llvm-6502/test/CodeGen/X86/vector-shuffle-128-v16.ll
Chandler Carruth c1c5dcf069 [x86] Factor out the zero vector insertion logic in the new vector
shuffle lowering for integer vectors and share it from v4i32, v8i16, and
v16i8 code paths.

Ironically, the SSE2 v16i8 code for this is now better than the SSSE3!
=] Will have to fix the SSSE3 code next to just using a single pshufb.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217240 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-05 10:36:31 +00:00

375 lines
22 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE2
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSSE3
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-unknown"
define <16 x i8> @shuffle_v16i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00(<16 x i8> %a, <16 x i8> %b) {
; FIXME-LABEL: @shuffle_v16i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00
; FIXME: # BB#0:
; FIXME-NEXT: punpcklbw %xmm0, %xmm0
; FIXME-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,0,0,0,4,5,6,7]
; FIXME-NEXT: pshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
; FIXME-NEXT: retq
; FIXME-LABEL: @shuffle_v16i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00
;
; SSE2-LABEL: @shuffle_v16i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00
; SSE2: # BB#0:
; SSE2-NEXT: punpcklbw %xmm0, %xmm0
; SSE2-NEXT: pshufd {{.*}} # xmm0 = xmm0[0,1,0,3]
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,0,0,0,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,4,4,4,4]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00
; SSSE3: # BB#0:
; SSSE3-NEXT: pxor %xmm1, %xmm1
; SSSE3-NEXT: pshufb %xmm1, %xmm0
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_00_00_00_00_00_00_00_00_01_01_01_01_01_01_01_01(<16 x i8> %a, <16 x i8> %b) {
; SSE2-LABEL: @shuffle_v16i8_00_00_00_00_00_00_00_00_01_01_01_01_01_01_01_01
; SSE2: # BB#0:
; SSE2-NEXT: punpcklbw %xmm0, %xmm0
; SSE2-NEXT: pshufd {{.*}} # xmm0 = xmm0[0,1,0,3]
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,0,0,0,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,5,5,5,5]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_00_00_00_00_00_00_00_00_01_01_01_01_01_01_01_01
; SSSE3: # BB#0:
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1]
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_00_00_00_00_00_00_00_00_08_08_08_08_08_08_08_08(<16 x i8> %a, <16 x i8> %b) {
; SSE2-LABEL: @shuffle_v16i8_00_00_00_00_00_00_00_00_08_08_08_08_08_08_08_08
; SSE2: # BB#0:
; SSE2-NEXT: pshufd {{.*}} # xmm0 = xmm0[0,2,2,3]
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,2,2,2,4,5,6,7]
; SSE2-NEXT: punpcklbw %xmm0, %xmm0
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,0,0,0,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,6,6,6,6]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_00_00_00_00_00_00_00_00_08_08_08_08_08_08_08_08
; SSSE3: # BB#0:
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,8,8,8,8,8,8,8,8]
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_00_00_00_00_01_01_01_01_02_02_02_02_03_03_03_03(<16 x i8> %a, <16 x i8> %b) {
; ALL-LABEL: @shuffle_v16i8_00_00_00_00_01_01_01_01_02_02_02_02_03_03_03_03
; ALL: # BB#0:
