mirror of
https://github.com/c64scene-ar/llvm-6502.git
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2cb395eae7
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149848 91177308-0d34-0410-b5e6-96231b3b80d8
797 lines
27 KiB
C++
797 lines
27 KiB
C++
//===-- ConstantsContext.h - Constants-related Context Interals -----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines various helper methods and classes used by
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// LLVMContextImpl for creating and managing constants.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CONSTANTSCONTEXT_H
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#define LLVM_CONSTANTSCONTEXT_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/InlineAsm.h"
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#include "llvm/Instructions.h"
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#include "llvm/Operator.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include <map>
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namespace llvm {
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template<class ValType>
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struct ConstantTraits;
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/// UnaryConstantExpr - This class is private to Constants.cpp, and is used
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/// behind the scenes to implement unary constant exprs.
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class UnaryConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly one operand
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void *operator new(size_t s) {
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return User::operator new(s, 1);
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}
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UnaryConstantExpr(unsigned Opcode, Constant *C, Type *Ty)
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: ConstantExpr(Ty, Opcode, &Op<0>(), 1) {
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Op<0>() = C;
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}
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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/// BinaryConstantExpr - This class is private to Constants.cpp, and is used
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/// behind the scenes to implement binary constant exprs.
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class BinaryConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly two operands
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void *operator new(size_t s) {
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return User::operator new(s, 2);
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}
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BinaryConstantExpr(unsigned Opcode, Constant *C1, Constant *C2,
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unsigned Flags)
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: ConstantExpr(C1->getType(), Opcode, &Op<0>(), 2) {
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Op<0>() = C1;
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Op<1>() = C2;
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SubclassOptionalData = Flags;
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}
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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/// SelectConstantExpr - This class is private to Constants.cpp, and is used
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/// behind the scenes to implement select constant exprs.
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class SelectConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly three operands
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void *operator new(size_t s) {
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return User::operator new(s, 3);
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}
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SelectConstantExpr(Constant *C1, Constant *C2, Constant *C3)
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: ConstantExpr(C2->getType(), Instruction::Select, &Op<0>(), 3) {
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Op<0>() = C1;
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Op<1>() = C2;
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Op<2>() = C3;
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}
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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/// ExtractElementConstantExpr - This class is private to
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/// Constants.cpp, and is used behind the scenes to implement
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/// extractelement constant exprs.
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class ExtractElementConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly two operands
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void *operator new(size_t s) {
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return User::operator new(s, 2);
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}
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ExtractElementConstantExpr(Constant *C1, Constant *C2)
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: ConstantExpr(cast<VectorType>(C1->getType())->getElementType(),
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Instruction::ExtractElement, &Op<0>(), 2) {
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Op<0>() = C1;
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Op<1>() = C2;
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}
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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/// InsertElementConstantExpr - This class is private to
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/// Constants.cpp, and is used behind the scenes to implement
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/// insertelement constant exprs.
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class InsertElementConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly three operands
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void *operator new(size_t s) {
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return User::operator new(s, 3);
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}
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InsertElementConstantExpr(Constant *C1, Constant *C2, Constant *C3)
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: ConstantExpr(C1->getType(), Instruction::InsertElement,
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&Op<0>(), 3) {
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Op<0>() = C1;
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Op<1>() = C2;
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Op<2>() = C3;
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}
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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/// ShuffleVectorConstantExpr - This class is private to
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/// Constants.cpp, and is used behind the scenes to implement
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/// shufflevector constant exprs.
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class ShuffleVectorConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly three operands
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void *operator new(size_t s) {
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return User::operator new(s, 3);
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}
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ShuffleVectorConstantExpr(Constant *C1, Constant *C2, Constant *C3)
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: ConstantExpr(VectorType::get(
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cast<VectorType>(C1->getType())->getElementType(),
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cast<VectorType>(C3->getType())->getNumElements()),
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Instruction::ShuffleVector,
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&Op<0>(), 3) {
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Op<0>() = C1;
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Op<1>() = C2;
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Op<2>() = C3;
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}
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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/// ExtractValueConstantExpr - This class is private to
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/// Constants.cpp, and is used behind the scenes to implement
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/// extractvalue constant exprs.
