llvm-6502/lib/Target/NVPTX/NVPTXFrameLowering.h
Justin Holewinski 49683f3c96 This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are:

nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX

The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.

NV_CONTRIB

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
2012-05-04 20:18:50 +00:00

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1.1 KiB
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//===--- NVPTXFrameLowering.h - Define frame lowering for NVPTX -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//
//===----------------------------------------------------------------------===//
#ifndef NVPTX_FRAMELOWERING_H
#define NVPTX_FRAMELOWERING_H
#include "llvm/Target/TargetFrameLowering.h"
namespace llvm {
class NVPTXTargetMachine;
class NVPTXFrameLowering : public TargetFrameLowering {
NVPTXTargetMachine &tm;
bool is64bit;
public:
explicit NVPTXFrameLowering(NVPTXTargetMachine &_tm, bool _is64bit)
: TargetFrameLowering(TargetFrameLowering::StackGrowsUp, 8, 0),
tm(_tm), is64bit(_is64bit) {}
virtual bool hasFP(const MachineFunction &MF) const;
virtual void emitPrologue(MachineFunction &MF) const;
virtual void emitEpilogue(MachineFunction &MF,
MachineBasicBlock &MBB) const;
};
} // End llvm namespace
#endif