llvm-6502/include/llvm/CodeGen/MachineBasicBlock.h
Jakob Stoklund Olesen edc3503ca5 Tighten the insert() API for bundled instructions.
The normal insert() function takes an MBB::iterator position, and
inserts a stand-alone MachineInstr as before.

The insert() function that takes an MBB::instr_iterator position can
insert instructions inside a bundle, and will now update the bundle
flags correctly when that happens.

When the insert position is between two bundles, it is unclear whether
the instruction should be appended to the previous bundle, prepended to
the next bundle, or stand on its own. The MBB::insert() function doesn't
bundle the instruction in that case, use the MIBundleBuilder class for
that.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170437 91177308-0d34-0410-b5e6-96231b3b80d8
2012-12-18 17:54:53 +00:00

730 lines
29 KiB
C++

//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect the sequence of machine instructions for a basic block.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
#include "llvm/ADT/GraphTraits.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Support/DataTypes.h"
#include <functional>
namespace llvm {
class Pass;
class BasicBlock;
class MachineFunction;
class MCSymbol;
class SlotIndexes;
class StringRef;
class raw_ostream;
class MachineBranchProbabilityInfo;
template <>
struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
private:
mutable ilist_half_node<MachineInstr> Sentinel;
// this is only set by the MachineBasicBlock owning the LiveList
friend class MachineBasicBlock;
MachineBasicBlock* Parent;
public:
MachineInstr *createSentinel() const {
return static_cast<MachineInstr*>(&Sentinel);
}
void destroySentinel(MachineInstr *) const {}
MachineInstr *provideInitialHead() const { return createSentinel(); }
MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
static void noteHead(MachineInstr*, MachineInstr*) {}
void addNodeToList(MachineInstr* N);
void removeNodeFromList(MachineInstr* N);
void transferNodesFromList(ilist_traits &SrcTraits,
ilist_iterator<MachineInstr> first,
ilist_iterator<MachineInstr> last);
void deleteNode(MachineInstr *N);
private:
void createNode(const MachineInstr &);
};
class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
typedef ilist<MachineInstr> Instructions;
Instructions Insts;
const BasicBlock *BB;
int Number;
MachineFunction *xParent;
/// Predecessors/Successors - Keep track of the predecessor / successor
/// basicblocks.
std::vector<MachineBasicBlock *> Predecessors;
std::vector<MachineBasicBlock *> Successors;
/// Weights - Keep track of the weights to the successors. This vector
/// has the same order as Successors, or it is empty if we don't use it
/// (disable optimization).
std::vector<uint32_t> Weights;
typedef std::vector<uint32_t>::iterator weight_iterator;
typedef std::vector<uint32_t>::const_iterator const_weight_iterator;
/// LiveIns - Keep track of the physical registers that are livein of
/// the basicblock.
std::vector<unsigned> LiveIns;
/// Alignment - Alignment of the basic block. Zero if the basic block does
/// not need to be aligned.
/// The alignment is specified as log2(bytes).
unsigned Alignment;
/// IsLandingPad - Indicate that this basic block is entered via an
/// exception handler.
bool IsLandingPad;
/// AddressTaken - Indicate that this basic block is potentially the
/// target of an indirect branch.
bool AddressTaken;
// Intrusive list support
MachineBasicBlock() {}
explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
~MachineBasicBlock();
// MachineBasicBlocks are allocated and owned by MachineFunction.
friend class MachineFunction;
public:
/// getBasicBlock - Return the LLVM basic block that this instance
/// corresponded to originally. Note that this may be NULL if this instance
/// does not correspond directly to an LLVM basic block.
///
const BasicBlock *getBasicBlock() const { return BB; }
/// getName - Return the name of the corresponding LLVM basic block, or
/// "(null)".
StringRef getName() const;
/// getFullName - Return a formatted string to identify this block and its
/// parent function.
std::string getFullName() const;
/// hasAddressTaken - Test whether this block is potentially the target
/// of an indirect branch.
bool hasAddressTaken() const { return AddressTaken; }
/// setHasAddressTaken - Set this block to reflect that it potentially
/// is the target of an indirect branch.
void setHasAddressTaken() { AddressTaken = true; }
/// getParent - Return the MachineFunction containing this basic block.
