llvm-6502/lib/Transforms/Scalar/ConstantProp.cpp
Dan Gohman 844731a7f1 Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static
but not intended to be global.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51017 91177308-0d34-0410-b5e6-96231b3b80d8
2008-05-13 00:00:25 +00:00

91 lines
2.8 KiB
C++

//===- ConstantProp.cpp - Code to perform Simple Constant Propagation -----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements constant propagation and merging:
//
// Specifically, this:
// * Converts instructions like "add int 1, 2" into 3
//
// Notice that:
// * This pass has a habit of making definitions be dead. It is a good idea
// to to run a DIE pass sometime after running this pass.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "constprop"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Constant.h"
#include "llvm/Instruction.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/InstIterator.h"
#include "llvm/ADT/Statistic.h"
#include <set>
using namespace llvm;
STATISTIC(NumInstKilled, "Number of instructions killed");
namespace {
struct VISIBILITY_HIDDEN ConstantPropagation : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
ConstantPropagation() : FunctionPass((intptr_t)&ID) {}
bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
}
};
}
char ConstantPropagation::ID = 0;
static RegisterPass<ConstantPropagation>
X("constprop", "Simple constant propagation");
FunctionPass *llvm::createConstantPropagationPass() {
return new ConstantPropagation();
}
bool ConstantPropagation::runOnFunction(Function &F) {
// Initialize the worklist to all of the instructions ready to process...
std::set<Instruction*> WorkList;
for(inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i) {
WorkList.insert(&*i);
}
bool Changed = false;
while (!WorkList.empty()) {
Instruction *I = *WorkList.begin();
WorkList.erase(WorkList.begin()); // Get an element from the worklist...
if (!I->use_empty()) // Don't muck with dead instructions...
if (Constant *C = ConstantFoldInstruction(I)) {
// Add all of the users of this instruction to the worklist, they might
// be constant propagatable now...
for (Value::use_iterator UI = I->use_begin(), UE = I->use_end();
UI != UE; ++UI)
WorkList.insert(cast<Instruction>(*UI));
// Replace all of the uses of a variable with uses of the constant.
I->replaceAllUsesWith(C);
// Remove the dead instruction.
WorkList.erase(I);
I->getParent()->getInstList().erase(I);
// We made a change to the function...
Changed = true;
++NumInstKilled;
}
}
return Changed;
}