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class ExtractValueConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly one operand
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void *operator new(size_t s) {
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return User::operator new(s, 1);
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}
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ExtractValueConstantExpr(Constant *Agg,
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const SmallVector<unsigned, 4> &IdxList,
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Type *DestTy)
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: ConstantExpr(DestTy, Instruction::ExtractValue, &Op<0>(), 1),
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Indices(IdxList) {
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Op<0>() = Agg;
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}
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/// Indices - These identify which value to extract.
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const SmallVector<unsigned, 4> Indices;
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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/// InsertValueConstantExpr - This class is private to
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/// Constants.cpp, and is used behind the scenes to implement
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/// insertvalue constant exprs.
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class InsertValueConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly one operand
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void *operator new(size_t s) {
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return User::operator new(s, 2);
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}
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InsertValueConstantExpr(Constant *Agg, Constant *Val,
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const SmallVector<unsigned, 4> &IdxList,
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Type *DestTy)
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: ConstantExpr(DestTy, Instruction::InsertValue, &Op<0>(), 2),
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Indices(IdxList) {
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Op<0>() = Agg;
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Op<1>() = Val;
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}
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/// Indices - These identify the position for the insertion.
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const SmallVector<unsigned, 4> Indices;
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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/// GetElementPtrConstantExpr - This class is private to Constants.cpp, and is
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/// used behind the scenes to implement getelementpr constant exprs.
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class GetElementPtrConstantExpr : public ConstantExpr {
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virtual void anchor();
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GetElementPtrConstantExpr(Constant *C, ArrayRef<Constant*> IdxList,
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Type *DestTy);
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public:
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static GetElementPtrConstantExpr *Create(Constant *C,
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ArrayRef<Constant*> IdxList,
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Type *DestTy,
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unsigned Flags) {
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GetElementPtrConstantExpr *Result =
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new(IdxList.size() + 1) GetElementPtrConstantExpr(C, IdxList, DestTy);
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Result->SubclassOptionalData = Flags;
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return Result;
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}
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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// CompareConstantExpr - This class is private to Constants.cpp, and is used
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// behind the scenes to implement ICmp and FCmp constant expressions. This is
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// needed in order to store the predicate value for these instructions.
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class CompareConstantExpr : public ConstantExpr {
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virtual void anchor();
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void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
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public:
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// allocate space for exactly two operands
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void *operator new(size_t s) {
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return User::operator new(s, 2);
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}
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unsigned short predicate;
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CompareConstantExpr(Type *ty, Instruction::OtherOps opc,
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unsigned short pred, Constant* LHS, Constant* RHS)
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: ConstantExpr(ty, opc, &Op<0>(), 2), predicate(pred) {
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Op<0>() = LHS;
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Op<1>() = RHS;
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}
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/// Transparently provide more efficient getOperand methods.
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
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};
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template <>
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struct OperandTraits<UnaryConstantExpr> :
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public FixedNumOperandTraits<UnaryConstantExpr, 1> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(UnaryConstantExpr, Value)
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template <>
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struct OperandTraits<BinaryConstantExpr> :
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public FixedNumOperandTraits<BinaryConstantExpr, 2> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(BinaryConstantExpr, Value)
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template <>
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struct OperandTraits<SelectConstantExpr> :
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public FixedNumOperandTraits<SelectConstantExpr, 3> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(SelectConstantExpr, Value)
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template <>
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struct OperandTraits<ExtractElementConstantExpr> :
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public FixedNumOperandTraits<ExtractElementConstantExpr, 2> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractElementConstantExpr, Value)
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template <>
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struct OperandTraits<InsertElementConstantExpr> :
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public FixedNumOperandTraits<InsertElementConstantExpr, 3> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertElementConstantExpr, Value)
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template <>
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struct OperandTraits<ShuffleVectorConstantExpr> :