; ALL-NEXT: punpcklbw %xmm0, %xmm0
; ALL-NEXT: punpcklwd %xmm0, %xmm0
; ALL-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1, i32 2, i32 2, i32 2, i32 2, i32 3, i32 3, i32 3, i32 3>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_04_04_04_04_05_05_05_05_06_06_06_06_07_07_07_07(<16 x i8> %a, <16 x i8> %b) {
; ALL-LABEL: @shuffle_v16i8_04_04_04_04_05_05_05_05_06_06_06_06_07_07_07_07
; ALL: # BB#0:
; ALL-NEXT: punpcklbw %xmm0, %xmm0
; ALL-NEXT: punpckhwd %xmm0, %xmm0
; ALL-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 4, i32 4, i32 4, i32 4, i32 5, i32 5, i32 5, i32 5, i32 6, i32 6, i32 6, i32 6, i32 7, i32 7, i32 7, i32 7>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_00_00_00_00_04_04_04_04_08_08_08_08_12_12_12_12(<16 x i8> %a, <16 x i8> %b) {
; SSE2-LABEL: @shuffle_v16i8_00_00_00_00_04_04_04_04_08_08_08_08_12_12_12_12
; SSE2: # BB#0:
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,2,2,3,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,4,6,6,7]
; SSE2-NEXT: pshufd {{.*}} # xmm0 = xmm0[0,2,2,3]
; SSE2-NEXT: punpcklbw %xmm0, %xmm0
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,0,2,2,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,4,4,6,6]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_00_00_00_00_04_04_04_04_08_08_08_08_12_12_12_12
; SSSE3: # BB#0:
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[0,0,0,0,4,4,4,4,8,8,8,8,12,12,12,12]
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 4, i32 4, i32 4, i32 4, i32 8, i32 8, i32 8, i32 8, i32 12, i32 12, i32 12, i32 12>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_00_00_01_01_02_02_03_03_04_04_05_05_06_06_07_07(<16 x i8> %a, <16 x i8> %b) {
; ALL-LABEL: @shuffle_v16i8_00_00_01_01_02_02_03_03_04_04_05_05_06_06_07_07
; ALL: # BB#0:
; ALL-NEXT: punpcklbw %xmm0, %xmm0
; ALL-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 0, i32 1, i32 1, i32 2, i32 2, i32 3, i32 3, i32 4, i32 4, i32 5, i32 5, i32 6, i32 6, i32 7, i32 7>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_0101010101010101(<16 x i8> %a, <16 x i8> %b) {
; FIXME-LABEL: @shuffle_v16i8_0101010101010101
; FIXME: # BB#0:
; FIXME-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,0,0,0,4,5,6,7]
; FIXME-NEXT: pshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
; FIXME-NEXT: retq
;
; SSE2-LABEL: @shuffle_v16i8_0101010101010101
; SSE2: # BB#0:
; SSE2-NEXT: pshufd {{.*}} # xmm0 = xmm0[0,1,0,3]
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[0,0,0,0,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,4,4,4,4]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_0101010101010101
; SSSE3: # BB#0:
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1]
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_00_16_01_17_02_18_03_19_04_20_05_21_06_22_07_23(<16 x i8> %a, <16 x i8> %b) {
; ALL-LABEL: @shuffle_v16i8_00_16_01_17_02_18_03_19_04_20_05_21_06_22_07_23
; ALL: punpcklbw %xmm1, %xmm0
; ALL-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_16_00_16_01_16_02_16_03_16_04_16_05_16_06_16_07(<16 x i8> %a, <16 x i8> %b) {
; SSE2-LABEL: @shuffle_v16i8_16_00_16_01_16_02_16_03_16_04_16_05_16_06_16_07
; SSE2: # BB#0:
; SSE2-NEXT: punpcklbw %xmm1, %xmm1
; SSE2-NEXT: pshuflw {{.*}} # xmm1 = xmm1[0,0,0,0,4,5,6,7]
; SSE2-NEXT: punpcklbw %xmm0, %xmm1
; SSE2-NEXT: movdqa %xmm1, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_16_00_16_01_16_02_16_03_16_04_16_05_16_06_16_07
; SSSE3: # BB#0:
; SSSE3-NEXT: punpcklbw %xmm1, %xmm1
; SSSE3-NEXT: pshuflw {{.*}} # xmm1 = xmm1[0,0,0,0,4,5,6,7]
; SSSE3-NEXT: punpcklbw %xmm0, %xmm1
; SSSE3-NEXT: movdqa %xmm1, %xmm0
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 16, i32 0, i32 16, i32 1, i32 16, i32 2, i32 16, i32 3, i32 16, i32 4, i32 16, i32 5, i32 16, i32 6, i32 16, i32 7>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_03_02_01_00_07_06_05_04_11_10_09_08_15_14_13_12(<16 x i8> %a, <16 x i8> %b) {
; SSE2-LABEL: @shuffle_v16i8_03_02_01_00_07_06_05_04_11_10_09_08_15_14_13_12
; SSE2: # BB#0:
; SSE2-NEXT: pxor %xmm1, %xmm1
; SSE2-NEXT: movdqa %xmm0, %xmm2
; SSE2-NEXT: punpckhbw %xmm1, %xmm2
; SSE2-NEXT: pshuflw {{.*}} # xmm2 = xmm2[3,2,1,0,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm2 = xmm2[0,1,2,3,7,6,5,4]
; SSE2-NEXT: punpcklbw %xmm1, %xmm0
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[3,2,1,0,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,7,6,5,4]
; SSE2-NEXT: packuswb %xmm2, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_03_02_01_00_07_06_05_04_11_10_09_08_15_14_13_12
; SSSE3: # BB#0:
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[3,2,1,0,7,6,5,4,11,10,9,8,15,14,13,12]
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_03_02_01_00_07_06_05_04_19_18_17_16_23_22_21_20(<16 x i8> %a, <16 x i8> %b) {
; SSE2-LABEL: @shuffle_v16i8_03_02_01_00_07_06_05_04_19_18_17_16_23_22_21_20
; SSE2: # BB#0:
; SSE2-NEXT: pxor %xmm2, %xmm2
; SSE2-NEXT: punpcklbw %xmm2, %xmm1
; SSE2-NEXT: pshuflw {{.*}} # xmm1 = xmm1[3,2,1,0,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm1 = xmm1[0,1,2,3,7,6,5,4]
; SSE2-NEXT: punpcklbw %xmm2, %xmm0
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[3,2,1,0,4,5,6,7]
; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,7,6,5,4]
; SSE2-NEXT: packuswb %xmm1, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_03_02_01_00_07_06_05_04_19_18_17_16_23_22_21_20
; SSSE3: # BB#0:
; SSSE3-NEXT: pshufb {{.*}} # xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,xmm1[3,2,1,0,7,6,5,4]
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[3,2,1,0,7,6,5,4],zero,zero,zero,zero,zero,zero,zero,zero
; SSSE3-NEXT: por %xmm1, %xmm0
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 19, i32 18, i32 17, i32 16, i32 23, i32 22, i32 21, i32 20>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_03_02_01_00_31_30_29_28_11_10_09_08_23_22_21_20(<16 x i8> %a, <16 x i8> %b) {
; SSE2-LABEL: @shuffle_v16i8_03_02_01_00_31_30_29_28_11_10_09_08_23_22_21_20
; SSE2: # BB#0:
; SSE2-NEXT: pxor %xmm2, %xmm2
; SSE2-NEXT: movdqa %xmm1, %xmm3
; SSE2-NEXT: punpcklbw %xmm2, %xmm3
; SSE2-NEXT: pshufhw {{.*}} # xmm3 = xmm3[0,1,2,3,7,6,5,4]
; SSE2-NEXT: movdqa %xmm0, %xmm4
; SSE2-NEXT: punpckhbw %xmm2, %xmm4
; SSE2-NEXT: pshuflw {{.*}} # xmm4 = xmm4[3,2,1,0,4,5,6,7]
; SSE2-NEXT: shufpd {{.*}} # xmm4 = xmm4[0],xmm3[1]
; SSE2-NEXT: punpckhbw %xmm2, %xmm1
