(MBBI->getOpcode()))
|
|
if (sdelayNodeVec.size() < ndelays)
|
|
sdelayNodeVec.push_back(graph->getGraphNodeForInstr(MBBI));
|
|
else {
|
|
nopNodeVec.push_back(graph->getGraphNodeForInstr(MBBI));
|
|
|
|
//remove the MI from the Machine Code For Instruction
|
|
const TerminatorInst *TI = MBB.getBasicBlock()->getTerminator();
|
|
MachineCodeForInstruction& llvmMvec =
|
|
MachineCodeForInstruction::get((const Instruction *)TI);
|
|
|
|
for(MachineCodeForInstruction::iterator mciI=llvmMvec.begin(),
|
|
mciE=llvmMvec.end(); mciI!=mciE; ++mciI){
|
|
if (*mciI == MBBI)
|
|
llvmMvec.erase(mciI);
|
|
}
|
|
}
|
|
|
|
assert(sdelayNodeVec.size() >= ndelays);
|
|
|
|
// If some delay slots were already filled, throw away that many new choices
|
|
if (sdelayNodeVec.size() > ndelays)
|
|
sdelayNodeVec.resize(ndelays);
|
|
|
|
// Mark the nodes chosen for delay slots. This removes them from the graph.
|
|
for (unsigned i=0; i < sdelayNodeVec.size(); i++)
|
|
MarkNodeForDelaySlot(S, graph, sdelayNodeVec[i], node, true);
|
|
|
|
// And remove the unused NOPs from the graph.
|
|
for (unsigned i=0; i < nopNodeVec.size(); i++)
|
|
graph->eraseIncidentEdges(nopNodeVec[i], /*addDummyEdges*/ true);
|
|
}
|
|
|
|
|
|
// For all delayed instructions, choose instructions to put in the delay
|
|
// slots and pull those out of the graph. Mark them for the delay slots
|
|
// in the DelaySlotInfo object for that graph node. If no useful work
|
|
// is found for a delay slot, use the NOP that is currently in that slot.
|
|
//
|
|
// We try to fill the delay slots with useful work for all instructions
|
|
// EXCEPT CALLS AND RETURNS.
|
|
// For CALLs and RETURNs, it is nearly always possible to use one of the
|
|
// call sequence instrs and putting anything else in the delay slot could be
|
|
// suboptimal. Also, it complicates generating the calling sequence code in
|
|
// regalloc.
|
|
//
|
|
static void
|
|
ChooseInstructionsForDelaySlots(SchedulingManager& S, MachineBasicBlock &MBB,
|
|
SchedGraph *graph)
|
|
{
|
|
const TargetInstrInfo& mii = S.getInstrInfo();
|
|
|
|
Instruction *termInstr = (Instruction*)MBB.getBasicBlock()->getTerminator();
|
|
MachineCodeForInstruction &termMvec=MachineCodeForInstruction::get(termInstr);
|
|
std::vector<SchedGraphNode*> delayNodeVec;
|
|
const MachineInstr* brInstr = NULL;
|
|
|
|
if (EnableFillingDelaySlots &&
|
|
termInstr->getOpcode() != Instruction::Ret)
|
|
{
|
|
// To find instructions that need delay slots without searching the full
|
|
// machine code, we assume that the only delayed instructions are CALLs
|
|
// or instructions generated for the terminator inst.
|
|
// Find the first branch instr in the sequence of machine instrs for term
|
|
//
|
|
unsigned first = 0;
|
|
while (first < termMvec.size() &&
|
|
! mii.isBranch(termMvec[first]->getOpcode()))
|
|
{
|
|
++first;
|
|
}
|
|
assert(first < termMvec.size() &&
|
|
"No branch instructions for BR? Ok, but weird! Delete assertion.");
|
|
|
|
brInstr = (first < termMvec.size())? termMvec[first] : NULL;
|
|
|
|
// Compute a vector of the nodes chosen for delay slots and then
|
|
// mark delay slots to replace NOPs with these useful instructions.
|
|
//
|
|
if (brInstr != NULL) {
|
|
SchedGraphNode* brNode = graph->getGraphNodeForInstr(brInstr);
|
|
FindUsefulInstructionsForDelaySlots(S, brNode, delayNodeVec);
|
|
ReplaceNopsWithUsefulInstr(S, brNode, delayNodeVec, graph);
|
|
}
|
|
}
|
|
|
|
// Also mark delay slots for other delayed instructions to hold NOPs.
