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https://github.com/c64scene-ar/llvm-6502.git
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850 lines
29 KiB
C++
850 lines
29 KiB
C++
//===-- llvm/CodeGen/SelectionDAGNodes.h - SelectionDAG Nodes ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the SDNode class and derived classes, which are used to
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// represent the nodes and operations present in a SelectionDAG. These nodes
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// and operations are machine code level operations, with some similarities to
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// the GCC RTL representation.
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//
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// Clients should include the SelectionDAG.h file instead of this file directly.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_SELECTIONDAGNODES_H
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#define LLVM_CODEGEN_SELECTIONDAGNODES_H
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/iterator"
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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#include <vector>
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namespace llvm {
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class SelectionDAG;
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class GlobalValue;
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class MachineBasicBlock;
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class SDNode;
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template <typename T> struct simplify_type;
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/// ISD namespace - This namespace contains an enum which represents all of the
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/// SelectionDAG node types and value types.
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///
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namespace ISD {
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//===--------------------------------------------------------------------===//
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/// ISD::NodeType enum - This enum defines all of the operators valid in a
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/// SelectionDAG.
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///
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enum NodeType {
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// EntryToken - This is the marker used to indicate the start of the region.
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EntryToken,
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// Token factor - This node is takes multiple tokens as input and produces a
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// single token result. This is used to represent the fact that the operand
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// operators are independent of each other.
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TokenFactor,
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// Various leaf nodes.
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Constant, ConstantFP, GlobalAddress, FrameIndex, ConstantPool,
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BasicBlock, ExternalSymbol,
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// CopyToReg - This node has chain and child nodes, and an associated
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// register number. The instruction selector must guarantee that the value
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// of the value node is available in the register stored in the RegSDNode
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// object.
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CopyToReg,
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// CopyFromReg - This node indicates that the input value is a virtual or
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// physical register that is defined outside of the scope of this
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// SelectionDAG. The register is available from the RegSDNode object.
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CopyFromReg,
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// ImplicitDef - This node indicates that the specified register is
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// implicitly defined by some operation (e.g. its a live-in argument). This
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// register is indicated in the RegSDNode object. The only operand to this
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// is the token chain coming in, the only result is the token chain going
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// out.
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ImplicitDef,
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// EXTRACT_ELEMENT - This is used to get the first or second (determined by
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// a Constant, which is required to be operand #1), element of the aggregate
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// value specified as operand #0. This is only for use before legalization,
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// for values that will be broken into multiple registers.
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EXTRACT_ELEMENT,
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// BUILD_PAIR - This is the opposite of EXTRACT_ELEMENT in some ways. Given
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// two values of the same integer value type, this produces a value twice as
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// big. Like EXTRACT_ELEMENT, this can only be used before legalization.
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BUILD_PAIR,
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// Simple binary arithmetic operators.
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ADD, SUB, MUL, SDIV, UDIV, SREM, UREM,
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// Bitwise operators.
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AND, OR, XOR, SHL, SRA, SRL,
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// Select operator.
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SELECT,
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// SetCC operator - This evaluates to a boolean (i1) true value if the
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// condition is true. These nodes are instances of the
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// SetCCSDNode class, which contains the condition code as extra
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// state.
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SETCC,
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// ADD_PARTS/SUB_PARTS - These operators take two logical operands which are
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// broken into a multiple pieces each, and return the resulting pieces of
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// doing an atomic add/sub operation. This is used to handle add/sub of
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// expanded types. The operation ordering is:
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// [Lo,Hi] = op [LoLHS,HiLHS], [LoRHS,HiRHS]
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ADD_PARTS, SUB_PARTS,
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// Conversion operators. These are all single input single output
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// operations. For all of these, the result type must be strictly
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// wider or narrower (depending on the operation) than the source
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// type.
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// SIGN_EXTEND - Used for integer types, replicating the sign bit
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// into new bits.
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SIGN_EXTEND,
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// ZERO_EXTEND - Used for integer types, zeroing the new bits.
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ZERO_EXTEND,
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// TRUNCATE - Completely drop the high bits.
