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allows us to split that method into two so that we can optionally call a concrete function to add a writer. Removed moribund addObjectWriter() method. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34030 91177308-0d34-0410-b5e6-96231b3b80d8
323 lines
12 KiB
C++
323 lines
12 KiB
C++
//===-- llvm/Target/TargetMachine.h - Target Information --------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the TargetMachine and LLVMTargetMachine classes.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETMACHINE_H
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#define LLVM_TARGET_TARGETMACHINE_H
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#include "llvm/Target/TargetInstrItineraries.h"
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#include <cassert>
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#include <string>
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namespace llvm {
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class TargetAsmInfo;
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class TargetData;
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class TargetSubtarget;
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class TargetInstrInfo;
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class TargetInstrDescriptor;
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class TargetJITInfo;
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class TargetLowering;
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class TargetFrameInfo;
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class MachineCodeEmitter;
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class MRegisterInfo;
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class Module;
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class FunctionPassManager;
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class PassManager;
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class Pass;
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class TargetMachOWriterInfo;
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class TargetELFWriterInfo;
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// Relocation model types.
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namespace Reloc {
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enum Model {
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Default,
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Static,
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PIC_, // Cannot be named PIC due to collision with -DPIC
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DynamicNoPIC
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};
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}
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// Code model types.
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namespace CodeModel {
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enum Model {
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Default,
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Small,
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Kernel,
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Medium,
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Large
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};
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}
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namespace FileModel {
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enum Model {
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Error,
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None,
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AsmFile,
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MachOFile,
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ElfFile
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};
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}
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//===----------------------------------------------------------------------===//
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///
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/// TargetMachine - Primary interface to the complete machine description for
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/// the target machine. All target-specific information should be accessible
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/// through this interface.
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///
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class TargetMachine {
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TargetMachine(const TargetMachine &); // DO NOT IMPLEMENT
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void operator=(const TargetMachine &); // DO NOT IMPLEMENT
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protected: // Can only create subclasses.
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TargetMachine() : AsmInfo(NULL) { }
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/// getSubtargetImpl - virtual method implemented by subclasses that returns
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/// a reference to that target's TargetSubtarget-derived member variable.
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virtual const TargetSubtarget *getSubtargetImpl() const { return 0; }
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/// AsmInfo - Contains target specific asm information.
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///
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mutable const TargetAsmInfo *AsmInfo;
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/// createTargetAsmInfo - Create a new instance of target specific asm
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/// information.
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virtual const TargetAsmInfo *createTargetAsmInfo() const { return NULL; }
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public:
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virtual ~TargetMachine();
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/// getModuleMatchQuality - This static method should be implemented by
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/// targets to indicate how closely they match the specified module. This is
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/// used by the LLC tool to determine which target to use when an explicit
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/// -march option is not specified. If a target returns zero, it will never
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/// be chosen without an explicit -march option.
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static unsigned getModuleMatchQuality(const Module &M) { return 0; }
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/// getJITMatchQuality - This static method should be implemented by targets
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/// that provide JIT capabilities to indicate how suitable they are for
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/// execution on the current host. If a value of 0 is returned, the target
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/// will not be used unless an explicit -march option is used.
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static unsigned getJITMatchQuality() { return 0; }
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// Interfaces to the major aspects of target machine information:
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// -- Instruction opcode and operand information
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// -- Pipelines and scheduling information
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// -- Stack frame information
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// -- Selection DAG lowering information
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//
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virtual const TargetInstrInfo *getInstrInfo() const { return 0; }
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virtual const TargetFrameInfo *getFrameInfo() const { return 0; }
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virtual TargetLowering *getTargetLowering() const { return 0; }
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virtual const TargetData *getTargetData() const { return 0; }
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/// getTargetAsmInfo - Return target specific asm information.
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///
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const TargetAsmInfo *getTargetAsmInfo() const {
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if (!AsmInfo) AsmInfo = createTargetAsmInfo();
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return AsmInfo;
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}
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/// getSubtarget - This method returns a pointer to the specified type of
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/// TargetSubtarget. In debug builds, it verifies that the object being
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/// returned is of the correct type.
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template<typename STC> const STC &getSubtarget() const {
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const TargetSubtarget *TST = getSubtargetImpl();
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assert(TST && dynamic_cast<const STC*>(TST) &&
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"Not the right kind of subtarget!");
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return *static_cast<const STC*>(TST);
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}
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/// getRegisterInfo - If register information is available, return it. If
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/// not, return null. This is kept separate from RegInfo until RegInfo has
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/// details of graph coloring register allocation removed from it.
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///
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virtual const MRegisterInfo *getRegisterInfo() const { return 0; }
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/// getJITInfo - If this target supports a JIT, return information for it,
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/// otherwise return null.
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///
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virtual TargetJITInfo *getJITInfo() { return 0; }
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/// getInstrItineraryData - Returns instruction itinerary data for the target
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/// or specific subtarget.
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///
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virtual const InstrItineraryData getInstrItineraryData() const {
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return InstrItineraryData();
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}
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/// getMachOWriterInfo - If this target supports a Mach-O writer, return
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/// information for it, otherwise return null.
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///
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virtual const TargetMachOWriterInfo *getMachOWriterInfo() const { return 0; }
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/// getELFWriterInfo - If this target supports an ELF writer, return
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/// information for it, otherwise return null.
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///
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virtual const TargetELFWriterInfo *getELFWriterInfo() const { return 0; }
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/// getRelocationModel - Returns the code generation relocation model. The
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/// choices are static, PIC, and dynamic-no-pic, and target default.
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static Reloc::Model getRelocationModel();
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/// setRelocationModel - Sets the code generation relocation model.
