llvm-6502/lib/Target/BPF/BPFTargetMachine.cpp
Chandler Carruth 417c5c172c [PM] Remove the old 'PassManager.h' header file at the top level of
LLVM's include tree and the use of using declarations to hide the
'legacy' namespace for the old pass manager.

This undoes the primary modules-hostile change I made to keep
out-of-tree targets building. I sent an email inquiring about whether
this would be reasonable to do at this phase and people seemed fine with
it, so making it a reality. This should allow us to start bootstrapping
with modules to a certain extent along with making it easier to mix and
match headers in general.

The updates to any code for users of LLVM are very mechanical. Switch
from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h".
Qualify the types which now produce compile errors with "legacy::". The
most common ones are "PassManager", "PassManagerBase", and
"FunctionPassManager".

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229094 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-13 10:01:29 +00:00

70 lines
2.3 KiB
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//===-- BPFTargetMachine.cpp - Define TargetMachine for BPF ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Implements the info about BPF target spec.
//
//===----------------------------------------------------------------------===//
#include "BPF.h"
#include "BPFTargetMachine.h"
#include "llvm/CodeGen/TargetLoweringObjectFileImpl.h"
#include "llvm/IR/LegacyPassManager.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetOptions.h"
using namespace llvm;
extern "C" void LLVMInitializeBPFTarget() {
// Register the target.
RegisterTargetMachine<BPFTargetMachine> X(TheBPFTarget);
}
// DataLayout --> Little-endian, 64-bit pointer/ABI/alignment
// The stack is always 8 byte aligned
// On function prologue, the stack is created by decrementing
// its pointer. Once decremented, all references are done with positive
// offset from the stack/frame pointer.
BPFTargetMachine::BPFTargetMachine(const Target &T, StringRef TT, StringRef CPU,
StringRef FS, const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL)
: LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
TLOF(make_unique<TargetLoweringObjectFileELF>()),
DL("e-m:e-p:64:64-i64:64-n32:64-S128"),
Subtarget(TT, CPU, FS, *this) {
initAsmInfo();
}
namespace {
// BPF Code Generator Pass Configuration Options.
class BPFPassConfig : public TargetPassConfig {
public:
BPFPassConfig(BPFTargetMachine *TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {}
BPFTargetMachine &getBPFTargetMachine() const {
return getTM<BPFTargetMachine>();
}
bool addInstSelector() override;
};
}
TargetPassConfig *BPFTargetMachine::createPassConfig(PassManagerBase &PM) {
return new BPFPassConfig(this, PM);
}
// Install an instruction selector pass using
// the ISelDag to gen BPF code.
bool BPFPassConfig::addInstSelector() {
addPass(createBPFISelDag(getBPFTargetMachine()));
return false;
}