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TRUNCATE,
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// [SU]INT_TO_FP - These operators convert integers (whose interpreted sign
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// depends on the first letter) to floating point.
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SINT_TO_FP,
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UINT_TO_FP,
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// SIGN_EXTEND_INREG/ZERO_EXTEND_INREG - These operators atomically performs
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// a SHL/(SRA|SHL) pair to (sign|zero) extend a small value in a large
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// integer register (e.g. sign extending the low 8 bits of a 32-bit register
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// to fill the top 24 bits with the 7th bit). The size of the smaller type
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// is indicated by the ExtraValueType in the MVTSDNode for the operator.
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SIGN_EXTEND_INREG,
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ZERO_EXTEND_INREG,
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// FP_TO_[US]INT - Convert a floating point value to a signed or unsigned
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// integer.
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FP_TO_SINT,
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FP_TO_UINT,
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// FP_ROUND - Perform a rounding operation from the current
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// precision down to the specified precision (currently always 64->32).
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FP_ROUND,
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// FP_ROUND_INREG - This operator takes a floating point register, and
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// rounds it to a floating point value. It then promotes it and returns it
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// in a register of the same size. This operation effectively just discards
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// excess precision. The type to round down to is specified by the
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// ExtraValueType in the MVTSDNode (currently always 64->32->64).
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FP_ROUND_INREG,
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// FP_EXTEND - Extend a smaller FP type into a larger FP type.
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FP_EXTEND,
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// Other operators. LOAD and STORE have token chains as their first
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// operand, then the same operands as an LLVM load/store instruction.
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LOAD, STORE,
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// EXTLOAD, SEXTLOAD, ZEXTLOAD - These three operators are instances of the
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// MVTSDNode. All of these load a value from memory and extend them to a
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// larger value (e.g. load a byte into a word register). All three of these
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// have two operands, a chain and a pointer to load from. The extra value
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// type is the source type being loaded.
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//
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// SEXTLOAD loads the integer operand and sign extends it to a larger
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// integer result type.
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// ZEXTLOAD loads the integer operand and zero extends it to a larger
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// integer result type.
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// EXTLOAD is used for two things: floating point extending loads, and
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// integer extending loads where it doesn't matter what the high
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// bits are set to. The code generator is allowed to codegen this
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// into whichever operation is more efficient.
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EXTLOAD, SEXTLOAD, ZEXTLOAD,
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// TRUNCSTORE - This operators truncates (for integer) or rounds (for FP) a
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// value and stores it to memory in one operation. This can be used for
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// either integer or floating point operands, and the stored type
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// represented as the 'extra' value type in the MVTSDNode representing the
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// operator. This node has the same three operands as a standard store.
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TRUNCSTORE,
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// DYNAMIC_STACKALLOC - Allocate some number of bytes on the stack aligned
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// to a specified boundary. The first operand is the token chain, the
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// second is the number of bytes to allocate, and the third is the alignment
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// boundary.
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DYNAMIC_STACKALLOC,
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// Control flow instructions. These all have token chains.
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// BR - Unconditional branch. The first operand is the chain
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// operand, the second is the MBB to branch to.
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BR,
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// BRCOND - Conditional branch. The first operand is the chain,
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// the second is the condition, the third is the block to branch
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// to if the condition is true.
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BRCOND,
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// RET - Return from function. The first operand is the chain,
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// and any subsequent operands are the return values for the
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// function. This operation can have variable number of operands.
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RET,
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// CALL - Call to a function pointer. The first operand is the chain, the
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// second is the destination function pointer (a GlobalAddress for a direct
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// call). Arguments have already been lowered to explicit DAGs according to
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// the calling convention in effect here.
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CALL,
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// MEMSET/MEMCPY/MEMMOVE - The first operand is the chain, and the rest
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// correspond to the operands of the LLVM intrinsic functions. The only
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// result is a token chain. The alignment argument is guaranteed to be a
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// Constant node.
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MEMSET,
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MEMMOVE,
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MEMCPY,
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// ADJCALLSTACKDOWN/ADJCALLSTACKUP - These operators mark the beginning and
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// end of a call sequence and indicate how much the stack pointer needs to
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// be adjusted for that particular call. The first operand is a chain, the
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// second is a ConstantSDNode of intptr type.