///
const MachineFunction *getParent() const { return xParent; }
MachineFunction *getParent() { return xParent; }
/// bundle_iterator - MachineBasicBlock iterator that automatically skips over
/// MIs that are inside bundles (i.e. walk top level MIs only).
template<typename Ty, typename IterTy>
class bundle_iterator
: public std::iterator<std::bidirectional_iterator_tag, Ty, ptrdiff_t> {
IterTy MII;
public:
bundle_iterator(IterTy mii) : MII(mii) {}
bundle_iterator(Ty &mi) : MII(mi) {
assert(!mi.isInsideBundle() &&
"It's not legal to initialize bundle_iterator with a bundled MI");
}
bundle_iterator(Ty *mi) : MII(mi) {
assert((!mi || !mi->isInsideBundle()) &&
"It's not legal to initialize bundle_iterator with a bundled MI");
}
// Template allows conversion from const to nonconst.
template<class OtherTy, class OtherIterTy>
bundle_iterator(const bundle_iterator<OtherTy, OtherIterTy> &I)
: MII(I.getInstrIterator()) {}
bundle_iterator() : MII(0) {}
Ty &operator*() const { return *MII; }
Ty *operator->() const { return &operator*(); }
operator Ty*() const { return MII; }
bool operator==(const bundle_iterator &x) const {
return MII == x.MII;
}
bool operator!=(const bundle_iterator &x) const {
return !operator==(x);
}
// Increment and decrement operators...
bundle_iterator &operator--() { // predecrement - Back up
do --MII;
while (MII->isInsideBundle());
return *this;
}
bundle_iterator &operator++() { // preincrement - Advance
IterTy E = MII->getParent()->instr_end();
do ++MII;
while (MII != E && MII->isInsideBundle());
return *this;
}
bundle_iterator operator--(int) { // postdecrement operators...
bundle_iterator tmp = *this;
--*this;
return tmp;
}
bundle_iterator operator++(int) { // postincrement operators...
bundle_iterator tmp = *this;
++*this;
return tmp;
}
IterTy getInstrIterator() const {
return MII;
}
};
typedef Instructions::iterator instr_iterator;
typedef Instructions::const_iterator const_instr_iterator;
typedef std::reverse_iterator<instr_iterator> reverse_instr_iterator;
typedef
std::reverse_iterator<const_instr_iterator> const_reverse_instr_iterator;
typedef
bundle_iterator<MachineInstr,instr_iterator> iterator;
typedef
bundle_iterator<const MachineInstr,const_instr_iterator> const_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
unsigned size() const { return (unsigned)Insts.size(); }
bool empty() const { return Insts.empty(); }
MachineInstr& front() { return Insts.front(); }
MachineInstr& back() { return Insts.back(); }
const MachineInstr& front() const { return Insts.front(); }
const MachineInstr& back() const { return Insts.back(); }
instr_iterator instr_begin() { return Insts.begin(); }
const_instr_iterator instr_begin() const { return Insts.begin(); }
instr_iterator instr_end() { return Insts.end(); }
const_instr_iterator instr_end() const { return Insts.end(); }
reverse_instr_iterator instr_rbegin() { return Insts.rbegin(); }
const_reverse_instr_iterator instr_rbegin() const { return Insts.rbegin(); }
reverse_instr_iterator instr_rend () { return Insts.rend(); }
const_reverse_instr_iterator instr_rend () const { return Insts.rend(); }
iterator begin() { return instr_begin(); }
const_iterator begin() const { return instr_begin(); }
iterator end () { return instr_end(); }
const_iterator end () const { return instr_end(); }
reverse_iterator rbegin() { return instr_rbegin(); }
const_reverse_iterator rbegin() const { return instr_rbegin(); }
reverse_iterator rend () { return instr_rend(); }
const_reverse_iterator rend () const { return instr_rend(); }
// Machine-CFG iterators
typedef std::vector<MachineBasicBlock *>::iterator pred_iterator;
typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
typedef std::vector<MachineBasicBlock *>::iterator succ_iterator;
typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
typedef std::vector<MachineBasicBlock *>::reverse_iterator
pred_reverse_iterator;
typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
const_pred_reverse_iterator;
typedef std::vector<MachineBasicBlock *>::reverse_iterator
succ_reverse_iterator;
typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
const_succ_reverse_iterator;
pred_iterator pred_begin() { return Predecessors.begin(); }
const_pred_iterator pred_begin() const { return Predecessors.begin(); }
pred_iterator pred_end() { return Predecessors.end(); }
const_pred_iterator pred_end() const { return Predecessors.end(); }
pred_reverse_iterator pred_rbegin()
{ return Predecessors.rbegin();}
const_pred_reverse_iterator pred_rbegin() const
{ return Predecessors.rbegin();}
pred_reverse_iterator pred_rend()
{ return Predecessors.rend(); }
const_pred_reverse_iterator pred_rend() const
{ return Predecessors.rend(); }
unsigned pred_size() const {
return (unsigned)Predecessors.size();
}
bool pred_empty() const { return Predecessors.empty(); }
succ_iterator succ_begin() { return Successors.begin(); }
const_succ_iterator succ_begin() const { return Successors.begin(); }
succ_iterator succ_end() { return Successors.end(); }
const_succ_iterator succ_end() const { return Successors.end(); }
succ_reverse_iterator succ_rbegin()
{ return Successors.rbegin(); }
const_succ_reverse_iterator succ_rbegin() const
{ return Successors.rbegin(); }
succ_reverse_iterator succ_rend()
{ return Successors.rend(); }
const_succ_reverse_iterator succ_rend() const
{ return Successors.rend(); }
unsigned succ_size() const {
return (unsigned)Successors.size();
}
bool succ_empty() const { return Successors.empty(); }
// LiveIn management methods.
/// addLiveIn - Add the specified register as a live in. Note that it
/// is an error to add the same register to the same set more than once.
void addLiveIn(unsigned Reg) { LiveIns.push_back(Reg); }
/// removeLiveIn - Remove the specified register from the live in set.
///
void removeLiveIn(unsigned Reg);
/// isLiveIn - Return true if the specified register is in the live in set.
///
bool isLiveIn(unsigned Reg) const;
// Iteration support for live in sets. These sets are kept in sorted
// order by their register number.
typedef std::vector<unsigned>::const_iterator livein_iterator;
livein_iterator livein_begin() const { return LiveIns.begin(); }
livein_iterator livein_end() const { return LiveIns.end(); }
bool livein_empty() const { return LiveIns.empty(); }
/// getAlignment - Return alignment of the basic block.
/// The alignment is specified as log2(bytes).
///
unsigned getAlignment() const { return Alignment; }
/// setAlignment - Set alignment of the basic block.
/// The alignment is specified as log2(bytes).
///
void setAlignment(unsigned Align) { Alignment = Align; }
/// isLandingPad - Returns true if the block is a landing pad. That is
/// this basic block is entered via an exception handler.
bool isLandingPad() const { return IsLandingPad; }
/// setIsLandingPad - Indicates the block is a landing pad. That is
/// this basic block is entered via an exception handler.
void setIsLandingPad(bool V = true) { IsLandingPad = V; }
/// getLandingPadSuccessor - If this block has a successor that is a landing
/// pad, return it. Otherwise return NULL.
const MachineBasicBlock *getLandingPadSuccessor() const;
// Code Layout methods.
/// moveBefore/moveAfter - move 'this' block before or after the specified
/// block. This only moves the block, it does not modify the CFG or adjust
/// potential fall-throughs at the end of the block.
void moveBefore(MachineBasicBlock *NewAfter);
void moveAfter(MachineBasicBlock *NewBefore);
/// updateTerminator - Update the terminator instructions in block to account
/// for changes to the layout. If the block previously used a fallthrough,
/// it may now need a branch, and if it previously used branching it may now
/// be able to use a fallthrough.
void updateTerminator();
// Machine-CFG mutators
/// addSuccessor - Add succ as a successor of this MachineBasicBlock.
/// The Predecessors list of succ is automatically updated. WEIGHT
/// parameter is stored in Weights list and it may be used by
/// MachineBranchProbabilityInfo analysis to calculate branch probability.
///
/// Note that duplicate Machine CFG edges are not allowed.
