llvm-6502/include/llvm/ExecutionEngine/ObjectImage.h
Ahmed Charles f4ccd11075 Replace OwningPtr<T> with std::unique_ptr<T>.
This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203083 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-06 05:51:42 +00:00

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2.0 KiB
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//===---- ObjectImage.h - Format independent executuable object image -----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares a file format independent ObjectImage class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
#define LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
#include "llvm/ExecutionEngine/ObjectBuffer.h"
#include "llvm/Object/ObjectFile.h"
namespace llvm {
/// ObjectImage - A container class that represents an ObjectFile that has been
/// or is in the process of being loaded into memory for execution.
class ObjectImage {
ObjectImage() LLVM_DELETED_FUNCTION;
ObjectImage(const ObjectImage &other) LLVM_DELETED_FUNCTION;
virtual void anchor();
protected:
std::unique_ptr<ObjectBuffer> Buffer;
public:
ObjectImage(ObjectBuffer *Input) : Buffer(Input) {}
virtual ~ObjectImage() {}
virtual object::symbol_iterator begin_symbols() const = 0;
virtual object::symbol_iterator end_symbols() const = 0;
virtual object::section_iterator begin_sections() const = 0;
virtual object::section_iterator end_sections() const = 0;
virtual /* Triple::ArchType */ unsigned getArch() const = 0;
// Subclasses can override these methods to update the image with loaded
// addresses for sections and common symbols
virtual void updateSectionAddress(const object::SectionRef &Sec,
uint64_t Addr) = 0;
virtual void updateSymbolAddress(const object::SymbolRef &Sym,
uint64_t Addr) = 0;
virtual StringRef getData() const = 0;
virtual object::ObjectFile* getObjectFile() const = 0;
// Subclasses can override these methods to provide JIT debugging support
virtual void registerWithDebugger() = 0;
virtual void deregisterWithDebugger() = 0;
};
} // end namespace llvm
#endif // LLVM_EXECUTIONENGINE_OBJECTIMAGE_H