mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-30 02:32:08 +00:00
7fe65d691d
As far as simplify_type is concerned, there are 3 kinds of smart pointers: * const correct: A 'const MyPtr<int> &' produces a 'const int*'. A 'MyPtr<int> &' produces a 'int *'. * always const: Even a 'MyPtr<int> &' produces a 'const int*'. * no const: Even a 'const MyPtr<int> &' produces a 'int*'. This patch then does the following: * Removes the unused specializations. Since they are unused, it is hard to know which kind should be implemented. * Make sure we don't drop const. * Fix the default forwarding so that const correct pointer only need one specialization. * Simplifies the existing specializations. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178147 91177308-0d34-0410-b5e6-96231b3b80d8
721 lines
24 KiB
C++
721 lines
24 KiB
C++
//==-- llvm/ADT/ilist.h - Intrusive Linked List Template ---------*- C++ -*-==//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines classes to implement an intrusive doubly linked list class
|
|
// (i.e. each node of the list must contain a next and previous field for the
|
|
// list.
|
|
//
|
|
// The ilist_traits trait class is used to gain access to the next and previous
|
|
// fields of the node type that the list is instantiated with. If it is not
|
|
// specialized, the list defaults to using the getPrev(), getNext() method calls
|
|
// to get the next and previous pointers.
|
|
//
|
|
// The ilist class itself, should be a plug in replacement for list, assuming
|
|
// that the nodes contain next/prev pointers. This list replacement does not
|
|
// provide a constant time size() method, so be careful to use empty() when you
|
|
// really want to know if it's empty.
|
|
//
|
|
// The ilist class is implemented by allocating a 'tail' node when the list is
|
|
// created (using ilist_traits<>::createSentinel()). This tail node is
|
|
// absolutely required because the user must be able to compute end()-1. Because
|
|
// of this, users of the direct next/prev links will see an extra link on the
|
|
// end of the list, which should be ignored.
|
|
//
|
|
// Requirements for a user of this list:
|
|
//
|
|
// 1. The user must provide {g|s}et{Next|Prev} methods, or specialize
|
|
// ilist_traits to provide an alternate way of getting and setting next and
|
|
// prev links.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_ADT_ILIST_H
|
|
#define LLVM_ADT_ILIST_H
|
|
|
|
#include "llvm/Support/Compiler.h"
|
|
#include <algorithm>
|
|
#include <cassert>
|
|
#include <cstddef>
|
|
#include <iterator>
|
|
|
|
namespace llvm {
|
|
|
|
template<typename NodeTy, typename Traits> class iplist;
|
|
template<typename NodeTy> class ilist_iterator;
|
|
|
|
/// ilist_nextprev_traits - A fragment for template traits for intrusive list
|
|
/// that provides default next/prev implementations for common operations.
|
|
///
|
|
template<typename NodeTy>
|
|
struct ilist_nextprev_traits {
|
|
static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
|
|
static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
|
|
static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
|
|
static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
|
|
|
|
static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
|
|
static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
|
|
};
|
|
|
|
template<typename NodeTy>
|
|
struct ilist_traits;
|
|
|
|
/// ilist_sentinel_traits - A fragment for template traits for intrusive list
|
|
/// that provides default sentinel implementations for common operations.
|
|
///
|
|
/// ilist_sentinel_traits implements a lazy dynamic sentinel allocation
|
|
/// strategy. The sentinel is stored in the prev field of ilist's Head.
|
|
///
|
|
template<typename NodeTy>
|
|
struct ilist_sentinel_traits {
|
|
/// createSentinel - create the dynamic sentinel
|
|
static NodeTy *createSentinel() { return new NodeTy(); }
|
|
|
|
/// destroySentinel - deallocate the dynamic sentinel
|
|
static void destroySentinel(NodeTy *N) { delete N; }
|
|
|
|
/// provideInitialHead - when constructing an ilist, provide a starting
|
|
/// value for its Head
|
|
/// @return null node to indicate that it needs to be allocated later
|
|
static NodeTy *provideInitialHead() { return 0; }
|
|
|
|
/// ensureHead - make sure that Head is either already
|
|
/// initialized or assigned a fresh sentinel
|
|
/// @return the sentinel
|
|
static NodeTy *ensureHead(NodeTy *&Head) {
|
|
if (!Head) {
|
|
Head = ilist_traits<NodeTy>::createSentinel();
|
|
ilist_traits<NodeTy>::noteHead(Head, Head);
|
|
ilist_traits<NodeTy>::setNext(Head, 0);
|
|
return Head;
|
|
}
|
|
return ilist_traits<NodeTy>::getPrev(Head);
|
|
}
|
|
|
|
/// noteHead - stash the sentinel into its default location
|
|
static void noteHead(NodeTy *NewHead, NodeTy *Sentinel) {
|
|
ilist_traits<NodeTy>::setPrev(NewHead, Sentinel);
|
|
}
|
|
};
|
|
|
|
/// ilist_node_traits - A fragment for template traits for intrusive list
|
|
/// that provides default node related operations.