///
void addSuccessor(MachineBasicBlock *succ, uint32_t weight = 0);
/// removeSuccessor - Remove successor from the successors list of this
/// MachineBasicBlock. The Predecessors list of succ is automatically updated.
///
void removeSuccessor(MachineBasicBlock *succ);
/// removeSuccessor - Remove specified successor from the successors list of
/// this MachineBasicBlock. The Predecessors list of succ is automatically
/// updated. Return the iterator to the element after the one removed.
///
succ_iterator removeSuccessor(succ_iterator I);
/// replaceSuccessor - Replace successor OLD with NEW and update weight info.
///
void replaceSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New);
/// transferSuccessors - Transfers all the successors from MBB to this
/// machine basic block (i.e., copies all the successors fromMBB and
/// remove all the successors from fromMBB).
void transferSuccessors(MachineBasicBlock *fromMBB);
/// transferSuccessorsAndUpdatePHIs - Transfers all the successors, as
/// in transferSuccessors, and update PHI operands in the successor blocks
/// which refer to fromMBB to refer to this.
void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB);
/// isPredecessor - Return true if the specified MBB is a predecessor of this
/// block.
bool isPredecessor(const MachineBasicBlock *MBB) const;
/// isSuccessor - Return true if the specified MBB is a successor of this
/// block.
bool isSuccessor(const MachineBasicBlock *MBB) const;
/// isLayoutSuccessor - Return true if the specified MBB will be emitted
/// immediately after this block, such that if this block exits by
/// falling through, control will transfer to the specified MBB. Note
/// that MBB need not be a successor at all, for example if this block
/// ends with an unconditional branch to some other block.
bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
/// canFallThrough - Return true if the block can implicitly transfer
/// control to the block after it by falling off the end of it. This should
/// return false if it can reach the block after it, but it uses an explicit
/// branch to do so (e.g., a table jump). True is a conservative answer.
bool canFallThrough();
/// Returns a pointer to the first instructon in this block that is not a
/// PHINode instruction. When adding instruction to the beginning of the
/// basic block, they should be added before the returned value, not before
/// the first instruction, which might be PHI.
/// Returns end() is there's no non-PHI instruction.
iterator getFirstNonPHI();
/// SkipPHIsAndLabels - Return the first instruction in MBB after I that is
/// not a PHI or a label. This is the correct point to insert copies at the
/// beginning of a basic block.
iterator SkipPHIsAndLabels(iterator I);
/// getFirstTerminator - returns an iterator to the first terminator
/// instruction of this basic block. If a terminator does not exist,
/// it returns end()
iterator getFirstTerminator();
const_iterator getFirstTerminator() const;
/// getFirstInstrTerminator - Same getFirstTerminator but it ignores bundles
/// and return an instr_iterator instead.
instr_iterator getFirstInstrTerminator();
/// getLastNonDebugInstr - returns an iterator to the last non-debug
/// instruction in the basic block, or end()
iterator getLastNonDebugInstr();
const_iterator getLastNonDebugInstr() const;
/// SplitCriticalEdge - Split the critical edge from this block to the
/// given successor block, and return the newly created block, or null
/// if splitting is not possible.
///
/// This function updates LiveVariables, MachineDominatorTree, and
/// MachineLoopInfo, as applicable.
MachineBasicBlock *SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P);
void pop_front() { Insts.pop_front(); }
void pop_back() { Insts.pop_back(); }
void push_back(MachineInstr *MI) { Insts.push_back(MI); }
/// Insert MI into the instruction list before I, possibly inside a bundle.
///
/// If the insertion point is inside a bundle, MI will be added to the bundle,
/// otherwise MI will not be added to any bundle. That means this function
/// alone can't be used to prepend or append instructions to bundles. See
/// MIBundleBuilder::insert() for a more reliable way of doing that.
instr_iterator insert(instr_iterator I, MachineInstr *M);
/// Insert a range of instructions into the instruction list before I.
template<typename IT>
void insert(iterator I, IT S, IT E) {
Insts.insert(I.getInstrIterator(), S, E);
}
/// Insert MI into the instruction list before I.
iterator insert(iterator I, MachineInstr *MI) {
assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
"Cannot insert instruction with bundle flags");
return Insts.insert(I.getInstrIterator(), MI);
}
/// Insert MI into the instruction list after I.
iterator insertAfter(iterator I, MachineInstr *MI) {
assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
"Cannot insert instruction with bundle flags");
return Insts.insertAfter(I.getInstrIterator(), MI);
}
/// Remove an instruction from the instruction list and delete it.
