llvm-6502/test/CodeGen/ARM/vld2.ll
Bob Wilson 02170c0034 Fix tests for Neon load/store intrinsics to match the i8* types expected by
the intrinsics.  The reason for those i8* types is that the intrinsics are
overloaded on the vector type and we don't have a way to declare an intrinsic
where one argument is an overloaded vector type and another argument is a
pointer to the vector element type.  The bitcasts added here will match what
the frontend will typically generate when these intrinsics are used.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101840 91177308-0d34-0410-b5e6-96231b3b80d8
2010-04-20 00:17:16 +00:00

121 lines
4.7 KiB
LLVM

; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x2_t = type { <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x2_t = type { <2 x i32>, <2 x i32> }
%struct.__neon_float32x2x2_t = type { <2 x float>, <2 x float> }
%struct.__neon_int64x1x2_t = type { <1 x i64>, <1 x i64> }
%struct.__neon_int8x16x2_t = type { <16 x i8>, <16 x i8> }
%struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }
%struct.__neon_float32x4x2_t = type { <4 x float>, <4 x float> }
define <8 x i8> @vld2i8(i8* %A) nounwind {
;CHECK: vld2i8:
;CHECK: vld2.8
%tmp1 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2.v8i8(i8* %A)
%tmp2 = extractvalue %struct.__neon_int8x8x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp1, 1
%tmp4 = add <8 x i8> %tmp2, %tmp3
ret <8 x i8> %tmp4
}
define <4 x i16> @vld2i16(i16* %A) nounwind {
;CHECK: vld2i16:
;CHECK: vld2.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2.v4i16(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int16x4x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp1, 1
%tmp4 = add <4 x i16> %tmp2, %tmp3
ret <4 x i16> %tmp4
}
define <2 x i32> @vld2i32(i32* %A) nounwind {
;CHECK: vld2i32:
;CHECK: vld2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2.v2i32(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int32x2x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp1, 1
%tmp4 = add <2 x i32> %tmp2, %tmp3
ret <2 x i32> %tmp4
}
define <2 x float> @vld2f(float* %A) nounwind {
;CHECK: vld2f:
;CHECK: vld2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 1
%tmp4 = add <2 x float> %tmp2, %tmp3
ret <2 x float> %tmp4
}
define <1 x i64> @vld2i64(i64* %A) nounwind {
;CHECK: vld2i64:
;CHECK: vld1.64
%tmp0 = bitcast i64* %A to i8*
%tmp1 = call %struct.__neon_int64x1x2_t @llvm.arm.neon.vld2.v1i64(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int64x1x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int64x1x2_t %tmp1, 1
%tmp4 = add <1 x i64> %tmp2, %tmp3
ret <1 x i64> %tmp4
}
define <16 x i8> @vld2Qi8(i8* %A) nounwind {
;CHECK: vld2Qi8:
;CHECK: vld2.8
%tmp1 = call %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8(i8* %A)
%tmp2 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 1
%tmp4 = add <16 x i8> %tmp2, %tmp3
ret <16 x i8> %tmp4
}
define <8 x i16> @vld2Qi16(i16* %A) nounwind {
;CHECK: vld2Qi16:
;CHECK: vld2.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2.v8i16(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int16x8x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp1, 1
%tmp4 = add <8 x i16> %tmp2, %tmp3
ret <8 x i16> %tmp4
}
define <4 x i32> @vld2Qi32(i32* %A) nounwind {
;CHECK: vld2Qi32:
;CHECK: vld2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int32x4x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp1, 1
%tmp4 = add <4 x i32> %tmp2, %tmp3
ret <4 x i32> %tmp4
}
define <4 x float> @vld2Qf(float* %A) nounwind {
;CHECK: vld2Qf:
;CHECK: vld2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2.v4f32(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_float32x4x2_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp1, 1
%tmp4 = add <4 x float> %tmp2, %tmp3
ret <4 x float> %tmp4
}
declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2.v8i8(i8*) nounwind readonly
declare %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2.v4i16(i8*) nounwind readonly
declare %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2.v2i32(i8*) nounwind readonly
declare %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32(i8*) nounwind readonly
declare %struct.__neon_int64x1x2_t @llvm.arm.neon.vld2.v1i64(i8*) nounwind readonly
declare %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8(i8*) nounwind readonly
declare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2.v8i16(i8*) nounwind readonly
declare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8*) nounwind readonly
declare %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2.v4f32(i8*) nounwind readonly