|
|
///
|
|
template<typename NodeTy>
|
|
struct ilist_node_traits {
|
|
static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
|
|
static void deleteNode(NodeTy *V) { delete V; }
|
|
|
|
void addNodeToList(NodeTy *) {}
|
|
void removeNodeFromList(NodeTy *) {}
|
|
void transferNodesFromList(ilist_node_traits & /*SrcTraits*/,
|
|
ilist_iterator<NodeTy> /*first*/,
|
|
ilist_iterator<NodeTy> /*last*/) {}
|
|
};
|
|
|
|
/// ilist_default_traits - Default template traits for intrusive list.
|
|
/// By inheriting from this, you can easily use default implementations
|
|
/// for all common operations.
|
|
///
|
|
template<typename NodeTy>
|
|
struct ilist_default_traits : public ilist_nextprev_traits<NodeTy>,
|
|
public ilist_sentinel_traits<NodeTy>,
|
|
public ilist_node_traits<NodeTy> {
|
|
};
|
|
|
|
// Template traits for intrusive list. By specializing this template class, you
|
|
// can change what next/prev fields are used to store the links...
|
|
template<typename NodeTy>
|
|
struct ilist_traits : public ilist_default_traits<NodeTy> {};
|
|
|
|
// Const traits are the same as nonconst traits...
|
|
template<typename Ty>
|
|
struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// ilist_iterator<Node> - Iterator for intrusive list.
|
|
//
|
|
template<typename NodeTy>
|
|
class ilist_iterator
|
|
: public std::iterator<std::bidirectional_iterator_tag, NodeTy, ptrdiff_t> {
|
|
|
|
public:
|
|
typedef ilist_traits<NodeTy> Traits;
|
|
typedef std::iterator<std::bidirectional_iterator_tag,
|
|
NodeTy, ptrdiff_t> super;
|
|
|
|
typedef typename super::value_type value_type;
|
|
typedef typename super::difference_type difference_type;
|
|
typedef typename super::pointer pointer;
|
|
typedef typename super::reference reference;
|
|
private:
|
|
pointer NodePtr;
|
|
|
|
// ilist_iterator is not a random-access iterator, but it has an
|
|
// implicit conversion to pointer-type, which is. Declare (but
|
|
// don't define) these functions as private to help catch
|
|
// accidental misuse.
|
|
void operator[](difference_type) const;
|
|
void operator+(difference_type) const;
|
|
void operator-(difference_type) const;
|
|
void operator+=(difference_type) const;
|
|
void operator-=(difference_type) const;
|
|
template<class T> void operator<(T) const;
|
|
template<class T> void operator<=(T) const;
|
|
template<class T> void operator>(T) const;
|
|
template<class T> void operator>=(T) const;
|
|
template<class T> void operator-(T) const;
|
|
public:
|
|
|
|
ilist_iterator(pointer NP) : NodePtr(NP) {}
|
|
ilist_iterator(reference NR) : NodePtr(&NR) {}
|
|
ilist_iterator() : NodePtr(0) {}
|
|
|
|
// This is templated so that we can allow constructing a const iterator from
|
|
// a nonconst iterator...
|
|
template<class node_ty>
|
|
ilist_iterator(const ilist_iterator<node_ty> &RHS)
|
|
: NodePtr(RHS.getNodePtrUnchecked()) {}
|
|
|
|
// This is templated so that we can allow assigning to a const iterator from
|
|
// a nonconst iterator...