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ADJCALLSTACKDOWN, // Beginning of a call sequence
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ADJCALLSTACKUP, // End of a call sequence
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// BUILTIN_OP_END - This must be the last enum value in this list.
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BUILTIN_OP_END,
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};
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//===--------------------------------------------------------------------===//
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/// ISD::CondCode enum - These are ordered carefully to make the bitfields
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/// below work out, when considering SETFALSE (something that never exists
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/// dynamically) as 0. "U" -> Unsigned (for integer operands) or Unordered
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/// (for floating point), "L" -> Less than, "G" -> Greater than, "E" -> Equal
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/// to. If the "N" column is 1, the result of the comparison is undefined if
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/// the input is a NAN.
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///
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/// All of these (except for the 'always folded ops') should be handled for
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/// floating point. For integer, only the SETEQ,SETNE,SETLT,SETLE,SETGT,
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/// SETGE,SETULT,SETULE,SETUGT, and SETUGE opcodes are used.
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///
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/// Note that these are laid out in a specific order to allow bit-twiddling
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/// to transform conditions.
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enum CondCode {
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// Opcode N U L G E Intuitive operation
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SETFALSE, // 0 0 0 0 Always false (always folded)
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SETOEQ, // 0 0 0 1 True if ordered and equal
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SETOGT, // 0 0 1 0 True if ordered and greater than
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SETOGE, // 0 0 1 1 True if ordered and greater than or equal
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SETOLT, // 0 1 0 0 True if ordered and less than
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SETOLE, // 0 1 0 1 True if ordered and less than or equal
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SETONE, // 0 1 1 0 True if ordered and operands are unequal
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SETO, // 0 1 1 1 True if ordered (no nans)
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SETUO, // 1 0 0 0 True if unordered: isnan(X) | isnan(Y)
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SETUEQ, // 1 0 0 1 True if unordered or equal
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SETUGT, // 1 0 1 0 True if unordered or greater than
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SETUGE, // 1 0 1 1 True if unordered, greater than, or equal
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SETULT, // 1 1 0 0 True if unordered or less than
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SETULE, // 1 1 0 1 True if unordered, less than, or equal
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SETUNE, // 1 1 1 0 True if unordered or not equal
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SETTRUE, // 1 1 1 1 Always true (always folded)
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// Don't care operations: undefined if the input is a nan.
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SETFALSE2, // 1 X 0 0 0 Always false (always folded)
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SETEQ, // 1 X 0 0 1 True if equal
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SETGT, // 1 X 0 1 0 True if greater than
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SETGE, // 1 X 0 1 1 True if greater than or equal
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SETLT, // 1 X 1 0 0 True if less than
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SETLE, // 1 X 1 0 1 True if less than or equal
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SETNE, // 1 X 1 1 0 True if not equal
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SETTRUE2, // 1 X 1 1 1 Always true (always folded)
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SETCC_INVALID, // Marker value.
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};
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/// isSignedIntSetCC - Return true if this is a setcc instruction that
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/// performs a signed comparison when used with integer operands.
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inline bool isSignedIntSetCC(CondCode Code) {
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return Code == SETGT || Code == SETGE || Code == SETLT || Code == SETLE;
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}
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/// isUnsignedIntSetCC - Return true if this is a setcc instruction that
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/// performs an unsigned comparison when used with integer operands.
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inline bool isUnsignedIntSetCC(CondCode Code) {
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return Code == SETUGT || Code == SETUGE || Code == SETULT || Code == SETULE;
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}
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/// isTrueWhenEqual - Return true if the specified condition returns true if
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/// the two operands to the condition are equal. Note that if one of the two
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/// operands is a NaN, this value is meaningless.
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inline bool isTrueWhenEqual(CondCode Cond) {
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return ((int)Cond & 1) != 0;
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}
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/// getUnorderedFlavor - This function returns 0 if the condition is always
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/// false if an operand is a NaN, 1 if the condition is always true if the
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/// operand is a NaN, and 2 if the condition is undefined if the operand is a
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/// NaN.