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public FixedNumOperandTraits<ShuffleVectorConstantExpr, 3> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ShuffleVectorConstantExpr, Value)
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template <>
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struct OperandTraits<ExtractValueConstantExpr> :
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public FixedNumOperandTraits<ExtractValueConstantExpr, 1> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractValueConstantExpr, Value)
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template <>
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struct OperandTraits<InsertValueConstantExpr> :
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public FixedNumOperandTraits<InsertValueConstantExpr, 2> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertValueConstantExpr, Value)
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template <>
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struct OperandTraits<GetElementPtrConstantExpr> :
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public VariadicOperandTraits<GetElementPtrConstantExpr, 1> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(GetElementPtrConstantExpr, Value)
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template <>
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struct OperandTraits<CompareConstantExpr> :
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public FixedNumOperandTraits<CompareConstantExpr, 2> {
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};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(CompareConstantExpr, Value)
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struct ExprMapKeyType {
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ExprMapKeyType(unsigned opc,
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ArrayRef<Constant*> ops,
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unsigned short flags = 0,
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unsigned short optionalflags = 0,
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ArrayRef<unsigned> inds = ArrayRef<unsigned>())
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: opcode(opc), subclassoptionaldata(optionalflags), subclassdata(flags),
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operands(ops.begin(), ops.end()), indices(inds.begin(), inds.end()) {}
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uint8_t opcode;
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uint8_t subclassoptionaldata;
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uint16_t subclassdata;
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std::vector<Constant*> operands;
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SmallVector<unsigned, 4> indices;
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bool operator==(const ExprMapKeyType& that) const {
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return this->opcode == that.opcode &&
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this->subclassdata == that.subclassdata &&
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this->subclassoptionaldata == that.subclassoptionaldata &&
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this->operands == that.operands &&
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this->indices == that.indices;
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}
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bool operator<(const ExprMapKeyType & that) const {
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if (this->opcode != that.opcode) return this->opcode < that.opcode;
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if (this->operands != that.operands) return this->operands < that.operands;
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if (this->subclassdata != that.subclassdata)
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return this->subclassdata < that.subclassdata;
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if (this->subclassoptionaldata != that.subclassoptionaldata)
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return this->subclassoptionaldata < that.subclassoptionaldata;
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if (this->indices != that.indices) return this->indices < that.indices;
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return false;
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}
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bool operator!=(const ExprMapKeyType& that) const {
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return !(*this == that);
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}
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};
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struct InlineAsmKeyType {
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InlineAsmKeyType(StringRef AsmString,
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StringRef Constraints, bool hasSideEffects,
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bool isAlignStack)
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: asm_string(AsmString), constraints(Constraints),
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has_side_effects(hasSideEffects), is_align_stack(isAlignStack) {}
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std::string asm_string;
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std::string constraints;
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bool has_side_effects;
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bool is_align_stack;
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bool operator==(const InlineAsmKeyType& that) const {
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return this->asm_string == that.asm_string &&
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this->constraints == that.constraints &&
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this->has_side_effects == that.has_side_effects &&
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this->is_align_stack == that.is_align_stack;
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}
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bool operator<(const InlineAsmKeyType& that) const {
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if (this->asm_string != that.asm_string)
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return this->asm_string < that.asm_string;
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if (this->constraints != that.constraints)
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return this->constraints < that.constraints;
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if (this->has_side_effects != that.has_side_effects)
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return this->has_side_effects < that.has_side_effects;
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if (this->is_align_stack != that.is_align_stack)
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return this->is_align_stack < that.is_align_stack;
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return false;
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}
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bool operator!=(const InlineAsmKeyType& that) const {
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return !(*this == that);
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}
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};
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// The number of operands for each ConstantCreator::create method is
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// determined by the ConstantTraits template.
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// ConstantCreator - A class that is used to create constants by
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// ConstantUniqueMap*. This class should be partially specialized if there is
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// something strange that needs to be done to interface to the ctor for the
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// constant.