|
|
// Simply passing in an empty delayNodeVec will have this effect.
|
|
// If brInstr is not handled above (EnableFillingDelaySlots == false),
|
|
// brInstr will be NULL so this will handle the branch instrs. as well.
|
|
//
|
|
delayNodeVec.clear();
|
|
for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); I != E; ++I)
|
|
if (I != brInstr && mii.getNumDelaySlots(I->getOpcode()) > 0) {
|
|
SchedGraphNode* node = graph->getGraphNodeForInstr(I);
|
|
ReplaceNopsWithUsefulInstr(S, node, delayNodeVec, graph);
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// Schedule the delayed branch and its delay slots
|
|
//
|
|
unsigned
|
|
DelaySlotInfo::scheduleDelayedNode(SchedulingManager& S)
|
|
{
|
|
assert(delayedNodeSlotNum < S.nslots && "Illegal slot for branch");
|
|
assert(S.isched.getInstr(delayedNodeSlotNum, delayedNodeCycle) == NULL
|
|
&& "Slot for branch should be empty");
|
|
|
|
unsigned int nextSlot = delayedNodeSlotNum;
|
|
CycleCount_t nextTime = delayedNodeCycle;
|
|
|
|
S.scheduleInstr(brNode, nextSlot, nextTime);
|
|
|
|
for (unsigned d=0; d < ndelays; d++) {
|
|
++nextSlot;
|
|
if (nextSlot == S.nslots) {
|
|
nextSlot = 0;
|
|
nextTime++;
|
|
}
|
|
|
|
// Find the first feasible instruction for this delay slot
|
|
// Note that we only check for issue restrictions here.
|
|
// We do *not* check for flow dependences but rely on pipeline
|
|
// interlocks to resolve them. Machines without interlocks
|
|
// will require this code to be modified.
|
|
for (unsigned i=0; i < delayNodeVec.size(); i++) {
|
|
const SchedGraphNode* dnode = delayNodeVec[i];
|
|
if ( ! S.isScheduled(dnode)
|
|
&& S.schedInfo.instrCanUseSlot(dnode->getOpcode(), nextSlot)
|
|
&& instrIsFeasible(S, dnode->getOpcode())) {
|
|
S.scheduleInstr(dnode, nextSlot, nextTime);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update current time if delay slots overflowed into later cycles.
|
|
// Do this here because we know exactly which cycle is the last cycle
|
|
// that contains delay slots. The next loop doesn't compute that.
|
|
if (nextTime > S.getTime())
|
|
S.updateTime(nextTime);
|
|
|
|
// Now put any remaining instructions in the unfilled delay slots.
|
|
// This could lead to suboptimal performance but needed for correctness.
|
|
nextSlot = delayedNodeSlotNum;
|
|
nextTime = delayedNodeCycle;
|
|
for (unsigned i=0; i < delayNodeVec.size(); i++)
|
|
if (! S.isScheduled(delayNodeVec[i])) {
|
|
do { // find the next empty slot
|
|
++nextSlot;
|
|
if (nextSlot == S.nslots) {
|
|
nextSlot = 0;
|
|
nextTime++;
|
|
}
|
|
} while (S.isched.getInstr(nextSlot, nextTime) != NULL);
|
|
|
|
S.scheduleInstr(delayNodeVec[i], nextSlot, nextTime);
|
|
break;
|
|
}
|
|
|
|
return 1 + ndelays;
|
|
}
|
|
|
|
|
|
// Check if the instruction would conflict with instructions already
|
|
// chosen for the current cycle
|
|
//
|
|
static inline bool
|
|
ConflictsWithChoices(const SchedulingManager& S,
|
|
MachineOpCode opCode)
|
|
{
|
|
// Check if the instruction must issue by itself, and some feasible
|
|
// choices have already been made for this cycle
|
|
if (S.getNumChoices() > 0 && S.schedInfo.isSingleIssue(opCode))
|
|
return true;
|
|
|
|
// For each class that opCode belongs to, check if there are too many
|
|
// instructions of that class.
|
|
//
|
|
const InstrSchedClass sc = S.schedInfo.getSchedClass(opCode);
|
|
return (S.getNumChoicesInClass(sc) == S.schedInfo.getMaxIssueForClass(sc));
|
|
}
|
|
|
|
|
|
//************************* External Functions *****************************/
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
// Function: ViolatesMinimumGap
|
|
//
|
|
// Purpose:
|
|
// Check minimum gap requirements relative to instructions scheduled in
|
|
// previous cycles.
