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- Allow i16, i32, i64, float, and double types, using the native .u16, .u32, .u64, .f32, and .f64 PTX types. - Allow loading/storing of all primitive types. - Allow primitive types to be passed as parameters. - Allow selection of PTX Version and Shader Model as sub-target attributes. - Merge integer/floating-point test cases for load/store. - Use .u32 instead of .s32 to conform to output from NVidia nvcc compiler. Patch by Justin Holewinski git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@126824 91177308-0d34-0410-b5e6-96231b3b80d8 |
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add.ll | ||
dg.exp | ||
exit.ll | ||
ld.ll | ||
mov.ll | ||
mul.ll | ||
options.ll | ||
ret.ll | ||
shl.ll | ||
shr.ll | ||
st.ll | ||
sub.ll |