///
/// If the instruction is part of a bundle, the other instructions in the
/// bundle will still be bundled after removing the single instruction.
instr_iterator erase(instr_iterator I);
/// Remove an instruction from the instruction list and delete it.
///
/// If the instruction is part of a bundle, the other instructions in the
/// bundle will still be bundled after removing the single instruction.
instr_iterator erase_instr(MachineInstr *I) {
return erase(instr_iterator(I));
}
/// Remove a range of instructions from the instruction list and delete them.
iterator erase(iterator I, iterator E) {
return Insts.erase(I.getInstrIterator(), E.getInstrIterator());
}
/// Remove an instruction or bundle from the instruction list and delete it.
///
/// If I points to a bundle of instructions, they are all erased.
iterator erase(iterator I) {
return erase(I, llvm::next(I));
}
/// Remove an instruction from the instruction list and delete it.
///
/// If I is the head of a bundle of instructions, the whole bundle will be
/// erased.
iterator erase(MachineInstr *I) {
return erase(iterator(I));
}
/// Remove the unbundled instruction from the instruction list without
/// deleting it.
///
/// This function can not be used to remove bundled instructions, use
/// remove_instr to remove individual instructions from a bundle.
MachineInstr *remove(MachineInstr *I) {
assert(!I->isBundled() && "Cannot remove bundled instructions");
return Insts.remove(I);
}
/// Remove the possibly bundled instruction from the instruction list
/// without deleting it.
///
/// If the instruction is part of a bundle, the other instructions in the
/// bundle will still be bundled after removing the single instruction.
MachineInstr *remove_instr(MachineInstr *I);
void clear() {
Insts.clear();
}
/// splice - Take an instruction from MBB 'Other' at the position From,
/// and insert it into this MBB right before 'where'.
void splice(instr_iterator where, MachineBasicBlock *Other,
instr_iterator From) {
Insts.splice(where, Other->Insts, From);
}
void splice(iterator where, MachineBasicBlock *Other, iterator From);
/// splice - Take a block of instructions from MBB 'Other' in the range [From,
/// To), and insert them into this MBB right before 'where'.
void splice(instr_iterator where, MachineBasicBlock *Other, instr_iterator From,
instr_iterator To) {
Insts.splice(where, Other->Insts, From, To);
}
void splice(iterator where, MachineBasicBlock *Other, iterator From,
iterator To) {
Insts.splice(where.getInstrIterator(), Other->Insts,
From.getInstrIterator(), To.getInstrIterator());
}
/// removeFromParent - This method unlinks 'this' from the containing
/// function, and returns it, but does not delete it.
MachineBasicBlock *removeFromParent();
/// eraseFromParent - This method unlinks 'this' from the containing
/// function and deletes it.
void eraseFromParent();
/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
/// 'Old', change the code and CFG so that it branches to 'New' instead.
void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
/// the CFG to be inserted. If we have proven that MBB can only branch to
/// DestA and DestB, remove any other MBB successors from the CFG. DestA and
/// DestB can be null. Besides DestA and DestB, retain other edges leading
/// to LandingPads (currently there can be only one; we don't check or require
/// that here). Note it is possible that DestA and/or DestB are LandingPads.
bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
MachineBasicBlock *DestB,
bool isCond);
/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
/// any DBG_VALUE instructions. Return UnknownLoc if there is none.
DebugLoc findDebugLoc(instr_iterator MBBI);
DebugLoc findDebugLoc(iterator MBBI) {
return findDebugLoc(MBBI.getInstrIterator());
}
/// Possible outcome of a register liveness query to computeRegisterLiveness()
enum LivenessQueryResult {
LQR_Live, ///< Register is known to be live.
LQR_OverlappingLive, ///< Register itself is not live, but some overlapping
///< register is.