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//
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template<typename T, typename Alloc>
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struct ConstantTraits< std::vector<T, Alloc> > {
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static unsigned uses(const std::vector<T, Alloc>& v) {
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return v.size();
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}
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};
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template<>
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struct ConstantTraits<Constant *> {
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static unsigned uses(Constant * const & v) {
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return 1;
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}
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};
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template<class ConstantClass, class TypeClass, class ValType>
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struct ConstantCreator {
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static ConstantClass *create(TypeClass *Ty, const ValType &V) {
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return new(ConstantTraits<ValType>::uses(V)) ConstantClass(Ty, V);
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}
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};
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template<class ConstantClass, class TypeClass>
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struct ConstantArrayCreator {
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static ConstantClass *create(TypeClass *Ty, ArrayRef<Constant*> V) {
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return new(V.size()) ConstantClass(Ty, V);
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}
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};
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template<class ConstantClass>
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struct ConstantKeyData {
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typedef void ValType;
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static ValType getValType(ConstantClass *C) {
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llvm_unreachable("Unknown Constant type!");
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}
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};
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template<>
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struct ConstantCreator<ConstantExpr, Type, ExprMapKeyType> {
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static ConstantExpr *create(Type *Ty, const ExprMapKeyType &V,
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unsigned short pred = 0) {
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if (Instruction::isCast(V.opcode))
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return new UnaryConstantExpr(V.opcode, V.operands[0], Ty);
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if ((V.opcode >= Instruction::BinaryOpsBegin &&
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V.opcode < Instruction::BinaryOpsEnd))
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return new BinaryConstantExpr(V.opcode, V.operands[0], V.operands[1],
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V.subclassoptionaldata);
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if (V.opcode == Instruction::Select)
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return new SelectConstantExpr(V.operands[0], V.operands[1],
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V.operands[2]);
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if (V.opcode == Instruction::ExtractElement)
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return new ExtractElementConstantExpr(V.operands[0], V.operands[1]);
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if (V.opcode == Instruction::InsertElement)
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return new InsertElementConstantExpr(V.operands[0], V.operands[1],
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V.operands[2]);
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if (V.opcode == Instruction::ShuffleVector)
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return new ShuffleVectorConstantExpr(V.operands[0], V.operands[1],
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V.operands[2]);
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if (V.opcode == Instruction::InsertValue)
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return new InsertValueConstantExpr(V.operands[0], V.operands[1],
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V.indices, Ty);
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if (V.opcode == Instruction::ExtractValue)
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return new ExtractValueConstantExpr(V.operands[0], V.indices, Ty);
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if (V.opcode == Instruction::GetElementPtr) {
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std::vector<Constant*> IdxList(V.operands.begin()+1, V.operands.end());
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return GetElementPtrConstantExpr::Create(V.operands[0], IdxList, Ty,
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V.subclassoptionaldata);
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}
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// The compare instructions are weird. We have to encode the predicate
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// value and it is combined with the instruction opcode by multiplying
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// the opcode by one hundred. We must decode this to get the predicate.
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if (V.opcode == Instruction::ICmp)
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return new CompareConstantExpr(Ty, Instruction::ICmp, V.subclassdata,
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V.operands[0], V.operands[1]);
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if (V.opcode == Instruction::FCmp)
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return new CompareConstantExpr(Ty, Instruction::FCmp, V.subclassdata,
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V.operands[0], V.operands[1]);
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llvm_unreachable("Invalid ConstantExpr!");
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}
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};
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template<>
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struct ConstantKeyData<ConstantExpr> {
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typedef ExprMapKeyType ValType;
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static ValType getValType(ConstantExpr *CE) {
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std::vector<Constant*> Operands;
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Operands.reserve(CE->getNumOperands());
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for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i)
|
|
Operands.push_back(cast<Constant>(CE->getOperand(i)));
|
|
return ExprMapKeyType(CE->getOpcode(), Operands,
|
|
CE->isCompare() ? CE->getPredicate() : 0,
|
|
CE->getRawSubclassOptionalData(),
|
|
CE->hasIndices() ?