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inline unsigned getUnorderedFlavor(CondCode Cond) {
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return ((int)Cond >> 3) & 3;
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}
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/// getSetCCInverse - Return the operation corresponding to !(X op Y), where
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/// 'op' is a valid SetCC operation.
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CondCode getSetCCInverse(CondCode Operation, bool isInteger);
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/// getSetCCSwappedOperands - Return the operation corresponding to (Y op X)
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/// when given the operation for (X op Y).
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CondCode getSetCCSwappedOperands(CondCode Operation);
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/// getSetCCOrOperation - Return the result of a logical OR between different
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/// comparisons of identical values: ((X op1 Y) | (X op2 Y)). This
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/// function returns SETCC_INVALID if it is not possible to represent the
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/// resultant comparison.
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CondCode getSetCCOrOperation(CondCode Op1, CondCode Op2, bool isInteger);
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/// getSetCCAndOperation - Return the result of a logical AND between
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/// different comparisons of identical values: ((X op1 Y) & (X op2 Y)). This
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/// function returns SETCC_INVALID if it is not possible to represent the
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/// resultant comparison.
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CondCode getSetCCAndOperation(CondCode Op1, CondCode Op2, bool isInteger);
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} // end llvm::ISD namespace
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//===----------------------------------------------------------------------===//
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/// SDOperand - Unlike LLVM values, Selection DAG nodes may return multiple
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/// values as the result of a computation. Many nodes return multiple values,
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/// from loads (which define a token and a return value) to ADDC (which returns
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/// a result and a carry value), to calls (which may return an arbitrary number
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/// of values).
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///
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/// As such, each use of a SelectionDAG computation must indicate the node that
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/// computes it as well as which return value to use from that node. This pair
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/// of information is represented with the SDOperand value type.
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///
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class SDOperand {
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public:
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SDNode *Val; // The node defining the value we are using.
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unsigned ResNo; // Which return value of the node we are using.
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SDOperand() : Val(0) {}
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SDOperand(SDNode *val, unsigned resno) : Val(val), ResNo(resno) {}
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bool operator==(const SDOperand &O) const {
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return Val == O.Val && ResNo == O.ResNo;
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}
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bool operator!=(const SDOperand &O) const {
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return !operator==(O);
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}
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bool operator<(const SDOperand &O) const {
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return Val < O.Val || (Val == O.Val && ResNo < O.ResNo);
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}
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SDOperand getValue(unsigned R) const {
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return SDOperand(Val, R);
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}
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/// getValueType - Return the ValueType of the referenced return value.
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///
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inline MVT::ValueType getValueType() const;
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// Forwarding methods - These forward to the corresponding methods in SDNode.
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inline unsigned getOpcode() const;
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inline unsigned getNodeDepth() const;
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inline unsigned getNumOperands() const;
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inline const SDOperand &getOperand(unsigned i) const;
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/// hasOneUse - Return true if there is exactly one operation using this
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/// result value of the defining operator.
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inline bool hasOneUse() const;
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};
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/// simplify_type specializations - Allow casting operators to work directly on
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/// SDOperands as if they were SDNode*'s.
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template<> struct simplify_type<SDOperand> {
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typedef SDNode* SimpleType;
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static SimpleType getSimplifiedValue(const SDOperand &Val) {
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return static_cast<SimpleType>(Val.Val);
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}
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};
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template<> struct simplify_type<const SDOperand> {
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typedef SDNode* SimpleType;
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static SimpleType getSimplifiedValue(const SDOperand &Val) {
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return static_cast<SimpleType>(Val.Val);
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}
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};
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/// SDNode - Represents one node in the SelectionDAG.
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///
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class SDNode {
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/// NodeType - The operation that this node performs.
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///
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unsigned short NodeType;
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/// NodeDepth - Node depth is defined as MAX(Node depth of children)+1. This
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/// means that leaves have a depth of 1, things that use only leaves have a
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/// depth of 2, etc.
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unsigned short NodeDepth;
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/// Operands - The values that are used by this operation.
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///
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std::vector<SDOperand> Operands;
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/// Values - The types of the values this node defines. SDNode's may define
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/// multiple values simultaneously.