|
|
template<class node_ty>
|
|
const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
|
|
NodePtr = RHS.getNodePtrUnchecked();
|
|
return *this;
|
|
}
|
|
|
|
// Accessors...
|
|
operator pointer() const {
|
|
return NodePtr;
|
|
}
|
|
|
|
reference operator*() const {
|
|
return *NodePtr;
|
|
}
|
|
pointer operator->() const { return &operator*(); }
|
|
|
|
// Comparison operators
|
|
bool operator==(const ilist_iterator &RHS) const {
|
|
return NodePtr == RHS.NodePtr;
|
|
}
|
|
bool operator!=(const ilist_iterator &RHS) const {
|
|
return NodePtr != RHS.NodePtr;
|
|
}
|
|
|
|
// Increment and decrement operators...
|
|
ilist_iterator &operator--() { // predecrement - Back up
|
|
NodePtr = Traits::getPrev(NodePtr);
|
|
assert(NodePtr && "--'d off the beginning of an ilist!");
|
|
return *this;
|
|
}
|
|
ilist_iterator &operator++() { // preincrement - Advance
|
|
NodePtr = Traits::getNext(NodePtr);
|
|
return *this;
|
|
}
|
|
ilist_iterator operator--(int) { // postdecrement operators...
|
|
ilist_iterator tmp = *this;
|
|
--*this;
|
|
return tmp;
|
|
}
|
|
ilist_iterator operator++(int) { // postincrement operators...
|
|
ilist_iterator tmp = *this;
|
|
++*this;
|
|
return tmp;
|
|
}
|
|
|
|
// Internal interface, do not use...
|
|
pointer getNodePtrUnchecked() const { return NodePtr; }
|
|
};
|
|
|
|
// These are to catch errors when people try to use them as random access
|
|
// iterators.
|
|
template<typename T>
|
|
void operator-(int, ilist_iterator<T>) LLVM_DELETED_FUNCTION;
|
|
template<typename T>
|
|
void operator-(ilist_iterator<T>,int) LLVM_DELETED_FUNCTION;
|
|
|
|
template<typename T>
|
|
void operator+(int, ilist_iterator<T>) LLVM_DELETED_FUNCTION;
|
|
template<typename T>
|
|
void operator+(ilist_iterator<T>,int) LLVM_DELETED_FUNCTION;
|
|
|
|
// operator!=/operator== - Allow mixed comparisons without dereferencing
|
|
// the iterator, which could very likely be pointing to end().
|
|
template<typename T>
|
|
bool operator!=(const T* LHS, const ilist_iterator<const T> &RHS) {
|
|
return LHS != RHS.getNodePtrUnchecked();
|
|
}
|
|
template<typename T>
|
|
bool operator==(const T* LHS, const ilist_iterator<const T> &RHS) {
|
|
return LHS == RHS.getNodePtrUnchecked();
|
|
}
|
|
template<typename T>
|
|
bool operator!=(T* LHS, const ilist_iterator<T> &RHS) {
|
|
return LHS != RHS.getNodePtrUnchecked();
|
|
}
|
|
template<typename T>
|
|
bool operator==(T* LHS, const ilist_iterator<T> &RHS) {
|
|
return LHS == RHS.getNodePtrUnchecked();
|
|
}
|
|
|
|
|
|
// Allow ilist_iterators to convert into pointers to a node automatically when
|
|
// used by the dyn_cast, cast, isa mechanisms...
|
|
|
|
template<typename From> struct simplify_type;
|
|
|
|
template<typename NodeTy> struct simplify_type<ilist_iterator<NodeTy> > {
|
|
typedef NodeTy* SimpleType;
|
|
|
|
static SimpleType getSimplifiedValue(ilist_iterator<NodeTy> &Node) {
|
|
return &*Node;
|
|
}
|
|
};
|
|
template<typename NodeTy> struct simplify_type<const ilist_iterator<NodeTy> > {
|
|
typedef /*const*/ NodeTy* SimpleType;
|
|
|
|
static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
|
|
return &*Node;
|
|
}
|
|
};
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
/// iplist - The subset of list functionality that can safely be used on nodes
|
|
/// of polymorphic types, i.e. a heterogeneous list with a common base class that
|
|
/// holds the next/prev pointers. The only state of the list itself is a single
|
|
/// pointer to the head of the list.