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static void setRelocationModel(Reloc::Model Model);
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/// getCodeModel - Returns the code model. The choices are small, kernel,
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/// medium, large, and target default.
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static CodeModel::Model getCodeModel();
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/// setCodeModel - Sets the code model.
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static void setCodeModel(CodeModel::Model Model);
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/// CodeGenFileType - These enums are meant to be passed into
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/// addPassesToEmitFile to indicate what type of file to emit.
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enum CodeGenFileType {
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AssemblyFile, ObjectFile, DynamicLibrary
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};
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/// addPassesToEmitFile - Add passes to the specified pass manager to get the
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/// specified file emitted. Typically this will involve several steps of code
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/// generation. If Fast is set to true, the code generator should emit code
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/// as fast as possible, without regard for compile time. This method should
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/// return FileModel::Error if emission of this file type is not supported.
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///
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virtual FileModel::Model addPassesToEmitFile(FunctionPassManager &PM,
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std::ostream &Out,
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CodeGenFileType FileType,
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bool Fast) {
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return FileModel::None;
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}
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/// addPassesToEmitFileFinish - If the passes to emit the specified file had
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/// to be split up (e.g., to add an object writer pass), this method can be
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/// used to finish up adding passes to emit the file, if necessary.
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///
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virtual bool addPassesToEmitFileFinish(FunctionPassManager &PM,
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MachineCodeEmitter *MCE, bool Fast) {
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return true;
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}
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/// addPassesToEmitMachineCode - Add passes to the specified pass manager to
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/// get machine code emitted. This uses a MachineCodeEmitter object to handle
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/// actually outputting the machine code and resolving things like the address
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/// of functions. This method returns true if machine code emission is
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/// not supported.
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///
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virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
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MachineCodeEmitter &MCE, bool Fast) {
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return true;
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}
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/// addPassesToEmitWholeFile - This method can be implemented by targets that
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/// require having the entire module at once. This is not recommended, do not
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/// use this.
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virtual bool WantsWholeFile() const { return false; }
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virtual bool addPassesToEmitWholeFile(PassManager &PM, std::ostream &Out,
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CodeGenFileType FileType, bool Fast) {
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return true;
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}
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};
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/// LLVMTargetMachine - This class describes a target machine that is
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/// implemented with the LLVM target-independent code generator.
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///
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class LLVMTargetMachine : public TargetMachine {
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protected: // Can only create subclasses.
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LLVMTargetMachine() { }
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public:
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/// addPassesToEmitFile - Add passes to the specified pass manager to get the
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/// specified file emitted. Typically this will involve several steps of code
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/// generation. If Fast is set to true, the code generator should emit code
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/// as fast as possible, without regard for compile time. This method should
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/// return FileModel::Error if emission of this file type is not supported.
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///
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/// The default implementation of this method adds components from the
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/// LLVM retargetable code generator, invoking the methods below to get
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/// target-specific passes in standard locations.
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///
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virtual FileModel::Model addPassesToEmitFile(FunctionPassManager &PM,
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std::ostream &Out,
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CodeGenFileType FileType,
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bool Fast);
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/// addPassesToEmitFileFinish - If the passes to emit the specified file had
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/// to be split up (e.g., to add an object writer pass), this method can be
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/// used to finish up adding passes to emit the file, if necessary.
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///
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virtual bool addPassesToEmitFileFinish(FunctionPassManager &PM,
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MachineCodeEmitter *MCE, bool Fast);
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/// addPassesToEmitMachineCode - Add passes to the specified pass manager to
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/// get machine code emitted. This uses a MachineCodeEmitter object to handle
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/// actually outputting the machine code and resolving things like the address
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/// of functions. This method returns true if machine code emission is
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/// not supported.
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///
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virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
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MachineCodeEmitter &MCE, bool Fast);
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/// Target-Independent Code Generator Pass Configuration Options.
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/// addInstSelector - This method should add any "last minute" LLVM->LLVM
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/// passes, then install an instruction selector pass, which converts from
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/// LLVM code to machine instructions.
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virtual bool addInstSelector(FunctionPassManager &PM, bool Fast) {
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return true;
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}
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/// addPostRegAllocPasses - This method may be implemented by targets that
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/// want to run passes after register allocation but before prolog-epilog
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/// insertion. This should return true if -print-machineinstrs should print
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/// after these passes.
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virtual bool addPostRegAlloc(FunctionPassManager &PM, bool Fast) {
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return false;
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}
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/// addPreEmitPass - This pass may be implemented by targets that want to run
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/// passes immediately before machine code is emitted. This should return
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/// true if -print-machineinstrs should print out the code after the passes.
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virtual bool addPreEmitPass(FunctionPassManager &PM, bool Fast) {
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return false;
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}
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/// addAssemblyEmitter - This pass should be overridden by the target to add
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/// the asmprinter, if asm emission is supported. If this is not supported,
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/// 'true' should be returned.
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virtual bool addAssemblyEmitter(FunctionPassManager &PM, bool Fast,
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std::ostream &Out) {
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return true;
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}
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/// addCodeEmitter - This pass should be overridden by the target to add a
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/// code emitter, if supported. If this is not supported, 'true' should be
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/// returned.
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virtual bool addCodeEmitter(FunctionPassManager &PM, bool Fast,
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MachineCodeEmitter &MCE) {
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return true;
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}
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/// addSimpleCodeEmitter - This pass should be overridden by the target to add
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/// a code emitter (without setting flags), if supported. If this is not
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/// supported, 'true' should be returned.
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virtual bool addSimpleCodeEmitter(FunctionPassManager &PM, bool Fast,
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MachineCodeEmitter &MCE) {
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return true;
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}
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};
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} // End llvm namespace
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#endif
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