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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29978 91177308-0d34-0410-b5e6-96231b3b80d8
120 lines
5.3 KiB
C++
120 lines
5.3 KiB
C++
//===-- llvm/Bytecode/Reader.h - Reader for VM bytecode files ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This functionality is implemented by the lib/Bytecode/Reader library.
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// This library is used to read VM bytecode files from an iostream.
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//
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// Note that performance of this library is _crucial_ for performance of the
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// JIT type applications, so we have designed the bytecode format to support
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// quick reading.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BYTECODE_READER_H
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#define LLVM_BYTECODE_READER_H
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#include "llvm/System/Path.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/Module.h"
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#include <string>
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namespace llvm {
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// Forward declare the handler class
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class BytecodeHandler;
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/// This function returns a ModuleProvider that can be used to do lazy
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/// function-at-a-time loading from a bytecode file.
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/// @returns NULL on error
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/// @returns ModuleProvider* if successful
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/// @brief Get a ModuleProvide for a bytecode file.
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ModuleProvider *getBytecodeModuleProvider(
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const std::string &Filename, ///< Name of file to be read
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std::string* ErrMsg = 0, ///< Optional error message holder
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BytecodeHandler* H = 0 ///< Optional handler for reader events
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);
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/// This function returns a ModuleProvider that can be used to do lazy
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/// function function-at-a-time loading from a bytecode buffer.
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/// @returns NULL on error
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/// @returns ModuleProvider* if successful
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/// @brief Get a ModuleProvider for a bytecode buffer.
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ModuleProvider *getBytecodeBufferModuleProvider(
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const unsigned char *Buffer, ///< Start of buffer to parse
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unsigned BufferSize, ///< Size of the buffer
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const std::string &ModuleID, ///< Name to give the module
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std::string* ErrMsg = 0, ///< Optional place to return an error message
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BytecodeHandler* H = 0 ///< Optional handler for reader events
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);
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/// This is the main interface to bytecode parsing. It opens the file specified
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/// by \p Filename and parses the entire file, returing the corresponding Module
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/// object if successful.
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/// @returns NULL on error
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/// @returns the module corresponding to the bytecode file, if successful
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/// @brief Parse the given bytecode file
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Module* ParseBytecodeFile(
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const std::string &Filename, ///< Name of file to parse
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std::string *ErrMsg = 0 ///< Optional place to return an error message
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);
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/// Parses a bytecode buffer specified by \p Buffer and \p BufferSize.
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/// @returns NULL on error
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/// @returns the module corresponding to the bytecode buffer, if successful
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/// @brief Parse a given bytecode buffer
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Module* ParseBytecodeBuffer(
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const unsigned char *Buffer, ///< Start of buffer to parse
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unsigned BufferSize, ///< Size of the buffer
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const std::string &ModuleID="", ///< Name to give the module
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std::string *ErrMsg = 0 ///< Optional place to return an error message
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);
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/// This function will read only the necessary parts of a bytecode file in order
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/// to determine the list of dependent libraries encoded within it. The \p
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/// deplibs parameter will contain a vector of strings of the bytecode module's
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/// dependent libraries.
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/// @returns true on error, false otherwise
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/// @brief Get the list of dependent libraries from a bytecode file.
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bool GetBytecodeDependentLibraries(
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const std::string &fileName, ///< File name to read bytecode from
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Module::LibraryListType& deplibs, ///< List of dependent libraries extracted
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std::string* ErrMsg = 0 ///< Optional error message holder
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);
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/// This function will read only the necessary parts of a bytecode file in order
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/// to obtain a list of externally visible global symbols that the bytecode
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/// module defines. This is used for archiving and linking when only the list
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/// of symbols the module defines is needed.
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/// @returns true on error, false otherwise
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/// @brief Get a bytecode file's externally visibile defined global symbols.
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bool GetBytecodeSymbols(
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const sys::Path& fileName, ///< Filename to read bytecode from
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std::vector<std::string>& syms, ///< Vector to return symbols in
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std::string* ErrMsg = 0 ///< Optional error message holder
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);
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/// This function will read only the necessary parts of a bytecode buffer in
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/// order to obtain a list of externally visible global symbols that the
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/// bytecode module defines. This is used for archiving and linking when only
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/// the list of symbols the module defines is needed and the bytecode is
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/// already in memory.
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/// @returns the ModuleProvider on success, 0 if the bytecode can't be parsed
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/// @brief Get a bytecode file's externally visibile defined global symbols.
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ModuleProvider* GetBytecodeSymbols(
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const unsigned char*Buffer, ///< The buffer to be parsed
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unsigned Length, ///< The length of \p Buffer
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const std::string& ModuleID, ///< An identifier for the module
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std::vector<std::string>& symbols, ///< The symbols defined in the module
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std::string* ErrMsg = 0 ///< Optional error message holder
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);
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} // End llvm namespace
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#endif
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