|
|
///
|
|
/// This list can be in one of three interesting states:
|
|
/// 1. The list may be completely unconstructed. In this case, the head
|
|
/// pointer is null. When in this form, any query for an iterator (e.g.
|
|
/// begin() or end()) causes the list to transparently change to state #2.
|
|
/// 2. The list may be empty, but contain a sentinel for the end iterator. This
|
|
/// sentinel is created by the Traits::createSentinel method and is a link
|
|
/// in the list. When the list is empty, the pointer in the iplist points
|
|
/// to the sentinel. Once the sentinel is constructed, it
|
|
/// is not destroyed until the list is.
|
|
/// 3. The list may contain actual objects in it, which are stored as a doubly
|
|
/// linked list of nodes. One invariant of the list is that the predecessor
|
|
/// of the first node in the list always points to the last node in the list,
|
|
/// and the successor pointer for the sentinel (which always stays at the
|
|
/// end of the list) is always null.
|
|
///
|
|
template<typename NodeTy, typename Traits=ilist_traits<NodeTy> >
|
|
class iplist : public Traits {
|
|
mutable NodeTy *Head;
|
|
|
|
// Use the prev node pointer of 'head' as the tail pointer. This is really a
|
|
// circularly linked list where we snip the 'next' link from the sentinel node
|
|
// back to the first node in the list (to preserve assertions about going off
|
|
// the end of the list).
|
|
NodeTy *getTail() { return this->ensureHead(Head); }
|
|
const NodeTy *getTail() const { return this->ensureHead(Head); }
|
|
void setTail(NodeTy *N) const { this->noteHead(Head, N); }
|
|
|
|
/// CreateLazySentinel - This method verifies whether the sentinel for the
|
|
/// list has been created and lazily makes it if not.
|
|
void CreateLazySentinel() const {
|
|
this->ensureHead(Head);
|
|
}
|
|
|
|
static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
|
|
static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
|
|
|
|
// No fundamental reason why iplist can't be copyable, but the default
|
|
// copy/copy-assign won't do.
|
|
iplist(const iplist &) LLVM_DELETED_FUNCTION;
|
|
void operator=(const iplist &) LLVM_DELETED_FUNCTION;
|
|
|
|
public:
|
|
typedef NodeTy *pointer;
|
|
typedef const NodeTy *const_pointer;
|
|
typedef NodeTy &reference;
|
|
typedef const NodeTy &const_reference;
|
|
typedef NodeTy value_type;
|
|
typedef ilist_iterator<NodeTy> iterator;
|
|
typedef ilist_iterator<const NodeTy> const_iterator;
|
|
typedef size_t size_type;
|
|
typedef ptrdiff_t difference_type;
|
|
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
|
|
typedef std::reverse_iterator<iterator> reverse_iterator;
|
|
|
|
iplist() : Head(this->provideInitialHead()) {}
|
|
~iplist() {
|
|
if (!Head) return;
|
|
clear();
|
|
Traits::destroySentinel(getTail());
|
|
}
|
|
|
|
// Iterator creation methods.
|
|
iterator begin() {
|
|
CreateLazySentinel();
|
|
return iterator(Head);
|
|
}
|
|
const_iterator begin() const {
|
|
CreateLazySentinel();
|
|
return const_iterator(Head);
|
|
}
|
|
iterator end() {
|
|
CreateLazySentinel();
|
|
return iterator(getTail());
|
|
}
|
|
const_iterator end() const {
|
|
CreateLazySentinel();
|
|
return const_iterator(getTail());
|
|
}
|
|
|
|
// reverse iterator creation methods.
|
|
reverse_iterator rbegin() { return reverse_iterator(end()); }
|
|
const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); }
|
|
reverse_iterator rend() { return reverse_iterator(begin()); }
|
|
const_reverse_iterator rend() const { return const_reverse_iterator(begin());}
|
|
|
|
|
|
// Miscellaneous inspection routines.
|
|
size_type max_size() const { return size_type(-1); }
|
|
bool empty() const { return Head == 0 || Head == getTail(); }
|
|
|
|
// Front and back accessor functions...
