llvm-6502/include/llvm/Object
Peter Collingbourne 394be6c159 LTO: introduce object file-based on-disk module format.
This format is simply a regular object file with the bitcode stored in a
section named ".llvmbc", plus any number of other (non-allocated) sections.

One immediate use case for this is to accommodate compilation processes
which expect the object file to contain metadata in non-allocated sections,
such as the ".go_export" section used by some Go compilers [1], although I
imagine that in the future we could consider compiling parts of the module
(such as large non-inlinable functions) directly into the object file to
improve LTO efficiency.

[1] http://golang.org/doc/install/gccgo#Imports

Differential Revision: http://reviews.llvm.org/D4371

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218078 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-18 21:28:49 +00:00
..
Archive.h
Binary.h
COFF.h
COFFYAML.h
ELF.h
ELFObjectFile.h
ELFTypes.h
ELFYAML.h
Error.h LTO: introduce object file-based on-disk module format. 2014-09-18 21:28:49 +00:00
IRObjectFile.h LTO: introduce object file-based on-disk module format. 2014-09-18 21:28:49 +00:00
MachO.h [llvm-objdump] for mach-o add -bind, -lazy-bind, and -weak-bind options 2014-09-16 01:41:51 +00:00
MachOUniversal.h
ObjectFile.h
RelocVisitor.h
SymbolicFile.h