; SSE2-NEXT: pshufhw {{.*}} # xmm1 = xmm1[0,1,2,3,7,6,5,4]
; SSE2-NEXT: punpcklbw %xmm2, %xmm0
; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[3,2,1,0,4,5,6,7]
; SSE2-NEXT: shufpd {{.*}} # xmm0 = xmm0[0],xmm1[1]
; SSE2-NEXT: packuswb %xmm4, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @shuffle_v16i8_03_02_01_00_31_30_29_28_11_10_09_08_23_22_21_20
; SSSE3: # BB#0:
; SSSE3-NEXT: pshufb {{.*}} # xmm1 = zero,zero,zero,zero,xmm1[15,14,13,12],zero,zero,zero,zero,xmm1[7,6,5,4]
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[3,2,1,0],zero,zero,zero,zero,xmm0[11,10,9,8],zero,zero,zero,zero
; SSSE3-NEXT: por %xmm1, %xmm0
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 31, i32 30, i32 29, i32 28, i32 11, i32 10, i32 9, i32 8, i32 23, i32 22, i32 21, i32 20>
ret <16 x i8> %shuffle
}
define <16 x i8> @zext_to_v8i16_shuffle(<16 x i8> %a) {
; ALL-LABEL: @zext_to_v8i16_shuffle
; ALL: pxor %xmm1, %xmm1
; ALL-NEXT: punpcklbw %xmm1, %xmm0
%shuffle = shufflevector <16 x i8> %a, <16 x i8> zeroinitializer, <16 x i32> <i32 0, i32 17, i32 1, i32 19, i32 2, i32 21, i32 3, i32 23, i32 4, i32 25, i32 5, i32 27, i32 6, i32 29, i32 7, i32 31>
ret <16 x i8> %shuffle
}
define <16 x i8> @zext_to_v4i32_shuffle(<16 x i8> %a) {
; ALL-LABEL: @zext_to_v4i32_shuffle
; ALL: pxor %xmm1, %xmm1
; ALL-NEXT: punpcklbw %xmm1, %xmm0
; ALL-NEXT: punpcklbw %xmm1, %xmm0
%shuffle = shufflevector <16 x i8> %a, <16 x i8> zeroinitializer, <16 x i32> <i32 0, i32 17, i32 18, i32 19, i32 1, i32 21, i32 22, i32 23, i32 2, i32 25, i32 26, i32 27, i32 3, i32 29, i32 30, i32 31>
ret <16 x i8> %shuffle
}
define <16 x i8> @trunc_v4i32_shuffle(<16 x i8> %a) {
; SSE2-LABEL: @trunc_v4i32_shuffle
; SSE2: # BB#0:
; SSE2-NEXT: pand
; SSE2-NEXT: packuswb %xmm0, %xmm0
; SSE2-NEXT: packuswb %xmm0, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: @trunc_v4i32_shuffle
; SSSE3: # BB#0:
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[0,4,8,12],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
; SSSE3-NEXT: retq
%shuffle = shufflevector <16 x i8> %a, <16 x i8> undef, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
ret <16 x i8> %shuffle
}
define <16 x i8> @stress_test0(<16 x i8> %s.0.1, <16 x i8> %s.0.2, <16 x i8> %s.0.3, <16 x i8> %s.0.4, <16 x i8> %s.0.5, <16 x i8> %s.0.6, <16 x i8> %s.0.7, <16 x i8> %s.0.8, <16 x i8> %s.0.9) {
; We don't have anything useful to check here. This generates 100s of
; instructions. Instead, just make sure we survived codegen.
;
; ALL-LABEL: @stress_test0
; ALL: retq
entry:
%s.1.4 = shufflevector <16 x i8> %s.0.4, <16 x i8> %s.0.5, <16 x i32> <i32 1, i32 22, i32 21, i32 28, i32 3, i32 16, i32 6, i32 1, i32 19, i32 29, i32 12, i32 31, i32 2, i32 3, i32 3, i32 6>
%s.1.5 = shufflevector <16 x i8> %s.0.5, <16 x i8> %s.0.6, <16 x i32> <i32 31, i32 20, i32 12, i32 19, i32 2, i32 15, i32 12, i32 31, i32 2, i32 28, i32 2, i32 30, i32 7, i32 8, i32 17, i32 28>
%s.1.8 = shufflevector <16 x i8> %s.0.8, <16 x i8> %s.0.9, <16 x i32> <i32 14, i32 10, i32 17, i32 5, i32 17, i32 9, i32 17, i32 21, i32 31, i32 24, i32 16, i32 6, i32 20, i32 28, i32 23, i32 8>
