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https://github.com/c64scene-ar/llvm-6502.git
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7486d92a6c
For COFF and MachO, sections semantically have relocations that apply to them. That is not the case on ELF. In relocatable objects (.o), a section with relocations in ELF has offsets to another section where the relocations should be applied. In dynamic objects and executables, relocations don't have an offset, they have a virtual address. The section sh_info may or may not point to another section, but that is not actually used for resolving the relocations. This patch exposes that in the ObjectFile API. It has the following advantages: * Most (all?) clients can handle this more efficiently. They will normally walk all relocations, so doing an effort to iterate in a particular order doesn't save time. * llvm-readobj now prints relocations in the same way the native readelf does. * probably most important, relocations that don't point to any section are now visible. This is the case of relocations in the rela.dyn section. See the updated relocation-executable.test for example. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182908 91177308-0d34-0410-b5e6-96231b3b80d8
96 lines
2.6 KiB
LLVM
96 lines
2.6 KiB
LLVM
;; RUN: llc -mtriple=armv7-linux-gnueabi -O3 \
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;; RUN: -mcpu=cortex-a8 -mattr=-neon -mattr=+vfp2 -arm-reserve-r9 \
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;; RUN: -filetype=obj %s -o - | \
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;; RUN: llvm-readobj -r | FileCheck -check-prefix=OBJ %s
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;; FIXME: This file needs to be in .s form!
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;; The args to llc are there to constrain the codegen only.
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;;
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;; Ensure no regression on ARM/gcc compatibility for
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;; emitting explicit symbol relocs for nonexternal symbols
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;; versus section symbol relocs (with offset) -
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;;
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;; Default llvm behavior is to emit as section symbol relocs nearly
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;; everything that is not an undefined external. Unfortunately, this
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;; diverges from what codesourcery ARM/gcc does!
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;;
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;; Verifies that internal constants appear as explict symbol relocs
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target triple = "armv7-none-linux-gnueabi"
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@startval = global i32 5
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@vtable = internal constant [10 x i32 (...)*] [i32 (...)* bitcast (i32 ()* @foo0 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo1 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo2 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo3 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo4 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo5 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo6 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo7 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo8 to i32 (...)*), i32 (...)* bitcast (i32 ()* @foo9 to i32 (...)*)]
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declare i32 @mystrlen(i8* nocapture %s) nounwind readonly
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declare void @myhextochar(i32 %n, i8* nocapture %buffer) nounwind
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define internal i32 @foo0() nounwind readnone {
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entry:
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ret i32 0
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}
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define internal i32 @foo1() nounwind readnone {
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entry:
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ret i32 1
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}
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define internal i32 @foo2() nounwind readnone {
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entry:
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ret i32 2
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}
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define internal i32 @foo3() nounwind readnone {
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entry:
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ret i32 3
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}
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define internal i32 @foo4() nounwind readnone {
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entry:
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ret i32 4
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}
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define internal i32 @foo5() nounwind readnone {
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entry:
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ret i32 55
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}
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define internal i32 @foo6() nounwind readnone {
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entry:
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ret i32 6
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}
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define internal i32 @foo7() nounwind readnone {
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entry:
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ret i32 7
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}
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define internal i32 @foo8() nounwind readnone {
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entry:
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ret i32 8
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}
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define internal i32 @foo9() nounwind readnone {
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entry:
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ret i32 9
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}
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define i32 @main() nounwind {
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entry:
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%0 = load i32* @startval, align 4
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%1 = getelementptr inbounds [10 x i32 (...)*]* @vtable, i32 0, i32 %0
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%2 = load i32 (...)** %1, align 4
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%3 = tail call i32 (...)* %2() nounwind
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tail call void @exit(i32 %3) noreturn nounwind
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unreachable
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}
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declare void @exit(i32) noreturn nounwind
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;; OBJ: Relocations [
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;; OBJ: Section (2) .rel.text {
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;; OBJ: 0x{{[0-9,A-F]+}} R_ARM_MOVW_ABS_NC vtable
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;; OBJ: }
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;; OBJ: ]
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