|
|
reference front() {
|
|
assert(!empty() && "Called front() on empty list!");
|
|
return *Head;
|
|
}
|
|
const_reference front() const {
|
|
assert(!empty() && "Called front() on empty list!");
|
|
return *Head;
|
|
}
|
|
reference back() {
|
|
assert(!empty() && "Called back() on empty list!");
|
|
return *this->getPrev(getTail());
|
|
}
|
|
const_reference back() const {
|
|
assert(!empty() && "Called back() on empty list!");
|
|
return *this->getPrev(getTail());
|
|
}
|
|
|
|
void swap(iplist &RHS) {
|
|
assert(0 && "Swap does not use list traits callback correctly yet!");
|
|
std::swap(Head, RHS.Head);
|
|
}
|
|
|
|
iterator insert(iterator where, NodeTy *New) {
|
|
NodeTy *CurNode = where.getNodePtrUnchecked();
|
|
NodeTy *PrevNode = this->getPrev(CurNode);
|
|
this->setNext(New, CurNode);
|
|
this->setPrev(New, PrevNode);
|
|
|
|
if (CurNode != Head) // Is PrevNode off the beginning of the list?
|
|
this->setNext(PrevNode, New);
|
|
else
|
|
Head = New;
|
|
this->setPrev(CurNode, New);
|
|
|
|
this->addNodeToList(New); // Notify traits that we added a node...
|
|
return New;
|
|
}
|
|
|
|
iterator insertAfter(iterator where, NodeTy *New) {
|
|
if (empty())
|
|
return insert(begin(), New);
|
|
else
|
|
return insert(++where, New);
|
|
}
|
|
|
|
NodeTy *remove(iterator &IT) {
|
|
assert(IT != end() && "Cannot remove end of list!");
|
|
NodeTy *Node = &*IT;
|
|
NodeTy *NextNode = this->getNext(Node);
|
|
NodeTy *PrevNode = this->getPrev(Node);
|
|
|
|
if (Node != Head) // Is PrevNode off the beginning of the list?
|
|
this->setNext(PrevNode, NextNode);
|
|
else
|
|
Head = NextNode;
|
|
this->setPrev(NextNode, PrevNode);
|
|
IT = NextNode;
|
|
this->removeNodeFromList(Node); // Notify traits that we removed a node...
|
|
|
|
// Set the next/prev pointers of the current node to null. This isn't
|
|
// strictly required, but this catches errors where a node is removed from
|
|
// an ilist (and potentially deleted) with iterators still pointing at it.
|
|
// When those iterators are incremented or decremented, they will assert on
|
|
// the null next/prev pointer instead of "usually working".
|
|
this->setNext(Node, 0);
|
|
this->setPrev(Node, 0);
|
|
return Node;
|
|
}
|
|
|
|
NodeTy *remove(const iterator &IT) {
|
|
iterator MutIt = IT;
|
|
return remove(MutIt);
|
|
}
|
|
|
|
// erase - remove a node from the controlled sequence... and delete it.
|
|
iterator erase(iterator where) {
|
|
this->deleteNode(remove(where));
|
|
return where;
|
|
}
|
|
|
|
/// Remove all nodes from the list like clear(), but do not call
|
|
/// removeNodeFromList() or deleteNode().
|
|
///
|
|
/// This should only be used immediately before freeing nodes in bulk to
|
|
/// avoid traversing the list and bringing all the nodes into cache.
|
|
void clearAndLeakNodesUnsafely() {
|
|
if (Head) {
|
|
Head = getTail();
|
|
this->setPrev(Head, Head);
|
|
}
|
|
}
|
|
|
|
private:
|
|
// transfer - The heart of the splice function. Move linked list nodes from
|
|
// [first, last) into position.
|
|
//
|
|
void transfer(iterator position, iplist &L2, iterator first, iterator last) {
|
|
assert(first != last && "Should be checked by callers");
|
|
// Position cannot be contained in the range to be transferred.
|
|
// Check for the most common mistake.
|
|
assert(position != first &&
|
|
"Insertion point can't be one of the transferred nodes");
|
|
|
|
if (position != last) {
|
|
// Note: we have to be careful about the case when we move the first node
|
|
// in the list. This node is the list sentinel node and we can't move it.