LQR_Dead, ///< Register is known to be dead.
LQR_Unknown ///< Register liveness not decidable from local
///< neighborhood.
};
/// computeRegisterLiveness - Return whether (physical) register \c Reg
/// has been <def>ined and not <kill>ed as of just before \c MI.
///
/// Search is localised to a neighborhood of
/// \c Neighborhood instructions before (searching for defs or kills) and
/// Neighborhood instructions after (searching just for defs) MI.
///
/// \c Reg must be a physical register.
LivenessQueryResult computeRegisterLiveness(const TargetRegisterInfo *TRI,
unsigned Reg, MachineInstr *MI,
unsigned Neighborhood=10);
// Debugging methods.
void dump() const;
void print(raw_ostream &OS, SlotIndexes* = 0) const;
/// getNumber - MachineBasicBlocks are uniquely numbered at the function
/// level, unless they're not in a MachineFunction yet, in which case this
/// will return -1.
///
int getNumber() const { return Number; }
void setNumber(int N) { Number = N; }
/// getSymbol - Return the MCSymbol for this basic block.
///
MCSymbol *getSymbol() const;
private:
/// getWeightIterator - Return weight iterator corresponding to the I
/// successor iterator.
weight_iterator getWeightIterator(succ_iterator I);
const_weight_iterator getWeightIterator(const_succ_iterator I) const;
friend class MachineBranchProbabilityInfo;
/// getSuccWeight - Return weight of the edge from this block to MBB. This
/// method should NOT be called directly, but by using getEdgeWeight method
/// from MachineBranchProbabilityInfo class.
uint32_t getSuccWeight(const_succ_iterator Succ) const;
// Methods used to maintain doubly linked list of blocks...
friend struct ilist_traits<MachineBasicBlock>;
// Machine-CFG mutators
/// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
/// Don't do this unless you know what you're doing, because it doesn't
/// update pred's successors list. Use pred->addSuccessor instead.
///
void addPredecessor(MachineBasicBlock *pred);
/// removePredecessor - Remove pred as a predecessor of this
/// MachineBasicBlock. Don't do this unless you know what you're
/// doing, because it doesn't update pred's successors list. Use
/// pred->removeSuccessor instead.
///
void removePredecessor(MachineBasicBlock *pred);
};
raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
void WriteAsOperand(raw_ostream &, const MachineBasicBlock*, bool t);
// This is useful when building IndexedMaps keyed on basic block pointers.
struct MBB2NumberFunctor :
public std::unary_function<const MachineBasicBlock*, unsigned> {
unsigned operator()(const MachineBasicBlock *MBB) const {
return MBB->getNumber();
}
};
//===--------------------------------------------------------------------===//
// GraphTraits specializations for machine basic block graphs (machine-CFGs)
//===--------------------------------------------------------------------===//
// Provide specializations of GraphTraits to be able to treat a
// MachineFunction as a graph of MachineBasicBlocks...
//
template <> struct GraphTraits<MachineBasicBlock *> {
typedef MachineBasicBlock NodeType;
typedef MachineBasicBlock::succ_iterator ChildIteratorType;
static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
static inline ChildIteratorType child_begin(NodeType *N) {
return N->succ_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->succ_end();
}
};
template <> struct GraphTraits<const MachineBasicBlock *> {
typedef const MachineBasicBlock NodeType;
typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
static inline ChildIteratorType child_begin(NodeType *N) {
return N->succ_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->succ_end();
}
};
// Provide specializations of GraphTraits to be able to treat a
// MachineFunction as a graph of MachineBasicBlocks... and to walk it
// in inverse order. Inverse order for a function is considered
// to be when traversing the predecessor edges of a MBB
// instead of the successor edges.
//
template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
typedef MachineBasicBlock NodeType;
typedef MachineBasicBlock::pred_iterator ChildIteratorType;
static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
return G.Graph;
}
static inline ChildIteratorType child_begin(NodeType *N) {
return N->pred_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->pred_end();
}
};
template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
typedef const MachineBasicBlock NodeType;
typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
return G.Graph;
}
static inline ChildIteratorType child_begin(NodeType *N) {
return N->pred_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->pred_end();
}
};
} // End llvm namespace
#endif