%s.2.2 = shufflevector <16 x i8> %s.0.3, <16 x i8> %s.0.4, <16 x i32> <i32 20, i32 9, i32 21, i32 11, i32 11, i32 4, i32 3, i32 18, i32 3, i32 30, i32 4, i32 31, i32 11, i32 24, i32 13, i32 29>
%s.3.2 = shufflevector <16 x i8> %s.2.2, <16 x i8> %s.1.4, <16 x i32> <i32 15, i32 13, i32 5, i32 11, i32 7, i32 17, i32 14, i32 22, i32 22, i32 16, i32 7, i32 24, i32 16, i32 22, i32 7, i32 29>
%s.5.4 = shufflevector <16 x i8> %s.1.5, <16 x i8> %s.1.8, <16 x i32> <i32 3, i32 13, i32 19, i32 7, i32 23, i32 11, i32 1, i32 9, i32 16, i32 25, i32 2, i32 7, i32 0, i32 21, i32 23, i32 17>
%s.6.1 = shufflevector <16 x i8> %s.3.2, <16 x i8> %s.3.2, <16 x i32> <i32 11, i32 2, i32 28, i32 31, i32 27, i32 3, i32 9, i32 27, i32 25, i32 25, i32 14, i32 7, i32 12, i32 28, i32 12, i32 23>
%s.7.1 = shufflevector <16 x i8> %s.6.1, <16 x i8> %s.3.2, <16 x i32> <i32 15, i32 29, i32 14, i32 0, i32 29, i32 15, i32 26, i32 30, i32 6, i32 7, i32 2, i32 8, i32 12, i32 10, i32 29, i32 17>
%s.7.2 = shufflevector <16 x i8> %s.3.2, <16 x i8> %s.5.4, <16 x i32> <i32 3, i32 29, i32 3, i32 19, i32 undef, i32 20, i32 undef, i32 3, i32 27, i32 undef, i32 undef, i32 11, i32 undef, i32 undef, i32 undef, i32 undef>
%s.16.0 = shufflevector <16 x i8> %s.7.1, <16 x i8> %s.7.2, <16 x i32> <i32 13, i32 1, i32 16, i32 16, i32 6, i32 7, i32 29, i32 18, i32 19, i32 28, i32 undef, i32 undef, i32 31, i32 1, i32 undef, i32 10>
ret <16 x i8> %s.16.0
}
define <16 x i8> @stress_test1(<16 x i8> %s.0.5, <16 x i8> %s.0.8, <16 x i8> %s.0.9) noinline nounwind {
; We don't have anything useful to check here. This generates tons of
; instructions. Instead, just make sure we survived codegen.
;
; ALL-LABEL: @stress_test1
; ALL: retq
entry:
%s.1.8 = shufflevector <16 x i8> %s.0.8, <16 x i8> undef, <16 x i32> <i32 9, i32 9, i32 undef, i32 undef, i32 undef, i32 2, i32 undef, i32 6, i32 undef, i32 6, i32 undef, i32 14, i32 14, i32 undef, i32 undef, i32 0>
%s.2.4 = shufflevector <16 x i8> undef, <16 x i8> %s.0.5, <16 x i32> <i32 21, i32 undef, i32 undef, i32 19, i32 undef, i32 undef, i32 29, i32 24, i32 21, i32 23, i32 21, i32 17, i32 19, i32 undef, i32 20, i32 22>
%s.2.5 = shufflevector <16 x i8> %s.0.5, <16 x i8> undef, <16 x i32> <i32 3, i32 8, i32 undef, i32 7, i32 undef, i32 10, i32 8, i32 0, i32 15, i32 undef, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 9>
%s.2.9 = shufflevector <16 x i8> %s.0.9, <16 x i8> undef, <16 x i32> <i32 7, i32 undef, i32 14, i32 7, i32 8, i32 undef, i32 7, i32 8, i32 5, i32 15, i32 undef, i32 1, i32 11, i32 undef, i32 undef, i32 11>
%s.3.4 = shufflevector <16 x i8> %s.2.4, <16 x i8> %s.0.5, <16 x i32> <i32 5, i32 0, i32 21, i32 6, i32 15, i32 27, i32 22, i32 21, i32 4, i32 22, i32 19, i32 26, i32 9, i32 26, i32 8, i32 29>
%s.3.9 = shufflevector <16 x i8> %s.2.9, <16 x i8> undef, <16 x i32> <i32 8, i32 6, i32 8, i32 1, i32 undef, i32 4, i32 undef, i32 2, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 6, i32 undef>
%s.4.7 = shufflevector <16 x i8> %s.1.8, <16 x i8> %s.2.9, <16 x i32> <i32 9, i32 0, i32 22, i32 20, i32 24, i32 7, i32 21, i32 17, i32 20, i32 12, i32 19, i32 23, i32 2, i32 9, i32 17, i32 10>
%s.4.8 = shufflevector <16 x i8> %s.2.9, <16 x i8> %s.3.9, <16 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 6, i32 10, i32 undef, i32 0, i32 5, i32 undef, i32 9, i32 undef>