|
|
NodeTy *ThisSentinel = getTail();
|
|
setTail(0);
|
|
NodeTy *L2Sentinel = L2.getTail();
|
|
L2.setTail(0);
|
|
|
|
// Remove [first, last) from its old position.
|
|
NodeTy *First = &*first, *Prev = this->getPrev(First);
|
|
NodeTy *Next = last.getNodePtrUnchecked(), *Last = this->getPrev(Next);
|
|
if (Prev)
|
|
this->setNext(Prev, Next);
|
|
else
|
|
L2.Head = Next;
|
|
this->setPrev(Next, Prev);
|
|
|
|
// Splice [first, last) into its new position.
|
|
NodeTy *PosNext = position.getNodePtrUnchecked();
|
|
NodeTy *PosPrev = this->getPrev(PosNext);
|
|
|
|
// Fix head of list...
|
|
if (PosPrev)
|
|
this->setNext(PosPrev, First);
|
|
else
|
|
Head = First;
|
|
this->setPrev(First, PosPrev);
|
|
|
|
// Fix end of list...
|
|
this->setNext(Last, PosNext);
|
|
this->setPrev(PosNext, Last);
|
|
|
|
this->transferNodesFromList(L2, First, PosNext);
|
|
|
|
// Now that everything is set, restore the pointers to the list sentinels.
|
|
L2.setTail(L2Sentinel);
|
|
setTail(ThisSentinel);
|
|
}
|
|
}
|
|
|
|
public:
|
|
|
|
//===----------------------------------------------------------------------===
|
|
// Functionality derived from other functions defined above...
|
|
//
|
|
|
|
size_type size() const {
|
|
if (Head == 0) return 0; // Don't require construction of sentinel if empty.
|
|
return std::distance(begin(), end());
|
|
}
|
|
|
|
iterator erase(iterator first, iterator last) {
|
|
while (first != last)
|
|
first = erase(first);
|
|
return last;
|
|
}
|
|
|
|
void clear() { if (Head) erase(begin(), end()); }
|
|
|
|
// Front and back inserters...
|
|
void push_front(NodeTy *val) { insert(begin(), val); }
|
|
void push_back(NodeTy *val) { insert(end(), val); }
|
|
void pop_front() {
|
|
assert(!empty() && "pop_front() on empty list!");
|
|
erase(begin());
|
|
}
|
|
void pop_back() {
|
|
assert(!empty() && "pop_back() on empty list!");
|
|
iterator t = end(); erase(--t);
|
|
}
|
|
|
|
// Special forms of insert...
|
|
template<class InIt> void insert(iterator where, InIt first, InIt last) {
|
|
for (; first != last; ++first) insert(where, *first);
|
|
}
|
|
|
|
// Splice members - defined in terms of transfer...
|
|
void splice(iterator where, iplist &L2) {
|
|
if (!L2.empty())
|
|
transfer(where, L2, L2.begin(), L2.end());
|
|
}
|
|
void splice(iterator where, iplist &L2, iterator first) {
|
|
iterator last = first; ++last;
|
|
if (where == first || where == last) return; // No change
|
|
transfer(where, L2, first, last);
|
|
}
|
|
void splice(iterator where, iplist &L2, iterator first, iterator last) {
|
|
if (first != last) transfer(where, L2, first, last);
|
|
}
|
|
|
|
|
|
|
|
//===----------------------------------------------------------------------===
|
|
// High-Level Functionality that shouldn't really be here, but is part of list
|
|
//
|
|
|
|
// These two functions are actually called remove/remove_if in list<>, but
|
|
// they actually do the job of erase, rename them accordingly.
