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https://github.com/c64scene-ar/llvm-6502.git
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Initial skeleton and SCEVUnknown lowering implemented, the rest should come relatively quickly. Move testcase to new directory. Move pass to right before SimplifyLibCalls - which is moved down a bit so we can take advantage of a few opts. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95628 91177308-0d34-0410-b5e6-96231b3b80d8
115 lines
3.8 KiB
C++
115 lines
3.8 KiB
C++
//===-- ObjectSizeLowering.cpp - Loop unroller pass -----------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass lowers Intrinsic::objectsize using SCEV to determine minimum or
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// maximum space left in an allocated object.
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "objsize-lower"
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#include "llvm/Constants.h"
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#include "llvm/Module.h"
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#include "llvm/Value.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Analysis/ScalarEvolution.h"
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#include "llvm/Analysis/ScalarEvolutionExpander.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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namespace {
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class ObjSizeLower : public FunctionPass {
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ScalarEvolution *SE;
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TargetData *TD;
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public:
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static char ID; // Pass identification, replacement for typeid
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ObjSizeLower() : FunctionPass(&ID) {}
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bool runOnFunction(Function &F);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesCFG();
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AU.addRequired<ScalarEvolution>();
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AU.addPreserved<ScalarEvolution>();
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}
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private:
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bool LowerCall(IntrinsicInst *);
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void ReplaceAllUsesWithUnknown(IntrinsicInst *, bool);
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};
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}
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char ObjSizeLower::ID = 0;
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static RegisterPass<ObjSizeLower> X("objsize-lower",
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"Object Size Lowering");
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// Public interface to the Object Size Lowering pass
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FunctionPass *llvm::createObjectSizeLoweringPass() {
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return new ObjSizeLower();
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}
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/// runOnFunction - Top level algorithm - Loop over each object size intrinsic
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/// and use Scalar Evolutions to get the maximum or minimum size left in the
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/// allocated object at any point.
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bool ObjSizeLower::runOnFunction(Function &F) {
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SE = &getAnalysis<ScalarEvolution>();
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TD = getAnalysisIfAvailable<TargetData>();
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// We really need TargetData for size calculations.
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if (!TD) return false;
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bool Changed = false;
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
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for (BasicBlock::iterator I = BB->begin(), L = BB->end(); I != L; ) {
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CallInst *CI = dyn_cast<CallInst>(I++);
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if (!CI) continue;
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// The only thing we care about are Intrinsic::objectsize calls
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IntrinsicInst *II = dyn_cast<IntrinsicInst>(CI);
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if (!II || II->getIntrinsicID() != Intrinsic::objectsize) continue;
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Changed |= LowerCall(II);
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}
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}
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return Changed;
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}
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// Unknown for llvm.objsize is -1 for maximum size, and 0 for minimum size.
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void ObjSizeLower::ReplaceAllUsesWithUnknown(IntrinsicInst *II, bool min) {
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const Type *ReturnTy = II->getCalledFunction()->getReturnType();
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II->replaceAllUsesWith(ConstantInt::get(ReturnTy, min ? 0 : -1ULL));
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II->eraseFromParent();
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}
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bool ObjSizeLower::LowerCall(IntrinsicInst *II) {
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ConstantInt *CI = cast<ConstantInt>(II->getOperand(2));
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bool minimum = (CI->getZExtValue() == 1);
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Value *Op = II->getOperand(1);
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const Type *ReturnTy = II->getCalledFunction()->getReturnType();
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// Grab the SCEV for our access.
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const SCEV *thisEV = SE->getSCEV(Op);
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if (const SCEVUnknown *SU = dyn_cast<SCEVUnknown>(thisEV)) {
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if (GlobalVariable *GV = dyn_cast<GlobalVariable>(SU->getValue())) {
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if (GV->hasDefinitiveInitializer()) {
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Constant *C = GV->getInitializer();
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size_t globalSize = TD->getTypeAllocSize(C->getType());
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II->replaceAllUsesWith(ConstantInt::get(ReturnTy, globalSize));
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II->eraseFromParent();
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return true;
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}
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}
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}
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ReplaceAllUsesWithUnknown(II, minimum);
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return true;
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}
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