llvm-6502/lib/Transforms/IPO/Inliner.cpp
Dan Gohman 844731a7f1 Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static
but not intended to be global.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51017 91177308-0d34-0410-b5e6-96231b3b80d8
2008-05-13 00:00:25 +00:00

221 lines
8.3 KiB
C++

//===- Inliner.cpp - Code common to all inliners --------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the mechanics required to implement inlining without
// missing any calls and updating the call graph. The decisions of which calls
// are profitable to inline are implemented elsewhere.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "inline"
#include "llvm/Module.h"
#include "llvm/Instructions.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/IPO/InlinerPass.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/Statistic.h"
#include <set>
using namespace llvm;
STATISTIC(NumInlined, "Number of functions inlined");
STATISTIC(NumDeleted, "Number of functions deleted because all callers found");
static cl::opt<int>
InlineLimit("inline-threshold", cl::Hidden, cl::init(200),
cl::desc("Control the amount of inlining to perform (default = 200)"));
Inliner::Inliner(const void *ID)
: CallGraphSCCPass((intptr_t)ID), InlineThreshold(InlineLimit) {}
Inliner::Inliner(const void *ID, int Threshold)
: CallGraphSCCPass((intptr_t)ID), InlineThreshold(Threshold) {}
/// getAnalysisUsage - For this class, we declare that we require and preserve
/// the call graph. If the derived class implements this method, it should
/// always explicitly call the implementation here.
void Inliner::getAnalysisUsage(AnalysisUsage &Info) const {
Info.addRequired<TargetData>();
CallGraphSCCPass::getAnalysisUsage(Info);
}
// InlineCallIfPossible - If it is possible to inline the specified call site,
// do so and update the CallGraph for this operation.
static bool InlineCallIfPossible(CallSite CS, CallGraph &CG,
const std::set<Function*> &SCCFunctions,
const TargetData &TD) {
Function *Callee = CS.getCalledFunction();
if (!InlineFunction(CS, &CG, &TD)) return false;
// If we inlined the last possible call site to the function, delete the
// function body now.
if (Callee->use_empty() && Callee->hasInternalLinkage() &&
!SCCFunctions.count(Callee)) {
DOUT << " -> Deleting dead function: " << Callee->getName() << "\n";
// Remove any call graph edges from the callee to its callees.
CallGraphNode *CalleeNode = CG[Callee];
while (!CalleeNode->empty())
CalleeNode->removeCallEdgeTo((CalleeNode->end()-1)->second);
// Removing the node for callee from the call graph and delete it.
delete CG.removeFunctionFromModule(CalleeNode);
++NumDeleted;
}
return true;
}
bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
CallGraph &CG = getAnalysis<CallGraph>();
std::set<Function*> SCCFunctions;
DOUT << "Inliner visiting SCC:";
for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
Function *F = SCC[i]->getFunction();
if (F) SCCFunctions.insert(F);
DOUT << " " << (F ? F->getName() : "INDIRECTNODE");
}
// Scan through and identify all call sites ahead of time so that we only
// inline call sites in the original functions, not call sites that result
// from inlining other functions.
std::vector<CallSite> CallSites;
for (unsigned i = 0, e = SCC.size(); i != e; ++i)
if (Function *F = SCC[i]->getFunction())
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
CallSite CS = CallSite::get(I);
if (CS.getInstruction() && (!CS.getCalledFunction() ||
!CS.getCalledFunction()->isDeclaration()))
CallSites.push_back(CS);
}
DOUT << ": " << CallSites.size() << " call sites.\n";
// Now that we have all of the call sites, move the ones to functions in the
// current SCC to the end of the list.
unsigned FirstCallInSCC = CallSites.size();
for (unsigned i = 0; i < FirstCallInSCC; ++i)
if (Function *F = CallSites[i].getCalledFunction())
if (SCCFunctions.count(F))
std::swap(CallSites[i--], CallSites[--FirstCallInSCC]);
// Now that we have all of the call sites, loop over them and inline them if
// it looks profitable to do so.
bool Changed = false;
bool LocalChange;
do {
LocalChange = false;
// Iterate over the outer loop because inlining functions can cause indirect
// calls to become direct calls.
for (unsigned CSi = 0; CSi != CallSites.size(); ++CSi)
if (Function *Callee = CallSites[CSi].getCalledFunction()) {
// Calls to external functions are never inlinable.
if (Callee->isDeclaration() ||
CallSites[CSi].getInstruction()->getParent()->getParent() ==Callee){
if (SCC.size() == 1) {
std::swap(CallSites[CSi], CallSites.back());
CallSites.pop_back();
} else {
// Keep the 'in SCC / not in SCC' boundary correct.
CallSites.erase(CallSites.begin()+CSi);
}
--CSi;
continue;
}
// If the policy determines that we should inline this function,
// try to do so.
CallSite CS = CallSites[CSi];
int InlineCost = getInlineCost(CS);
float FudgeFactor = getInlineFudgeFactor(CS);
if (InlineCost >= (int)(InlineThreshold * FudgeFactor)) {
DOUT << " NOT Inlining: cost=" << InlineCost
<< ", Call: " << *CS.getInstruction();
} else {
DOUT << " Inlining: cost=" << InlineCost
<< ", Call: " << *CS.getInstruction();
// Attempt to inline the function...
if (InlineCallIfPossible(CS, CG, SCCFunctions,
getAnalysis<TargetData>())) {
// Remove this call site from the list. If possible, use
// swap/pop_back for efficiency, but do not use it if doing so would
// move a call site to a function in this SCC before the
// 'FirstCallInSCC' barrier.
if (SCC.size() == 1) {
std::swap(CallSites[CSi], CallSites.back());
CallSites.pop_back();
} else {
CallSites.erase(CallSites.begin()+CSi);
}
--CSi;
++NumInlined;
Changed = true;
LocalChange = true;
}
}
}
} while (LocalChange);
return Changed;
}
// doFinalization - Remove now-dead linkonce functions at the end of
// processing to avoid breaking the SCC traversal.
bool Inliner::doFinalization(CallGraph &CG) {
std::set<CallGraphNode*> FunctionsToRemove;
// Scan for all of the functions, looking for ones that should now be removed
// from the program. Insert the dead ones in the FunctionsToRemove set.
for (CallGraph::iterator I = CG.begin(), E = CG.end(); I != E; ++I) {
CallGraphNode *CGN = I->second;
if (Function *F = CGN ? CGN->getFunction() : 0) {
// If the only remaining users of the function are dead constants, remove
// them.
F->removeDeadConstantUsers();
if ((F->hasLinkOnceLinkage() || F->hasInternalLinkage()) &&
F->use_empty()) {
// Remove any call graph edges from the function to its callees.
while (!CGN->empty())
CGN->removeCallEdgeTo((CGN->end()-1)->second);
// Remove any edges from the external node to the function's call graph
// node. These edges might have been made irrelegant due to
// optimization of the program.
CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
// Removing the node for callee from the call graph and delete it.
FunctionsToRemove.insert(CGN);
}
}
}
// Now that we know which functions to delete, do so. We didn't want to do
// this inline, because that would invalidate our CallGraph::iterator
// objects. :(
bool Changed = false;
for (std::set<CallGraphNode*>::iterator I = FunctionsToRemove.begin(),
E = FunctionsToRemove.end(); I != E; ++I) {
delete CG.removeFunctionFromModule(*I);
++NumDeleted;
Changed = true;
}
return Changed;
}