%s.5.7 = shufflevector <16 x i8> %s.4.7, <16 x i8> %s.4.8, <16 x i32> <i32 16, i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
%s.8.4 = shufflevector <16 x i8> %s.3.4, <16 x i8> %s.5.7, <16 x i32> <i32 undef, i32 undef, i32 undef, i32 28, i32 undef, i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
%s.9.4 = shufflevector <16 x i8> %s.8.4, <16 x i8> undef, <16 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 10, i32 5>
%s.10.4 = shufflevector <16 x i8> %s.9.4, <16 x i8> undef, <16 x i32> <i32 undef, i32 7, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
%s.12.4 = shufflevector <16 x i8> %s.10.4, <16 x i8> undef, <16 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 13, i32 undef, i32 undef, i32 undef>
ret <16 x i8> %s.12.4
}
define <16 x i8> @PR20540(<8 x i8> %a) {
; SSSE3-LABEL: @PR20540
; SSSE3: # BB#0:
; SSSE3-NEXT: pxor %xmm1, %xmm1
; SSSE3-NEXT: pshufb {{.*}} # xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,xmm1[0,0,0,0,0,0,0,0]
; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[0,2,4,6,8,10,12,14],zero,zero,zero,zero,zero,zero,zero,zero
; SSSE3-NEXT: por %xmm1, %xmm0
; SSSE3-NEXT: retq
%shuffle = shufflevector <8 x i8> %a, <8 x i8> zeroinitializer, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz(i8 %i) {
; SSE2-LABEL: @shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz
; SSE2: # BB#0:
; SSE2-NEXT: movzbl {{.*}}, %[[R:.*]]
; SSE2-NEXT: movd %[[R]], %xmm0
; SSE2-NEXT: retq
%a = insertelement <16 x i8> undef, i8 %i, i32 0
%shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 16, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_zz_zz_zz_zz_zz_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz(i8 %i) {
; SSE2-LABEL: @shuffle_v16i8_zz_zz_zz_zz_zz_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz
; SSE2: # BB#0:
; SSE2-NEXT: movzbl {{.*}}, %[[R:.*]]
; SSE2-NEXT: movd %[[R]], %xmm0
; SSE2-NEXT: pslldq $5, %xmm0
; SSE2-NEXT: retq
%a = insertelement <16 x i8> undef, i8 %i, i32 0
%shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 16, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_zz_uu_uu_zz_uu_uu_zz_zz_zz_zz_zz_zz_zz_zz_zz_16(i8 %i) {
; SSE2-LABEL: @shuffle_v16i8_zz_uu_uu_zz_uu_uu_zz_zz_zz_zz_zz_zz_zz_zz_zz_16
; SSE2: # BB#0:
; SSE2-NEXT: movzbl {{.*}}, %[[R:.*]]
; SSE2-NEXT: movd %[[R]], %xmm0
; SSE2-NEXT: pslldq $15, %xmm0
; SSE2-NEXT: retq
%a = insertelement <16 x i8> undef, i8 %i, i32 0
%shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 0, i32 undef, i32 undef, i32 3, i32 undef, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 16>
ret <16 x i8> %shuffle
}
define <16 x i8> @shuffle_v16i8_zz_zz_19_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz(i8 %i) {
; SSE2-LABEL: @shuffle_v16i8_zz_zz_19_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz
; SSE2: # BB#0:
; SSE2-NEXT: movzbl {{.*}}, %[[R:.*]]
; SSE2-NEXT: movd %[[R]], %xmm0
; SSE2-NEXT: pslldq $2, %xmm0
; SSE2-NEXT: retq
%a = insertelement <16 x i8> undef, i8 %i, i32 3
%shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 0, i32 1, i32 19, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
ret <16 x i8> %shuffle
}