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std::vector<MVT::ValueType> Values;
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/// Uses - These are all of the SDNode's that use a value produced by this
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/// node.
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std::vector<SDNode*> Uses;
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public:
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//===--------------------------------------------------------------------===//
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// Accessors
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//
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unsigned getOpcode() const { return NodeType; }
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size_t use_size() const { return Uses.size(); }
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bool use_empty() const { return Uses.empty(); }
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bool hasOneUse() const { return Uses.size() == 1; }
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/// getNodeDepth - Return the distance from this node to the leaves in the
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/// graph. The leaves have a depth of 1.
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unsigned getNodeDepth() const { return NodeDepth; }
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typedef std::vector<SDNode*>::const_iterator use_iterator;
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use_iterator use_begin() const { return Uses.begin(); }
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use_iterator use_end() const { return Uses.end(); }
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/// hasNUsesOfValue - Return true if there are exactly NUSES uses of the
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/// indicated value. This method ignores uses of other values defined by this
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/// operation.
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bool hasNUsesOfValue(unsigned NUses, unsigned Value);
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/// getNumOperands - Return the number of values used by this operation.
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///
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unsigned getNumOperands() const { return Operands.size(); }
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const SDOperand &getOperand(unsigned Num) {
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assert(Num < Operands.size() && "Invalid child # of SDNode!");
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return Operands[Num];
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}
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const SDOperand &getOperand(unsigned Num) const {
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assert(Num < Operands.size() && "Invalid child # of SDNode!");
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return Operands[Num];
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}
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/// getNumValues - Return the number of values defined/returned by this
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/// operator.
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///
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unsigned getNumValues() const { return Values.size(); }
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/// getValueType - Return the type of a specified result.
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///
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MVT::ValueType getValueType(unsigned ResNo) const {
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assert(ResNo < Values.size() && "Illegal result number!");
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return Values[ResNo];
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}
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/// getOperationName - Return the opcode of this operation for printing.
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///
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const char* getOperationName() const;
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void dump() const;
|
|
|
|
static bool classof(const SDNode *) { return true; }
|
|
|
|
protected:
|
|
friend class SelectionDAG;
|
|
|
|
SDNode(unsigned NT, MVT::ValueType VT) : NodeType(NT), NodeDepth(1) {
|
|
Values.reserve(1);
|
|
Values.push_back(VT);
|
|
}
|
|
SDNode(unsigned NT, SDOperand Op)
|
|
: NodeType(NT), NodeDepth(Op.Val->getNodeDepth()+1) {
|
|
Operands.reserve(1); Operands.push_back(Op);
|
|
Op.Val->Uses.push_back(this);
|
|
}
|
|
SDNode(unsigned NT, SDOperand N1, SDOperand N2)
|
|
: NodeType(NT) {
|
|
if (N1.Val->getNodeDepth() > N2.Val->getNodeDepth())
|
|
NodeDepth = N1.Val->getNodeDepth()+1;
|
|
else
|
|
NodeDepth = N2.Val->getNodeDepth()+1;
|
|
Operands.reserve(2); Operands.push_back(N1); Operands.push_back(N2);
|
|
N1.Val->Uses.push_back(this); N2.Val->Uses.push_back(this);
|
|
}
|
|
SDNode(unsigned NT, SDOperand N1, SDOperand N2, SDOperand N3)
|
|
: NodeType(NT) {
|
|
unsigned ND = N1.Val->getNodeDepth();
|
|
if (ND < N2.Val->getNodeDepth())
|
|
ND = N2.Val->getNodeDepth();
|
|
if (ND < N3.Val->getNodeDepth())
|
|
ND = N3.Val->getNodeDepth();
|
|
NodeDepth = ND+1;
|
|
|
|
Operands.reserve(3); Operands.push_back(N1); Operands.push_back(N2);
|
|
Operands.push_back(N3);
|
|
N1.Val->Uses.push_back(this); N2.Val->Uses.push_back(this);
|
|
N3.Val->Uses.push_back(this);
|
|
}
|
|
SDNode(unsigned NT, std::vector<SDOperand> &Nodes) : NodeType(NT) {
|
|
Operands.swap(Nodes);
|
|
unsigned ND = 0;
|
|
for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
|
|
Operands[i].Val->Uses.push_back(this);
|
|
if (ND < Operands[i].Val->getNodeDepth())
|
|
ND = Operands[i].Val->getNodeDepth();
|
|
}
|
|
NodeDepth = ND+1;
|
|
}
|
|
|
|
virtual ~SDNode() {
|
|
// FIXME: Drop uses.