|
|
//
|
|
void erase(const NodeTy &val) {
|
|
for (iterator I = begin(), E = end(); I != E; ) {
|
|
iterator next = I; ++next;
|
|
if (*I == val) erase(I);
|
|
I = next;
|
|
}
|
|
}
|
|
template<class Pr1> void erase_if(Pr1 pred) {
|
|
for (iterator I = begin(), E = end(); I != E; ) {
|
|
iterator next = I; ++next;
|
|
if (pred(*I)) erase(I);
|
|
I = next;
|
|
}
|
|
}
|
|
|
|
template<class Pr2> void unique(Pr2 pred) {
|
|
if (empty()) return;
|
|
for (iterator I = begin(), E = end(), Next = begin(); ++Next != E;) {
|
|
if (pred(*I))
|
|
erase(Next);
|
|
else
|
|
I = Next;
|
|
Next = I;
|
|
}
|
|
}
|
|
void unique() { unique(op_equal); }
|
|
|
|
template<class Pr3> void merge(iplist &right, Pr3 pred) {
|
|
iterator first1 = begin(), last1 = end();
|
|
iterator first2 = right.begin(), last2 = right.end();
|
|
while (first1 != last1 && first2 != last2)
|
|
if (pred(*first2, *first1)) {
|
|
iterator next = first2;
|
|
transfer(first1, right, first2, ++next);
|
|
first2 = next;
|
|
} else {
|
|
++first1;
|
|
}
|
|
if (first2 != last2) transfer(last1, right, first2, last2);
|
|
}
|
|
void merge(iplist &right) { return merge(right, op_less); }
|
|
|
|
template<class Pr3> void sort(Pr3 pred);
|
|
void sort() { sort(op_less); }
|
|
};
|
|
|
|
|
|
template<typename NodeTy>
|
|
struct ilist : public iplist<NodeTy> {
|
|
typedef typename iplist<NodeTy>::size_type size_type;
|
|
typedef typename iplist<NodeTy>::iterator iterator;
|
|
|
|
ilist() {}
|
|
ilist(const ilist &right) {
|
|
insert(this->begin(), right.begin(), right.end());
|
|
}
|
|
explicit ilist(size_type count) {
|
|
insert(this->begin(), count, NodeTy());
|
|
}
|
|
ilist(size_type count, const NodeTy &val) {
|
|
insert(this->begin(), count, val);
|
|
}
|
|
template<class InIt> ilist(InIt first, InIt last) {
|
|
insert(this->begin(), first, last);
|
|
}
|
|
|
|
// bring hidden functions into scope
|
|
using iplist<NodeTy>::insert;
|
|
using iplist<NodeTy>::push_front;
|
|
using iplist<NodeTy>::push_back;
|
|
|
|
// Main implementation here - Insert for a node passed by value...
|
|
iterator insert(iterator where, const NodeTy &val) {
|
|
return insert(where, this->createNode(val));
|
|
}
|
|
|
|
|
|
// Front and back inserters...
|
|
void push_front(const NodeTy &val) { insert(this->begin(), val); }
|
|
void push_back(const NodeTy &val) { insert(this->end(), val); }
|
|
|
|
void insert(iterator where, size_type count, const NodeTy &val) {
|
|
for (; count != 0; --count) insert(where, val);
|
|
}
|
|
|
|
// Assign special forms...
|
|
void assign(size_type count, const NodeTy &val) {
|
|
iterator I = this->begin();
|
|
for (; I != this->end() && count != 0; ++I, --count)
|
|
*I = val;
|
|
if (count != 0)
|
|
insert(this->end(), val, val);
|
|
else
|
|
erase(I, this->end());
|
|
}
|
|
template<class InIt> void assign(InIt first1, InIt last1) {
|
|
iterator first2 = this->begin(), last2 = this->end();
|
|
for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
|
|
*first1 = *first2;
|
|
if (first2 == last2)
|
|
erase(first1, last1);
|
|
else
|
|
insert(last1, first2, last2);
|
|
}
|
|
|
|
|
|
// Resize members...
|
|
void resize(size_type newsize, NodeTy val) {
|
|
iterator i = this->begin();
|
|
size_type len = 0;
|
|
for ( ; i != this->end() && len < newsize; ++i, ++len) /* empty*/ ;
|
|
|
|
if (len == newsize)
|
|
erase(i, this->end());
|
|
else // i == end()
|
|
insert(this->end(), newsize - len, val);
|
|
}
|
|
void resize(size_type newsize) { resize(newsize, NodeTy()); }
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
namespace std {
|
|
// Ensure that swap uses the fast list swap...
|
|
template<class Ty>
|
|
void swap(llvm::iplist<Ty> &Left, llvm::iplist<Ty> &Right) {
|
|
Left.swap(Right);
|
|
}
|
|
} // End 'std' extensions...
|
|
|
|
#endif // LLVM_ADT_ILIST_H
|