|
|
CE->getIndices() : ArrayRef<unsigned>());
|
|
}
|
|
};
|
|
|
|
template<>
|
|
struct ConstantCreator<InlineAsm, PointerType, InlineAsmKeyType> {
|
|
static InlineAsm *create(PointerType *Ty, const InlineAsmKeyType &Key) {
|
|
return new InlineAsm(Ty, Key.asm_string, Key.constraints,
|
|
Key.has_side_effects, Key.is_align_stack);
|
|
}
|
|
};
|
|
|
|
template<>
|
|
struct ConstantKeyData<InlineAsm> {
|
|
typedef InlineAsmKeyType ValType;
|
|
static ValType getValType(InlineAsm *Asm) {
|
|
return InlineAsmKeyType(Asm->getAsmString(), Asm->getConstraintString(),
|
|
Asm->hasSideEffects(), Asm->isAlignStack());
|
|
}
|
|
};
|
|
|
|
template<class ValType, class ValRefType, class TypeClass, class ConstantClass,
|
|
bool HasLargeKey = false /*true for arrays and structs*/ >
|
|
class ConstantUniqueMap {
|
|
public:
|
|
typedef std::pair<TypeClass*, ValType> MapKey;
|
|
typedef std::map<MapKey, ConstantClass *> MapTy;
|
|
typedef std::map<ConstantClass *, typename MapTy::iterator> InverseMapTy;
|
|
private:
|
|
/// Map - This is the main map from the element descriptor to the Constants.
|
|
/// This is the primary way we avoid creating two of the same shape
|
|
/// constant.
|
|
MapTy Map;
|
|
|
|
/// InverseMap - If "HasLargeKey" is true, this contains an inverse mapping
|
|
/// from the constants to their element in Map. This is important for
|
|
/// removal of constants from the array, which would otherwise have to scan
|
|
/// through the map with very large keys.
|
|
InverseMapTy InverseMap;
|
|
|
|
public:
|
|
typename MapTy::iterator map_begin() { return Map.begin(); }
|
|
typename MapTy::iterator map_end() { return Map.end(); }
|
|
|
|
void freeConstants() {
|
|
for (typename MapTy::iterator I=Map.begin(), E=Map.end();
|
|
I != E; ++I) {
|
|
// Asserts that use_empty().
|
|
delete I->second;
|
|
}
|
|
}
|
|
|
|
/// InsertOrGetItem - Return an iterator for the specified element.
|
|
/// If the element exists in the map, the returned iterator points to the
|
|
/// entry and Exists=true. If not, the iterator points to the newly
|
|
/// inserted entry and returns Exists=false. Newly inserted entries have
|
|
/// I->second == 0, and should be filled in.
|
|
typename MapTy::iterator InsertOrGetItem(std::pair<MapKey, ConstantClass *>
|
|
&InsertVal,
|
|
bool &Exists) {
|
|
std::pair<typename MapTy::iterator, bool> IP = Map.insert(InsertVal);
|
|
Exists = !IP.second;
|
|
return IP.first;
|
|
}
|
|
|
|
private:
|
|
typename MapTy::iterator FindExistingElement(ConstantClass *CP) {
|
|
if (HasLargeKey) {
|
|
typename InverseMapTy::iterator IMI = InverseMap.find(CP);
|
|
assert(IMI != InverseMap.end() && IMI->second != Map.end() &&
|
|
IMI->second->second == CP &&
|
|
"InverseMap corrupt!");
|
|
return IMI->second;
|
|
}
|
|
|
|
typename MapTy::iterator I =
|
|
Map.find(MapKey(static_cast<TypeClass*>(CP->getType()),
|
|
ConstantKeyData<ConstantClass>::getValType(CP)));
|
|
if (I == Map.end() || I->second != CP) {
|
|
// FIXME: This should not use a linear scan. If this gets to be a
|
|
// performance problem, someone should look at this.
|
|
for (I = Map.begin(); I != Map.end() && I->second != CP; ++I)
|
|
/* empty */;
|
|
}
|
|
return I;
|
|
}
|
|
|
|
ConstantClass *Create(TypeClass *Ty, ValRefType V,
|
|
typename MapTy::iterator I) {
|
|
ConstantClass* Result =
|
|
ConstantCreator<ConstantClass,TypeClass,ValType>::create(Ty, V);
|
|
|
|
assert(Result->getType() == Ty && "Type specified is not correct!");
|
|
I = Map.insert(I, std::make_pair(MapKey(Ty, V), Result));
|
|
|
|
if (HasLargeKey) // Remember the reverse mapping if needed.
|
|
InverseMap.insert(std::make_pair(Result, I));
|
|
|
|
return Result;
|
|
}
|
|
public:
|
|
|
|
/// getOrCreate - Return the specified constant from the map, creating it if
|
|
/// necessary.