|
|
}
|
|
|
|
void setValueTypes(MVT::ValueType VT) {
|
|
Values.reserve(1);
|
|
Values.push_back(VT);
|
|
}
|
|
void setValueTypes(MVT::ValueType VT1, MVT::ValueType VT2) {
|
|
Values.reserve(2);
|
|
Values.push_back(VT1);
|
|
Values.push_back(VT2);
|
|
}
|
|
/// Note: this method destroys the vector passed in.
|
|
void setValueTypes(std::vector<MVT::ValueType> &VTs) {
|
|
std::swap(Values, VTs);
|
|
}
|
|
|
|
void removeUser(SDNode *User) {
|
|
// Remove this user from the operand's use list.
|
|
for (unsigned i = Uses.size(); ; --i) {
|
|
assert(i != 0 && "Didn't find user!");
|
|
if (Uses[i-1] == User) {
|
|
Uses.erase(Uses.begin()+i-1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
// Define inline functions from the SDOperand class.
|
|
|
|
inline unsigned SDOperand::getOpcode() const {
|
|
return Val->getOpcode();
|
|
}
|
|
inline unsigned SDOperand::getNodeDepth() const {
|
|
return Val->getNodeDepth();
|
|
}
|
|
inline MVT::ValueType SDOperand::getValueType() const {
|
|
return Val->getValueType(ResNo);
|
|
}
|
|
inline unsigned SDOperand::getNumOperands() const {
|
|
return Val->getNumOperands();
|
|
}
|
|
inline const SDOperand &SDOperand::getOperand(unsigned i) const {
|
|
return Val->getOperand(i);
|
|
}
|
|
inline bool SDOperand::hasOneUse() const {
|
|
return Val->hasNUsesOfValue(1, ResNo);
|
|
}
|
|
|
|
|
|
class ConstantSDNode : public SDNode {
|
|
uint64_t Value;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
ConstantSDNode(uint64_t val, MVT::ValueType VT)
|
|
: SDNode(ISD::Constant, VT), Value(val) {
|
|
}
|
|
public:
|
|
|
|
uint64_t getValue() const { return Value; }
|
|
|
|
int64_t getSignExtended() const {
|
|
unsigned Bits = MVT::getSizeInBits(getValueType(0));
|
|
return ((int64_t)Value << (64-Bits)) >> (64-Bits);
|
|
}
|
|
|
|
bool isNullValue() const { return Value == 0; }
|
|
bool isAllOnesValue() const {
|
|
return Value == (1ULL << MVT::getSizeInBits(getValueType(0)))-1;
|
|
}
|
|
|
|
static bool classof(const ConstantSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::Constant;
|
|
}
|
|
};
|
|
|
|
class ConstantFPSDNode : public SDNode {
|
|
double Value;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
ConstantFPSDNode(double val, MVT::ValueType VT)
|
|
: SDNode(ISD::ConstantFP, VT), Value(val) {
|
|
}
|
|
public:
|
|
|
|
double getValue() const { return Value; }
|
|
|
|
/// isExactlyValue - We don't rely on operator== working on double values, as
|
|
/// it returns true for things that are clearly not equal, like -0.0 and 0.0.
|
|
/// As such, this method can be used to do an exact bit-for-bit comparison of
|
|
/// two floating point values.
