Tom Stellard 835f1c01bf R600/SI: Only use S_WQM_B64 in pixel shaders
This doesn't change any functionality, since we only have two shader
types (compute and pixel) that use local memory.  We're just changing
the logic to match the documentation.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201096 91177308-0d34-0410-b5e6-96231b3b80d8
2014-02-10 16:58:27 +00:00
2014-02-09 03:13:07 +00:00
2014-02-10 11:27:41 +00:00
2013-12-04 09:42:49 +00:00
2013-12-20 00:33:39 +00:00

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for the Low Level
Virtual Machine, a toolkit for the construction of highly optimized compilers,
optimizers, and runtime environments.

LLVM is open source software. You may freely distribute it under the terms of
the license agreement found in LICENSE.txt.

Please see the documentation provided in docs/ for further
assistance with LLVM, and in particular docs/GettingStarted.rst for getting
started with LLVM and docs/README.txt for an overview of LLVM's
documentation setup.

If you're writing a package for LLVM, see docs/Packaging.rst for our
suggestions.

Description
LLVM backend for 6502
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