mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
29f94c7201
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
98 lines
2.6 KiB
LLVM
98 lines
2.6 KiB
LLVM
; RUN: llc -verify-machineinstrs < %s -mtriple=aarch64-none-linux-gnu -aarch64-load-store-opt=0 | FileCheck %s
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declare void @callee_stack0()
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declare void @callee_stack8([8 x i32], i64)
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declare void @callee_stack16([8 x i32], i64, i64)
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define void @caller_to0_from0() nounwind {
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; CHECK-LABEL: caller_to0_from0:
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; CHECK-NEXT: // BB
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tail call void @callee_stack0()
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ret void
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; CHECK-NEXT: b callee_stack0
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}
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define void @caller_to0_from8([8 x i32], i64) nounwind{
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; CHECK-LABEL: caller_to0_from8:
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; CHECK-NEXT: // BB
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tail call void @callee_stack0()
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ret void
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; CHECK-NEXT: b callee_stack0
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}
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define void @caller_to8_from0() {
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; CHECK-LABEL: caller_to8_from0:
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; Caller isn't going to clean up any extra stack we allocate, so it
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; can't be a tail call.
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tail call void @callee_stack8([8 x i32] undef, i64 42)
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ret void
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; CHECK: bl callee_stack8
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}
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define void @caller_to8_from8([8 x i32], i64 %a) {
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; CHECK-LABEL: caller_to8_from8:
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; CHECK-NOT: sub sp, sp,
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; This should reuse our stack area for the 42
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tail call void @callee_stack8([8 x i32] undef, i64 42)
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ret void
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; CHECK: str {{x[0-9]+}}, [sp]
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; CHECK-NEXT: b callee_stack8
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}
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define void @caller_to16_from8([8 x i32], i64 %a) {
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; CHECK-LABEL: caller_to16_from8:
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; Shouldn't be a tail call: we can't use SP+8 because our caller might
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; have something there. This may sound obvious but implementation does
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; some funky aligning.
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tail call void @callee_stack16([8 x i32] undef, i64 undef, i64 undef)
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; CHECK: bl callee_stack16
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ret void
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}
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define void @caller_to8_from24([8 x i32], i64 %a, i64 %b, i64 %c) {
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; CHECK-LABEL: caller_to8_from24:
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; CHECK-NOT: sub sp, sp
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; Reuse our area, putting "42" at incoming sp
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tail call void @callee_stack8([8 x i32] undef, i64 42)
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ret void
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; CHECK: str {{x[0-9]+}}, [sp]
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; CHECK-NEXT: b callee_stack8
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}
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define void @caller_to16_from16([8 x i32], i64 %a, i64 %b) {
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; CHECK-LABEL: caller_to16_from16:
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; CHECK-NOT: sub sp, sp,
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; Here we want to make sure that both loads happen before the stores:
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; otherwise either %a or %b will be wrongly clobbered.
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tail call void @callee_stack16([8 x i32] undef, i64 %b, i64 %a)
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ret void
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; CHECK: ldr [[VAL0:x[0-9]+]],
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; CHECK: ldr [[VAL1:x[0-9]+]],
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; CHECK: str [[VAL1]],
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; CHECK: str [[VAL0]],
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; CHECK-NOT: add sp, sp,
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; CHECK: b callee_stack16
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}
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@func = global void(i32)* null
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define void @indirect_tail() {
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; CHECK-LABEL: indirect_tail:
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; CHECK-NOT: sub sp, sp
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%fptr = load void(i32)** @func
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tail call void %fptr(i32 42)
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ret void
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; CHECK: ldr [[FPTR:x[1-9]+]], [{{x[0-9]+}}, {{#?}}:lo12:func]
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; CHECK: movz w0, #{{42|0x2a}}
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; CHECK: br [[FPTR]]
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}
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