|
|
bool isExactlyValue(double V) const {
|
|
union {
|
|
double V;
|
|
uint64_t I;
|
|
} T1;
|
|
T1.V = Value;
|
|
union {
|
|
double V;
|
|
uint64_t I;
|
|
} T2;
|
|
T2.V = V;
|
|
return T1.I == T2.I;
|
|
}
|
|
|
|
static bool classof(const ConstantFPSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::ConstantFP;
|
|
}
|
|
};
|
|
|
|
class GlobalAddressSDNode : public SDNode {
|
|
GlobalValue *TheGlobal;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
GlobalAddressSDNode(const GlobalValue *GA, MVT::ValueType VT)
|
|
: SDNode(ISD::GlobalAddress, VT) {
|
|
TheGlobal = const_cast<GlobalValue*>(GA);
|
|
}
|
|
public:
|
|
|
|
GlobalValue *getGlobal() const { return TheGlobal; }
|
|
|
|
static bool classof(const GlobalAddressSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::GlobalAddress;
|
|
}
|
|
};
|
|
|
|
|
|
class FrameIndexSDNode : public SDNode {
|
|
int FI;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
FrameIndexSDNode(int fi, MVT::ValueType VT)
|
|
: SDNode(ISD::FrameIndex, VT), FI(fi) {}
|
|
public:
|
|
|
|
int getIndex() const { return FI; }
|
|
|
|
static bool classof(const FrameIndexSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::FrameIndex;
|
|
}
|
|
};
|
|
|
|
class ConstantPoolSDNode : public SDNode {
|
|
unsigned CPI;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
ConstantPoolSDNode(unsigned cpi, MVT::ValueType VT)
|
|
: SDNode(ISD::ConstantPool, VT), CPI(cpi) {}
|
|
public:
|
|
|
|
unsigned getIndex() const { return CPI; }
|
|
|
|
static bool classof(const ConstantPoolSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::ConstantPool;
|
|
}
|
|
};
|
|
|
|
class BasicBlockSDNode : public SDNode {
|
|
MachineBasicBlock *MBB;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
BasicBlockSDNode(MachineBasicBlock *mbb)
|
|
: SDNode(ISD::BasicBlock, MVT::Other), MBB(mbb) {}
|
|
public:
|
|
|
|
MachineBasicBlock *getBasicBlock() const { return MBB; }
|
|
|
|
static bool classof(const BasicBlockSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::BasicBlock;
|
|
}
|
|
};
|
|
|
|
|
|
class RegSDNode : public SDNode {
|
|
unsigned Reg;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
RegSDNode(unsigned Opc, SDOperand Chain, SDOperand Src, unsigned reg)
|
|
: SDNode(Opc, Chain, Src), Reg(reg) {
|
|
}
|
|
RegSDNode(unsigned Opc, SDOperand Chain, unsigned reg)
|
|
: SDNode(Opc, Chain), Reg(reg) {}
|
|
public:
|
|
|
|
unsigned getReg() const { return Reg; }
|
|
|
|
static bool classof(const RegSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::CopyToReg ||
|
|
N->getOpcode() == ISD::CopyFromReg ||
|
|
N->getOpcode() == ISD::ImplicitDef;
|
|
}
|
|
};
|
|
|
|
class ExternalSymbolSDNode : public SDNode {
|
|
const char *Symbol;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
ExternalSymbolSDNode(const char *Sym, MVT::ValueType VT)
|
|
: SDNode(ISD::ExternalSymbol, VT), Symbol(Sym) {
|
|
}
|
|
public:
|
|
|
|
const char *getSymbol() const { return Symbol; }
|
|
|
|
static bool classof(const ExternalSymbolSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::ExternalSymbol;
|
|
}
|
|
};
|
|
|
|
class SetCCSDNode : public SDNode {
|
|
ISD::CondCode Condition;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
SetCCSDNode(ISD::CondCode Cond, SDOperand LHS, SDOperand RHS)
|
|
: SDNode(ISD::SETCC, LHS, RHS), Condition(Cond) {
|
|
}
|
|
public:
|
|
|
|
ISD::CondCode getCondition() const { return Condition; }
|
|
|
|
static bool classof(const SetCCSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return N->getOpcode() == ISD::SETCC;
|
|
}
|
|
};
|
|
|
|
/// MVTSDNode - This class is used for operators that require an extra
|
|
/// value-type to be kept with the node.