|
|
// Note that we do not need to consider `nextEarliestIssueTime' here because
|
|
// that is also captured in the earliest start times for each opcode.
|
|
//---------------------------------------------------------------------------
|
|
|
|
static inline bool
|
|
ViolatesMinimumGap(const SchedulingManager& S,
|
|
MachineOpCode opCode,
|
|
const CycleCount_t inCycle)
|
|
{
|
|
return (inCycle < S.getEarliestStartTimeForOp(opCode));
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
// Function: instrIsFeasible
|
|
//
|
|
// Purpose:
|
|
// Check if any issue restrictions would prevent the instruction from
|
|
// being issued in the current cycle
|
|
//---------------------------------------------------------------------------
|
|
|
|
bool
|
|
instrIsFeasible(const SchedulingManager& S,
|
|
MachineOpCode opCode)
|
|
{
|
|
// skip the instruction if it cannot be issued due to issue restrictions
|
|
// caused by previously issued instructions
|
|
if (ViolatesMinimumGap(S, opCode, S.getTime()))
|
|
return false;
|
|
|
|
// skip the instruction if it cannot be issued due to issue restrictions
|
|
// caused by previously chosen instructions for the current cycle
|
|
if (ConflictsWithChoices(S, opCode))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
// Function: ScheduleInstructionsWithSSA
|
|
//
|
|
// Purpose:
|
|
// Entry point for instruction scheduling on SSA form.
|
|
// Schedules the machine instructions generated by instruction selection.
|
|
// Assumes that register allocation has not been done, i.e., operands
|
|
// are still in SSA form.
|
|
//---------------------------------------------------------------------------
|
|
|
|
namespace {
|
|
class InstructionSchedulingWithSSA : public FunctionPass {
|
|
const TargetMachine ⌖
|
|
public:
|
|
inline InstructionSchedulingWithSSA(const TargetMachine &T) : target(T) {}
|
|
|
|
const char *getPassName() const { return "Instruction Scheduling"; }
|
|
|
|
// getAnalysisUsage - We use LiveVarInfo...
|
|
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.addRequired<FunctionLiveVarInfo>();
|
|
AU.setPreservesCFG();
|
|
}
|
|
|
|
bool runOnFunction(Function &F);
|
|
};
|
|
} // end anonymous namespace
|
|
|
|
|
|
bool InstructionSchedulingWithSSA::runOnFunction(Function &F)
|
|
{
|
|
SchedGraphSet graphSet(&F, target);
|
|
|
|
if (SchedDebugLevel >= Sched_PrintSchedGraphs) {
|
|
std::cerr << "\n*** SCHEDULING GRAPHS FOR INSTRUCTION SCHEDULING\n";
|
|
graphSet.dump();
|
|
}
|
|
|
|
for (SchedGraphSet::const_iterator GI=graphSet.begin(), GE=graphSet.end();
|
|
GI != GE; ++GI)
|
|
{
|
|
SchedGraph* graph = (*GI);
|
|
MachineBasicBlock &MBB = graph->getBasicBlock();
|
|
|
|
if (SchedDebugLevel >= Sched_PrintSchedTrace)
|
|
std::cerr << "\n*** TRACE OF INSTRUCTION SCHEDULING OPERATIONS\n\n";
|
|
|
|
// expensive!
|
|
SchedPriorities schedPrio(&F, graph, getAnalysis<FunctionLiveVarInfo>());
|
|
SchedulingManager S(target, graph, schedPrio);
|
|
|
|
ChooseInstructionsForDelaySlots(S, MBB, graph); // modifies graph
|
|
ForwardListSchedule(S); // computes schedule in S
|
|
RecordSchedule(MBB, S); // records schedule in BB
|
|
}
|
|
|
|
if (SchedDebugLevel >= Sched_PrintMachineCode) {
|
|
std::cerr << "\n*** Machine instructions after INSTRUCTION SCHEDULING\n";
|
|
MachineFunction::get(&F).dump();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
FunctionPass *createInstructionSchedulingWithSSAPass(const TargetMachine &tgt) {
|
|
return new InstructionSchedulingWithSSA(tgt);
|
|
}
|
|
|
|
} // End llvm namespace
|
|
|