llvm-6502/test/CodeGen/PowerPC/vec_shuffle_le.ll
David Blaikie 7c9c6ed761 [opaque pointer type] Add textual IR support for explicit type parameter to load instruction
Essentially the same as the GEP change in r230786.

A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)

import fileinput
import sys
import re

pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")

for line in sys.stdin:
  sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))

Reviewers: rafael, dexonsmith, grosser

Differential Revision: http://reviews.llvm.org/D7649

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-27 21:17:42 +00:00

210 lines
8.3 KiB
LLVM

; RUN: llc < %s -mtriple=powerpc64le-unknown-linux-gnu -mattr=+altivec -mattr=-vsx -mcpu=pwr7 | FileCheck %s
define void @VPKUHUM_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VPKUHUM_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vpkuhum [[REG3:[0-9]+]], [[REG2]], [[REG1]]
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VPKUHUM_xx(<16 x i8>* %A) {
entry:
; CHECK: VPKUHUM_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
; CHECK: vpkuhum
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}
define void @VPKUWUM_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VPKUWUM_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 4, i32 5, i32 8, i32 9, i32 12, i32 13, i32 16, i32 17, i32 20, i32 21, i32 24, i32 25, i32 28, i32 29>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vpkuwum [[REG3:[0-9]+]], [[REG2]], [[REG1]]
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VPKUWUM_xx(<16 x i8>* %A) {
entry:
; CHECK: VPKUWUM_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 1, i32 4, i32 5, i32 8, i32 9, i32 12, i32 13, i32 0, i32 1, i32 4, i32 5, i32 8, i32 9, i32 12, i32 13>
; CHECK: vpkuwum
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}
define void @VMRGLB_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VMRGLB_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vmrglb [[REG3:[0-9]+]], [[REG2]], [[REG1]]
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VMRGLB_xx(<16 x i8>* %A) {
entry:
; CHECK: VMRGLB_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 0, i32 1, i32 1, i32 2, i32 2, i32 3, i32 3, i32 4, i32 4, i32 5, i32 5, i32 6, i32 6, i32 7, i32 7>
; CHECK: vmrglb
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}
define void @VMRGHB_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VMRGHB_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vmrghb [[REG3:[0-9]+]], [[REG2]], [[REG1]]
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VMRGHB_xx(<16 x i8>* %A) {
entry:
; CHECK: VMRGHB_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 8, i32 8, i32 9, i32 9, i32 10, i32 10, i32 11, i32 11, i32 12, i32 12, i32 13, i32 13, i32 14, i32 14, i32 15, i32 15>
; CHECK: vmrghb
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}
define void @VMRGLH_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VMRGLH_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 16, i32 17, i32 2, i32 3, i32 18, i32 19, i32 4, i32 5, i32 20, i32 21, i32 6, i32 7, i32 22, i32 23>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vmrglh [[REG3:[0-9]+]], [[REG2]], [[REG1]]
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VMRGLH_xx(<16 x i8>* %A) {
entry:
; CHECK: VMRGLH_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 1, i32 0, i32 1, i32 2, i32 3, i32 2, i32 3, i32 4, i32 5, i32 4, i32 5, i32 6, i32 7, i32 6, i32 7>
; CHECK: vmrglh
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}
define void @VMRGHH_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VMRGHH_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 9, i32 24, i32 25, i32 10, i32 11, i32 26, i32 27, i32 12, i32 13, i32 28, i32 29, i32 14, i32 15, i32 30, i32 31>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vmrghh [[REG3:[0-9]+]], [[REG2]], [[REG1]]
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VMRGHH_xx(<16 x i8>* %A) {
entry:
; CHECK: VMRGHH_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 8, i32 9, i32 8, i32 9, i32 10, i32 11, i32 10, i32 11, i32 12, i32 13, i32 12, i32 13, i32 14, i32 15, i32 14, i32 15>
; CHECK: vmrghh
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}
define void @VMRGLW_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VMRGLW_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 4, i32 5, i32 6, i32 7, i32 20, i32 21, i32 22, i32 23>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vmrglw [[REG3:[0-9]+]], [[REG2]], [[REG1]]
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VMRGLW_xx(<16 x i8>* %A) {
entry:
; CHECK: VMRGLW_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7>
; CHECK: vmrglw
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}
define void @VMRGHW_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VMRGHW_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 24, i32 25, i32 26, i32 27, i32 12, i32 13, i32 14, i32 15, i32 28, i32 29, i32 30, i32 31>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vmrghw [[REG3:[0-9]+]], [[REG2]], [[REG1]]
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VMRGHW_xx(<16 x i8>* %A) {
entry:
; CHECK: VMRGHW_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 12, i32 13, i32 14, i32 15>
; CHECK: vmrghw
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}
define void @VSLDOI_xy(<16 x i8>* %A, <16 x i8>* %B) {
entry:
; CHECK: VSLDOI_xy:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27>
; CHECK: lvx [[REG1:[0-9]+]]
; CHECK: lvx [[REG2:[0-9]+]]
; CHECK: vsldoi [[REG3:[0-9]+]], [[REG2]], [[REG1]], 4
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
}
define void @VSLDOI_xx(<16 x i8>* %A) {
entry:
; CHECK: VSLDOI_xx:
%tmp = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
; CHECK: vsldoi
store <16 x i8> %tmp2, <16 x i8>* %A
ret void
}