|
|
class MVTSDNode : public SDNode {
|
|
MVT::ValueType ExtraValueType;
|
|
protected:
|
|
friend class SelectionDAG;
|
|
MVTSDNode(unsigned Opc, MVT::ValueType VT1, SDOperand Op0, MVT::ValueType EVT)
|
|
: SDNode(Opc, Op0), ExtraValueType(EVT) {
|
|
setValueTypes(VT1);
|
|
}
|
|
MVTSDNode(unsigned Opc, MVT::ValueType VT1, MVT::ValueType VT2,
|
|
SDOperand Op0, SDOperand Op1, MVT::ValueType EVT)
|
|
: SDNode(Opc, Op0, Op1), ExtraValueType(EVT) {
|
|
setValueTypes(VT1, VT2);
|
|
}
|
|
MVTSDNode(unsigned Opc, MVT::ValueType VT,
|
|
SDOperand Op0, SDOperand Op1, SDOperand Op2, MVT::ValueType EVT)
|
|
: SDNode(Opc, Op0, Op1, Op2), ExtraValueType(EVT) {
|
|
setValueTypes(VT);
|
|
}
|
|
public:
|
|
|
|
MVT::ValueType getExtraValueType() const { return ExtraValueType; }
|
|
|
|
static bool classof(const MVTSDNode *) { return true; }
|
|
static bool classof(const SDNode *N) {
|
|
return
|
|
N->getOpcode() == ISD::SIGN_EXTEND_INREG ||
|
|
N->getOpcode() == ISD::ZERO_EXTEND_INREG ||
|
|
N->getOpcode() == ISD::FP_ROUND_INREG ||
|
|
N->getOpcode() == ISD::EXTLOAD ||
|
|
N->getOpcode() == ISD::SEXTLOAD ||
|
|
N->getOpcode() == ISD::ZEXTLOAD ||
|
|
N->getOpcode() == ISD::TRUNCSTORE;
|
|
}
|
|
};
|
|
|
|
class SDNodeIterator : public forward_iterator<SDNode, ptrdiff_t> {
|
|
SDNode *Node;
|
|
unsigned Operand;
|
|
|
|
SDNodeIterator(SDNode *N, unsigned Op) : Node(N), Operand(Op) {}
|
|
public:
|
|
bool operator==(const SDNodeIterator& x) const {
|
|
return Operand == x.Operand;
|
|
}
|
|
bool operator!=(const SDNodeIterator& x) const { return !operator==(x); }
|
|
|
|
const SDNodeIterator &operator=(const SDNodeIterator &I) {
|
|
assert(I.Node == Node && "Cannot assign iterators to two different nodes!");
|
|
Operand = I.Operand;
|
|
return *this;
|
|
}
|
|
|
|
pointer operator*() const {
|
|
return Node->getOperand(Operand).Val;
|
|
}
|
|
pointer operator->() const { return operator*(); }
|
|
|
|
SDNodeIterator& operator++() { // Preincrement
|
|
++Operand;
|
|
return *this;
|
|
}
|
|
SDNodeIterator operator++(int) { // Postincrement
|
|
SDNodeIterator tmp = *this; ++*this; return tmp;
|
|
}
|
|
|
|
static SDNodeIterator begin(SDNode *N) { return SDNodeIterator(N, 0); }
|
|
static SDNodeIterator end (SDNode *N) {
|
|
return SDNodeIterator(N, N->getNumOperands());
|
|
}
|
|
|
|
unsigned getOperand() const { return Operand; }
|
|
const SDNode *getNode() const { return Node; }
|
|
};
|
|
|
|
template <> struct GraphTraits<SDNode*> {
|
|
typedef SDNode NodeType;
|
|
typedef SDNodeIterator ChildIteratorType;
|
|
static inline NodeType *getEntryNode(SDNode *N) { return N; }
|
|
static inline ChildIteratorType child_begin(NodeType *N) {
|
|
return SDNodeIterator::begin(N);
|
|
}
|
|
static inline ChildIteratorType child_end(NodeType *N) {
|
|
return SDNodeIterator::end(N);
|
|
}
|
|
};
|
|
|
|
|
|
|
|
|
|
} // end llvm namespace
|
|
|
|
#endif
|