mirror of
https://github.com/c64scene-ar/llvm-6502.git
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matches what llvm-gcc and clang now produce. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@106221 91177308-0d34-0410-b5e6-96231b3b80d8
57 lines
1.9 KiB
LLVM
57 lines
1.9 KiB
LLVM
; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
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define <8 x i8> @test_vextd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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;CHECK: test_vextd:
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;CHECK: vext
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%tmp1 = load <8 x i8>* %A
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%tmp2 = load <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10>
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ret <8 x i8> %tmp3
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}
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define <8 x i8> @test_vextRd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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;CHECK: test_vextRd:
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;CHECK: vext
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%tmp1 = load <8 x i8>* %A
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%tmp2 = load <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4>
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ret <8 x i8> %tmp3
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}
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define <16 x i8> @test_vextq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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;CHECK: test_vextq:
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;CHECK: vext
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%tmp1 = load <16 x i8>* %A
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%tmp2 = load <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18>
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ret <16 x i8> %tmp3
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}
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define <16 x i8> @test_vextRq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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;CHECK: test_vextRq:
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;CHECK: vext
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%tmp1 = load <16 x i8>* %A
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%tmp2 = load <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6>
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ret <16 x i8> %tmp3
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}
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define <4 x i16> @test_vextd16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
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;CHECK: test_vextd16:
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;CHECK: vext
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%tmp1 = load <4 x i16>* %A
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%tmp2 = load <4 x i16>* %B
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%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
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ret <4 x i16> %tmp3
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}
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define <4 x i32> @test_vextq32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
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;CHECK: test_vextq32:
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;CHECK: vext
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%tmp1 = load <4 x i32>* %A
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%tmp2 = load <4 x i32>* %B
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%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
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ret <4 x i32> %tmp3
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}
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