|
|
ConstantClass *getOrCreate(TypeClass *Ty, ValRefType V) {
|
|
MapKey Lookup(Ty, V);
|
|
ConstantClass* Result = 0;
|
|
|
|
typename MapTy::iterator I = Map.find(Lookup);
|
|
// Is it in the map?
|
|
if (I != Map.end())
|
|
Result = I->second;
|
|
|
|
if (!Result) {
|
|
// If no preexisting value, create one now...
|
|
Result = Create(Ty, V, I);
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
void remove(ConstantClass *CP) {
|
|
typename MapTy::iterator I = FindExistingElement(CP);
|
|
assert(I != Map.end() && "Constant not found in constant table!");
|
|
assert(I->second == CP && "Didn't find correct element?");
|
|
|
|
if (HasLargeKey) // Remember the reverse mapping if needed.
|
|
InverseMap.erase(CP);
|
|
|
|
Map.erase(I);
|
|
}
|
|
|
|
/// MoveConstantToNewSlot - If we are about to change C to be the element
|
|
/// specified by I, update our internal data structures to reflect this
|
|
/// fact.
|
|
void MoveConstantToNewSlot(ConstantClass *C, typename MapTy::iterator I) {
|
|
// First, remove the old location of the specified constant in the map.
|
|
typename MapTy::iterator OldI = FindExistingElement(C);
|
|
assert(OldI != Map.end() && "Constant not found in constant table!");
|
|
assert(OldI->second == C && "Didn't find correct element?");
|
|
|
|
// Remove the old entry from the map.
|
|
Map.erase(OldI);
|
|
|
|
// Update the inverse map so that we know that this constant is now
|
|
// located at descriptor I.
|
|
if (HasLargeKey) {
|
|
assert(I->second == C && "Bad inversemap entry!");
|
|
InverseMap[C] = I;
|
|
}
|
|
}
|
|
|
|
void dump() const {
|
|
DEBUG(dbgs() << "Constant.cpp: ConstantUniqueMap\n");
|
|
}
|
|
};
|
|
|
|
// Unique map for aggregate constants
|
|
template<class TypeClass, class ConstantClass>
|
|
class ConstantAggrUniqueMap {
|
|
public:
|
|
typedef ArrayRef<Constant*> Operands;
|
|
typedef std::pair<TypeClass*, Operands> LookupKey;
|
|
private:
|
|
struct MapInfo {
|
|
typedef DenseMapInfo<ConstantClass*> ConstantClassInfo;
|
|
typedef DenseMapInfo<Constant*> ConstantInfo;
|
|
typedef DenseMapInfo<TypeClass*> TypeClassInfo;
|
|
static inline ConstantClass* getEmptyKey() {
|
|
return ConstantClassInfo::getEmptyKey();
|
|
}
|
|
static inline ConstantClass* getTombstoneKey() {
|
|
return ConstantClassInfo::getTombstoneKey();
|
|
}
|
|
static unsigned getHashValue(const ConstantClass *CP) {
|
|
// This is adapted from SuperFastHash by Paul Hsieh.
|
|
unsigned Hash = TypeClassInfo::getHashValue(CP->getType());
|
|
for (unsigned I = 0, E = CP->getNumOperands(); I < E; ++I) {
|
|
unsigned Data = ConstantInfo::getHashValue(CP->getOperand(I));
|
|
Hash += Data & 0xFFFF;
|
|
unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
|
|
Hash = (Hash << 16) ^ Tmp;
|
|
Hash += Hash >> 11;
|
|
}
|
|
|
|
// Force "avalanching" of final 127 bits.
|
|
Hash ^= Hash << 3;
|
|
Hash += Hash >> 5;
|
|
Hash ^= Hash << 4;
|
|
Hash += Hash >> 17;
|
|
Hash ^= Hash << 25;
|
|
Hash += Hash >> 6;
|
|
return Hash;
|
|
}
|
|
static bool isEqual(const ConstantClass *LHS, const ConstantClass *RHS) {
|
|
return LHS == RHS;
|
|
}
|
|
static unsigned getHashValue(const LookupKey &Val) {
|
|
// This is adapted from SuperFastHash by Paul Hsieh.
