llvm-6502/lib/Target/SystemZ/SystemZSubtarget.cpp
Mehdi Amini dc4dccabf3 Remove getDataLayout() from TargetSelectionDAGInfo (had no users)
Summary:
Remove empty subclass in the process.

This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.

Reviewers: echristo

Subscribers: jholewinski, llvm-commits, rafael, yaron.keren, ted

Differential Revision: http://reviews.llvm.org/D11045

From: Mehdi Amini <mehdi.amini@apple.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@241780 91177308-0d34-0410-b5e6-96231b3b80d8
2015-07-09 02:10:08 +00:00

73 lines
2.6 KiB
C++

//===-- SystemZSubtarget.cpp - SystemZ subtarget information --------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SystemZSubtarget.h"
#include "MCTargetDesc/SystemZMCTargetDesc.h"
#include "llvm/IR/GlobalValue.h"
using namespace llvm;
#define DEBUG_TYPE "systemz-subtarget"
#define GET_SUBTARGETINFO_TARGET_DESC
#define GET_SUBTARGETINFO_CTOR
#include "SystemZGenSubtargetInfo.inc"
// Pin the vtable to this file.
void SystemZSubtarget::anchor() {}
SystemZSubtarget &
SystemZSubtarget::initializeSubtargetDependencies(StringRef CPU, StringRef FS) {
std::string CPUName = CPU;
if (CPUName.empty())
CPUName = "generic";
// Parse features string.
ParseSubtargetFeatures(CPUName, FS);
return *this;
}
SystemZSubtarget::SystemZSubtarget(const Triple &TT, const std::string &CPU,
const std::string &FS,
const TargetMachine &TM)
: SystemZGenSubtargetInfo(TT, CPU, FS), HasDistinctOps(false),
HasLoadStoreOnCond(false), HasHighWord(false), HasFPExtension(false),
HasPopulationCount(false), HasFastSerialization(false),
HasInterlockedAccess1(false), HasMiscellaneousExtensions(false),
HasTransactionalExecution(false), HasProcessorAssist(false),
HasVector(false), TargetTriple(TT),
InstrInfo(initializeSubtargetDependencies(CPU, FS)), TLInfo(TM, *this),
TSInfo(), FrameLowering() {}
// Return true if GV binds locally under reloc model RM.
static bool bindsLocally(const GlobalValue *GV, Reloc::Model RM) {
// For non-PIC, all symbols bind locally.
if (RM == Reloc::Static)
return true;
return GV->hasLocalLinkage() || !GV->hasDefaultVisibility();
}
bool SystemZSubtarget::isPC32DBLSymbol(const GlobalValue *GV,
Reloc::Model RM,
CodeModel::Model CM) const {
// PC32DBL accesses require the low bit to be clear. Note that a zero
// value selects the default alignment and is therefore OK.
if (GV->getAlignment() == 1)
return false;
// For the small model, all locally-binding symbols are in range.
if (CM == CodeModel::Small)
return bindsLocally(GV, RM);
// For Medium and above, assume that the symbol is not within the 4GB range.
// Taking the address of locally-defined text would be OK, but that
// case isn't easy to detect.
return false;
}