llvm-6502/lib/Target/R600/AMDGPU.h
Tom Stellard e83e5d460d R600/SI: add pass to mark CF live ranges as non-spillable
Spilling can insert instructions almost anywhere, and this can mess
up control flow lowering in a multitude of ways, due to instruction
reordering. Let's sort this out the easy way: never spill registers
involved with control flow, i.e. saved EXEC masks.

Unfortunately, this does not work at all with optimizations disabled,
as the register allocator ignores spill weights. This should be
addressed in a future commit.

The test was reduced from the "stacks" shader of [1]. Some issues
trigger the machine verifier while another one is checked manually.

[1] http://madebyevan.com/webgl-path-tracing/

v2: only insert pass with optimizations enabled, merge test runs.

Patch by: Grigori Goronzy

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237152 91177308-0d34-0410-b5e6-96231b3b80d8
2015-05-12 17:13:02 +00:00

146 lines
4.5 KiB
C++

//===-- AMDGPU.h - MachineFunction passes hw codegen --------------*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_R600_AMDGPU_H
#define LLVM_LIB_TARGET_R600_AMDGPU_H
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetMachine.h"
namespace llvm {
class AMDGPUInstrPrinter;
class AMDGPUSubtarget;
class AMDGPUTargetMachine;
class FunctionPass;
class MCAsmInfo;
class raw_ostream;
class Target;
class TargetMachine;
// R600 Passes
FunctionPass *createR600VectorRegMerger(TargetMachine &tm);
FunctionPass *createR600TextureIntrinsicsReplacer();
FunctionPass *createR600ExpandSpecialInstrsPass(TargetMachine &tm);
FunctionPass *createR600EmitClauseMarkers();
FunctionPass *createR600ClauseMergePass(TargetMachine &tm);
FunctionPass *createR600Packetizer(TargetMachine &tm);
FunctionPass *createR600ControlFlowFinalizer(TargetMachine &tm);
FunctionPass *createAMDGPUCFGStructurizerPass();
// SI Passes
FunctionPass *createSITypeRewriter();
FunctionPass *createSIAnnotateControlFlowPass();
FunctionPass *createSIFoldOperandsPass();
FunctionPass *createSILowerI1CopiesPass();
FunctionPass *createSIShrinkInstructionsPass();
FunctionPass *createSILoadStoreOptimizerPass(TargetMachine &tm);
FunctionPass *createSILowerControlFlowPass(TargetMachine &tm);
FunctionPass *createSIFixControlFlowLiveIntervalsPass();
FunctionPass *createSIFixSGPRCopiesPass(TargetMachine &tm);
FunctionPass *createSIFixSGPRLiveRangesPass();
FunctionPass *createSICodeEmitterPass(formatted_raw_ostream &OS);
FunctionPass *createSIInsertWaits(TargetMachine &tm);
FunctionPass *createSIPrepareScratchRegs();
void initializeSIFoldOperandsPass(PassRegistry &);
extern char &SIFoldOperandsID;
void initializeSILowerI1CopiesPass(PassRegistry &);
extern char &SILowerI1CopiesID;
void initializeSILoadStoreOptimizerPass(PassRegistry &);
extern char &SILoadStoreOptimizerID;
// Passes common to R600 and SI
FunctionPass *createAMDGPUPromoteAlloca(const AMDGPUSubtarget &ST);
Pass *createAMDGPUStructurizeCFGPass();
FunctionPass *createAMDGPUISelDag(TargetMachine &tm);
ModulePass *createAMDGPUAlwaysInlinePass();
void initializeSIFixControlFlowLiveIntervalsPass(PassRegistry&);
extern char &SIFixControlFlowLiveIntervalsID;
void initializeSIFixSGPRLiveRangesPass(PassRegistry&);
extern char &SIFixSGPRLiveRangesID;
extern Target TheAMDGPUTarget;
extern Target TheGCNTarget;
namespace AMDGPU {
enum TargetIndex {
TI_CONSTDATA_START,
TI_SCRATCH_RSRC_DWORD0,
TI_SCRATCH_RSRC_DWORD1,
TI_SCRATCH_RSRC_DWORD2,
TI_SCRATCH_RSRC_DWORD3
};
}
#define END_OF_TEXT_LABEL_NAME "EndOfTextLabel"
} // End namespace llvm
namespace ShaderType {
enum Type {
PIXEL = 0,
VERTEX = 1,
GEOMETRY = 2,
COMPUTE = 3
};
}
/// OpenCL uses address spaces to differentiate between
/// various memory regions on the hardware. On the CPU
/// all of the address spaces point to the same memory,
/// however on the GPU, each address space points to
/// a separate piece of memory that is unique from other
/// memory locations.
namespace AMDGPUAS {
enum AddressSpaces {
PRIVATE_ADDRESS = 0, ///< Address space for private memory.
GLOBAL_ADDRESS = 1, ///< Address space for global memory (RAT0, VTX0).
CONSTANT_ADDRESS = 2, ///< Address space for constant memory
LOCAL_ADDRESS = 3, ///< Address space for local memory.
FLAT_ADDRESS = 4, ///< Address space for flat memory.
REGION_ADDRESS = 5, ///< Address space for region memory.
PARAM_D_ADDRESS = 6, ///< Address space for direct addressible parameter memory (CONST0)
PARAM_I_ADDRESS = 7, ///< Address space for indirect addressible parameter memory (VTX1)
// Do not re-order the CONSTANT_BUFFER_* enums. Several places depend on this
// order to be able to dynamically index a constant buffer, for example:
//
// ConstantBufferAS = CONSTANT_BUFFER_0 + CBIdx
CONSTANT_BUFFER_0 = 8,
CONSTANT_BUFFER_1 = 9,
CONSTANT_BUFFER_2 = 10,
CONSTANT_BUFFER_3 = 11,
CONSTANT_BUFFER_4 = 12,
CONSTANT_BUFFER_5 = 13,
CONSTANT_BUFFER_6 = 14,
CONSTANT_BUFFER_7 = 15,
CONSTANT_BUFFER_8 = 16,
CONSTANT_BUFFER_9 = 17,
CONSTANT_BUFFER_10 = 18,
CONSTANT_BUFFER_11 = 19,
CONSTANT_BUFFER_12 = 20,
CONSTANT_BUFFER_13 = 21,
CONSTANT_BUFFER_14 = 22,
CONSTANT_BUFFER_15 = 23,
ADDRESS_NONE = 24, ///< Address space for unknown memory.
LAST_ADDRESS = ADDRESS_NONE
};
} // namespace AMDGPUAS
#endif