|
|
unsigned Hash = TypeClassInfo::getHashValue(Val.first);
|
|
for (Operands::const_iterator
|
|
I = Val.second.begin(), E = Val.second.end(); I != E; ++I) {
|
|
unsigned Data = ConstantInfo::getHashValue(*I);
|
|
Hash += Data & 0xFFFF;
|
|
unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
|
|
Hash = (Hash << 16) ^ Tmp;
|
|
Hash += Hash >> 11;
|
|
}
|
|
|
|
// Force "avalanching" of final 127 bits.
|
|
Hash ^= Hash << 3;
|
|
Hash += Hash >> 5;
|
|
Hash ^= Hash << 4;
|
|
Hash += Hash >> 17;
|
|
Hash ^= Hash << 25;
|
|
Hash += Hash >> 6;
|
|
return Hash;
|
|
}
|
|
static bool isEqual(const LookupKey &LHS, const ConstantClass *RHS) {
|
|
if (RHS == getEmptyKey() || RHS == getTombstoneKey())
|
|
return false;
|
|
if (LHS.first != RHS->getType()
|
|
|| LHS.second.size() != RHS->getNumOperands())
|
|
return false;
|
|
for (unsigned I = 0, E = RHS->getNumOperands(); I < E; ++I) {
|
|
if (LHS.second[I] != RHS->getOperand(I))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
public:
|
|
typedef DenseMap<ConstantClass *, char, MapInfo> MapTy;
|
|
|
|
private:
|
|
/// Map - This is the main map from the element descriptor to the Constants.
|
|
/// This is the primary way we avoid creating two of the same shape
|
|
/// constant.
|
|
MapTy Map;
|
|
|
|
public:
|
|
typename MapTy::iterator map_begin() { return Map.begin(); }
|
|
typename MapTy::iterator map_end() { return Map.end(); }
|
|
|
|
void freeConstants() {
|
|
for (typename MapTy::iterator I=Map.begin(), E=Map.end();
|
|
I != E; ++I) {
|
|
// Asserts that use_empty().
|
|
delete I->first;
|
|
}
|
|
}
|
|
|
|
private:
|
|
typename MapTy::iterator findExistingElement(ConstantClass *CP) {
|
|
return Map.find(CP);
|
|
}
|
|
|
|
ConstantClass *Create(TypeClass *Ty, Operands V, typename MapTy::iterator I) {
|
|
ConstantClass* Result =
|
|
ConstantArrayCreator<ConstantClass,TypeClass>::create(Ty, V);
|
|
|
|
assert(Result->getType() == Ty && "Type specified is not correct!");
|
|
Map[Result] = '\0';
|
|
|
|
return Result;
|
|
}
|
|
public:
|
|
|
|
/// getOrCreate - Return the specified constant from the map, creating it if
|
|
/// necessary.
|
|
ConstantClass *getOrCreate(TypeClass *Ty, Operands V) {
|
|
LookupKey Lookup(Ty, V);
|
|
ConstantClass* Result = 0;
|
|
|
|
typename MapTy::iterator I = Map.find_as(Lookup);
|
|
// Is it in the map?
|
|
if (I != Map.end())
|
|
Result = I->first;
|
|
|
|
if (!Result) {
|
|
// If no preexisting value, create one now...
|
|
Result = Create(Ty, V, I);
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
/// Find the constant by lookup key.
|
|
typename MapTy::iterator find(LookupKey Lookup) {
|
|
return Map.find_as(Lookup);
|
|
}
|
|
|
|
/// Insert the constant into its proper slot.
|
|
void insert(ConstantClass *CP) {
|
|
Map[CP] = '\0';
|
|
}
|
|
|
|
/// Remove this constant from the map
|
|
void remove(ConstantClass *CP) {
|
|
typename MapTy::iterator I = findExistingElement(CP);
|
|
assert(I != Map.end() && "Constant not found in constant table!");
|
|
assert(I->first == CP && "Didn't find correct element?");
|
|
Map.erase(I);
|
|
}
|
|
|
|
void dump() const {
|
|
DEBUG(dbgs() << "Constant.cpp: ConstantUniqueMap\n");
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|