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https://github.com/c64scene-ar/llvm-6502.git
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8cbee4ea5b
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16466 91177308-0d34-0410-b5e6-96231b3b80d8
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
//===- SkeletonInstrInfo.td - Describe the Instruction Set ------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Skeleton instruction information. Fill in stuff here.
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//
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//===----------------------------------------------------------------------===//
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class Format<bits<4> val> {
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bits<4> Value = val;
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}
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// Some of the powerpc instruction formats, plus a pseudo-instruction format:
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def Pseudo : Format<0>;
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def IForm : Format<1>;
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def BForm : Format<2>;
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// Look at how other targets factor commonality between instructions.
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class SkelInst<string nm, bits<6> opcd, dag ops, Format f> : Instruction {
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let Namespace = "Skeleton";
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let Name = nm;
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let OperandList = ops;
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bits<6> Opcode = opcd;
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Format Form = f;
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bits<4> FormBits = Form.Value;
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}
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// Pseudo-instructions:
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def PHI : SkelInst<"PHI", 0, (ops), Pseudo>; // PHI node...
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def NOP : SkelInst<"NOP", 0, (ops), Pseudo>; // No-op
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def ADJCALLSTACKDOWN : SkelInst<"ADJCALLSTACKDOWN", 0, (ops), Pseudo>;
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def ADJCALLSTACKUP : SkelInst<"ADJCALLSTACKUP", 0, (ops), Pseudo>;
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